A Reddit user has found a way to deal with the goblin camp at Selune Temple without having to raise a sword or cast spells. The trick requires only a bottle of poison, some quick wits, and a few lucky throws.
Goblin Camp is the main plot of Act 1. Regardless of which path you take, you will almost certainly have to deal with a squad of goblins in one way or another. Unless you decide to side with the goblins (or you don't get some very lucky rolls when talking to their leader), there is a pretty good chance you will end up having a hard time getting out of the camp after killing the goblin boss.
It can be a grueling, time-consuming battle with nearly endless waves of goblins. Luckily, there is a clever way to deal with the goblins if you want to avoid combat altogether.
When you first enter the camp, the goblins do what goblins usually do: drink and fool around. You may notice that most goblins have a slightly drunk status effect that grants them a penalty on certain rolls, and in fact, if you climb to the top of the temple, you will find a group of goblins lying unconscious. This is your first clue that there might be a way to deal with the goblins more easily.
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