Skip to main content

FIFA 21 REVIEW

FIFA 21 is the last full game coming out on the current generation of consoles. The series will make real evolutionary steps on the new generation, which is already on the way. In the meantime, EA Sports has done without revelations: in FIFA 21, Canadians have worked minimalistically, adding only a few new touches. However, this was enough for FIFA 21 to give fresh impressions.


There are not many changes in game mechanics, but they are important. The first is The Agile system that improves ball handling. Microcontrol has been influenced the most by The Agile: dribbling in FIFA 21 is smoother and more subtle. Players start from a spot faster, swing the opponent more efficiently on false feints and turn the body more sharply in any direction. Yes, all these techniques were performed in the last part, but in FIFA 21 they are performed much easier and are tied to one button. So technical players like Usman Dembele or Neymar got a serious advantage in the new part of FIFA. In addition, improved technique has influenced certain types of transmissions. For example, it is now possible to more accurately deliver the ball to a partner in situations where a player passes with his back to the goal.

The next major improvement is partner intelligence. First of all, the wiser AI influenced the movement of the players: teammates are better at finding free zones, bursting into them and competently adjusting to the movement of the ball. AI-controlled players try to open up on time, creating pass options. In particular, the wingers are better at choosing the moment for jerking behind the defenders, trying not to run offside. By the way, you can now control the opening manually: in FIFA 21 there was a system where you not only control the player who has the ball, but also direct the addressee, manually choosing the trajectory of movement. The trick is interesting, but, to be honest, I rarely used it - it seems that it only overloads the control and knocks down concentration.

FIFA 21 REVIEW

The main thing that all these innovations give is good conditions for setting a style that is convenient for you. Smarter and more timely player movements make it easier to build both counter-attacking football and positional football with long rolls. In this regard, FIFA 21 has made a qualitative step forward compared to the previous part.

There is another side to the whole story with improvements. Yes, there are more runs and movements, but all this did not affect the game in the best way on defense. The balance is skewed in the direction of the attack - the defense players, alas, do not keep up with all the movements of the attacking side. This is especially true of the extreme defenders: for some reason they either narrow the defensive line too much, leaving the flank to be torn apart, or even forget to return "home" after another attack.

Also EA Sports will not solve some of the problems of the past parts. One of them, for example, bored me wildly. In some schemes (4-3-2-1 in my case), players lose their positions if certain settings for players are set in the tasks tab. So, when you ask the wingers to return to the defense, your defensive midfielder for some reason flies from his position and leaves to guard anything, but not the center of the field. This, of course, is not fatal, but it is strange that the problem has not been fixed. 


But they fixed something in the game modes. For example, in FUT - finally! - eradicated fitness cards. The endurance of your players will be restored automatically for the next match - you no longer need to sit and waste time and coins to buy fitness. The training cards also flew to the scrap - there they go.

Interesting changes were made to the career mode. The main innovation is player development. In particular, you can now change their roles. For example, a box-to-box of a midfielder can be turned into a defensive position and assigned to him a specific role - for example, a controlling defensive player who will lead the team's game from the depths. In this case, he will develop certain skills - passing, vision of the field, and so on. And you can make him a classic defensive midfielder, aimed primarily at selection. Then other skills will be pumped for this player - selection, strength and reading of the game in defense.

In addition, you can change the role itself. Let's say you have a full-back who is cool to attack. Now you can turn him into an attack on a permanent basis, making him a winger. After such metamorphoses, the player's attacking skills will grow, and the development of defensive skills will stop.



Again, all of this experimentation allows you to better tailor the lineup to your style. Love to play on defense - develop defensive skills; attacking football adepts will pump completely different skills.

Do you definitely need to play the new part of FIFA? Here, as it seems to me, the question has long been resolved: if historically FIFA does not come to you, then FIFA 21 will also pass you by. Well, those who every year spend tens (if not hundreds) of hours on games in the series probably know what to expect from the new part. She will definitely not disappoint them. There is also a third option: if you haven't played FIFA for a long time, but want to return, then the release of FIFA 21 is a good moment. Here they collected the best ideas of the past parts, diluted with pleasant innovations.


 

 

Comments