Dark Souls 2 and its lighting look even better with this PC mod featuring new visuals

 Stayd continues to work on a development for which there is no release date yet.

Dark Souls 2 and its lighting look even better with this PC mod featuring new visuals

It has been more than a year since we told you in 3DJuegos about the work of a graphic programmer to improve the lighting of Dark Souls II , a task that already surprised us with some first comparative images but that had only just begun. Now some new screenshots allow us to see how a mod progresses for which we still do not have a release date.


The images focus on the work of Stayd , its developer, on the Forest of the Fallen Giants , although there are also more snapshots of other parts of the game, and allow users to see a palpable improvement in the lighting systems of the video game, in its lights and shadows, the texture mapping, the geometry of the stage, etc. Although it will not only be limited to these elements. As they remember from DSOGaming, the modder wants to implement other adjustments at the playable level.

Dark Souls 2 and its lighting look

Dark Souls 2 and its lighting look

Dark Souls 2 and its lighting look

Dark Souls 2 and its lighting look

Dark Souls 2 and its lighting look


Dark Souls II hit stores in 2014, being greeted with applause by many users, but also with criticism, many of them aimed at a graphic downturn between the first shared images of the project and its final result, something that Stayd's work seems be in the process of solving it. However, the reissue of the FromSoftware video game published several years later already left a graphic advance , highlighting a strong improvement in everything related to lighting.


The work of this lighting artist comes a few months after the release of Demon's Souls for PS5 , a remake by Bluepoint Games that made the FromSoftware classic a true graphic reference for Sony's next-generation console thanks, among other reasons, to your best lighting. You can read more about this video game by reading the analysis of Demon's Souls by Alejandro Pascual.

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