The new adventure Dark Pictures: House of Ashes from Supermassive Games touches on the events of the war in Iraq. The player will have to go down to the ancient catacombs and unravel the mystery of the origin of mysterious creatures. In our guide, we'll go into detail on the walkthrough of Dark Pictures: House of Ashes and provide detailed information on the survival of each hero.
A curse. How to get through the prologue and find the first painting "The Risen"
After watching the initial video, control passes to the chief of the guard. We make the first choice, which will not affect the subsequent plot in any way. We observe the events and, together with the prisoner, push the door. If we do not have time to do this, then relations with Kurum will worsen.
We pass one more QTE, but the result will not affect anything. We make a couple of steps forward and examine the plate. The first vision "Rebels" will open. We push the nearest door and talk with Kurum. We choose the line "Respect" to improve the relationship with the man.
We pass along the narrow corridor and observe the appearance of the monster. We successfully press all the buttons and make one more choice: betray Kurum or fight together. This will not significantly affect further events. This concludes the prologue.
Briefing. How to make friends with the team and find secret # 1 "Briefing on bandits"
We talk with the military and examine the cartridges on the table next to Rachel. We can scold Nick, but this will worsen relations with him.
Raid. How to save an Iraqi from an attack and where to find secrets No. 2 "Book on Mythology", No. 17 "Pagan Scarecrow" and No. 7 "Gas Masks"
When trying to escape the shepherd, do not kill him. This will be noticed by Salim and will not shoot Jason.
Underworld. How to escape from the monster and find the paintings "In crowded" and "Daylight". Where to find secret number 47 "Broken Skull"
If the hero closes the door, then it will be possible to shoot the creature several times. In any case, even with erroneous keystrokes, Salim will be able to survive.
Pazuzu. How to go down into the caves and find the painting "Fall". Where to find secret number 18 "Pazuzu"
We return back and move into the left passage. We go down the stairs even lower. Moving to another room, we examine the figure on the ground and reveal secret No. 18 "Pazuzu". It is located to the left of the broken picture plaque. We move forward and watch the descent of the heroes.
Temple. How to start the generator and turn on the light
Back to Rachel and Eric again. We examine the tape recorder to the left of the stairs and choose romantic and gentle options in the dialogue. After a short cutscene with Jason and Nick, we are transported back and take control of Eric.
Parting. How to save Rachel and Eric. Where to Find Secrets # 42 "Reference Manual", # 13 "Randolph's Diary, Part 2", # 21 "Star Chart" and # 29 "Stone with a Hole"
We transfer to the library and talk to the keeper. The man will offer advice that is optional. We return to the cave and control Jason. We repair the generator and follow the corridor forward.
Fast forward to Salim. We select the wallet from the ground and examine the photo inside. We dismantle the rubble and successfully complete all QTE actions to defeat the monster. After the cut-scene, we go forward along the tunnel and find on the ground secret No. 29 “Stone with a hole”. Moving on and moving on to managing Nick.
Murderer. Where to find the first aid kit, the painting "Defeat" and secret number 14 "Randolph's Diary, Part 3"
We pass forward and turn into a dark tunnel. Find Joey's first aid kit on the ground. We follow the screams. Take your time and choose a careful search method. We shoot at the Iraqi and find ourselves on the other side of the blockage from our team.
Truce. How to get past the monster. Where to find the painting "Stretching" and secrets # 5 "The Murdered Woman", # 23 "Randolph's Diary, Part 4", # 6 "Bleeding Corpse" and # 31 "Cylinder Seal"
We move through the tunnel and meet with Salim. We support the soldier's idea and consistently press the buttons. If Nick does not have time to shoot, the monster will run away. We give our name to Salim. Nick can ask him not to panic, then Eric and Jason will tie up the Iraqi and take him to the temple.
Control passes to Jason. After a short video, we tell Nick that we are always ready to help a friend. We show curiosity and anxiety, and then we observe the negotiations of the detachment. We go down the stairs and in the hall with a large well we examine the weapon on the corpse. Secret number 5 "The Killed Woman" will be revealed. We agree with Nick and take the sharp stake. It will come in handy a little later to fight off the demon. We follow in a circle and a little further we find secret number 23 "Randolph's diary, part 4".
In a narrow corridor at the entrance on the box we find an object to open secret number 31 "Cylindrical seal".
Taking into account the previously seen clue in the picture, we set the charge in the center to make it easier to detect. We admit we screwed up at the checkpoint. This option will improve your relationship with Nick.
Bloody rivers. How to get out of the dungeon. Where to Find Secrets # 11 "Plastic ID", # 48 "Ancient Helmet", # 33 "Randolph's Diary Part 5" and # 8 "Scientific Notes"
Fast forward to Rachel. The girl was not injured in the fall. We go on the left side and find the secret number 11 "Plastic identity card" near the coast. Avoid moving objects under water and go to the opposite side. A little ahead we will find secret number 48 "Ancient helmet". Near the central column we find secret number 33 "Randolph's diary part 5".
After a long video we thank Clarissa and let us know that we are grateful to her. We choose any positive remarks, comfort the girl, reassure her and support her. We make an important choice: help Clarissa or leave.
Signal. How to get out of the temple. Where to find the painting "Thirst" and secrets No.3 "Map of the Expedition", No.22 "The catalog of finds", No.49 "The tablet with the battle", No.9 "Reflections on vampires", No.39 "Symptoms of infection" and No.25 "Randolph's Diary , part 6 "
Slightly to the right we will find collectible item number 49 "Sign with the battle", on the next box we will find number 9 "Reflections on vampires", and on the table on the left, number 39 "Symptoms of infection".
Upon Rachel's return, a warm response to Eric will worsen relations with Nick. If you report the romance, and not remain silent, then the relationship with Eric will deteriorate slightly.
We can convince the squad to help Clarissa and persuade Jason not to shoot the girl, but after a few minutes she will still die. In this case, it is worth saving your friend from suffering. We consistently press the buttons correctly and use the machine gun on the monsters.
Horror. How to survive an assault and save all squad members
We run away into the catacombs and again meet with the Iraqis. We inform Jason that they can help the squad. This line will improve relations with Salim. We also inform him that Clarissa is turning into a monster. If we look at the situation with optimism, the squad will not abandon the girl, but she will still die from the infection. What kind of death the Gift will die depends on the presence or absence of a girl in the hall of sacrifice.
How to survive an assault:
- For Nick we shoot the undead.
- For Salim, we aim at the lower monster attacking Rachel.
- We save Eric for Rachel and dodge the spear.
The enemy of my enemy. How to make friends with Jason. Where to find the painting "Companions" and Secrets No. 50 "Ritual Plaque", No. 16 "Randolph's Diary, Part 7", No. 46 "Autopsy Notes, No. 30" Black Onyx ", No. 26" Randolph's Diary, Part 8 "and No. 28 "Notes on the Parasite"
Control passes to Salim. We choose any option and we face Jason in the tunnel. We inform him that we do not want evil and with enthusiasm we propose to fight together. This choice will allow both soldiers to become friends. We follow forward. We can turn into the tunnel on the right and examine the skulls and the opening. We pass further and open the door.
We inform Jason that the monsters are vampires. We perform QTE and examine the plate on the wall. The Companions vision will open.
We remove the mug on the table in the center of the room and study the secret number 28 "Notes on the parasite".
We open the locked grate and follow on. We do not show aggression in a conversation with a partner.
Mine. How to find a Little Hope reference
There will be no active actions in this chapter, so we are watching several cut-scenes. If earlier Rachel chose Eric, then we watch a video with a reference to Dark Pictures: Little Hope and return to the current narrative. Otherwise, the player will be shown another scene in which the girl has an affair with Nick.
Ancient. How to fight off the attack of the undead. Where to find the painting "Sacrifice" and secrets No.40 "Lost and Found", No.10 "Cocoon", No.4 "Pocket Watch" and No.15 "Randolph's Diary, part 9
We run away from the undead and help Nick. We quickly press the desired key and save Eric from falling into the abyss. If Eric did not let go of the rope earlier, then during the current conversation, Rachel will choose him. We do not say any rude words and sympathize with Nick.
We take control of Jason. To the right of the elevator, we examine the book on the table and find secret number 40 "Lost and Found". To the left, a couple of meters from the elevator, we turn into a small nook and examine the plate that will open the vision of the "Victim".
We reach a dead end and get over the obstacle. We tell Salim that they are still in danger and offer to cover each other.
Town. How to reunite with the team. Where to find secrets # 41 "Mysterious Artifact" and # 37 "Broken Skull"
Jump down a little to the right to the platform below. If you touch the petrified monster, you will have to quickly press the button to dodge the falling objects. We move in a straight line and examine another body of the dead man.
At the end of the path we climb onto the ledge. Near the large hole, cross the bridge to the right and find collectible item # 37 "Broken Skull" near the statue. We go ahead and meet with the whole team.
Someone else's eternity. How to save Rachel. Where to find the picture "Hotel" and secrets No.43 "Mary's Note", No.36 "Randolph's Diary Part 10", No.19 "Life Cycle of Creatures", No.45 "Van Hoeten's Confession" and No.38 "Alien Parasite"
In a large room we examine the notes located on the box next to Nick and open secret No. 43 "Mary's Note". Here we find the sign and open the vision "Hotel".
We examine two tables and a drawer and sequentially open collectibles No.36 "Randolph's Diary, part 10", No.19 "Life cycle of creatures" and No.45 "Confession of Van Hoeten". We calmly talk with all members of the squad and examine the column with Salim. We move our finger in a circle until the lights come on and watch the next video.
We ask Jason not to kill Rachel. We agree with Salim's proposal, but Eric will have time to remove the parasite using an ultraviolet lamp. We examine the capsules and press the button in time to destroy the extraterrestrial creature. We study the corpse of the creature and discover secret №38 "Alien parasite".
Hall. Where to lay the explosives
The easiest way is not to set explosives near the distant nest and go back, since this episode will not affect the overall plot in any way.
Semper Fi. How to get out of the caves
Salim will separate from the squad, so we decide to help him and return to the city. We successfully complete all QTEs and destroy a couple of creatures with accurate throws and shots. We press the buttons in time, otherwise the heroes may die at the hands of Balatu or Kurum. The appearance of the character depends on the choice made at the end of the chapter "Curse".
In this case, it is necessary for a long time to correctly press all the buttons for the survival of all team members.
After completing the QTE, we enjoy the final video.
How to save all the heroes and open the best ending
Previously called for air support or radio fixes will not affect the ending of the story in any way, so it is not necessary to rescue the engineer in the caves or request air assistance at the base. Otherwise, one of the main conditions is the successful implementation of the QTE. In addition, in the battle with evil spirits on the surface, you must press all the buttons in time.
The ending of the story differs only in the number of survivors and the conversations of scientists in the credits. Upon successful completion of all QTEs, several key choices will need to be made that will affect the hero's survival. Below is all the useful information about each character:
- Jason. This
hero will not die until the very end. When meeting with Balatu or
Kurum, it is necessary to press the button in time and push the hero
aside.
- Salim. For
the hero to survive, it is enough to successfully complete the QTE.
Also, when meeting other heroes, you must trust the Iraqi soldier.
- Eric. After
meeting with the Iraqi commander, the colonel must not touch the stone,
otherwise the enemy will notice him. In this case, the military will
have to cut the rope on which Rachel is hanging on his own. Also, in a
skirmish in the sacrificial hall, Rachel must help her husband. To do
this, you need to grab an ultraviolet lamp and drive away the vampires.
On rare occasions, Clarissa can attack Eric, so it is advisable to leave
her outside the hall door.
- Rachel. In
the battle with evil spirits in the hall of sacrifices, the girl must
dodge the spear of Balatu or Kurum. After being infected with the
parasite, Jason must not kill Rachel.
- Nick. For the hero to survive, it is enough to successfully complete the QTE. Near the nest, the soldier is not recommended to leave the explosives deep into the cave, otherwise he will have to return for the hero and save him from Balatu or Kurum.
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