Setting up Hitman 3 graphics for a weak PC

 How to increase the FPS in the game that ends the story of Agent 47


In Hitman 3, the developers have polished to a shine not only the mechanics, but also the graphics with optimization. The best part is that all of the missions from the two previous installments were included in the triquel. And they were also restored! The lighting was replaced with more modern lighting everywhere, textures and shaders were tightened up, and the varnished floors at the old levels were refined with shiny surfaces with reflections. In addition, when it rains, not only 47's bald spot now realistically gets wet, but also clothes.


Ideally, Hitman 3 should be played in 4K resolution with an RTX 3070-level graphics card or a legacy flagship. This is the only way to discern a billion details, filigreely embedded in traditionally beautiful levels like the top of a Dubai skyscraper in the middle of the clouds or the night streets of a Chinese metropolis. But our guide is no less traditionally intended for owners of less powerful gaming PCs and classic Full HD monitors.


What computer do you need for Hitman 3

We studied independent tests of the game on various hardware and came to the conclusion that the official information is close to the truth, but only if we focus on the resolution of 1080p (1920x1080). Therefore, based on the tests studied, we have added recommendations for playing at 1440p (2560x1440) and 4K (3840x2160) at high graphics settings.

IMPORTANT: the game requires mandatory support for DirectX 12 by a video card, so even on relatively powerful, but outdated solutions (released earlier than 2012), Hitman 3 will not work.


Official minimum system requirements (1080p @ 30 FPS, low preset):

  • Operating system: Windows 10 x64.
  • Processor: Intel Core i5-2500K / AMD Phenom 2 X4 940.
  • Video card: NVIDIA GeForce GTX 660 / AMD Radeon HD 7870.
  • RAM: 8 gigabytes.

Official Recommended System Requirements (1080p @ 60 FPS, High Preset):

  • Operating system: Windows 10 x64.
  • Processor: Intel Core i7-4790.
  • Video card: NVIDIA GeForce GTX 1070 / AMD Radeon RX Vega 56.
  • RAM: 16 gigabytes.



Computer for Hitman 3 at 1440p @ 30 FPS (high preset):

  • Operating system: Windows 10 x64.
  • Processor: Intel Core i5-6400 / AMD Ryzen 5 1400.
  • Video card: NVIDIA GeForce GTX 1070 / AMD Radeon RX 590.
  • RAM: 16 gigabytes.

Computer for Hitman 3 at 1440p @ 60 FPS (high preset):

  • Operating system: Windows 10 x64.
  • Processor: Intel Core i7-6700 / AMD Ryzen 5 2600.
  • Video card: NVIDIA GeForce GTX 1080 / AMD Radeon RX 5600 XT.
  • RAM: 16 gigabytes.

Computer for Hitman 3 in 4K @ 30 FPS (high preset):

  • Operating system: Windows 10 x64.
  • Processor: Intel Core i5-7400 / AMD Ryzen 5 3400.
  • Video card: NVIDIA GeForce RTX 2070 / AMD Radeon RX 5700 XT.
  • RAM: 16 gigabytes.

Computer for Hitman 3 in 4K @ 60 FPS (high preset):

  • Operating system: Windows 10 x64.
  • Processor: Intel Core i7-7700 / AMD Ryzen 7 3700.
  • Video card: NVIDIA GeForce RTX 2080 Ti / AMD Radeon RX 6800 XT.
  • RAM: 16 gigabytes.

Hitman 3 Optimization Tips




There are no ready-made quality presets in the game, so further we will analyze each graphic option separately. Where applicable, we have indicated in parentheses the maximum percentage degradation in current performance.

  • Display Mode. Screen mode. In order for the system to allocate maximum resources for the game itself, it is better to choose the Exclusive Fullscreen .
  • VSync. In slow-paced 3rd person games, it's best to turn on V-sync to increase the fluidity of your footage.
  • VSync Interval. On a weak PC, it is better to set mode 2 (up to 30 FPS). Not too weak - 1 (up to 60 FPS).
  • Super Sampling. Anti-aliasing is built into the game and cannot be adjusted. But it is enough for a soft picture without "teeth" at the edges of objects. Supersampling can make an image even smoother by increasing the render resolution without increasing the screen resolution. But the drop in performance will be too big - leave it at 1.00 .
  • Texture Quality (up to 8% and 4 GB VRAM). Usually the quality of textures does not degrade performance if there is enough video memory. But even on our GeForce RTX 3060 Ti with 8 gigabytes (with a margin for the game), the performance sank to 8%. To set the maximum quality, you need a 4 gigabyte video card. If you have only 2, put the average, and if even less - low.
  • Texture Filter (up to 6%). Filtering textures restores the sharpness of surfaces at an angle to the player's camera (due to the rendering features in this angle, textures initially look blurry). In most games, for many years, you can set the value of 16x anisotropic method without dropping FPS, but there are exceptions. Hitman 3 is one of them. So it's worth downgrading to 4x (there is almost no difference in 1080p anyway).
  • Level of Detail (processor-dependent). Determines the number and detail of objects in the distance. Its influence is especially noticeable at the levels in the middle of the metropolis. If you have a modern and powerful 6-8-core processor (with a frequency higher than 4 GHz), then set the maximum value. Everyone else is better off downgrading to medium or below.
  • SSAO (up to 21%). Diffuse shading adds extra shadows at joints, valleys, and at the base of objects. All this makes the picture much more realistic, but the maximum quality significantly reduces the number of FPS. To get a stable 60 frames on the popular GTX 1060, this setting should be lowered first. Average quality does not look much worse than high quality, and even low quality is quite tolerable.
  • Shadow Quality (up to 2%). Shadow quality. There was almost no performance impact on our RTX 3060 Ti, but on older graphics cards, the FPS might drop. Try to set the quality to medium and compare with high in performance.
  • Mirrors Reflection Quality (processor dependent) . There is no ray tracing in the game, so a slightly simplified but different scene is rendered in the mirrors. Performance can be severely affected with a weak processor - reduce to medium or lower.
  • SSR Quality (up to 5%). Screen-space reflections on glossy surfaces. Without ray tracing, they are implemented using classic cubic textures, so they are not too gluttonous on modern video cards. And on the old "hardware" try to set the average quality so as not to lose in beauty.
  • Variable Rate Shading (up to 13% gain). Reducing the rendering resolution in areas of the image that are out of focus or are still poorly visible (in shadow, in motion, or partially obstructed). In an urban location, the performance mode allowed us to increase the FPS by 13% without noticeable harm to the picture.
  • Motion Blur. High-quality anti-aliasing and motion blur for speed effect. Better to turn it on. No impact on average FPS was seen.
  • Simulation Quality (processor-dependent). The quality of the simulation of the world. Responsible for the plausibility of people's behavior, the population of the streets, the destructible environment and some special effects. The main load during calculations falls on the processor. The developers recommend 8-core for maximum quality of the Best . Therefore, for most players it is better to leave the Base value.

Final optimal settings

Final optimal settings

IMPORTANT: all recommendations below are for 1920x1080 resolution.

Optimal settings for a weak PC (GTX 660 / HD 7870 + i3 / AMD FX):

  • Display Mode - Exclusive Fullscreen.
  • VSync - On.
  • VSync Interval - 2.
  • Super Sampling - 1.00.
  • Texture Quality - Low.
  • Texture Filter - 4x.
  • Level of Detail - Low.
  • SSAO - Low.
  • Shadow Quality - Low.
  • Mirrors Reflection Quality - Low.
  • SSR Quality - Off.
  • Variable Rate Shading - Performance.
  • Motion Blur - Off.
  • Simulation Quality - Base.

Optimal settings for a mid-range PC (GTX 1060 / RX 470 + i5 / Ryzen 5):

  • Display Mode - Exclusive Fullscreen.
  • VSync - On.
  • VSync Interval - 1.
  • Super Sampling - 1.00.
  • Texture Quality - High.
  • Texture Filter - 16x.
  • Level of Detail - Medium.
  • SSAO - Medium.
  • Shadow Quality - High.
  • Mirrors Reflection Quality - Medium.
  • SSR Quality - Medium.
  • Variable Rate Shading - Quality.
  • Motion Blur - High.
  • Simulation Quality - Base.

Optimal Settings for Pre-Top PC (RTX 2080 / RX 5700 XT + i7 / Ryzen 7):

  • Display Mode - Exclusive Fullscreen.
  • VSync - On.
  • VSync Interval - 1.
  • Super Sampling - 1.00.
  • Texture Quality - High.
  • Texture Filter - 16x.
  • Level of Detail - High.
  • SSAO - High.
  • Shadow Quality - High.
  • Mirrors Reflection Quality - High.
  • SSR Quality - High.
  • Variable Rate Shading - Off.
  • Motion Blur - High.
  • Simulation Quality - Best.


At the minimum graphics settings Hitman 3 looks mediocre, but already at medium-high it is almost indistinguishable from the maximum (especially at 1920x1080). So don't be discouraged if you have to downgrade many options.

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