Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

 

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

We give you all the steps so that you can overcome step by step all the puzzles that you find in Maquette, and thus finish the adventure.

One of the free PlayStation plus titles for March is Maquette , a puzzle game where all the changes you make to a diorama will be reflected in the life-size version that surrounds the stage.


This opens up a multitude of possibilities, because we can play with the level, moving elements in the diorama and reflecting them in the real world, overcoming different puzzles and thus passing each of the chapters.


As there are certain points of the adventure where you can get stuck without knowing how to advance, we have already solved all the Maquette puzzles for you through the different chapters of the adventure.


Maquette: solution to all puzzles

Chapter 0

Chapter 0
  • We must open the red door, to do this, follow the path that is guided by the different writings on the wall and pull the door lever.
  • Advance through the path and as soon as you find the key to the right of the red door, you can use it to open it.
  • Use the same key to open the door on the other side. We can only get closer to the golden tree.


Chapter 1

Chapter 1

  • Enter the yellow house near the red cube. Then go back to the dome.
  • In the model, move the red cube aside, and notice two towers, which are missing a bridge. Go to that area in "normal size", and retrieve the bridge that is hidden in a nook.
  • Go back to the model, place the bridge and go up the elevator. At the end you will find a golden ticket.
  • Return with the ticket to the red dome, but first leave the ticket outside. So you can take a smaller version inside the model.
  • With this smaller ticket, go to the entrance of the fair and insert it into the entrance mechanism.
  • Enter the fair, observe the dialogue, and return to the model. On the back wall of the fair you will find a lever that you can interact to lower the wall.
  • Go to this point in the "normal size world" and approach the divination cabinet. When finished, you can pick up a key. 
  • Leave the fair, and open with it the closed door that remains. Again an abyss that you cannot bridge.
  • Take the key to the door you just opened, take it to the model, and place it over the abyss you just saw to act as a bridge.
  • Cross the chasm by the key "in normal size" and go to the bottom to see a new memory.
  • After that, go back to the dome, and leave the key outside the dome. In the mockup, pick up the tiny key and open the door to the building where Kenzie's party will be held.  
  • After opening the door, take the key again and increase it in size by putting it inside the model, taking it outside the model, and repeating the process again so that it serves as a bridge and we can reach the house that we have just opened.


Episode 2

Episode 2

  • Pick up the red crystal ball that is behind the building and take that red crystal ball to the elongated red gem next to the door and close it to open it by touching both red jewels. From there, go to the red palace, and enter with the help of the red crystal that you carry. 
  • Inside the red castle, pull the lever to release the blue crystal, and place it outside the building to collect it in the model.
  • Then reduce the red crystal in size (leave it outside the dome and collect it in the model) and leave it on the ramp on one of the sides of the blue castle (you will distinguish it because it has a red gem at the top of the ramp) .
  • Take the blue crystal from the model, and use it on the blue castle so that the red gem that we just placed on the ramp can go down. Enter the blue castle afterwards.
  • Pull the lever inside and bring the red and cyan gem to the dome.
  • Reduce both in size as we have already explained (place them outside the dome) and first take the red gem and look in the model for the blue house (the house of dreams that we must enter and that has several blocked areas, to which We can only enter if we carry the necessary colored gem).
  • In the model of the aforementioned house you will see that on the top floor there is an area through which you can strain the red gem, and that the ceiling indicates that we need the cyan gem. We show you the area in the image below.
Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Next, take the cyan gem, and go to the "normal size" house. Access the cyan gem through the main door, and use it as if you were going to deposit it but facing the ceiling, so that the red gem can fall. When it falls, pass the cyan gem through the gaps between the bars of the windows in that area to drop it outside the house.
  • Take the red gem, and go to the back of the house. You will find a key, which you must slide through the small window at the back of the house. 
  • Pick up the red gem again, and exit through the door on the right that has just been opened that requires the red gem.
  • From the garden, go to the front door to retrieve the cyan gem we dropped earlier, and with it, exit the house and go to the dome. 
  • From the dome, pick up the key that we took through the small window, and open the door of the castle on the beach.
  • Next, take the red gem and strain it through a circular window in the castle on the beach. Take the cyan gem and enter the castle door from the beach.


Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • You will have to exchange the cyan gems for the red one in order to continue advancing. Then pull the lever, cross the bridge and pick up the gear and move forward - the exit will be blocked.
  • Go back for the red gem, and go back to the bridge. On the left you will see a rock that you can jump to. Jump up to it, and from the rock, jump over the wall.
  • Without letting go of the red gem, look for a huge red crystal on the outer perimeter surrounding the dome. Make both red crystals touch.
  • As soon as you do, turn around and take the giant stairs to the elevator. Pull the lever to re-access the castle from the beach.
  • In the dome, take the gear that we left earlier on the bridge and place it in the castle on the beach.

Chapter 3

  • Go to the purple house, and hit the switch inside. Afterwards, go outside and go towards the gigantic purple house, and use the rake to climb up to the railing. You can go to the right, and climb up to reach the top of the plants and go jumping to the door.
  • Inside the purple house, look in the little green house and grab the wedge (or ramp). Go back to the dome.
  • In the model, place the ramp so that you can jump over the broken fence.
Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • In the "normal-size" world, jump the gate up the wedge and activate the levers of the houses with the doors open. 
  • Go back to the dome and place the wedge / ramp on the gated house, so you can go up the ramp to the door. 
  • Leave the dome, and head towards the gated house. Pass by to reach a third version of the house, much larger.
  • Sneak under the fence, climb the wedge / ramp and enter the interior of the house.
  • Inside, jump up the pipes and jump towards the chair. From there, jump back to the highest pipe and go to the red light to pull the lever
  • Go back to the dome, and increase the size of the wedge / ramp. Place the wedge outside the walls of the dome, in one of the corners where there are now operational switches to activate elevators. For example, where we show you below


Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Now, go down the elevator, go up the wedge / ramp and enter the interior of the two houses to pull the levers.
  • Go back to the dome, reduce the size of the ramp / wedge, and now, place it in the two-story house as we show you in the image below.

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Go to the ramp, and go up the hole in sight on the far side of the house. From there, jump to the ledge where the lamp is, skirt the house, from there, jump to the railing of the wedge to be able to ascend and reach the door of the house.
  • Enter through the hole in the wall (or mousetrap) and collect the key to the mousetrap.
  • Return to the dome, and unlock the closed door of the cathedral.
  • Take the wedge of the model and make it grow to be able to ring the bell at the top of the cathedral.

Chapter 4

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • You must follow the path until you reach the elevator, and pull the lever to go down to the maze.
  • As soon as you go down, collect the crystal ball. If you look at the ground through it, you will see some yellow marks, which indicate where to go. It has no loss, it is easy. 

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Follow these yellow marks and don't be afraid to go through false walls: they look like a rock, but as soon as you get closer they disappear. On a couple of occasions it is the only way to advance and follow the trail of the yellow marks.
  • Do not leave the crystal ball at any time, take it to the light through the light with floating crystals around.

Chapter 5

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Follow the path until you reach the lever and pull it to cross the bridge.
  • Pull the next lever you come across and cross.
  • Now you have to place the small bridge in the gap of the bridge that is broken.
  • After placing it, press in this reproduction on a smaller scale the lever of a flying platform that enables a last bridge.
  • Make your way over the bridges to get to the dome. Inside you will advance through some gray corridors, until you reach three pieces on the floor.
  • You must place them this way, as shown below) to be able to ascend the wall of the adjoining room.
  • Once up, you will come to a room with two small pits in the floor. Take the key from the pit on the right, and put it in the pit on the left, so that the key forms a ramp.
  • Go to the next room, climb up the huge key to get a different key. Return with her to the room with the two pits in the ground.
  • If you cannot open the door with the key, put it in the hole on the left so that a smaller version appears on the right, with which you can open the door.
  • Once past the door, keep moving until you reach a room with a puzzle with two boards on the floor.
  • Take the puzzle piece from the left corner first. Place this piece of the puzzle on the board on the left as shown below these lines

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Do the same with the board on the right, and the puzzle piece on the right, only this time, place it as shown below.

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Now go through the path that you have formed to reach the crystal in the cave on the other side.

Chapter 6

Maquette: solution to all the puzzles to complete the adventure on PS5, PS4 and PC

  • Raise the dome embedded in the rocks
  • Move her to the stairs of the tree that lies dead
  • Exit the dome and head upstairs to pull the lever
  • Move the dome to the tower with the butterfly
  • Interact with the owl crystal
  • Finally pull the lever on the building with the glass owl

As you can see, they are quite simple puzzles, and in fact you can spend the adventure in an afternoon, but at certain times you could get stuck and that is why you can go to our guide.

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