Cyberpunk 2077 Character Creation Guide


Cyberpunk 2077 Character Creation Guide

We tell you how to create your ideal (ideal) V in the role-playing game Cyberpunk 2077.

Are you wondering how far you can go in Cyberpunk 2077 with character customization? It would be surprising if CD Project Red did not offer such a detailed character creation system. Vee's creation covers many aspects - from customizing the appearance to choosing characteristics and skills. You should also consider cyberdeck implants, which give the character even more useful abilities.

In addition, during the creation of V, it is necessary to choose a life path in order to establish the background (the starting quest will also depend on this). There are many ways to make V feel like the perfect character.

Cyberpunk 2077 Character Customization Options

In Cyberpunk 2077, you can tweak the smallest aspects of V's appearance, including face, hair, scars, and more. Skin tones, nose, mouth, jaw, ears, and eyes can be customized. Or you can choose a ready-made, random option. Here are all the looks that were seen in the latest Cyberpunk 2077 trailer:

  • Voice tone
  • Skin tone
  • Skin type
  • Hairstyle
  • Hair color
  • Eyes
  • Eye color
  • Ears
  • Beard including style and beard color
  • Cyberware
  • Facial scars
  • Face tattoos
  • Piercing
  • Piercing color
  • Teeth
  • Eye makeup
  • Eye makeup color
  • Genitals
  • Breast size and nipple type (in women)
  • Penis size

You can also customize your teeth and nails, including their length and color. In Cyberpunk 2077, it will be possible to customize the genitals. The ESRB ratings summary mentioned that “Players can choose gender and customize their character; the setting contains images of breasts, buttocks and genitals, as well as various sizes and combinations of genitals. "


The Cyberdeca brings variety to the game, which encompasses implants that you can use to gain special abilities. There are many slots on V's body that can be filled. Implants are classified by rarity, some of which take up more space on your character. There is a choice of active and passive implants. Some work constantly, others work at certain times (for example, when your health is at a low level).

Here are some examples of cyberdeck implants:

  • Blood Pump : Improves healing. Installed in the cardiovascular system.
  • Gorilla Hands : Increases your melee strength. Installed in Vee's hands.
  • Kerenzikov : Temporary slowdown after dodging enemy attacks.
  • Mantis Blade : Adds blades to V's forearms.
  • Micro-motors : increase speed and accuracy. Installed in the nervous system.
  • Monocable : A fiber optic wire that can be used to cut through enemies. Installed in the VI arm.
  • Raven Microcyber MK.4 : Allows for quick hacking of targets and devices while scanning.
  • Reflex Tuners : Triggers slow motion at low health
  • Synlungs : Improves stamina recovery. Installed in the cardiovascular system.
  • More cyber-program implants will be available at launch.

Characteristics and abilities

Stats define categories that are made up of multiple ability points. Each stat has a specific set of these abilities, divided by branch. They can focus on crafting, using weapons, implants, and so on. The more points invested in a certain characteristic, the more advanced abilities you can unlock.

  • Physical strength. Investing points in this attribute allows you to improve your health, stamina and melee damage.
  • Intelligence : Scoring this category makes it easier to hack.
  • Reaction : increases your speed and agility. Spend points here to increase your attack speed and evasion. It also affects your effectiveness with blades, pistols and rifles.
  • Technique : Upgrading this attribute allows you to upgrade your armor and body modifications. It also includes crafting and crafting items, and increases your chances of finding loot.
  • Composure : It's all about keeping your composure. Improving the results of this stat makes you more invisible and increases resistance to effects. It also includes V's ability to persuade others to act, such as intimidating them.

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