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Solving all puzzles in Amnesia: Rebirth

How to fix the elevator and get to the radio room, how to open the gate and solve the tank puzzle, how to get out of the well and solve the barrel puzzle and other puzzles encountered during the passage of Amnesia: Rebirth.

How to fix an elevator

Having reached the fortress, the main character gets inside. The main goal here is to get into the room with the radio. This can be done only from the second floor, therefore, you first have to get there.


How to fix an elevator Amnesia screenshot 1

You can go upstairs using the elevator, which you will find in one of the corridors. It is in a broken condition - there is not enough winch and floor. You can find a winch in one of the rooms, the one with a device that looks like a ballista or a large crossbow. Next, go to the elevator and install the winch in place.

How to fix an elevator Amnesia screenshot 1

Now we need to fix the floor. Find a board in the same hallway or an adjacent room and place it so that you can stand on it. You can turn the handle and go upstairs.

How to get into a radio room

On the second floor there are many rooms and closed doors. But there are only two important places: a room with corpses and a cannon and a corridor with a broken cannon. The latter needs to be moved in order to break the floor and finally get into the room with the radio.

How to get into a radio room amnesia screenshot

Try to move the broken cannon and you will fail. First you need to put the wheels on. The first lies here nearby, and the second is in the room with corpses, which we mentioned above. Put both wheels on and move the cannon forward until it falls through. Next, you just need to interact with the radio.

How to open the gate and collect the projectile

Once free, the heroine will try to leave the fortress through the large gates, but she cannot move them. We'll have to find another way. Examine the tank in the middle of the location. You can get inside by opening the doors.
How to open the gate and collect the projectile Amnesia screenshot 1

You will find the key and find that the ammo is out of stock We'll have to make the shell ourselves. Use the key to open the door to the armory. The desired door is behind the tank: go forward and left.

How to open the gate and collect the projectile Amnesia screenshot 2

In the arsenal, you will find an ammo crafting machine and a recipe. You will need sulfur, coal, and saltpeter. Sulfur and coal can be found here in the arsenal. Go further along the corridor (pay attention to the trap - crossbow). Go to the first door on the right. Here you will find coal that you can grind right away.

How to open the gate and collect the projectile Amnesia screenshot 3

Then go along the corridor until you find yourself in a room with a closed lattice door and a trap. You can get inside in two ways: through the window, jumping over the cornice, or opening with a key held by a dead man stuck in one of the gratings. If you go the second way, then after you pull the door, immediately run back.

Either way, you will find sulfur on the shelf of the closet. Return to the room where the charcoal was found and boil the sulfur on a small stove. It will take matches to light the fire.

How to open the gate and collect the projectile Amnesia screenshot 4

But for saltpeter you will have to return to the quartermaster's warehouse, from where the heroine just fled. Go up the stairs and find the open door to the warehouse. There will be a canister of saltpeter on the shelf. Now quickly go back.

Collect all the ingredients and make a projectile. Further, it remains only to charge it and shoot at the goal.

How to solve the puzzle with three valves (taps)

The riddle is actually not very difficult. First you need to extend the platforms by turning the left valve. Next, move the tank so that you can get over it to the next platform.

How to solve the puzzle with three valves (taps) Amnesia screenshot

Leave the valves for now and go into one of the passages. As a result, you will come to the jammed hatch. Unlock it and head back to the valves. Remove platforms, then slide the tank to the right. Now lift it up and before it starts to lower, extend the platforms again. Thus, the tank will stand on the platform, and you can move further.

How to solve the portal and sphere puzzle

The puzzle is easy to solve, but before you start it, you have to run. You must find the sphere itself, as well as two power sources (Leiden Bank). Use pyramids to power doors and mechanisms. Thus, you can explore the location and find the necessary items.

How to solve the portal and sphere puzzle Amnesia screenshot

Next, set the sphere and power supplies, and then look at the symbols that are visible through the grate in the next room with the portal. Set the exact same sequence on the control panel by moving the "sight" with the levers. After that, you will need to throw the pyramid into the portal to open the last door leading to the exit.

How to activate a large portal

When you get to the large hall with the portal, you can do almost nothing. Place the sphere, then find the wooden ladder that leads to the hole in the wall.

How to activate a large portal Amnesia screenshot 1

You will find yourself in a hall with three columns, which depict symbols. Nearby will be a control panel similar to the one we saw earlier. There are not enough icons on it now, so you have to somehow get out. You can rotate the columns (only two of them) and the panel itself. The left column does not move, so we already have the first symbol. If you do not want to suffer and choose the combination yourself, then the correct answer is in the screenshot.

How to activate a large portal Amnesia screenshot 2

Next, you have to set the valves so that the rings above the portal are strictly in the center. However, the portal will not work, as one of the two power supplies will be empty. Take the second one and go to the adjacent hall with columns and tents. Then find the locked lattice door and install the battery into the slot on the wall (behind the door).

How to create vitae

Please note that you can leave without creating a vitae. If you decide, take the pyramid into the room with an armchair. On the walls, you can see the recipes for making vitae. They are all related to torture. Collect the necessary tools from the tables. You also need to find something similar to the media with the program. Each of them has a sign indicating which torture will be used.

How to create vitae Amnesia screenshot

Place the tools on the manipulators, the container must be put into the slot on the left side, and the program must be put into the control unit. Now press the button to the right of the subject's opening. Pull and hold the lever on the remote until the process is complete. After that, all that remains is to sit in a chair.

How to start the elevator

The elevator you take for the first time will break. While looking for a solution, you will end up in a room with two power cables. Disconnect the one on the left side and then break the grates on the right. Pull the cable through the opening to the right block and power it. After that, you can return to the hall with lifts and go up.

How to start the elevator Amnesia Screenshot


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