The Necromancer in Diablo 2 Resurrected: Beginners Guide

 

The Necromancer in Diablo 2 Resurrected: Beginners Guide

The Necromancer not only lets defeated opponents fight for itself, but is also one of the best Suuport classes in group play. With our guide you can easily master the normal level of difficulty in Diablo 2: Resurrected.


General necromancer tips

The eponymous ability of the necromancer is the resurrection of fallen opponents, but for the normal level of difficulty we recommend a build that is based on the skills teeth and bone spear. So you always stay at a safe distance and can cast spells on your enemies from afar.


The most important attributes

  • Strength / skill
Only as much as necessary to carry your equipment.
  • energy
Optionally, you can invest a few points to increase your mana supply.
  • vitality
Almost all points should be invested in vitality with every level up.

Beginner build to get you started

The first 17 levels you rely primarily on the ability teeth , before you switch to the bone spear from level 18 . Since the two skills have synergy with each other, your bone spear benefits from the points invested in teeth. Then put most of the points in bone spears, but optionally you can also invest a few points in teeth in order to maximize the skill level.

At level 25, your build could look something like this:

capabilitySkill points
teeth16
Clay golem1
Increased damage1
Iron Maiden1
cadaver1
Bone spear8+

In the fight against bosses and tougher opponents, the Iron Maiden skill will do you a good service, as you will return the damage suffered in this way to the opponents. In addition, you should use the clay golem at every opportunity , which takes on the role of the tank for you.

Helpful rune words

Also the Necromancer comes to the extremely useful Runeword Stealth not around.

RunewordRunes and equipmentEffects
Stealth (Level 17)
  • Valley + eth
  • Gray armor with 2 sockets
  • + 25% movement speed
  • + 25% faster cast rate
  • + 25% faster recovery after being hit
  • +6 to dexterity
  • Mana regenerate 15%
  • +15 to maximum stamina
  • Poison Resistance + 30%
  • Magic damage reduced by 3

Since the necromancer neither Nahkanpfwaffen still uses fire skills, he is entitled to start except Stealth hardly useful rune words available. From the level of difficulty nightmare, however, its possibilities increase noticeably.

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