Set 6 TFT, new champions, spells and traits

 

Set 6 TFT, new champions, spells and traits

TFT's Set 6 is approaching, and it will bring many new champions with it. Find the list of 58, their traits, their statistics and especially their fate.

Teamfight Tactics: Gadgets Madness Set 6 is coming soon. He brings with him new traits, and especially 58 new champions to replace those already existing.

Here is all the information on the different champions. Note that the figures may be changed before the official release.

The new champions of TFT Set 6

Champions at 1 PO 

Caitlyn

Caitlyn , Enforcer  / Sniper

HP : 500 / AD : 45 / Attack speed : 0.75
Armor : 15 / RM : 15 / Mana : 0/120 / Range : 5

Spell : Caitlyn aims at the farthest enemy, then throws a deadly bullet that deals 800/1200/2000 magic damage to the first enemy hit. 

 

Camille

Camille , Clockwork / Challenger

HP : 700 / AD : 55 / Attack speed : 0.6
Armor : 40 / RM : 40 / Mana : 0/50 / Range : 1

Spell : Camille gains a 250/350/500 HP shield for 4 seconds, then sweeps a cone in front of her, inflicting 150/200/300 magic damage to enemies hit. While the shield is active, Camille's attacks restore 30/50/80 HP. 


Darius

Darius , Syndicate / Bodyguard

HP : 650 / AD : 60 / Attack speed : 0.50
Armor : 40 / RM : 40 / Mana : 0/65 / Range : 1

Spell : Darius spins his ax around him, dealing 150/225/300 magic damage to adjacent enemies and healing for 75/100/125 HP per enemy hit. 


Ezreal

Ezreal , Scrap / Innovator

HP : 550 / AD : 50 / Attack speed : 0.65
Armor : 20 / RM : 20 / Mana : 0/40 / Range : 4

Spell : Ezreal launches a missile at his target, dealing 150% of his attack damage plus 40/60/80 bonus physical damage. If the missile hits, Ezreal gains a 25% attack speed bonus, up to 125%. 


Garen

Garen , Academy / Protector

HP : 650 / AD : 70 / Attack speed : 0.55
Armor : 40 / RM : 40 / Mana : 40/80 / Range : 1

Spell : Garen removes all checks, buffing his next attack to deal 200% of his attack damage plus 20/25/30% of the target's missing health as bonus physical damage. This spell can be cast when Garen is stunned. 


Graves

Graves Academy / Repeater

HP : 600 / AD : 55 / Attack speed : 0.55
Armor : 40 / RM : 40 / Mana : 75/125 / Range : 1

Spell : Graves throws a smoke grenade at its current target. The grenade explodes on impact, dealing 150/250/400 damage to nearby enemies, and disarms enemies that remain in the cloud of smoke for 2 / 2.5 / 3 seconds. 


Illaoi

Illaoi , Mercenary / Fighter

HP : 700 / AD : 70 / Attack speed : 0.55
Armor : 40 / RM : 40 / Mana : 40/80 / Range : 1

Spell : Illaoi strikes his target, binding his soul to it for 5 seconds and inflicting 175/300/500 magic damage. When bound, Illaoi heals for 30/35/40% of the damage taken by the target. 



Kassadin , Mutant / Protector

HP : 650 / AD : 50 / Attack speed : 0.65
Armor : 35 / RM : 35 / Mana : 50/90 / Range : 1

Spell : Kassadin launches an orb of void energy at its target, dealing 200/275/350 magic damage and granting Kassadin a shield that reduces damage taken by 30% for 4 seconds. The cost of the next spell of enemies hit by the orb is increased by 35/50/65%. 



Poppy , Yordle / Bodyguard

HP : 650 / AD : 70 / Attack speed : 0.55
Armor : 40 / RM : 40 / Mana : 50/100 / Range : 1

Spell : Poppy launches her shield at the farthest enemy, inflicting 200/250/300% of her Armor. The shield then returns to Poppy, granting her a shield that blocks 250/375/525 damage. 


Singed

Singed , Chemtech / Innovator

HP : 650 / AD : 60 / Attack speed : 0.55
Armor : 40 / RM : 40 / Mana : 75/125 / Range : 1

Spell : Singed throws the nearest opponent towards the larger group of enemies, stunning its target for 1.5 / 2 / 2.5 seconds when it hits the ground. Nearby enemies take 125/175/250 damage and are briefly stunned. 


Twisted Fate

Twisted Fate , Syndicate / Arcanist

HP : 550 / AD : 40 / Attack speed : 0.65
Armor : 25 / RM : 25 / Mana : 30/45 / Range : 3

Spell : Twisted Fate throws 3 cards in a cone that deal 150/200/250 magic damage to enemies they pass through. 


Twitch

Twitch Chemtech  / Assassin

HP : 500 / AD : 50 / Attack speed : 0.75
Armor : 20 / RM : 20 / Mana : 0/35 / Range : 3

Spell : Twitch throws a powerful bolt at his target that passes through enemies, dealing 175/185/200% of his attack damage as Physical damage and reducing healing by 50% for 5 seconds. 


Ziggs

Ziggs , Scrap / / Arcanist

HP : 650 / AD : 45 / Attack speed : 0.65
Armor : 15 / RM : 15 / Mana : 0/60 / Range : 4

Spell : Ziggs throws a bomb at his target. After a moderate delay, the bomb lands and explodes, dealing 250/350/475 damage to the enemy in the epicenter, and half to adjacent enemies. 

Champions at 2 PO 

Blitzcrank

Blitzcrank Scrap , / Protector / Bodyguard

HP : 650 / AD : 65 / Attack speed : 0.5
Armor : 45 / RM : 45 / Mana : 175/175 / Range : 1

Sort : Blitzcrank god's sake Our Remote and the ramené to him, he infligeant 120/250/999 and the dommages magiques étourdissant pendant 1.5 secondes. His next attack propels him into the air for 1 second. Range allies target the affected enemy first. 


Katarina

Katarina , Academy / Assassin

HP : 600 / AD : 50 / Attack speed : 0.7
Armor : 25 / RM : 25 / Mana : 0/40 / Range : 1

Spell : Katarina teleports behind the enemy with the lowest health in the 3 squares around her and slices up all adjacent enemies, dealing 175/225/300 magic damage. Katarina gains 20/20/40 mana for each enemy killed by this spell. 


Kog'Maw

Kog'Maw , Mutant / Sniper / Repeater

HP : 550 / AD : 50 / Attack speed : 0.7
Armor : 20 / RM : 20 / Mana : 0/30 / Range : 4

Spell : For 3 seconds, Kog'Maw has infinite range, gains 80% attack speed, and his attacks deal 4/5/7% of the target's maximum health as bonus magic damage. 


Lulu

Lulu , Yordle / Enchanting

HP : 600 / AD : 40 / Attack speed : 0.65
Armor : 25 / RM : 25 / Mana : 60/120 / Range : 3

Spell : Lulu enlarges 1/2/3 allies who are low in HP, giving them 300/350/400 bonus HP and propelling nearby enemies into the air. If an ally is already enlarged, she heals them instead. 


Quinn

Quinn , Mercenary / Challenger

HP : 550 / AD : 65 / Attack speed : 0.75
Armor : 20 / RM : 20 / Mana : 0/80 / Range : 4

Spell : Quinn sends Valor to the enemy with the most attack speed, dealing 200 / 300,500 magic damage to the target and nearby enemies. The primary target is disarmed for 2.5 / 3 / 3.5 seconds and all nearby enemies take 40% attack damage for 4 seconds. 


Swain

Swain , Imperial / Arcanist

HP : 750 / AD : 45 / Attack speed : 0.6
Armor : 45 / RM : 45 / Mana : 40/80 / Range : 2

Spell : Swain sends bolts of supernatural power in a cone towards his target, inflicting 300/425/575 magic damage to enemies hit, and healing Swain for 200/275/350 HP per enemy hit. 


Talon

Talon , Imperial / Assassin

HP : 550 / AD : 75 / Attack speed : 1
Armor : 25 / RM : 25 / Range : 1

Spell : (Passive) Talon's first attack on an enemy causes them to bleed, dealing 450/600/1000 magic damage over 7 seconds. Every 3 on a target applies additional bleed. 


Tristana

Tristana , Yordle / Sniper

HP : 600 / AD : 60 / Attack speed : 0.75
Armor : 20 / RM : 20 / Mana : 0/60 / Range : 5

Spell : Tristana shoots a huge cannonball at her target, dealing 200/210/225% of her attack damage plus 150/200/250 bonus physical damage to the first enemy hit. If the target is within 2 squares of Tristana or less, it is thrown back 1/2/3 squares and is briefly stunned. 



Trundle , Scrap Bruiser

HP : 700 / AD : 65 / Attack speed : 0.65
Armor : 40 / RM : 40 / Mana : 0/50 / Range : 1

Spell : Trundle bites his target, dealing 175% of his attack damage and reducing his attack speed by 50% for 3 seconds. Each bite also steals 20/30/50 attack damage for the rest of the fight. 


Vi

Vi , Enforcer / Sister / Bruiser

HP : 700 / AD : 70 / Attack speed : 0.65
Armor : 40 / RM : 40 / Mana : 0/50 / Range : 1

Spell : Vi buffs her next attack that explodes through her target, dealing 350/500/750 magic damage to all enemies in a cone and reducing their armor by 40/50/70% for 8 seconds. 


Warwick

Warwick , Chemtech   / Challenger

HP : 750 / AD : 50 / Attack speed : 0.85
Armor : 40 / RM : 40 / Range : 1

Spell : (Passive) Warwick's attacks deal 6/9/12% of his target's current health as bonus magic damage, and heal him for 25/40/80. 


Zilean

Zilean , Clockwork / Innovator

HP : 600 / AD : 40 / Attack speed : 0.65
Armor : 20 / RM : 20 / Mana : 30/70 / Range : 4

Spell : Zilean places a bomb on the nearest enemy, stunning them for 1.5 / 2 / 2.5 seconds. When the stun ends or the target dies, the bomb explodes dealing 250/350/500 damage to adjacent enemies and reducing their attack speed by 25/35/50% for 3 seconds. 


Zyra

Zyra , Syndicate / Scholar

HP : 600 / AD : 45 / Attack speed : 0.7
Armor : 20 / RM : 20 / Mana : 30/70 / Range : 4

Spell : Zyra summons vines in the row with the most enemies, dealing 200/300/500 damage and stunning them for 1.5 / 2 / 2.5 seconds. 

Champions at 3 Range 

Cho'Gath

Cho'Gath , Mutant / Bruiser / Colossus

HP : 120 / AD : 90 / Attack speed : 0.6
Armor : 50 / RM : 50 / Mana : 120/180 / Range : 1

Spell : Cho'Gath devours the enemy with the least health in range, inflicting 700/850/1000 damage. If this spell kills the target, Cho'Gath gains a stack of Feast, up to 10/20 / 999. Each stack of Feast increases his health and size by 2% permanently. 



Ekko , Scrap / Assassin

HP : 650 / AD : 50 / Attack speed : 0.8
Armor : 30 / RM : 30 / Mana : 80/120 / Range : 1

Spell : Ekko summons a hologram that launches a device towards the larger group of units. When it hits the ground, it deals 200/300/475 damage to enemies hit and reduces their attack speed by 35/35/50% for 4 seconds. All allies in the area gain 50/70/125% Attack Speed ​​for 4 seconds. 


Gangplank

Gangplank , Mercenary / Twinshot

HP : 800 / AD : 80 / Attack speed : 0.75
Armor : 35 / RM : 35 / Mana : 0/50 / Range : 1

Spell : Gangplank attacks its target with its pistol, dealing 150/170/200% of its attack damage plus 120/150/250 Physical damage. If the spell kills a champion, Gangplank loots 1 gold. 


Heimerdinger

Heimerdinger , Yordle / Innovator / Scholar

HP : 650 / AD : 45 / Attack speed : 0.6
Armor : 35 / RM : 35 / Mana : 0/50 / Range : 3

Spell : Heimerdinger launches a wave of 5 missiles that converge on its target, each inflicting 60/90/125 magic damage to the first unit hit. Every 3 spells, Heimerdinger casts 3 waves instead. 


Leona

Leona , Academy / Bodyguard

HP : 800 / AD : 50 / Attack speed : 0.6
Armor : 50 / RM : 50 / Mana : 75/125 / Range : 1

Spell : Leona summons a beacon of light, granting her a 500/800/1300 HP shield for 4/4/8 seconds. Leona and her allies up to 2 squares gain 30/50/80 armor and magic resist for the duration. 


Lissandra

Lissandra , Chemtech / Scholar

HP : 750 / AD : 50 / Attack speed : 0.6
Armor : 30 / RM : 30 / Mana : 40/80 / Range : 3

Spell : Lissandra stuns her target for 1.5 seconds and deals 250/400/700 damage to surrounding enemies in a large area. The spell's damage reduces enemy attack damage by 40% for 5 seconds.
If Lissandra is below 50% of her health, she casts the spell on herself instead, dealing damage around her and becoming unbearable and invulnerable for 2 seconds. 


Malzahar

Malzahar , Mutant / Arcanist

HP : 650 / AD : 40 / Attack speed : 0.65
Armor : 30 / RM : 30 / Mana : 30/60 / Range : 4

Spell : Malzahar infects the spirit of the nearest enemy that is not already infected, inflicting 600/900/1350 damage over 8 seconds and reducing his magic resist by 40%.
If an infected target dies, the spell infects 1/1/2 uninfected targets for the remaining duration. 


Miss Fortune

Miss Fortune , Mercenary / Sniper

HP : 650 / AD : 60 / Attack speed : 0.75
Armor : 25 / RM : 25 / Mana : 40/80 / Range : 4

Spell : Miss Fortune drops 4 waves of bullets around a random enemy, dealing 200/300/450 total magic damage to enemies in the area and reducing their healing by 50% for 6 seconds. 


Samira

Samira , Imperial / Challenger

HP : 800 / AD : 90 / Attack speed : 0.7
Armor : 25 / RM : 25 / Mana : 0/35 / Range : 3

Spell : If an opponent is adjacent to Samira, she slams a cone sword towards her, dealing 150% of her attack damage as Physical damage to enemies hit and reducing their armor by 10/20 / 40. Reduction armor can be added.
If there is no adjacent opponent, Samira shoots an upgraded bullet at her target with the same effects and she gains 20 mana. 


Shaco

Shaco , Syndicate / Assassin

HP : 650 / AD : 70 / Attack speed : 0.75
Armor : 25 / RM : 25 / Mana : 35/70 / Range : 1

Spell : Shaco hides in the shadows, briefly becoming unbearable. His next attack is buffed and deals 250/260/275% of his attack damage as Physical damage, and is guaranteed to critically strike targets with less than 50% of their health. 


Taric

Taric , Socialite / Enchanting

HP : 800 / AD : 50 / Attack speed : 0.6
Armor : 50 / RM : 50 / Mana : 50/100 / Range : 1

Spell : Taric heals himself as well as the ally with the least HP of 200/300/600 HP. If a target already has full health, the healing is converted to a shield that lasts for 4 seconds. 


Vex

Vex , Yordle / Arcanist

HP : 700 / AD : 50 / Attack speed : 0.6
Armor : 40 / RM : 40 / Mana : 50/100 / Range : 2

Spell : Vex grants himself a 500/700/900 HP shield for 4 seconds. When the shield expires, it deals 150/250/350 damage to all enemies within 2 squares around it, and 150/250/350 additional damage if the shield has not been destroyed.
If destroyed, the next combat spell is 25% more powerful. This effect can add up. 


Zac

Zac , Chemtech / Bruiser

HP : 800 / AD : 70 / Attack speed : 0.6
Armor : 45 / RM : 45 / Mana : 50/100 / Range : 1

Spell : Zac extends his arms up to 3 squares to pull the two farthest enemies towards him, inflicting 450/600/999 magic damage to them. Zac takes 60/70/80% less damage while using this spell. 

Champions at 4 Range 


Braum , Syndicate / Bodyguard

HP : 1150 / AD : 70 / Attack speed : 0.6
Armor : 60 / RM : 60 / Mana : 100/180 / Range : 1

Spell : Braum hits his safe door on the ground, creating a crack towards his target. Enemies within 2 squares around Braum, and those hit by the fissure, are stunned for 2/3/6 seconds and take 100/200/1000 magic damage. 


Dr. Mundo

Dr. Mundo , Chemtech / Mutant / Brusier

HP : 900 / AD : 80 / Attack speed : 0.6
Armor : 50 / RM : 50 / Mana : 75/150 / Range : 1

Spell : Dr. Mundo injects himself with "medicine", healing himself for 20% of his max health and becoming energized for 8 seconds. While energized, it heals for 60% of its max health over time and deals 60/100/200 magic damage per second to a random nearby enemy. When the “medicine” ends, Dr. Mundo projects a spark of electricity that inflicts 250/25/40% of his current HP as magic damage to all enemies within 2 squares around him. 


Fiora

Fiora , Enforcer / Challenger

HP : 850 / AD : 70 / Attack speed : 0.9
Armor : 40 / RM : 40 / Mana : 0/100 / Range : 1

Spell : Fiora becomes unbearable and hits her target's vital points 4 times. Each hit deals 200% of her attack damage as Physical damage plus 75/125/400 bonus raw damage, and heals her for 15% of total damage dealt. If the target dies, Fiora changes target to the nearest enemy. 


Janna

Janna , Scrap / Enchanter / Scholar

HP : 950 / AD : 50 / Attack speed : 0.7
Armor : 30 / RM : 30 / Mana : 50/125 / Range : 3

Spell : Janna summons a storm, knocking nearby enemies back and stunning them for 1/1/4 seconds. The Storm heals his team for 400/550/2000 HP over 3 seconds. 



Jhin, Clockwork / Sniper

HP : 850 / AD : 100 / Attack speed : 0.9
Armor : 30 / RM : 30 / Mana : 0/70 / Range : 5

Spell : Jhin transforms his weapon into a powerful sniper rifle for the next 4 shots. Each shot deals 175/250/444% of his attack damage as Physical damage, reduced by 33% for each target crossed. The 4th hit always critically hits, and deals up to 100% more damage based on the target's missing health.

(Passive) Jhin always attacks 0.9 / 0.9 / 1.4 times per second. It converts 1% bonus attack speed into 0.8 attack damage. 


Lux

Lux , Academy / Arcanist

HP : 750 / AD : 45 / Attack speed : 0.7
Armor : 25 / RM : 25 / Mana : 0/70 / Range : 4

Spell : After accumulating energy, Lux launches a laser at the farthest enemy, dealing 375/550/1337 magic damage. If it kills a target, it regains 30 mana. 


Orianna

Orianna , Clockwork / Enchanting

HP : 700 / AD : 50 / Attack speed : 0.75
Armor : 30 / RM : 30 / Mana : 90/180 / Range : 4

Spell : Orianna sends her ball to the larger group of champions, then tells them to release a shock wave. Allies in the 2 surrounding squares gain a shield of 175/375/750 HP for 4 seconds, while enemies in the area are briefly thrown into the air and take 350/550/1500 magic damage. Enemies adjacent to the ball are attracted and stunned for 1.5 / 1.5 / 5 seconds. 


Seraphine

Seraphine , Socialite / Innovator

HP : 900 / AD : 40 / Attack speed : 0.7
Armor : 30 / RM : 30 / Mana : 75/150 / Range : 4

Sort : Séraphine projects her song towards the largest group of units. The song deals 225/350/1250 damage to enemies and reduces their attack speed by 35/35/50% for 4 seconds. Allies hit are healed for 225/350/1250 HP and gain 30/60/200% Attack Speed ​​for 4 seconds. 


Sion

Sion , Imperial / Protector / Colossus

HP : 140 / AD : 130 / Attack speed : 0.6
Armor : 50 / RM : 50 / Mana : 100/175 / Range : 1

Spell : Zion prepares his blow for a moment, then hits the ground with his ax. All enemies in extended area are thrown into the air, stunned for 1 / 1.5 / 4 seconds, and take 375/500/2000 magic damage. 


Urgot

Urgot , Chemtech / Repeater

HP : 800 / AD : 85 / Attack speed : 0.65
Armor : 30 / RM : 30 / Mana : 0/60 / Range : 3

Spell : For the next 5 seconds, Urgot attacks the nearest enemy at a fixed rate of 5/7/15 attacks per second. Each attack deals 30% of his Attack Damage times 30% of his Attack Speed. 


Yone

Yone , Academy / Challenger

HP : 950 / AD : 80 / Attack speed : 0.85
Armor : 40 / RM : 40 / Mana : 50/100 / Range : 1

Spell : Yone summons his spirit which attacks a distant enemy for 4/5/20 seconds. The Spirit is an untouchable and invulnerable copy of Yone, and heals him for 40/50/100% of the damage she deals. If Yone dies, his spirit also dies. 

Champions at 5 gold 

Akali

Akali ,Syndicate / Assassin

HP : 800 / AD : 80 / Attack speed : 0.9
Armor : 30 / RM : 30 / Mana : 25/50 / Range : 1

Spell : Akali throws himself in line towards the maximum number of enemies, inflicting 225/300/2000 magic damage and marking them for 7 seconds. When a marked target drops below 15/25/90% HP, Akali throws himself at it, dealing 225/300/2000 damage to enemies it passes through and executing the marked target. 


Galio

Galio , Socialite / Bodyguard / Colossus

HP : 1950 / AD : 150 / Attack speed : 0.65
Armor : 70 / RM : 70 / Mana : 150/250 / Range : 1

Spell : Galio becomes invulnerable and flies away before crashing into the larger group of enemies. All enemies in the area take 200/300/2000 damage and are propelled into the air for at least 1.25 / 2 / 9.5 seconds. The lower their maximum health compared to Galio's, the longer they are stunned.

(Passive) When Galio critically hits, he hits the ground and deals 120 bonus magic damage to enemies around his target. 

Jayce

Jayce , Enforcer / Innovator / Transformer

HP : 1150 / AD : 90 / Attack speed : 0.75
Armor : 40 / RM : 40 / Mana : 0/60 / Range : 1

Transformer : Jayce adopts a melee form when placed on one of the two front lines, and a ranged form if he is on one of the two back lines.

Melee Form Spell : Jayce overloads himself, becoming unstoppable and gaining a 400/600/3000 HP shield for 3 seconds. He then attacks twice, dealing AoE Physical damage in front of him for 225% of his attack damage, then throws himself towards his target, hitting them. Enemies within 2 squares around take the same damage and suffer 40/50/70% reduction in armor and magic resist for 5 seconds.
(Passive) Jayce gains 50 armor and magic resist.

Ranged Form Spell : Jayce summons an acceleration portal, granting allies in the same row a 60/90/500% attack speed bonus for 5 seconds. He then launches an orb of electricity at the larger group of enemies, dealing 250/265/1000% of his attack damage as Physical damage in the area.
(Passive) Jayce's range increases by 4 squares and he gains 30/60/400 attack damage. 


Jinx

Jinx , / Sister / Scrap/ Twinshot

HP : 1000 / AD : 70 / Attack speed : 1.1
Armor : 35 / RM : 35 / Mana : 0/99 / Range : 4

Spell : Jinx rides his missile in the sky. After a moderate delay, it crashes into the enemy closest to the center, dealing 550/800/7777 magic damage to enemies near the epicenter, and 50% of that damage to all other enemies in a large area . The Epicenter burns all units except Jinx for 5 seconds, dealing 2 / 2.5 / 3% of targets' Max HP as pure damage, and reducing their healing by 50% over time.
After landing, she equips her rocket launcher and her attacks deal 200/250/1000% of her attack damage in a small area around her target. 


Kai'Sa

Kai'Sa , Mutant / Challenger

HP : 900 / AD : 60 / Attack speed : 1.2
Armor : 30 / RM : 30 / Mana : 75/125 / Range : 3

Spell : Kai'Sa moves away from all enemies and launches a volley of 15/20/100 missiles distributed evenly among all enemies and each inflicting 70/90/180 magic damage. Kai'Sa launches an additional missile per attack she fired during combat. 



Tahm Kench , Mercenary / Bruiser / Glutton

HP : 130 / AD : 80 / Attack speed : 0.55
Armor : 60 / RM : 60 / Mana : 30/60 / Range : 1

Spell : Tahm Kench devours her target, keeping it in her stomach and dealing 1000/2000 / 30,000 damage over 3 seconds. During this duration, the target is invulnerable to other sources of damage and Tahm Kench takes 40% less damage.
If the target dies in her stomach, Tahm Kench spits out either a random component she was equipping or the unit's cost in gold. If it doesn't die, it spits it out at the farthest enemy, briefly stunning targets on impact.

Glutton : You can feed Tahm Kench by giving him an allied champion once per preparation phase. The ally is consumed permanently but gives a bonus to attack damage, power, health, armor or magic resistance to Tahm Kench depending on its type and gold value.
To feed Tahm Kench, slide an allied champion onto him until he opens his mouth, then release. 


Viktor

Viktor , Chemtech / Arcanist

HP : 1000 / AD : 50 / Attack speed : 0.8
Armor : 35 / RM : 35 / Mana : 0/120 / Range : 4

Spell : Viktor summons 3/4/12 singularities that launch lasers of death that cross the battlefield and destroy enemy defenses. Enemies hit take 200/275/1500 magic damage, their remaining shield is reduced by 25/33/100%, and their armor is reduced by 40/50/70% for 6 seconds. 


Yuumi

Yuumi , Cuddly / Academy / Scholar

HP : 850 / AD : 50 / Attack speed : 0.8
Armor : 30 / RM : 30 / Mana : 100/200 / Range : 4

Hug : At the start of combat, Yuumi attaches to the closest ally, or to the ally with the lowest HP after being detached for 2 seconds. When attached to an ally, it grants them a shield up to 75% of Yuumi's max health. It comes off when the shield is broken.
While attached, Yuumi is untargetable and cannot attack, but gains 5 mana per second and 10 whenever her ally attacks.

Spell : Yuumi and Grimoire break loose, and launch 4/5/33 waves towards the farthest enemy, each dealing 60/80/247 magic damage to enemies hit and stunning them for 0.75 seconds. She then re-attaches to the closest ally. 


Veigar

Veigar , Lord Yordle

HP : 800 / AD : 45 / Attack speed : 0.7
Armor : 30 / RM : 30 / Mana : 0/60 / Range : 4

Lord Yordle : Veigar benefits from the Yordle trait. It is summoned when you have all 3-star Yordles. This is the only way to get it.

Spell : Veigar summons 20/30/99 Corgnons over a few seconds near random enemies, each dealing 250/250/777 magic damage. 



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