Assassin's Creed: Valhalla - guide to the quest "Seas of Destiny"

Assassin's Creed: Valhalla - guide to the quest "Seas of Destiny"


If you're wondering how to get to England, this Sea of ​​Fate quest guide in Assassin's Creed: Valhalla The Seas of Fate will get you back on track.


Sea of ​​Destiny is the seventh main story quest in Assassin's Creed: Valhalla. It starts right after you finish Birthright, and is based on Sigurd's new plan to travel to England so as not to kneel before King Harald.


This is one of the easiest quests you'll ever come across as many of them are just cutscenes. However, we still put together this Sea of ​​Fate quest guide as part of our all-round Assassin's Creed: Valhalla walkthrough, just so you don't miss anything or get stuck along the way. Here's how to get to England in Assassin's Creed: Valhalla, along with instructions on what to do when you arrive there.


Assassin's Creed: Valhalla Sea of ​​Destiny

After completing the "Birthright" mission, your first goal is to enter the building where Sigurd is located, which is marked with a quest marker. Interact with the door and you will be taken inside and told not to talk. A video will be shown in which Sigurd talks about leaving Norway and going to England so as not to become a subject of Harald - he is unhappy with his father's decision to kneel and thinks it would be better to start all over again across the pond. When the cut-scene is over, go to the docks. Another cutscene will play and King Stirbjorn will pay for the people you killed if you get into any fights on your way to Gorm. Despite his calls for Sigurd to reconsider his decision, Eivor and Sigurd will argue,



At this point, you will exit the Animus for the first time. Layla wakes up when Sean walks in and talks to her. Your control will pass to Leila, who will look at the excavated skeleton of Eyvor in the garden outside and wonder aloud that they are mysteriously the key to "everything."


You can wander around here if you like and talk to Sean and Rebecca. When you're done exploring, return to the log cabin, watch the cutscene, and interact with the Animus to return to 9th century Norway. When you take control of Eyvor again, you will have traveled almost all the way from Norway to England and will be close to the coast of Mercia. The next few videos are pretty long, so sit back and listen to Doug jokes about literally everything he sees. Seas of Destiny will conclude before the final cut-scene of this long episode begins by launching the next main story quest: Swan's Road Home.

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