On the way to re-release, Crysis has lost some of the effects, features and even levels that were in the original PC version. As a result, Crysis Remastered was considered by many to be a disappointment. But Crytek says it will fix the game based on community feedback.
The first major patch for Remastered on PC is out now . Among its main features:
- The ability to bend over to peek around the corner (this was in the original Crysis , but was not in the re-release before the patch).
- Added more trees in the Sphere and Harbor levels.
- Added more keys for weapon control.
- Added a button for a quick grenade throw.
- Added a layout for controllers with classic nanosuit control.
- Added hotkeys for selecting abilities in classic nanosuit control.
- Improved Helena's model in the Reckoning chapter.
- Added a warning about a significant drop in performance when the player tries to select the "Will Crysis pull?"
- Fixed some bugs related to ray tracing.
- Fixed about 30 bugs.
Pc Players,
— Crysis (@Crysis) September 25, 2020
We listened to your feedback and are happy to present our first set of bigger changes, additions and fixes to Crysis Remastered.
Moving forward, we will be working on achieving the best Pc and Console experience possible with more updates.
https://t.co/Vz5A0fFR3y pic.twitter.com/EaBmAFRhuw
You can learn about the sins of Crysis Remastered on PC from the Digital Foundry analysis. Specialists note the following problems of the reissue:
- The game still does not work well with multithreading of the central processor - better than the original, but the calculations still happen mostly on one thread. Because of this, performance suffers.
- Some lighting effects are missing, for example "divine" rays in some scenes.
- The lighting in the reissue is set up strangely, which sometimes makes the cut-scenes look worse than the original.
- No volumetric clouds.
- Foliage animation is limited to 30 frames per second.
- Cut out Ascension level with VTOL flight. Although this is perhaps more of a game design decision: Crytek said it considers this level to be unfortunate, so it removed it from Crysis for the Xbox 360 and PlayStation 3.
- Since the remaster is based on the Xbox 360 version, the destructibility detail is slightly worse than in the original: for example, fences break into larger pieces.
0 Comments