Walkthrough Black Book - game guide

 

Walkthrough Black Book - game guide

Complete walkthrough of the Black Book game with all additional tasks and locations


After the initial video, we are immediately transported to the grave of Vasilisa's beloved. We can light candles, after which we go to grow.


Behind the fence under the right tree we find the grass "Adam's head" and move on in a straight line. We make our way through the field and near the scarecrow we find a cover-grass.


Prologue. How to initiate sorcerers

We meet with grandfather Yegor. Vasilisa will have to perform a ceremony and become a witch, in order to later go to Hell for her beloved. We take away another Adam's head and talk to grandfather.


We take away candles near the milestone and take them to grandfather Egor. We draw a circle near him and carry out the ceremony.


We open the book and meet with the first enemy in the game. To win in each battle, you will have to use different spells from the book. We use the card "Uraza" and end the move. We use "Avdelay" to protect against enemy attacks. We make a conspiracy of two cards "Uraza" and one "Slave". In the last turn, the enemy will have one unit of health, so it is enough to use any offensive spell.


At the end of the battle, we go into the gates of Hell and examine the black rift.


We communicate with the demon and get out back.


We use any answer options, and the demon will say that he will give Vasilisa at least three devils to serve. From that moment on, the girl became a veteran.


Waking up, Vasilisa learns that grandfather Yegor dragged her home. The girl needs to open six more seals on the book. One visitor who needs help is waiting for her outside the house. We can first ask the grandfather about his life. We tell the miller that evil spirits have started up on him on the chickenpox. For the correct answer, we will receive an additional reward. We take Adam's head from grandfather Yegor and set off. An additional task is also activated, which we can complete on the way to the mill.


First of all, we go to the Mogilevsky estate. We meet with a peasant, who will ask you to spoil your sister-in-law. It is best to refuse any action, otherwise the level of Vasilisa's sin will be increased.


We open the map and move to the village of Kusheva. Girl Aksinya will ask for help. After the evening tea, demons raged in the house. We inform you that the residents forgot to cross the dishes and agree to help them. We examine the house and approach the samovar to join the battle. The book prompts about all subsequent actions of enemies with the corresponding icons above their heads, so we try to attack evil spirits without protection and activate cards that will completely protect them from blows. Each turn we use the protective spells "Avdelay" and activate "Urazy". All offensive spells must be used on the devil from the samovar. After his death, the second enemy will be completely defenseless. After defeating the enemy, you need to choose a new spell for the book. At this stage, if available, it is better to take "Trouble" or another attack word.


We leave for the old woman. We outline a circle to protect ourselves from the hidden attack of the demon. This fight is very simple. We impose protective spells so that the enemy cannot injure Vasilisa and little by little we attack the devil. We move to the Kamgorian grove.


We meet a beggar woman who will ask for some coins. We give the old woman two rubles and get Adam's head in return. We pass to the forest near Bigichi.


Here you can take offerings or distort the letter, but both actions will increase the level of sin. We leave the location and move to Lake Kachevo. We can say a prayer, but it is better to join the battle to get a new spell.


We move to the Nizovka river and follow the crow, which will lead Vasilisa to the edge of the swamp. In this place, the girl will find a damn finger. It can be used to increase the heroine's health. We return back to the Penesherskaya ravine. Vasilisa discovers a tear-grass. To do this, it is enough to wait for the snake.


We move to the Gorodishchenskaya ravine. Vasilisa will meet two peasants who will jokingly try to push her off the ravine. We hit in response a man who will turn into a demon, like his friend. In this battle, you need to quickly get rid of a strong enemy, which will deal 15 points of damage in three turns. We use all the attacking spells on the thug and then we finish off his assistant. Also, before attacking a huge demon, we can use protective spells that will prevent the instant death of Vasilisa.


We move to the Peipsi forest and find a flock of devils. We can rush into the battle to get one more card in the deck or inspect the wreckage, in which Vasilisa will find several coins. We move to the old mill and look around. We collect grass, we approach to the right to the log-carrier and study the structure.


If we climb inside the mill here, then Vasilisa will lose several units of health. We follow to the backyard and find an ax. Here we take away one more herb and go to the main entrance. We open the door with the help of the tear-grass and go inside. You will not be able to find anything useful in the mill. We do not take the miller's money on the second floor and go up to the very top. We meet the devil who guards the mill. We answer that he was lured by the victim and agree to take him with us. The demon does not mind continuing the journey with Vasilisa, but he wants to test her abilities.


How to Defeat the Thirteenth Brother


The first serious opponent in the game. To defeat the devil, you will need to carefully monitor his health level. It should be noted that the enemy uses two attacks of 5 damage each, so be sure to activate protective spells from the deck. Do not forget to use the found grass to restore health, otherwise Vasilisa will die in a few moves.


We combine the most suitable cards and, in their absence, we only defend ourselves. After defeating the enemy, we will get a new level and a pumping point, with which we can open one skill. It is best to first of all study the skill "Cunning 1" in the "Devil's Knowledge" branch in order to send the imp that reduces health to pointless work in the future.


Chapter 1. How to substitute in the bath

We talk with grandfather Yegor and examine the devils. If you do not send them on tasks, then they will reduce some of Vasilisa's parameters. Otherwise, the girl will receive a small reward for completing each action, but the level of sins will increase. For the best ending, it is not recommended to use demons. We accept visitors and receive coins from the miller as a reward. We will also meet again a man who wants to spoil his relative. If we agree, we will increase the level of sin. We communicate with Nikolai, who met the demon in the bath. We choose the "Banniki" option and agree to help him. We accept the remaining visitor and hit the road.

We follow to the grove near the hut and listen to the demon's song until the very end, and then we enter the battle. The enemy will summon a strong man who will deal 15 points of damage after three turns. We try to get rid of the demon as quickly as possible and finish off the remaining opponents. We follow to the Rusal backwater. Nikolai and Vasilisa will stumble upon a ball of snakes. You can bypass them to avoid a battle or to engage in combat, choosing any of the three options. If we call Nikolai, we will find grass, but we will have to fight with two enemies at once. You can also read the conspiracy, then the battle will be with only one opponent. On the first turn, you must use the most offensive spells. The snake will inflict poison, and Vasilisa will take further damage for each spell cast.

After the victory, we go to the Mikhailovskaya Rosstan. Let's welcome the demon and agree to help him. The answer is "Litovka" and "River Cape". For the correct answers we will get some coins, experience and a new word in the deck. If you give even one wrong answer, then you have to fight the demon.

We can go to the healer to buy some herbs, but this is not necessary at all, so we go to the village of Ezovka.

We examine the hut and go inside. We read a prayer and get a piece of clay. We move to the Trinity Church.

We talk with the priest and read a prayer for the full restoration of health.

You can also buy several useful items, for example, prosphora, which will reduce the torment of devils by one unit. We follow to the Curve Log, where we notice a fireball. We are not trying to escape, otherwise we will lose our health. We choose any other option and leave the area empty-handed.

We move to Orlovskaya kurya, where a malevolent spirit will offer to drink tea. Drinking the drink is not worth it, as it will lower Vasilisa's health level, so we attack him or continue on our way. In battle, you will have to defeat a strong man and a small demon. Vasilisa has enough spells to deal with a powerful enemy in two turns. To do this, if possible, first use offensive spells and activate Nikolai's attack.

After defeating the enemies, we move to the Kotzhilskoe lake. If we examine the pit, we will lose three units of health, but at the bottom we will find a new entry for the encyclopedia.

We go to the Zapolsky estate, where we agree to sing a song. This action will restore the girl's health.

We follow to the footbridge leading to the baths. We meet a mysterious silhouette and try to approach it. The spirit will immediately dissolve, and Vasilisa will receive additional experience.

We leave for the main task to the bathhouse on the shore. We collect on the grass near the bathhouse and a small wooden pier. We examine the bathhouse and talk to Nikolai. We answer "Didn't ask for it" in order to gain experience and find out the reason for the demon's attack.

We go inside and examine all points. We consistently choose each option in a conversation with Nikolai and start preparing for the ritual. We draw a circle, melt the bathhouse and begin to pronounce a conspiracy. We warn Nikolai not to leave the circle.

The girl who appears will claim that she is not evil. We answer that she is a substitute and agree to help. We ask the girl about all the necessary items and return to the hut. We choose the option "Devil-changeling" and decide to go first for the cross.

How to get the cross

We receive visitors, talk to Nikolay and play cards, and then we go towards Yanidor.

We can visit the fair and buy a couple of useful items, and then we move to the Turchansky tract. We are trying to talk to the traveler, but he asks to give him all the money. We will use Nikolai's help and calmly continue our journey.

We move to the northern forest, where we get Adam's grass. We move to the house by the Tarakanovka river. We examine the hut and find the body of a musician. If we take the money, we will increase the level of sin, so it is better to bury the man.

We leave for Alimovskaya grove, where Vasilisa will notice two devils. We immediately intervene in what is happening and attack the enemies. After defeating the demons, we notice a new location and move to the old cemetery.

We examine the crosses, read a prayer and leave the area. If we collect lands, we will get a new item, but we will increase the level of sin.

We move to the eastern bridge and stand up for the sinner. After the victory, we move on to Stefanov's stone.

We can take offerings and increase the level of sin or drink dew, which will restore health.

We leave for the Lyulva bogs, where we notice the ghost of a calf. We can hit him and get coins, but we will have to fight with a small group of devils. Vasilisa can also say a prayer and leave this location.

Having reached Yanidor, we greet Evdokia. We offer help and convince the woman that they came with good intentions.

We are transferred to the Transfiguration Church. We collect three herbs and go inside.

We try to wake up Akulina and decide to drive out the demon with the help of icons. We observe the appearance of the demon Proshka.

How to defeat Proshka

This demon has a very large health reserve. In addition, he activates a spell, thanks to which you cannot kill him, otherwise the girl will die. We try to carry out all attacks only at this time. Next, Proshka uses a blessing that increases his attack. Do not forget to eat herbs that restore health.

At this moment, it is necessary to use as many protective spells as possible. When the boss is low on health, he will begin to heal himself. Until the enemy attacks, we try to reduce his health to the minimum, wait for the attacking stage and finish off the enemy. At the end of the battle, Proshka will join Vasilisa.

How to find a name

We return to the hut and decide to go in search of the name of the girl from the bath. We talk with all characters and visitors. We send demons to meaningless deeds and move to the hut of grandfather Yegor. We defeat the demons and go to the Rusal backwater. You can also drop by the peddler to sell and purchase items.

We take the grass into the backwater and move to Mikhailovskaya Rosstan. We make offerings to open a new diary entry and restore health. It is not recommended to pick up items so as not to increase the level of sin.

We get to the broken cart and find a bylichka.

We pass to the bank of Kolba and find two devils. We talk with them and offer to resolve their dispute. We send demons to count the leaves by the tree and continue our way to the old bridge.

We find two cabbies who have been arguing for a very long time. If we intervene or ask Nikolai for help, we will not receive any awards. Better to attack the devils and open a new card for the deck.

We move to Lake Lopatskoye and wake up the peasant, from whom the demons are trying to steal a horse.

In the eastern grove we will find two sorcerers. We choose any answer and fight with one or two demons.

We reach the old barns and welcome the evil spirits. We go into the house and get experience for a useful conversation. We leave for the cemetery near the village of Retkina. We call out to the peasant and convince him not to dig the grave.

Having reached the Trinity Church, we persuade the priest to give a name to the girl in exchange for a service. We put our trust in a Christian soul and give Nicholas a choice. We follow the field and read the conspiracy. The demon Andreiko will appear and spoil the fields. We choose the option "Sorcerer" and refuse the help of the demon. It is advisable to enter into battle with him and not allow him to do evil further.

How to beat Andreiko

This enemy summons other demons who use poison in their attacks. As soon as a new enemy appears, we try to instantly destroy it. Also, the boss inflicts a triple attack, from which you must constantly defend. If you can't beat Andreiko at all, then you can lower the difficulty level and kill him at the simplest level.

How to get a girdle

We go to the Abachinsky forest and bury the deceased.

We head to the Ploskaya log and find a strange vortex. We throw the knife to save the girl, and we engage in battle with the demons.

In the Salman swamps we will find a devil playing with a snake. We attack him, otherwise the animal will join the battle.

We follow to the village of Ust-Urolka and offer help to the peasant. We will get some coins as a reward. We follow to the old idol and open a new entry in the encyclopedia. At the road to Pyantag we meet a girl and convince her to throw out the damned spindle. In the grove of Vilisov we find the corpse of a girl. There is no need to disturb the spirit of the deceased, so we just talk about the find in the village.

We move on to the village of Pyantag and agree to join in the singing. For this we will open another melody.

In Zheltovskie settlements we meet a peasant who carries the border. He will ask you to inflict damage, but this should not be done, so as not to increase the level of sin. On the Tashkova cliff, we pick up the grass and follow to the Pryakhi hut.

We take the grass from both sides of the building and talk to grandfather Yegor. We communicate with the skull and answer all the riddles. Choose Cemetery, Funeral, Needle and Thread, Shadow, and Sky and Stars. If you answer all the riddles correctly, the skull will ask you to take it with you. We agree, as there will be no negative consequences.

We pass inside the hut and get acquainted with the Pryakha. We praise her girdle and inform that we will torment our demons. The old woman will like Vasilisa's answers, so she will give out one of her belts as a reward.

We return to the hut and take Nikolai's special task, which will pause the main quest.

In the village of Pantina we go into the hut for Nikolai. We examine the room and drive out the demon. This action will lower Vasilisa's sin level.

On the way to Kaib we can buy spells from the scribe, and then we go to the village of Ust-Kaib. We defeat the devils in cards or kill and we receive several useful herbs as a reward. We pass to Buzhd, where we meet with the holy fool.

After a short conversation, we move to the Kishkonogov settlement. We ask the peasants about Nikolai's friend and go to the Dog Spring. We examine the area and take away the artifact. Vasilisa will have to enter a puzzle battle in which all bonuses will be unavailable.

How to complete the puzzle in the location "Dog Spring"

In the first turn, use the card "Fireball" on the central imp, use the "Karkusha" on the right enemy and activate "Blood, light up". We also attack with the help of the central demon's assistant. We skip the second move. In the third turn, it is necessary to use "Scorched" on the right imp, activate "Trouble" and attack the left enemy with the "Ore" card.

How to complete the puzzle in the "Crispy Grove" location

We move to the swamps and examine the house. We set off in pursuit and reach the Crispy Grove. In the first turn, activate the "Imperishable Robe", "Headless" and "Enakha-Bes". On the second move we use "Karkusha", "Urazy" and "Herod's bones". After the attack of evil spirits, we use the cards "Karkusha", "Tryasovitsa" and "Ore", and also attack the enemy with the help of Nikolai. This will end the battle with the enemy.

In a conversation with the holy fool, choose the "changeling" option. We refuse to kill the woman and return to the hut.

We accept another visitor and set off to get the substitute out of the bath. We examine the hut of the grandfather and the Oryol grove, where we find one grass at a time.

We pass to the Rusal backwater and examine the traces. We defeat the demons and move to the road to Bonevskaya kushcha.

We stop the cab and engage in battle with the demons. After a simple battle, it is not necessary to move to Mikhailovskaya Rosstan, since Vasilisa will not find anything in this location. We follow to the road to Wilgort and stumble upon demons. We defeat them in battle or win at them at cards and leave the area.

In the Kulyashov estate we will receive several coins. After that we go to the old baths and notice the girl.

We examine the tongues of flame and are transferred under the shelves. We move forward and examine the locked door.

We expose the stove sign on the small mechanism, select the fire on the middle one and install the bath basin on the largest one. The door will open and Vasilisa will join the battle. We defeat two demons and go down below into the lair of the banny. Select the right girl and the middle chest. The demon will refuse to give up the bride, so we enter into battle with him.

How to defeat Obderich

The enemy often calls for helpers. We use as many offensive spells as possible and prevent the enemy from replenishing health. With a successful set of cards, you can kill the enemy in just a few moves.

Destroy the changeling evil

After the victory, we free the girl and return to the hut. We communicate with all friends and go to battle with the changeling evil.

We find the baby in the Abachinskaya grove and return him to the village. We also do not touch the offerings.

We rest in the old church and examine it from the inside. We restore Vasilisa's health and follow to the settlement, where we study the hut and open the entry for the encyclopedia. We move on to the Poroshin baths and sing another song. We return to the Cherdynsky tract and ask for help from Nikolai, who will disperse all the robbers. We get to the cemetery of the village of Zabolotnaya and examine the grave. We defeat the demons and go to the village of Pokcha. We go into the hut and get acquainted with Agafya Filippovna. We throw the baby over our shoulder and engage in a duel with the wooden enemy.

How to defeat a changeling evil

Dealing with this enemy will be quite simple. For this, we use combinations of offensive spells. It is worth considering that the enemy will constantly call upon assistants, so we try to get rid of them as quickly as possible.

Chapter 2. How to get on a visit to the water

After defeating the enemy, Vasilisa will be transferred to a demon with a huge head. He will tell you that the third seal can be opened at the water one. We return to the hut, communicate with all people and creatures and set off towards the plant.

We move to the Zemskaya station and examine the surroundings. We take away the grass near the large gate and go inside. We talk with two men and approach the enraged horse. We examine the animal and get acquainted with the neighbor.

We ask Proshka for help and drive the demon away. We return to the men and go further.

On the way we meet a peasant. We greet him and cross ourselves. We ask the man about the disappearance of people and follow to the Black Coast.

We read the prayer and take the comb. We go to the Kokarinskaya grove and try to follow the whirlwind.

Having reached the village of Logovo, we communicate with Alexander and inform him that the fiery serpent is to blame for all the tricks. We talk with the girl and the demon, and then we go on the attack.

How to defeat a fiery serpent

This enemy is rather weak, but it constantly imposes various negative effects on Vasilisa. We protect the heroine from powerful enemy attacks, which deal a large amount of damage at one time. We combine powerful words into a conspiracy and defeat the demon without much difficulty.

We return to the telegraph line and offer help to the benevolent peasant. We follow to the broken wire in the next location and we take away three herbs. We inspect the area and go to the village of Nizhnee Moshevo. We talk with people and return to the men on the telegraph line. In the Gloomy Forest we buy new words from the scribe and move to the village of Ust-Borovskoye.

We listen to the song and fight the demons.

Having reached the plant, we talk to the manager and leave to rest in the room.

Factory

In the morning we receive visitors and go to Pakhom's office.

We learn new information from the man and go to the pumping station. We answer that the tower is used to raise salt and go to the salt chest. We take away the herbs to the right of the men and examine the territory.

We communicate with the peasants and go to the brewhouse. After talking with the salt maker, we immediately follow to the barn. We draw a circle and defeat evil spirits. After the battle, we talk with the spirit and leave it alive to protect the structure. We follow to the baths and communicate with the banniki.

We tell them the truth and go to the bank of the Kama. We come closer to the peasant and buy useful herbs if necessary. We leave for the salt chest and inspect the area. We take away the grass and talk to Pakhom. We answer that the mermaid is to blame for all the troubles. We are transferred to the hut and try to talk to the demon. This will not lead to anything, so we exile the creature in the battle.

How to defeat a mermaid

The girl will constantly summon the dead, who damage Vasilisa. We try to concentrate only on the demon and defend ourselves from the powerful attacks of the mermaid. After a few turns, the enemy will be defeated.

Search for water

We return to grandfather Egor and talk with Pakhom. We leave the hut and examine the Verkhniy Onyl. We question the peasants and go to the pine grove. Immediately draw a circle and defeat the devils. In the Upper Chugrum swamp we find a thunder stone.

We follow to the skete and communicate with the old man. We drink tea with him and agree to help. We go to the hunters' camp and examine each mark.

Vasilisa will find traces of the demon, so we follow the trail to the storage shed. We climb into the hut and meet with the demon.

How to defeat the Heretnik

This enemy has an ethereal effect that completely covers the heroine's damage. We change the deck and leave damage from attacking spells to damage the enemy and the evil eye to weaken the attack. The set must necessarily contain the "Bes-sorcerer", with the help of which you can remove the ethereality from the Heretnik. Do not forget to use defensive plots before strong enemy attacks. Also, if available, use the "Cleansing Herbs" card, which allows you to attack the boss with each use of herbs. This will allow you to quickly kill the Heretnik and calmly continue your journey further.

We pass to the Hell's swamp and inspect the area. Again we meet with the mermaid and enter the battle. Having reached Lake Adova, Vasilisa will find herself in a fishing camp.

We talk with the peasants and take away the grass to the left of them. We also find another plant to the right of the fishermen's things and climb into the boat.

In the kingdom of the water

Vasilisa will find herself on the seabed, where she will once again meet a mermaid. We ask the girl and follow the thickets of algae.

We fight with demons and move to the sandy bottom, where we find a useful item - a river shell.

In the underwater village, we ask Proshka for help and calmly bypass the demons.

We move to the cemetery and fight the devils. Taking offerings is not worth it, so as not to increase the level of sin.

In the circle of drowned people we communicate with a mermaid and agree to help the girl. We pass to the fishing nets and hail the drowned. We answer that the water man's name is Vakul and we go to the drowned sleigh.

We take everything from the chest and talk to the mermaid. We show her all the objects and find out that the name of the watergirl is Evdokia and she is the daughter of Pakhom.

We transfer to the underwater manhole and stumble upon a huge fish.

How to beat a fish

The enemy has a lot of health, so you will have to constantly reduce damage with damage. Don't forget to defend against boss attacks and combine attack words to deal more damage.

We rest in the cave after the battle and go to the next location.

Without a fight, we call out to the drowned and move to the cave cemetery.

We examine the territory and talk to the mermaid, who will take the heroine to the salt cave.

We pass inside and go deep into the room.

We throw a coin and take away the mask after the symbols appear on one of the walls of the cave.

We move to the gates to the palace and convince the drowned to let the girls in.

We answer "River" and leave towards the throne room.

We defeat the demons and follow to the hut. We communicate with the peasant and offer our help, and then we move to the water chamber.

We take the coins from the treasury and ask the mermaid to call Vakul. In conversation with the spirit, choose the options "Sacrifice" and "Seven".

At this point, you can avoid the fight with the merman. To do this, you must fulfill his request. We agree, we take away the scales and rise to the surface.

Levontius's Quest

We return to the hut and talk with Levontius. We agree to help him and hit the road. In the nearest village we come to the aid of a peasant woman and follow to the zherdinnik. We listen to the surrounding sounds and go to the Black Marshes. We whisper a conspiracy and go through a puzzle battle.

How to complete the battle-puzzle in the location "Black Swamps"

During the entire battle, we concentrate attacks only on the right enemy. On the first move, we use the cards "Chur", "Egoriy Batyushka", "Hernia" and "Ore", and also activate the ability of a partner on the same demon. During the second move, we use three “Hernia” cards and one “Ore”. A strong enemy will be defeated, so we use the word "Salmanida" and any remaining offensive spells to finish off the remaining imp.

We follow to the village of Turchanka and defeat the devils. We pass to the village of Bondyugskoye and inspect the village.

At the mouth of the Bondyuzhinka, we dig a grave and find the sinner's finger. We move to Levontius's hut and engage in battle with the treasurer.

How to complete the puzzle battle in the Levontia Hut location

In the first turn we activate the partner's ability and use two cards "Tselkovy" and one word "Golden Treasury". On the second turn, we use the cards "Avon", "Yudei" and "Ore". At the end of the battle, we can release the spirit in order to lower the level of sin or get coins, choosing any of the remaining options.

We return to the hut and go to the side of the tavern. On the way, we can look at the fair, and then we move to Akhmatova's ravine.

We destroy the undead and move on. In the village of Saltanovo, we do not intervene in the conflict, so as not to increase the level of sin. We talk with the peasant and offer help.

We follow to the barn and talk with demons. We try to outwit them and choose the "Pester" option.

We move to the Saltanovsky forest and talk to the beekeeper. We ask him about the water one and open a new fiction.

In the village of Nekrasovo we learn from the peasants about the tavern and give all the money to the wife of the drowned man. We follow to Nekrasovskie baths and study a new melody. At the felling site, we examine three points and go to the bank of Saltanovka.

We hail the person and meet the accordion player. We communicate with a man and give the money to the peasants to buy out the drowned man from the water.

At the settlement we meet devils and defeat them.

Having reached the pub, we communicate with the bouncer. We can fight him or play cards, but the easiest way is to approach the second man and talk to him. We open the back door with the key and go inside the hut.

We examine the room and sit down on the bench. We select "Wait" and use the ointment. The harmonist will be seized by demons, and everything around will be a hassle. Immediately attack Mikolka without talking

How to defeat Mikolka

This is one of the easiest bosses in the game. We remove all positive effects from it with the help of the "Imp-Sorcerer" card and attack with all spells. Do not forget to activate the blessing to increase the damage and use the usual tactics in battle.

Proshka's task

Returning to the hut, we communicate with Proshka and agree to help him. On the road to Yanidor we defeat the demons and leave in the direction of the Rosstan. We talk with the cat and answer "Funeral". We dig out the ground and find a silver plaque.


On the eastern bridge we resort to Proshka's help and go to the Lyulva swamps. On the way, we can use the services of a herbalist.

We get to the Transfiguration Church and inspect the area. We collect herbs, talk to the cat and go inside the building. We remove the mask from the statue on the left and climb into the hole, which is hidden behind the wooden boards on the right.

Inside, we insert a mask into the column and find out about the real origin of Proshka.

We return to grandfather Yegor's hut and hit the road.

In the village of Fedorovo we offer our help and move to Gainskoye.

We choose the option "Moving" and again try to help the peasants. At the settlement we talk with the drowned people and go to the smithy.

We discuss the situation with the blacksmith, get a reward and go to the wine shop.

We can buy items from the peasant and go to the gods, where we will automatically lower the level of sin without any action.

We get to the water mill and talk to Pakhom, who will tell you about what happened earlier. We take two planks, herbs and go to the shore. We talk with the mermaid and go inside the mill.

Together with Pakhom, we start the mill and wait for the arrival of the water mill. We communicate with Vakul and ask to open the seal and free the mermaid. He will ask in return for 100 coins per transaction. We give the money to the waterman, talk to Pakhom and the mermaid and return to the hut.

Chapter 3. How sorcerers spoil weddings

We observe a short dialogue of the Spinner with a mysterious man and are transported to the hut. We talk with grandfather Yegor and go out into the yard.

We collect the grass and head to the next location, in which Vasilisa will again visit the grave of her beloved and learn a new song.

Returning to the hut, we receive the first visitor. We agree to help the priest and hit the road.

We observe demons near the vegetable garden and go to the Mikhailovskaya Rosstan. We get closer and talk with grandfather Yegor.

We look at the fair and go to Wilgort, where we communicate with the priest, and then we go to the cemetery. We collect grass and go into the building.

We examine all points and talk to grandfather. We study the tracks and go out into the street.

We examine the shroud and return to grandfather Egor. We go out into the street and follow the tracks deep into the cemetery. We find the domino, we go down into the lair of the demon and get acquainted with Procopius, with whom we enter the battle.

How to defeat Procopius

Fighting a sorcerer takes place a little differently than demons. The one who uses a shorter conspiracy and will go first. In the initial turn, lay out the cards "Headless", "Ognevitsa" and "Blood, light up". On the second move we use "Headless", "Dead Man" and "Strong Knife", and also use the attack of Grandfather Yegor.

On the third turn, we activate "Bone-breaker", "Headless" and "Herod's bones". The "Strong Knife" card will already be active in the conspiracy. At the last step, skip the turn and end the battle. We offer grandfather Egor to drive an aspen stake into Procopius in order to get rid of him forever. We take away the staff of the enemy and carry out the ritual.

Wedding

We return to the hut and again receive visitors. Nikolay and Matryona will invite Vasilisa to the wedding and ask to remove the beer spoilage. We set off and near Kolva we defeat the demons.

On the Pochinsky road, we greet the devil and leave for the Northern village. We examine the hut and talk to the patient. We choose the options "Fisherman" and "Hotels". A fiery demon will appear again, which will summon several more devils. We can stay in the hut to save the patient or chase the boss, but it is not known whether the girl will survive in this case. Fighting a fire imp is pretty simple, so no special tactics are required. We move to the Kimzelka river and fight with the drowned. We follow to the fair and go to the Zabolotninskie barn, where we will learn a new song.

We leave for the village of Pokcha. We question the peasants and go to the brewers. We talk with the peasant in the hut and follow to the river. We take an armful of firewood to the left and some dry grass to the right of the boiler.

We are trying to light a fire, but nothing will work the first time, so we take another pack of logs and throw it into the fire. The beer slurry will come out of the boiler, which must be destroyed.

How to beat beer slurry

This boss cannot be corrupted, so you will have to get rid of these cards in the deck for a while. The slime will not attack directly, so Vasilisa only needs to remove negative effects from herself and inflict as much damage on the enemy as possible using standard attack spells.

We return to the hut, receive visitors and leave for the Nevestin Dvor. We arrange birch sticks and decorate the bathhouse with ribbons. We examine the barrel and call out to the child.

We tell him that Vasilisa was appointed matchmaker and after a short video we go to the bathhouse.

We defeat the demons and go to the next location. We inspect all points, talk to all people and go to the noisy room.

We communicate with Samson and go to the gorenka.

We make a generous gift to the newlyweds and return to grandfather Yegor's hut, where we receive the bride's friend.

Go to the next location, pick up the satin ribbon and move on. We find children in a small haystack and examine the floor. Vasilisa will notice a huge amount of damage.

We follow on and communicate with Fedka. We agree with him both times and go to the ford.

We jump from the cart to help the stragglers and defeat the demons.

At the Crooked Forest, we turn first to the left, and then to the right twice. In the Mikhailovskaya Rosstan, we move to the left towards the bell ringing. On the way, Alexander will attack Vasilisa, who wants to take the book from the witch.

How to beat Alexander

The sequence of moves in the battle is the same as in the battle with Procopius. Alexander is not the most powerful opponent who constantly summons evil spirits. With strong attacking cards, the battle will be short.

Wolf seal

Alexander will turn some of the inhabitants into wolves and destroy some of the carts. We cure the peasant near the distant cart and Akulina with the help of Adam's head. We talk with the girl's mother, bride and grandfather Yegor. We return to the hut and receive the visitor. We follow to the village of Pokcha and tell the peasants that they are punishing the innocent.

On the Cherdyn tract, we defeat a flock of devils and move to the village of Knizhikh.

We eavesdrop on the conversation of two demons and destroy them.

On the road near Klepnikov we draw a circle and go to the Misty Shore.

We examine the accordion and follow to the Anfilovsky cliff. We go downstairs, pray and leave for Cherdyn.

We communicate with two girls and offer them help.

We return the tear-grass and ask them about Alexander. We drive the devils away from the drunkard nearby and talk to Fairbanks. We give him some coins and learn about the hunter.

We follow to Ayrat's hut and talk with a friend of grandfather Yegor. We give him the Peter's cross and fight with the wolves. We decide to disenchant the man, and then we go into Ayrat's hut. In an abandoned village we examine houses, look for grass and study traces.

In a pine grove we draw a circle and go to the bank of the Chudovaya River.

We defeat the wolves and go to the Eastern swamp. We catch up with the shadow and deal with the wolves. This fight will be more difficult, so concentrate on the central enemy and use offensive combinations. At the hunting hut we find herbs and follow the tracks. It is not recommended to touch supplies.

In the Foggy Ravine, we negotiate with the sorcerer and return the bride's friend in human form.

We move to Polyudov stone, where we follow the tracks and try to talk to the werewolf. We remind you of the whistle and do not attack the stranger, but the man will still attack Vasilisa. We defeat the enemy and with the help of the grass "Cuckoo's Tears" we free Petka.

We make a halt and go to the foot of Polyuda.

We defeat the demons and follow the bloody trail. We examine the spruce and study the traces. We go even deeper and notice a wolf's feast.

We interfere with what is happening and kill all the wolves, except for the black one, otherwise the werewolf will die. Use cuckoo tears and save another bridesmaid. In the Gloomy Forest, we do not interfere with the actions of Ayrat and go to the location "Vishera's Tears".

We talk with the mermaid and do not agree to bring the victim. Then we fight with her in cards or kill her.

How to defeat Polyuda's mermaid

The enemy will summon the drowned and use various boosted attacks. We protect ourselves from them and use combinations of attacking words.

We pass to the cliff and find two herbs on opposite sides of the road. We examine the forest and go to the forest lair. We do not set fire to the forest and in the next location we leave the area. We meet with the shape-shifter and choose the options "Fedka", "Music" and "Fang" in order to return the friend to a human form. Ayrat will not listen to Vasilisa and set fire to the forest. We communicate with the wolf shepherd, return Nicholas and open the fourth seal.

Chapter 4. How a goblin leads through the forest

Vasilisa will lose sight of Nikolai and remain completely alone. We follow south and open a new entry for the encyclopedia.

We go to the silhouettes in the haze and defeat the demons. If we go in a windbreak, we will lose several units of health.

In the west, open the bylichka and move to the strange trees. In the impenetrable haze, we notice the silhouette of a demon, move in his direction and decide to turn out the clothes.

The fog will disperse, so we take the boots and leave for the village. We get acquainted with Efim and learn that the goblin does not let anyone out of this place.

We accept visitors and go to the overgrown forest. We defeat all the devils and move to the fields of Yuvolador. We examine the stump, take away the dry egg and go into the foggy thicket. We follow the path, kill the demons and leave for Vizyasta. We follow the animals and immediately leave the area. On a mossy road we engage in battle with evil spirits or run away.

We move to the location "Deep trail" and try to track down the devils. We defeat the enemies and go to the buried cart, where we examine both points, and then we move to the Maryevsky crosses.

We study the area, lay out vodka and bread near the Golbtsy, draw a circle and begin the ceremony. A raven will fly to the conspiracy of Vasilisa, who will advise first of all to save Galina.

He also promises to help get to the goblin. We return to the village and receive all visitors. We do not quarrel with the old woman and listen to her to the end. We do not tell Efim about the raven and leave the village. In the next location, we examine the area and defeat the demons. We pass to the Karnyshka forest and go out to the clearing, otherwise we will lose a little health.

We leave on the coast of the Willow Willow and inspect the territory for a boat, and then we leave in the direction of a bad place. We study the log, call the devils and take away the silver. We pass to the spent birch, where we examine the birch and take the item for ourselves. We leave for Kul-pu, find grass and unravel the conspiracy.

Vasilisa needs to open three devil locks. To do this, you will have to consistently win three battles. In the third confrontation, the sorceress will have to defeat a huge horned imp.

He is gaining a large amount of armor, so it is recommended to take the appropriate card, which completely discards it. The enemy can also inflict huge damage, so it is advisable to activate as much armor as possible before his crushing attack.

We are investigating

We pass deep into the forest and find Galina. We learn from the crow that the goblin is hiding in the guise of one of the peasants in the village, and we return to the hut. Vasilisa can now move freely to all places in the village. She needs to collect as much evidence as possible and understand who the devil is.

We examine the haystacks and talk to the shepherd. We pass to the forest edge and study the area. We move deeper into the thicket and defeat the demons. We can look at the herbalist, who will tell you that Martha often leaves home. In the abandoned huts, we study the song and ask the children about Martha and Anisya. We follow to Martha's house and talk to her about her leaving home. The woman will say that she never left the hut at night. We move to the hunter's house and receive new information from him. Ask him about the devil, as well as about Anisya.

We follow to her house and try to talk, but the woman will drive out Vasilisa. We can re-walk to each character. We learn that Martha was stealing property from abandoned huts. We refuse money and go to Anisya. Find the Sousedka and defeat the demon. We return to Anisya's house and accuse her.

We follow to the center of the village for a worldly gathering. We tell the residents that the shepherd is a devil, and we set off in pursuit of him. We go to the fields of Lunvolandor and fight the demons, and then we go to the hunter's cache and take the icon.

In the Wild Forest, we question the crow and choose the "Leshy" option. We move to Buzeb-lug and immediately attack the evil spirits., And then we move to Kul-pu and communicate with Philemon. We choose which side to take.

If we help the shepherd, he will drive the crow away, but the village will remain in the fog, and Vasilisa will have to choose one person as a sacrifice. If you agree with the raven, you will have to fight the shepherd.

How to defeat a shepherd (devil)

This boss summons other evil spirits and deals increased damage. Also, the shepherd's assistant will impose a renunciation on the heroine, which reduces health when using protective cards. We try to quickly deal with the minions and concentrate on the devil.

After the first battle, Vasilisa will go down to Philemon's lair and grapple with him in another battle. This time he will appear in his real guise. The enemy significantly increases armor and summons other evil spirits, and also reduces the heroine's damage.

At this stage, it is recommended to use cards that remove all curses from Vasilisa and remove positive effects from enemies.

After defeating Philemon, we halt. We leave to the scribe for new cards and move to Sukhoi Vyam. We examine the territory and connect the tops of the trees.

We pass through the portal to the Peipsi meadow, defeat the demons and follow to Pu-Yen. We examine the tree and try to unravel the conspiracy near the idol.

To do this, it is necessary to correctly match its parts in order to get a solid drawing. After successfully collecting the idol, go to Vorys-sin.

We talk with the raven and agree to take it with us. Vasilisa will wake up the goblin and find herself on a lonely island. We go through it and take the book from the altar.

Vasilisa will again meet with a huge demon in the other world.

We talk with him and wake up in the hut of grandfather Yegor.

We communicate with all visitors and go to the river bank. We defeat the demons and go to the road towards Ezov, where we talk with the old man. We look at the market, move to the village of Ezova and refuse to buy a bag, otherwise we will increase the level of sin. We follow to the bridge and defeat all demons.

We pass to the old baths and, if desired, we can burn them. We defeat all the demons in three moves and go to the Wilgort barn, where we go inside and talk with the demons. We choose the option "Prayer" and attack the demons.

We follow to the church for the wedding of Nicholas. We collect grass, communicate with Terenty and the beggar, and then go inside. We talk with all the people and go to grandfather Egor. We begin the ceremony and again meet with Alexander. We disagree with his proposal and enter into battle with him.

How to beat Alexander a second time


This time, the young sorcerer will increase his armor before each turn, as well as occasionally summon evil spirits. Either we use short conspiracies to do more damage, or we use corruption and try to get rid of the minions as quickly as possible. It is also advisable to remove the amulet using the "Bes-Sorcerer" card and simply finish off the enemy.

Chapter 6. How the fern blooms

After defeating Alexander, Vasilisa must find three items for the bathing ceremony. We decide to go for the towel first. We receive guests and inform Maryushka that she has a kikimora.

Finding a towel

We move to the Anbor forests and choose the "Talk" option. We follow the devil and defeat the demons, and then move to the village of Anbor and talk to Maryushka. We agree to help her and go to the carpentry artel. We talk with Ephraim and return to Marya's house, where we burn the doll and engage in battle with the kikimora.

How to defeat a kikimora

This enemy is under the influence of ethereality, so normal damage will not work on it. This effect cannot be removed, so to win, you will need to collect as many corrupted cards as possible. Before that, we often use protective spells to prevent ourselves from being killed.

After defeating the kikimora, we go to the Trump River and drive the witch away. We can also take some land instead of this action. We move along the road to Pyantag and destroy all the demons. In the Obukhov thickets, we follow the silhouette and save the peasant from the clutches of the goblin. In the village of Pyantag, we inspect the church to restore health, and then go to the Pyantezh baths to study a new song.

We get to the Epiphany Church and read a prayer to enter the premises. We talk with the priest and examine the icon. We bring the ladder, which lies at the right wall, and again we study the image. We tell the deacon about the find and drive the demon out of the icon. We refuse his offer and defeat the demon in battle. After the battle with the evil spirits, the priest will burn the icon and give the towel to Vasilisa.

Finding a knife

We return to the hut and receive visitors. We tell the scientist a few simple conspiracies, and then follow to the outskirts of Cherdyn. We defeat the demons and go to Prokopyevskaya Street, where we drive the demon away. We go to Cathedral Street and help the peasant. We follow to the Assumption Church to restore health.

We can also buy goods in shops and move to Gostiny Dvor. At this point, the priest argues with the scientist about the need to collect records about evil spirits. If we take the side of the deacon, we will reduce the level of sin, and if we support Sergei Nikolaevich, we will gain additional experience.

We tell the scientist about evil spirits and go to the merchant's house. We examine the body and fight the demons. We move to the Cherdyn courtyard. We choose the option "Ask for it" and learn a new word. We get to the police department and go inside the building.

We talk in turn with the policeman and with the guard. We go out into the street and go to the barn on the right, where we call on evil spirits. We are trying to outwit her. To do this, select the "Dead Man" option and wait for the night.

We do not take the knife away from the old man and go to the cemetery. At the fork we take a shovel and go to the left, where at the end of the path we give the object to the old man and draw a circle.

How to beat a huge pig

Not a very difficult boss, which can be finished off with the most simple spells. The main thing is to remove the evil eye that the demon imposes on yourself, otherwise each attack will inflict only one unit of damage.

Karnysh's Quest

After defeating the boss, we save the old man and return to grandfather Yegor's hut. We talk with the raven and agree to help him. In the village of Simonov, we communicate with the peasants, and then we recuperate. We talk with Karnysh on the Berezovsky coast and go to the Tsydovka river. We examine the place and go to the abandoned well, where we study the location and engage in battle with evil spirits.

How to complete the puzzle battle in the "Abandoned Well" location

In the first move, we use the cards "Yegor the Brave", "The Word of the Pious" and "Howler". On the second move we use "Egoriy Father", "Urazy" and "Castle".

After the battle with the evil we go to the outskirts of the field. We talk with the peasant and choose the option "Legs". We move to the swampy edge, then follow straight ahead and reach the Karnysh grove.

We disagree with the proposal of the drowned and defeat them in cards or on the battlefield.

Karnysh will turn into a devil, but will remain with Vasilisa.

Searching for feverish candles

We return to the hut, receive visitors and hit the road. We follow the road to Nyrob and destroy the demons. We turn to the grove with the flowers and untie the dog.

Next, we go to the village of Big Field. We talk with the peasants and move to the field repairs. We leave the victim and communicate with the devil. We choose the "Peasant" option and bring the cunning people out into the open. We refuse the first offer, but agree to let the men go. We follow to the village of Iskor and inspect the church. We defeat the demons and get to the Iskorsky market.

We destroy another pack of devils, and then move on to the Iskorka River, where we examine the hut and talk to the demon. We choose the option "Not his demons" and Luvezelko will join Vasilisa.

We move to the paramedic station, go to the hut and talk to the nurse. We go out into the street, collect the ingredients in the barn and return back to the house.

We make a medicine by pouring liquid from one bottle into another:

  1. From right to left.
  2. From left to center.
  3. From central to right.
  4. From left to center.
  5. From right to left.
  6. From left to center.
We give the prepared broth to the patient and communicate with Fever. We can drive her away, but the demon will not leave the sick peasant. We leave in pursuit and go into a narrow street. We defeat the henchmen of the Fever and go to the Iskorskoye settlement.

How to defeat Solome

The fight will be very long. Corruption cannot be used against this boss, as it will restore health. We remove damage from ourselves, and positive effects from the enemy.

Search for a fern flower

We return to the hut, receive visitors and go in search of a fern flower. We examine the grove near the hut and destroy the demons.

On the road to the slope, we collect grass and reach the campfires near Kolva, where we communicate with people.

We follow to the river, and then in the Western forest we immediately attack the demons.

At the end of the battle with the enemies, we prepare the ceremony and take the fern flower, from which an unknown creature will crawl out.

How to defeat the golden bird

The enemy will kill Vasilisa instantly if the doom counter reaches zero, so we try to combine as many offensive spells as possible. We can cancel the effect of rock with the help of the appropriate word, which removes the negative effects from the girl. In addition, health should be enough to defeat the bird with minimal use of protective spells.

After the battle, we get a fern flower that protects Vasilisa from damage, evil eye and poison. Demons are already waiting for the girl, who want to take away the artifact. We kill the devils and immediately run away. At the edge of the forest, we encounter another crowd of demons. We deal with all opponents and run away into the field.

Vasilisa will face a fiery whirlwind, which will occasionally summon other evil spirits. Vasilisa will spend too much strength in a fight and fall to the ground.

Chapter 6. How sorcerers die

The sorceress will be in the dungeon in which Alexander put her. The man saved Vasilisa's life, but took the book away. We pass into the dungeon and examine the door. The path is blocked by a barrier. We study all the objects and again approach the door. We choose the "Grab" option and Proshka comes to the rescue. The cat will knock off the grip and the girl will be able to go further.

In the corridor we go around the demons and look into the wine cellar. We take away the item and go to the pantry. We talk with evil spirits, and then we leave to the old warehouse without a fight.

We talk with the demon and agree to a verbal duel. We choose the options "Riddles", "Book", "Steamer" and "Mother's Breast". We leave the basement and find ourselves in the hallway, where we communicate with the butler and restore our health if necessary. We collect grass in the atrium and we can attack the demons or bypass them. We examine the library and enter the puzzle battle.

How to complete the puzzle battle in the Library location

In this battle, you need to deal with the devils in one move. We use the cards "Moon brothers" and "Key-tongue" on the left opponent, "Moon brothers" and "Udeya" on the right opponent, and also activate "Heaven's height" and "In the name of the father".

We go to the gallery, but we will not find anything. We leave into the corridor and again we face the evil spirits in battle.

How to complete the puzzle battle in the "Corridor" location

In this battle, you also need to deal with the devils in one turn. We activate the cards "Trouble" and "Tomashikha", and also use "Ubeitsa" on the central imp, "Snake-head" on the left, and "Worms" on the right.

We pass into Alexander's office and take our things from the bag.

We talk with the man and find out that grandfather Yegor betrayed Vasilisa.

We use the Spinner option and recruit the man to our side.

Return the Black Book

We make a halt in the forest and go to the scribe to buy new spells. We follow in Pyantag to the merchant before meeting with the old woman. We buy artifacts, if necessary, and follow to the Pryakhi hut. We talk with three girls at the entrance and go inside the building.

We make our way into the underground manhole, move to the loom and free the demon.

We examine the machine, and then we follow into the dusty nook and study the three cocoons. We take away the ring and leave in the direction of the impenetrable web. We use the tear-grass and fold over to the burnt threads.

We examine them and select the "Fortune-telling" option. We reach a narrow path and defeat evil spirits. We follow to the old spinning wheel and completely inspect the room. We get to the dead end room, and then we carefully make our way to the right.

We observe the red glow and hide behind the stones from the demon's eyes.

In the room with Pryakha, we use the same tactics and take the book away from the old woman. We refuse three times from the Spinner's offer and engage in battle with the witch.

How to defeat Spinning

If you use the right deck, the battle with the old woman will end very quickly. It is enough to use a conspiracy from the "River Omur" and "Firejastra" cards, since a combination of these words is fatal for any opponent. You can also use blessing spells, which will significantly increase Vasilisa's damage. In the absence of strong cards, it is recommended to first of all get rid of weak targets and directly finish off the Spinner.

After the battle with the old woman, we can call Alexander for the last ritual. We take away the belt and return to the hut.

Find grandfather Yegor

Vasilisa's grandfather is not at home, so before the ritual she wants to find him. We go to the grave of our beloved, and then we can buy from the herbalist. We follow in the field and meet with grandfather Yegor. He will want to take the book away from Vasilisa.

How to defeat grandfather Yegor

The enemy uses a bump that deals damage when using armor. Also, the grandfather uses several of the same attacks at a time. We are trying to quickly remove the negative status and activate the most powerful spells. This enemy will not be able to surprise with anything big, but after the first defeat Yegor will fly into the sky and the battle will continue.

We defeat grandfather again and see his real appearance. We finish off the enemy for the third time. Vasilisa must decide who she will throw into the hell to open the last seal. We do not shift our burden to anyone and jump ourselves. We find ourselves at the gates of hell, where we meet Prince Sitri.

Chapter 7. How Sinners Suffer in Hell

Vasilisa needs to get to the center of the underworld, so she will have to overcome several trials.

We accept the first demon and agree to help him. We follow to the gates of hell and try to talk to the voice.

We approach him at his request, and then move to the bridge hair-wide.

We talk with demons and drive them away. We move to the cast-iron cart and kill all the demons.

We climb the Sisyphean Mountain, talk to the demon and take the artifact as a reward.

In the tar pits we destroy the devils and go to the location "Cossack guest", where we talk with the demons and defeat them in battle.

If we decide to play cards, then the man will be captured by demons.

We run into the fair to purchase the necessary items and go to the mansion of evil spirits.

We pass by the chests and get acquainted with Andromalius.

We ask him about everything and agree to go through the ordeal. Vasilisa will be transported to the abode of death.

We accept visitors at a halt and inform the second line that sorcerers pass demons before death.

We leave for the devil's pit and destroy the appeared evil.

In the cauldrons of demons, we examine the grottoes and refuse to torture sinners, and then follow the cursed barracks and approach the devil. We talk with them and try to convince them.

We select the "Martyrs" and go to the forgotten palace. We agree with the assistant and move to the lake of fire, where we attack the demons.

After the victory, we go to the temple of death. We talk with death and go through an ordeal. She will skip Vasilisa further, since the girl did only positive deeds throughout the trip.

We leave for the forest of sinners and after a short video we run to the hanged man.

We pass in a straight line through the thicket of sinners and find ourselves near the throne of hell. Vasilisa will be met by Satan, who will refuse to fulfill the witch's wish and tell her about the prophecy.

Vasilisa intends to receive her reward from the demon by force.

How to Defeat Satan

Defeating the enemy is not difficult, but the level of his health is as much as 666 units. He summons minions and discards all strong words in conspiracies.

Also, in the last battle, Vasilisa will have to fight completely alone. In battle, we will definitely use all the means at hand.

After defeating the enemy, we get to the altar and again engage in a battle with the demon. This time, his strength will be equal to the number of sins of the sorceress.

If this value is zero, then Satan's attacks will only deal one point of damage. In this case, the demon can be defeated even with the original deck.

After defeating Satan, the player needs to choose an ending:

  1. Destroy the book . Vasilisa will throw the artifact into the lava and destroy the underworld. We reach the girl's beloved and watch in the credits, as the couple sits under a tree together.
  2. Get out of hell . Vasilisa will get inside the book and put another seal on it. In the end credits, the girl will be sitting under a tree with a book in her hands.

We watch the final video and find out the story of all the characters, which differs depending on the chosen ending.

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