Nobodies walkthrough: Murder cleaner - how to complete all missions 100%

 

Nobodies walkthrough: Murder cleaner - how to complete all missions 100%

Nobodies: Killer Cleaner is a popular mobile puzzle game where you take on the role of a janitor behind elite killers. Players will have to get rid of the victims, as well as cover all traces. In this guide, we will describe a detailed walkthrough of all missions.


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Operation 1: Quick cleaning

Take the key, body, and trowel. Use the key on the metal box to get a wrench. Take the cement and the bucket next to the exit. Pick up sand in the cart. Use the wrench on the faucet and collect a bucket of water. Throw sand and cement into the concrete mixer, then fill it with water.

Operation 1: Quick cleaning

Combine the cement with a trowel. Place the corpse in the concrete structure and fold its legs. Cement the body.


We cover our tracks


  1. Put the trowel next to the concrete structure.
  2. Place the wrench in the box and close it.
  3. Place the bucket next to the faucet.

Operation 1: Quick cleaning

Operation 2: Antwoord

At the start of the mission, don't touch the body!

We take the pipette from the table. We open the box on the wall to the left of the table and examine the two cans. We use a pipette on a depressant. We put on a bathrobe and leave the room.\

Operation 2: Antwoord

Operation 2: Antwoord

Operation 2: Antwoord

On the left is a guard. We take a cup of coffee. We combine coffee with a pipette, and we get "coffee with a substance." We put the glass in its place. The guard will drink it and fall asleep. We select a pipe and a pass under the guard. We use the pass on the locked door, and we go into the aquarium control room.

Operation 2: Antwoord

Operation 2: Antwoord


Operation 2: Antwoord


We take a yellow pipe in our hand and use it on the valve on the left. We open the aquarium, return to the laboratory and select the body. We throw it into the aquarium and close the shutters. We turn the valve until it says "The aquarium is full of water again. "

Operation 2: Antwoord

Operation 2: Antwoord

Operation 2: Antwoord

We cover our tracks

  • We return to the corridor, lock the door with a key card, and put it next to the guard. Here we leave the pipe.
  • We leave the bathrobe and put the pipette on the table.

Operation: Hot Steel

Open the motorcycle seat, and pick up the battery. We go into the building and select a screwdriver, wire, and rope. We return to the street. We use a screwdriver on the old column. We connect the wire, column, and battery, and we get a metal detector. Use it on the minefield.

Operation: Hot Steel

Operation: Hot Steel

Operation: Hot Steel

Operation: Hot Steel

We have several forks in front of us. We go only along those forks where the metal detector is silent, and the red light does not glow.

Operation: Hot Steel

We get to the base, immediately take the hose on the red barrel and open the door to the MI-26 helicopter. To do this, you have to play a mini-game. Please note that only 99 moves are available to solve the puzzle. After that, the helicopter will explode.

Operation: Hot Steel

Operation: Hot Steel

In the helicopter, we take the body, pliers, jar, and cartridges from the box above the bed. We leave the helicopter, and we go into the foundry. On the floor, we find a brush and open the gas valve. We return back to the very first location. We use the pliers on the motorcycle, and pick up the spark plug. We connect the spark plug with a brush for metal.

Operation: Hot Steel

Operation: Hot Steel

Operation: Hot Steel


We pass through the foundry to the courtyard. We connect the UAZ and the tank with a chain. Open the hood, and use the candle on the engine. We start the UAZ with a screwdriver, and drive the tank away. We select the tank caterpillar from the ground. Open the gas tank, and insert the hose into it. We put a can at the end of the hose and fill it with gasoline. We get a can of gasoline. We insert a rope into it. We return to the helicopter.

Operation: Hot Steel

Operation: Hot Steel

In the helicopter, turn on the gas stove, and use a jar with a wick on it. We get a burner. We follow the foundry. We set fire to the furnace with a burner, and use the pliers on the cartridges to get gunpowder. We fix the conveyor belt with a tank caterpillar, put the body on the belt, and start it. The body falls into the oven, but it's not enough. We throw gunpowder there.

Operation: Hot Steel

Operation: Hot Steel

We cover our tracks

  1. We turn off the furnace, put the metal brush in the foundry on the floor, and go out to the helicopter.
  2. Leave the hose on the red barrel. We arrange a jar and pliers in the helicopter itself.
  3. Don't forget to turn off the stove when you leave the helicopter!
  4. We disassemble the metal detector into three components using a screwdriver.
  5. We put the battery in the trunk of the moped, and close it.
  6. We fasten the column to the wall and put the screwdriver, wire, and rope in the building.
Operation: Hot Steel

Operation: Hot Steel

Operation: Hot Steel

Operation: Hot Steel

Operation 3: Late departure

We close the door to the room and pick up the hanging signs on the handle. We also take the near back of the bed. We leave the room and use the “Do Not Disturb” sign on the handle of our room and the “Cleaning” sign on the handle of the neighboring room.

Operation 3: Late departure

We go up the stairs and inspect the hinged box on the roof. We pick up pliers but do not yet apply them to the wires. Let's go to the room. We use the pliers on the TV and get a splitter. We return to the roof, and use the splitter on cable "5".

Operation 3: Late departure

Operation 3: Late departure

We return to the floor, pick up the keys on the cleaner's cart and open the door on the left with them. We also steal a blanket in the cart. We return the keys back and go in the door. In the drawer, we select the fuse and use the pliers on the faucet handle to pick it up.

Operation 3: Late departure

Operation 3: Late departure

We rise to the roof, install the back of the bed instead of a ladder and get to the barrel. We connect the valve to the pipe and turn off the water. We return to the floor and sit down in the elevator.

Operation 3: Late departure

Operation 3: Late departure

Insert the fuse into the trash compactor. We take the body and the bloody sheet. We cover the bed with a regular bedspread. We place the remains in the garbage chute in the room opposite the room. We close the lid behind us, sit down in the elevator again and use the garbage compactor.


Operation 3: Late departure

Operation 3: Late departure

We cover our tracks

  1. We open the valve on the roof, use the pliers and pick up the handle from the valve.
  2. We return the headboard and the splitter from the wall box, we also put the pliers here.
  3. In the room on the left, we leave the handle on the washbasin valve.
  4. We close all doors! In the room, we return the headboard and the splitter to their original places.

Operation 4: Palisade

We leave for the kitchen (door on the left). We examine the calendar and remember the date of birth (6684). We return to the hallway, click on the picture and open the safe with this password.

Operation 4: Palisade

Operation 4: Palisade

Find the keys in the safe. They can open the door to the kitchen. We go into the garage, pick up the pliers, paint, and key. We move the rack with tools and see the cable coming from the switch. We use the pliers on the wire, and we get it in inventory.

Operation 4: Palisade

Operation 4: Palisade

We return to the kitchen and inspect it: we take away the body, bleach in the closet, and rubber gloves. If now we can not pick up gloves, then we will do it later. We find an empty bottle in the refrigerator and fill it with water.

Operation 4: Palisade

We follow into the living room. Open the door with the key from the garage. We select a pickaxe here and open the electrical panel. Apply the wire to the shield. At this point, the hero will warn that he will not work with live wires without insulation. We use gloves.

Operation 4: Palisade

We connect the wires, and the pump pumps out water from the pool. We interact with the pool and use a pickaxe on it. Place the body in the hole. Next to the entrance to the garage, we select a bag of cement. In the inventory, we combine cement and water, and with the resulting solution we close up a hole in the pool (do not forget to first put the body here). Apply paint and activate the pump.

Operation 4: Palisade

Operation 4: Palisade

Operation 4: Palisade

We cover our tracks

  1. We put the cement on the shelf next to the entrance to the garage.
  2. We leave the bleach, jar, and gloves in the kitchen.
  3. We put the pickaxe back in the basement, and here we pick up the cable.
  4. We lay out the paint and pliers in the garage. We leave the key to the basement, having previously closed the door to the basement with a key!
  5. The shelving in the basement needs to be moved into place.
  6. We close the door to the courtyard with a key and put the key in the safe.

Operation: Vicious Spirit

We show up at the church. On the floor, we select the green crucifix and the body. Here we take a light bulb on the wall. We head into the corridor and go into the door on the right, into the room with books. We find gloves, and a hexagon and interact with the box.

Operation: Vicious Spirit

Operation: Vicious Spirit


You have to solve a small puzzle. We do this and take the master key. We go out into the corridor, and on the right, we select a chandelier and a pot. Use the main key to open the far door on the left.

Operation: Vicious Spirit

On the floor, we raise the chisel, the letter on the table, the knife in the drawer, and the mirror on the wall. We use the chisel on the wall by the bed, inspect the hole and take the red crucifix. We return to the main hall of the church.

Operation: Vicious Spirit

Operation: Vicious Spirit

We use the hexagon on the organ, and we see eight hoses. We connect the chandelier to the seventh hose on the left (or the second on the right). We press the keys. A piece of paper flies out of the organ. We pass to the right side of the hall, open the glass door with the main key and take away the heart gem.

Operation: Vicious Spirit

Operation: Vicious Spirit

We return to the bedroom. We interact with the device on the table by the door. We insert a light bulb, a mirror, a gem, and paper into it. We see symbols on the wall.

  • V - red ;
  • XI - blue ;
  • I - yellow ;
  • X is green.

Operation: Vicious Spirit

We return to the office and use the resulting combination on the books. The rack will move. We insert two crucifixes into the bas-relief: green - on the left, and red - on the right. We turn both crucifixes and open the passage to the crypt.

Operation: Vicious Spirit

We go out into the corridor and go to the bell tower. We move the stone under the bell and put a flower pot next to it. We lower the bell and use the knife on the rope. We take the rope into inventory and return to the main hall. We descend into the crypt. Use the rope on the gate system, then use the gloves on the rope.

Operation: Vicious Spirit

Operation: Vicious Spirit

We cover our tracks

  1. We hide the body and close the lid of the sarcophagus.
  2. We take the rope and leave the crypt.
  3. We collect all the items from the device in the bedroom: a light bulb, a gem, paper, and a mirror.
  4. In this room, we leave an envelope, a chisel, a knife, a red crucifix, and a mirror.
  5. In the main hall, we place the paper in the organ and close it with a hexagon. We insert the gem into the statue and put the green crucifix on the floor. We screw the light bulb into the lamp.
  6. In the office, we put gloves and a hexagon in place. We move the bookcase into place.
  7. In the bell tower, we hook the rope to the bell and raise it. We take away the flower pot and put the stone in place.
  8. We return the flower pot and the candelabra to the corridor.

Operation 5: Bucket on wheels

We take away the hook from the head of the victim and the can of paint. On the street, apply paint to the car and break the window. We sit inside. Open the box to the left of the steering wheel and turn off the red fuses.

Operation 5: Bucket on wheels

Operation 5: Bucket on wheels

Here we activate all the fuses of other colors. So we can open the trunk. We place the body of the victim here. We take coins in the glove box. We use them in a pay phone and dial the number "555-5185" to call a tow truck.

Operation 5: Bucket on wheels

Operation 5: Bucket on wheels

We are in a landfill. In the container on the right, we select the cable. We get the meat from the container itself. Combine the cable and the hook, then use them on the wall on the left. We give the meat to the dog, climb over the fence and raise the handle of the bulldozer.

Operation 5: Bucket on wheels

At the dump, we take a fire extinguisher and a screwdriver. We unscrew the airbag, put it on the window, and inflate it with a fire extinguisher.

Operation 5: Bucket on wheels

Operation 5: Bucket on wheels

We pick up the battery from the trailer and examine the sheet of paper with the combination "6-12-9-12-3-3-12", where:

  • 12 - up;
  • 3 - right;
  • 6 - down;
  • 9 - to the left.
Use it to open the drawer and get the key.

Operation 5: Bucket on wheels

Operation 5: Bucket on wheels

We use the battery on the loader, after which we have to solve a small puzzle. It is necessary to immerse the painted car in the utilizer. It should look like the screenshot below. When the car is on the conveyor, we drive up to the control unit and insert the key into the lock. First, open the gate (green button), then turn on the utilizer.

Operation 5: Bucket on wheels

Operation 5: Bucket on wheels

We cover our tracks

  • We pick up the key from the control unit and the battery from the loader.
  • We put in place the airbag, screwdriver, and fire extinguisher.
  • We place the battery and the key in the trailer. Close the drawer.
  • We put a grille on the window.
  • We lower the bulldozer bucket and throw the hook cat into the dumpster.

Operation 6: Cold Fury

We pick up shells in front of the house, as well as a map and a machete in the hut. We inspect the car: in the glove compartment, we take a lighter and a wallet, as well as a key in the visor.

Operation 6: Cold Fury

Operation 6: Cold Fury

We insert the key into the ignition and go to the gas station:

  1. Left.
  2. Right.
  3. Directly.
  4. Directly.
  5. Left.
  6. Left.

We use the wallet to fill the car. We use the machete on the tarpaulin with logs and return to the hunting lodge (you can interact with the map). We put the victim in the trunk, and cover the body with a tarpaulin. On the street, we inspect the extension and pick up the pickaxe.

Operation 6: Cold Fury

Operation 6: Cold Fury

We move to the police checkpoint using the map, after which:

  1. Right.
  2. Directly.
  3. Left.
  4. Directly.
  5. Right.
Arriving at the port, break the ice with a pickaxe and pick up the anchor. We combine the anchor with the body and immerse it in water. We throw shells there.

Operation 6: Cold Fury


We cover our tracks

  1. We put a wallet and a lighter in the glove box.
  2. We leave the tarp at the gas station.
  3. We deliver the machete and the map to the hut.
  4. We put the pickaxe in the toolbox on the street. We close the door.
  5. The key to the van is placed in the visor on the driver's side.
  6. Additionally: if you accidentally pick up firewood near the house, put it in the fireplace.

Operation 7: Private Collection

We take the card from the table, examine the fountain and get a coin. We follow the passage on the right and pick up the crocodile tooth. There is a guy on the left. We communicate with him and learn about the problem with the vending machine. We go to the top floor and throw a coin into the machine with sweets. We select the product "D1". We take a bar of chocolate and exchange it for chewing gum from the boy.

Operation 7: Private Collection

Operation 7: Private Collection

Operation 7: Private Collection

Operation 7: Private Collection

We return to the central hall, and we go to the left. We use the tooth on the shield next to the door, and turn off the toggle switch "B1". The light in the hall will go out, and we take the pass from the guard. Use it to open the central door and return the card.

Operation 7: Private Collection

Operation 7: Private Collection

We examine the corpse and get the main pass. We enter the code "185679" into the safe, and we select the key. We rise to the floor with a machine gun and open the door to the utility room. Here we also find overalls, primitive clothing, an ink cartridge, and a postcard.

Operation 7: Private Collection

Operation 7: Private Collection

We return and take away the body of the victim. We use the pass on the door on the left, and put the corpse on the table. We pick up the syringe on the table and the formaldehyde from the top shelf. We connect the hose to the corpse. Turn on the pump to pump out the blood. Pour it into the sink.

Operation 7: Private Collection

We draw red paint into the syringe, pour the formaldehyde into an empty tank and add the solution from the syringe. We put chewing gum in the victim's mouth, put the tank in place, and click "Upload".

Operation 7: Private Collection


We pass through the central hall and rise to the third floor. We are trying to replace one of the cavemen, but at that moment a dialogue with the museum employee will begin. We answer "James McCarthy". We place the club in the hand of the victim.

We cover our tracks
  1. We return to the room for the preparation of stuffed animals. We open the autoclave and put the wax stuffed there. We close the lid, and we get wax. Throw it in the trash can.
  2. Here you should also empty the syringe in the sink (if there is paint in it). We put it and a jar of formaldehyde. We lock the door with the main pass.
  3. In the back room upstairs we leave a postcard, a cartridge, a spear, and a form. We close the door with a key.
  4. In the scientist's office, we put the keys in the safe, lock the door from the outside and slip the pass under the door.
  5. We return the tooth to the alligator in the mouth, and the card - on the table in front of the guard.

Operation 8: Air Risk

We select the knife and follow it to the right. We enter the territory through the gate. Here we see three planes that need to be refueled. To do this, we connect a hose and a ground cable to each of them. We put everything in place.

Operation 8: Air Risk

We follow to the left. We find a spatula for the grill, and with its help, we select smoldering coals in the brazier. Close the brazier and put the spatula in place.

Operation 8: Air Risk

We move to the left and combine the coal with the car. The guard will be distracted, and we will make our way to the office. Read the to-do list on the wall. We examine the raincoat and find prohibited substances. We mix them in a mug on the table.

Operation 8: Air Risk

We interrogate the employee and find out the combination for the combination lock. He will talk about leprechauns and name the numbers. It is worth noting that the code is different for all walkthroughs. We return to the barbecue and apply the password. In the room on the table, we pick up the film, loader, and cross key. We lift all the boxes from the scales and load them into the planes (you need to distribute them by color ).

Operation 8: Air Risk

We return to the victim. We use the key on the tractor wheel, wrap the corpse in a film, and put it inside. We move the body to the runway. Now we separate the victim from the wheel and place it in the red plane along with the knife.

We cover our tracks
  1. We leave the loader, the key, and the film in the room with the scales.
  2. We return the tire to the tractor.
  3. To get the highest rank, you need to read the to-do list on the board in the office. If this is not done, you will see the inscription "Cartel member noticed that not all cases were completed."
To be continued

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