Walkthrough Pathfinder Wrath of the Righteous: All Secrets of the First Chapter

 

Walkthrough Pathfinder Wrath of the Righteous: All Secrets of the First Chapter

Some locations are described in separate guides. For example, Market Square .


Plutifling hideout

You can point to the “wrong” tiefling and then the “right” tiefling will run away and we will meet him later in the third chapter.


After the completion of the investigation, if your race is tiefling, then you can ask Kerismey to accept us into the gang - we will get the Ring of Plutiflings. If we pass the diplomacy (20) and intimidation (22) checks and make Kerismey apologize twice, we will get the key to the vault. Or you can just kill her and get both the key and the ring. But if we let her leave without an apology and just break the lock in the vault, then the most valuable will no longer be there. There is another secret door inside the vault itself (attention 23).


Shop "Wonders of Antiquity"

Finnean, a companion weapon, is located here. It can be accessed from the inventory - the button to the right of the character portraits. Finnean can transform into any weapon that the character is capable of using. Also, as the game progresses, Finnean, like the Shining, can improve.


Earl of Arenda's party house

If your class is a bard, then you can arrange a song duel with Aranka - you will receive a unique ring as a reward.

In the podium there is a secret spot with a very small detection radius, a trap (attention 25) and a lock (23).

Post a Comment

0 Comments

close