World tier in Outriders is an important mechanic that helps players better understand their own progress in the game. In this guide, we will tell you about all the levels of the world, their features and pumping.
There are 15 levels of the world in Outriders. Each of them increases the difficulty of opponents. Higher levels provide higher rewards, including cooler item drops and modifiers. In addition, the likelihood of finding rare loot, legendary modifiers and weapons increases, and also the maximum level of wearable items is permanently unlocked.
To get to the next level, you need to play at the highest available. You can change your world level to a lower level whenever you want. It is worth remembering that at death, part of the progress bar of the world level is lost. On the plus side, unlocking a new level also provides a reward, usually a rarer weapon or resource pack.
World level list
All the levels of the world in Outriders and the changes you can expect at each level:
Enemy level: -2;
The level of the dropped item: -2;
Loot rarity modifier: 80%;
Legendary modifier drop chance bonus: + 0%;
Permanent unlock: maximum level of wearable items +0;
Unlock Reward: Resource Bundle.
Enemy level: -1;
The level of the dropped item: -1;
Loot rarity modifier: 90%;
Legendary modifier drop chance bonus: + 0%;
Permanent unlock: maximum level of wearable items +0;
Unlock Reward: Level Reward (Accolade), Resource Bundle.
Enemy level: no change;
The level of the dropped item: 0;
Loot rarity modifier: 100%;
Legendary modifier drop chance bonus: + 0%;
Permanent unlock: maximum level of wearable items +0;
Reward for unlocking: level reward, set of resources.
Enemy level: +1;
The level of the dropped item: +1;
Loot rarity modifier: 120%;
Legendary modifier drop chance bonus: + 10%;
Permanent unlock: maximum level of wearable item +1;
Unlock Reward: Level Reward, Unusual Weapon.
Enemy level: +2;
The level of the dropped item: +2;
Loot rarity modifier: 140%;
Legendary modifier drop chance bonus: + 25%;
Permanent unlocking: maximum level of wearable items +2;
Unlock Reward: Level Reward, Rare Weapon.

Enemy level: +3;
The level of the dropped item: +3;
Loot rarity modifier: 160%;
Legendary modifier drop chance bonus: + 50%;
Permanent unlock: maximum level of wearable items +3;
Unlock Reward: Level Reward, Rare Weapon.
Enemy level: +4;
The level of the dropped item: +4;
Loot rarity modifier: 180%;
Legendary modifier drop chance bonus: + 75%;
Permanent unlocking: maximum level of wearable items +4;
Reward for unlocking: level reward, set of resources.
Enemy level: +5;
The level of the dropped item: +5;
Loot rarity modifier: 200%;
Legendary modifier drop chance bonus: + 100%;
Permanent unlocking: maximum level of wearable items +5;
Unlock Reward: Level Reward, Rare Weapon.

Enemy level: +6;
The level of the dropped item: +6;
Loot rarity modifier: 225%;
Legendary modifier drop chance bonus: + 125%;
Permanent unlocking: maximum level of wearable items +6;
Reward for unlocking: level reward, set of resources.
Enemy level: +7;
The level of the dropped item: +7;
Loot rarity modifier: 250%;
Legendary modifier drop chance bonus: + 150%;
Permanent unlocking: the maximum level of wearable items is +7;
Unlock Reward: Level Reward, Epic Weapon.
Enemy level: +8;
The level of the dropped item: +8;
Loot rarity modifier: 300%;
Legendary modifier drop chance bonus: + 175%;
Permanent unlocking: maximum level of wearable items +8;
Reward for unlocking: level reward, set of resources.
Enemy level: +9;
The level of the dropped item: +9;
Loot rarity modifier: 350%;
Legendary modifier drop chance bonus: + 200%;
Permanent unlock: maximum level of wearable items +9;
Unlock Reward: Level Reward, Legendary Weapon, Resource Set.
Enemy level: +10;
The level of the dropped item: +10;
Loot rarity modifier: 400%;
Legendary modifier drop chance bonus: + 225%;
Permanent unlocking: maximum level of wearable items +10;
Reward for unlocking: level reward, set of resources.
Enemy level: +11;
The level of the dropped item: +11;
Loot rarity modifier: 450%;
Legendary modifier drop chance bonus: + 250%;
Permanent unlock: maximum level of wearable items +11;
Unlock Reward: Level Reward, Legendary Weapon.

Enemy level: +12;
The level of the dropped item: +12;
Loot rarity modifier: 500%;
Legendary modifier drop chance bonus: + 300%;
Permanent unlocking: maximum level of wearable items +12;
Unlock Reward: Legendary Weapon, Resource Set, Level Reward.
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