FROM GRIFFIN TO ARACHNID MONSTER - DETAILS ON THE MAIN OPPONENTS IN IMMORTALS FENYX RISING

 Ubisoft Quebec  didn't have to puzzle over the bestiary  Immortals Fenyx Rising  - the game is based on ancient Greek mythology, which means you can take monsters from there. IGN spoke to Game Director Scott Phillips and Art Director Thierry Dansereau about five of IGN's most iconic adversaries , and we picked the main point from the conversation.

  • The griffin is a very difficult creature in battle, as it spends most of its time in the air, circling around the player. To lower the griffin to the ground, you need to stun it.
    • The minotaur attacks from a running start, demolishing everything in its path, so it is easy to dodge it in open spaces, but much more difficult in tight locations. Its horns change color and become overgrown with effects with each new level. For example, the horns of a high-level minotaur are engulfed in flames.
    • Cerberus can almost always be found near the entrance to local dungeons. It spews flames and fireballs that deal area damage. Due to its impressive size, the Cerberus is clumsy, so it can go to the rear without any problems.
    • The Cyclops is capable of throwing stones and trees, as well as shaking the ground. The game contains cyclops of different sizes. The biggest of them are bosses with unique fighting styles. The weak point of the cyclops is the eye, if it hits it, you can stun the big guy.
    • Hecatoncheir is a spider-like monster that can strike with several hands at once and ram the player, curling into a ball. This is one of the most dangerous creatures in the game.
    Immortals Fenyx Rising will be released on December 3 on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series, Nintendo Switch and Stadia. 


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