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Teamfight Tactics: Patch 11.1 Notes - Weigar and Lulu Nerfs, Ari Buffs, and more.

Teamfight Tactics: Patch 11.1 Notes - Weigar and Lulu Nerfs, Ari Buffs, and more.

 Teamfight Tactics is gearing up for major changes in Set 4.5, Feast of the Beasts, but first Riot Games is launching the 2021 season with patch 11.1. The last update of Set 4 is a weakening of the duo of Mages of the Ancient Forest Weigar and Lulu, as well as a pleasant farewell to Ari with a convenient set of buffs.

Many say the autobattler meta is balanced, but the TFT 11.1 patch will challenge anyone looking to reach their goal before the end of the season on January 20th.

Patch 11.1 is on the way. The first update of the new year is our last dash before the Feast of the Beasts !

TFT 11.1 Update Change Notes


Improved arena switching

 I don't see dead people. 

  • Now, when switching arenas using hotkeys, arenas of eliminated players are not displayed. (TFT for PC only.)


1st rank

 Eagle eyes became overly lethal in the mid game. We'll dull three-star Wayne's arrows slightly and two-star Timo's darts. 

  • Vane - Silver Arrows Damage: 50/90/140 ⇒ 50/90/130

2nd rank

 INCREASE! Since Lulu knows how to increase the health reserve, and the peculiarity of the inhabitants of the forest is enhanced armor and resistance to magic, the front line of any composition where the inhabitants of the forest and magicians are present becomes literally impenetrable. 

  • Hecarim - Damage and Healing from Life Aura: 250/400/600 ⇒ 250/400/750
  • Lulu Mana: 60/120 ⇒ 80/150
  • Timo - indicator of the chosen one: mana ⇒ ability power
  • Timo - Spore Dart Damage: 300/450/900 ⇒ 300/400/900

3rd rank

 No surprises here. 
  • Kalista - Health: 550 ⇒ 650
  • Veigar - Mana: 0/45 ⇒ 0/55

4th rank

 On New Year's Eve, Aatrox wanted to become a stronger front line fighter. The damage of two-star Jin is so 4-high that he is taken even in the 4 songs he is interested in. Fortunately, this is curable - unlike my desire to insert jokes into the text. Finally, we are allowing Morgana to play a new role one update earlier: a tank that drains the life force of opponents. Give her Morellonomicon, armor and magic resistance, then send her to the front line. 
  • Aatrox - Health: 800 ⇒ 900
  • Aatrox - Armor: 40 ⇒ 70
  • Ahri - Mana: 0/80 ⇒ 0/75
  • Ahri - Attack Speed: 0.75 ⇒ 0.8
  • Jin - Whisper attack damage ratio: 444/500/1234% ⇒ 444/475/1234%
  • Morgana - Health: 750 ⇒ 850
  • Morgana - Armor: 30 ⇒ 60
  • Morgana - attack range: 3 slots ⇒ 2 slots

5th rank

  • Li Sin - Armor and Magic Resistance: 50 ⇒ 60


  • Fixed a bug due to which some champions could not use the skill when they were slowed by Azir Divide and Conquer.
  • Signature Move is now properly blocked and no longer deals additional AoE damage when a Claw Trap is applied to a Set.
  • Dice Wait: Sett no longer interrupts Signature Move to pump abs.
  • Hello from Night City: Fixed a bug due to which Sett stopped attacking and using the skill when the initial dash of the Crown technique was interrupted by a state change (for example, when the Guardian Angel or Zilean's Destiny Rewind was triggered).
  • Fixed an issue that caused the Lucky Trait to give too much Help to Niko on a streak of 11 defeats.
  • Fixed an issue that caused Yone's Fate's Decision to excessively weaken armor and magic resistance.
  • Recipe tooltips no longer show ingredients obtained with Thief's Gloves.