Assassin's Creed Valhalla Screen Tear | How to fix

The latest generation of gaming consoles has arrived, offering gamers high resolution images and high refresh rates. However, some Assassin's Creed Valhalla players have reported constant problems with screen tearing. This visual effect is jarring and can be downright distracting. Fortunately, there are a few things you can do to correct screen tearing in Assassin's Creed Valhalla.

How to fix screen tearing in Assassin's Creed Valhalla

Assassin's Creed Valhalla Screen Tear | How to fix

Screen tearing is a common problem in Assassin's Creed Valhalla, especially on Xbox Series X | S. However, players have also reported screen tearing on PS4 and Xbox One. Until Ubisoft issues a patch, the only solution seems to be running the game with V sync or Variable Refresh Rate (VRR) enabled.

Since so many players use different hardware and settings, screen tearing is not always present. Those who reported the issue on the Ubisoft Forum appear to be running the game on the X | series S without a display that supports VRR. If your TV or monitor supports a variable refresh rate, make sure it's turned on. This should fix the problem.

Otherwise, you should try running the game at 60Hz. Even if the Xbox Series X | S supports higher refresh rates, keeping it locked at 60Hz seems to push the game to run at 60 frames per second. This is a more stable number, so the jerk should be reduced. Running at 30Hz / 30fps should completely fix the problem.

If that doesn't work, the only solution is to wait for Ubisoft to issue a patch. This is clearly a problem with the software, especially considering how many players have reported screen tearing so far. Regardless of VRR or V-sync, a proper patch should remove the problem for most gamers across all hardware.

Unfortunately, this will leave you waiting. For now, screen tearing in Assassin's Creed Valhalla can only be reduced by enabling VRR, V-Sync or lowering the game's refresh / framerate rate. Try them out, then wait as patiently as possible for Ubisoft to fix the problem with a patch.


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