After 8 years of development and numerous delays, Cyberpunk 2077 has received disastrous criticism, especially on current-generation basic platforms such as Xbox One and PS4. CD Projekt RED is releasing patches and fixes at a rapid pace to fix underlying issues. With more fixes and larger patches planned for January and February, development focus has completely shifted.
This whole situation affects the planned multiplayer for Cyberpunk 2077. Prior to the launch of CD Projekt RED, it was indicated that it will eventually be a standalone product and its production is already underway, but now, according to an unnamed developer CD Projekt RED, multiplayer is being relegated to the background. The studio primarily prioritizes fixes and updates for the single player game. This news shouldn't come as a surprise to you, given the current state of the game. Not much has been said about this mode, and fans will most likely not hear anything about it for quite some time. From the few that have been detailed, there seems to be an expectation that it might resemble in many ways something like Grand Theft Auto Online. Players will be able to move around the city at night, participate in events and in different modes.
The studio still has a lot of work ahead of it, the latest update seems like a good start to the end. Update 1.05 has already generated a lot of positive feedback from players as it introduces even more performance improvements and fixes for crashes and bugs. The update even manages to update the responsiveness of the AI, now it will force them to hide and respond faster to events happening around them. A number of quest bugs were also fixed in this update.
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