VICTRIX GAMBIT Review: Headset and controller in the test

 Victrix is ​​certainly not the best-known peripheral manufacturer in this country. The company, which was founded in San Diego in 2015, has so far mainly dedicated itself to fight sticks, but is now attacking with a headset and a controller. The price is relatively moderate. The Victrix Gambit Wireless Headset is relatively inexpensive for what it offers at $ 129.99. The same applies to the $ 99.99 Victrix Gambit Dual Core Tournament Controller for Xbox consoles, which, according to the manufacturer, is the fastest controller in the world. We took a close look at both.

Both Victrix devices appear to be quite interesting, at least in terms of price. The Victrix Gambit Wireless Headset for $129.99 is in the lower price segment of wireless Xbox headsets, although there is strong competition from Microsoft's Xbox Wireless Headset and the Turtle Beach Stealth 600. The Victrix controller even stays below the 100 euro mark and thus heats up other configurable controllers quite well. Let's start with the Victrix headset.

Victrix Gambit Wireless Headset ($129.99)

Of course, when it comes to new products from more or less unknown manufacturers, one is curious about what to expect. The first impression is not bad at all. A lot of plastic awaits us, but the workmanship looks solid and not cheap. The headband is quite flexible and can withstand a lot. The auricles are at least tiltable, if not rotatably attached. The entire structure is flexible enough that it adapts well to the shape of the head. The fact that the adjustment does not have a notch is not a problem, but it would be an option so that the headset does not move so easily.

VICTRIX GAMBIT Review: Headset

As expected, the cushions are made of memory foam with synthetic leather cover and are relatively soft. Overall, however, the wearing comfort could be better. At least during longer sessions with glasses, we found the pressure on the side to be a bit too tight in the long run. Overall still okay, but we also lacked significantly more comfortable headsets.

The headset is primarily connected wirelessly via a USB dongle and 2.4 GHz technology. Xbox Wireless without a dongle is unfortunately not supported, and BlueTooth is also not available. Alternatively, the headset can also be operated via a USB microUSB charging cable (why not a USB-C?) Or a jack cable. It can therefore be used relatively flexibly on a PC, notebook or mobile device. The wireless range is a good 10-12 meters, and the battery life of around 15 hours is also okay.

The controls are located on the left auricle, with the exception of the somewhat unusual rotary control for the volume on the cover of the right auricle. Power switch and game chat balance including mic monitoring are available. The microphone cannot be removed and has a mute function by folding it up, including a signal when switching on / off and a noticeable click. The microphone impresses with voice chat with clean, clear voice transmission without background noise. Very nice that Victrix did not save in the wrong place.

In the auricles, the obligatory 50 mm drivers roar at us with common 20-20,000 Hz and 32 ohms. The drivers can collect a lot of points, because you can expect a crisp, juicy gaming mix with a lot of volume, which makes it easier to perceive the direction. The vote on Dolby Atmos (license is included free of charge) appears to be successful. There are slight weaknesses in the highs, but they are more important in music than in gaming.

In terms of sound, the Victrix headset really doesn't have to hide from the competition in the price segment between 100 and 150 dollars. We were very satisfied with the sound in pretty much all genres, regardless of whether it was an effect-rich shooter, a crisp racer or a quieter role-playing game. Except for the slightly weak wearing comfort, the headset certainly lives up to its price.

Victrix Gambit Dual Core Tournament Controller ($99.99)

The Victrix Gambit is a purely wired controller. One might argue about whether this is still accurate in view of the advanced wireless technology, but some people just like it. In any case, thanks to the three-meter-long, detachable cable, you are well armed. It is immediately noticeable positively that the controller and accessories come in a hard case and thus everything can be stowed away well and safely.

That is also necessary, because there are quite a few accessories in favor of the configuration options. First of all, there are two different bezels, one as a hard plastic version, the other as a soft silicone version, which is supposed to reduce noise and does it quite effectively. There are also two different analog sticks for the right slot, a replacement D-pad, different frames for the analog sticks and two panels for the bottom, one with two and one with four additional paddles.

Victrix Gambit Dual Core Tournament Controller ($99.99)

The controller itself turns out to be a real lightweight at 243 grams. The ergonomics are similar to that of the original Xbox controller. The View / Menu / Share buttons, however, are arranged a little differently and have low-profile buttons. We like the layout; all buttons are easily accessible. There is also an audio button in case you use a cable headset and want to use its features. The same enables secondary functions for the directional pad and bumper for volume, game chat balance and audio modes. A 3.5 mm jack connection is of course available.

Victrix Gambit Dual Core Tournament Controller

According to the manufacturer, the Victrix Gambit is currently the fastest controller with a latency of just 2.5 ms. From our point of view, it is difficult to understand due to the lack of measurement options, but one thing is certain: the controller IS damn fast and accurate. The reason for this is a dual-core technology, which processes the audio processing and the input separately, so that the two do not interfere with each other. At least that sounds plausible. We tried out several genres from shooters to racing games to action adventure games and role-playing games and were pretty much satisfied in all respects. The controller reacts quickly and easily, and feels highly responsive.

We come to the weak point of the controller, namely the paddles on the underside. It is commendable that there are two inserts, with two or four switches. The paddles are quite sensitive and can be operated quickly, which is also a sticking point. The paddles are quite large and reach below the grip area, so that they rest lightly on the ring fingers when the hand is in a normal position. Due to the sensitivity, it can quickly happen in the heat of the battle that you press the paddles unintentionally, unless you get used to a different, more uncomfortable grip.

This is of course not so nice, with a controller you want to have everything under control and unintentional maneuvers are a no-go. Of course, you can also operate the controller without the paddles, but there is no panel for this and the moldings without a panel are simply uncomfortable. The paddles could not be deactivated in the app, so the only option was to play extremely carefully or to assign functions / buttons to the paddles that are not relevant for the respective game. The idea in itself is good, but Victrix should reconsider the arrangement and shape of the paddles. Other manufacturers manage this much better.

The Xbox app could use a little more love too. Although there are extensive options for configuration, we sorely miss the possibility of storing specially created profiles and calling them up at the push of a button. The app's visual feedback could also be better. However, there is no lack of functions. Key assignments, audio settings for cable headsets as well as equalizer, calibration and even diagnostic functions are available.


Good start with room for improvement

Not bad at all what Victrix has in front of us. Both the headset and the controller score with a very solid price-performance ratio and both do their job without complaint and without major flaws.

The headset convinces with crisp gaming sound and good directional perception thanks to a wide sound image. The microphone also diligently collects points with a very decent and unadulterated voice transmission. It's a shame that wireless transmission is only possible with a USB dongle (no Xbox Wireless) and that there is still some room for improvement in terms of comfort over a longer period of time. Overall, however, a successful headset that turns out to be a real alternative to the better-known brands.

There are also many positive things to say about the controller, above all the handy, precise operation and the good arrangement of most of the control elements. There are also extensive configuration options. As for these points, the Victrix controller stands out from even more expensive competitors. But here, too, there is room for improvement. So the software could use a little optimization, also storable profiles would be desirable. And of course the question arises as to how up-to-date cable controllers really are - 2.4 Ghz technology offers only minimal advantages, if any, in terms of latencies.

I could almost fall in love with the controller if it weren't for the fairly large, very sensitive paddles on the underside, which can quickly and unintentionally be triggered in the heat of the moment. Since there is no alternative without paddles and the software does not have the option to deactivate them, this requires some getting used to or it becomes really annoying. Other manufacturers have simply managed the arrangement of the paddles better, so Victrix should go to the drawing board again.

All in all, both are successful products that do justice to their price, but still need to be optimized in the subtleties.


  • Controller lies very well in the hand (controller)
  • extensive configuration options both through components and software (controller)
  • fast, handy control (controller)
  • Various audio settings that only work with cable headsets (controller)
  • Dolby Atmos license included (both)
  • Powerful, wide gaming sound with good directional perception (headset)
  • Jack + USB as alternative connection options (headset)
  • good microphone (headset)


  • relatively large paddles that can be quickly accidentally triggered (controller)
  • wired (controller)
  • Xbox app could be improved (clarity, profiles)
  • no Xbox Wireless (headset)
  • Long-term comfort

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