Effective card combos in Loop Hero

 

Effective card combos in Loop Hero

In an indie role-playing game Loop Hero you cannot control the character, but your goal is to prevent him from dying, building the world and giving him terrain bonuses. Bonuses do not always imply something good, such as summoning enemies. That being said, the right combinations of terrain cards can make your character nearly invincible.


Place cards with terrain on black squares on either side of the loop the character is walking along. Some cards you have by default, some are dropped by monsters. Of course, it is quite entertaining to study all kinds of combinations of these cards, which became one of the features of the game. However, in this guide we will describe most of the possible combos and their bonuses.


Effective card combos in Loop Hero

Absolutely all cards interact with each other, and each card placed will somehow transform the world and various indicators. You can read about all the cards in the game in our separate guide . You may also be interested in learning how to summon the secret Black Slug .


Treasury + any card. Place the treasury on a free cell (we recommend doing this right at the beginning of the game) so that it does not come into contact with other cards. Now put any card on an adjacent square and get a random resource.


The more different cards around the treasury, the more resources it gives. However, when all cells adjacent to the treasury are occupied, it will become empty, and a gargoyle will appear every 3 days.


Mountain + rock. Increases health by 10 points. If you place two rocks next to the mountain, your health will increase by another 10. You can place them around the treasury to get resources.

Effective card combos in Loop Hero

Mountains + rocks. If you put mountains and rocks in a 3x3 square, this area will turn into a mountain peak. The peak will give a lot of resources and 120 units of health, while it will place harpies on the battlefield every 3 days.


Vampire mansion + village. The freestanding vampire mansion releases these monsters into adjacent cells. In combination with a village, an even more dangerous place will turn out - a captured village with hordes of vampires. It is difficult to pass through it without losses, since you will have to fight with five mobs at a time.


However, on the fourth passage through such a village, it will become a fortified village and it will be better to heal and give out more interesting tasks. One vampire mansion can capture three lined villages.

Effective card combos in Loop Hero

Vampire mansion + swamp. The healing effect of lifesteal will, instead of healing, deal damage to any attacker, including your character.


Battlefield x2. Such cards can only be placed near the village. Place two battlefields side by side so that they cover one straight path. Then the path will become bloody: every 4 days, special bloody mobs will appear on the battlefield in this place.

Effective card combos in Loop Hero

Meadow + any card. If you put a meadow next to any other map, except for the meadow itself, then it will become blooming and will restore 3 units of health per day.


Blooming meadow + chrono crystal. Chrono crystal will double the number of health units restored by the flowering meadow. Every day you will receive 6 HP from one flowering meadow next to a chrono crystal.


Effective card combos in Loop Hero

Rock / mountain х10. If you put 10 cards of rocks and / or mountains on the entire map, a goblin camp will appear in a random place along the path. Goblins are stronger than other monsters, but their camp is easy to remove with Oblivion.


Goblin camp + swamp. This combo will replace simple goblins with archers, who, as you might guess, are much stronger and more dangerous.


Effective card combos in Loop Hero

Village x2. Two villages in any places on the map will give a bandit camp in the same random place. From the bandit camp will go out on the bandit to the adjacent cells every two days. Bandits are as dangerous opponents as goblins, so it is best to clear their camps with the aforementioned map.

Effective card combos in Loop Hero

Grove + Bloody Grove. Together they give a hungry grove, in which various opponents appear. For example, ferocious meat golems can spawn, which give great bonuses. The Hungry Grove will kill anyone below 15% health.


Lightning temple + forest. Place the temple of lightning so that there is a forest in the path of the lightning strike, and you will get a burning forest. Such cells will not increase the attack speed, but the damage of the magic attack.

Effective card combos in Loop Hero

River + desert / sands. Such a combination will give you an oasis that reduces the attack speed of the character, while the attack speed of all opponents will become even lower.

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