The Devastator is not exactly the most popular class in the Outriders endgame and is considered inferior to the others in terms of damage. We shows you a build that proves how powerful the Devastator can be and what you need for it.
What's the problem with the Demolisher? The class is like the Outriders tank and can take a lot of damage. Compared to other classes such as the assassin or technomancer, it deals less damage, especially in the endgame.
This makes it unpopular for numerous players, especially on expeditions. Because there the aim is to complete the expeditions as quickly as possible in order to get the best loot. It even goes so far that devastators are regularly thrown from the groups .
But with the right setup you can solve the problem. The YouTuber LaserBolt has now presented a build with which devastators can deal a lot of damage in the expeditions. We'll show you what you need to build the build as well and how you have to play it.
Demolisher Build - Skill Tree, Skills, Equipment
- Increases your anomaly power by 6%
- Reduces the cooldown of seismic skills by 15%
- Reduces the cooldown of protection skills by 15%
- Using protection skills increases your anomaly power by 45%
- Reduces the cooldown of Kinetic skills by 15%
- Doubles the damage of the melee attack
- Increases damage against enemies with less than 30% health by 20%
- Bleeding deals 30% more damage to enemies.
- 25% of the bleeding damage is returned to you as healing.
- Increases your life drain from abilities by 6%
- Increases the armor value by 40% of your anomaly power
- Increases armor and resistance by 20% for 10 seconds when skills end
- Increases resistance penetration by 15%
- Increases Seismic Skill Damage by 50%
The skills of the pyromancer build
- Earthquake: Causes a shock wave that deals damage and interrupts enemies in their actions.
- Golem: Armor blocks 65% of incoming damage for 8 seconds.
- Gravitational jump: You can float in the air and pounce on your enemies from there. Upon impact, you cause massive damage and interrupt opponents.
Weapons, armor, mods
- Untamed Power: The use of skills causes damage to enemies within 5 meters. The damage is equal to 30% of your anomaly power.
- Blood Shock: Earthquake causes enemies to bleed.
- Second Quake: Earthquake can be activated one more time before the cooldown occurs.
- Erath's Legacy: Increases the range of the skill by 60%
- Tainted Blood: Increases damage against bleeding enemies by 25%
- Extra Quake: Earthquake can be activated one more time before the cooldown occurs.
- Ground Crush: Increases the base damage for earthquakes.
- Captain Hunter: Increases damage against elite opponents by 25%.
- Double Jump: The gravity jump can be used one more time before the cooldown is activated.
- Bloody Boost: Increases your damage against bleeding enemies.
The mods are the main sources of damage
- Fires once with each weapon.
- Then use the gravitational jump.
- Use a melee attack.
- Then three earthquakes.
- Then you activate the golem skill.
- Now you are buffed and can reload your weapons once.
Comments
Post a Comment