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We tell you how to go through all the chapters of the game
Breathedge is an open-space comedy survival sim that tells the story of an unlucky astronaut trying to survive the wreck of his ship. In this guide, you will find a detailed walkthrough of the game.
Introduction
Walkthrough Chapter 1. Lost in Space
How to create a debug station
How to create scrap and shit imposed by developers
How to increase oxygen supply
Where to find batteries, condoms and bulbs
How to create a first aid kit and scanner
How to create an oxygen station and extract aluminum
How to create a flashlight
How to get alkali
How to craft an improved spacesuit, find lead paint and glass
Combine lead and paint on a combine. From the toilet in the way described earlier, we get rags and craft a roll. Now you have all the resources you need to create your improved spacesuit.
It's time to get ready to travel through the blue zone to get some glass. It will come in handy for creating an improved helmet. Stock up on two or three oxygen stations, at least a couple of oxygen generators and one oxygen battery. You also need: a probe and at least two crowbars. The key problem when traveling along the blue path is glaciation. So move from one heat source to another. Outwardly, they look like yellow spiral shaped lamps. Oxygen plants are best located near a heat source.
Move from one heater to another and install oxygen stations. Once you get to the large debris, take a look around. Glass flies around in the form of small balls, in which you can find metal, water, green slurry or lead. Collect the maximum and return to your native shuttle. Now you can create an improved helmet, congratulations.
You are well equipped enough to move forward in the story. Your target is the most distant point on the map. We again stock up on oxygen batteries, stations and a generator and set out on the road!
Walkthrough Chapter 2. Secrets of BroccoliÂ
Get information
Find an Engineer Instance
Open a couple of coffins
- The first one can be found in the ruins above the shuttle (you will also find a diagram of the oxygen tank here ).
- The next coffin is in the cargo hold to the right of the shuttle.
- The third coffin can be found in the cave, right in front of the large coils of duct tape.
Reduce radiation
Where to find a rocket vacuum cleaner
Repair the gateway
Inspect the contact point
Build a technical compartment
Explore the electrician's spacesuit
Additionally, we recommend that you immediately investigate the engineering suit, as it will be useful in the future for the search for lycoplasm.
Explore the wreckcage of the ship
The path is not short, so prepare fuel and refuel the rocket. You should also stock up on oxygen candles and set up oxygen stations on the way to the wreckage. Enter the surviving part of the ship: in the second compartment you will find several large oxygen candles. Walk forward a little more to find the projector.
Examine and follow instructions (Reduce Radiation 1/6)
Press the Esc key and select Preferences . Go to the " Game " section , find the " Reduce radiation " item and set the value to " On ". Click " Apply " for the changes to take effect.
Repair the cannon (Reduce Radiation 2/6)
Get out of the compartment and turn left. In front of the giant fan is an engineering shuttle, which is equipped with a combine harvester. For convenience, install an oxygen station here. Fly past the blades, find and study the scheme of the amy-grenade (highlighted by the corresponding marker). Return to the shuttle and find the bomb marker. Here you will find a schematic of explosives as well as synthetic manure.
We recommend collecting 20 units of manure at once in order to further process them into beef pellets. They will come in handy for one of the five remaining items.
Not far from the place where you could study the blueprint for the bomb is a plasma cannon. Find her and examine. In this sector, you will find several active turrets that are highlighted with green beams. When approaching, the rays turn red, and the turret will begin to attack the hero. You need to deactivate five turrets and remove the discharge elements. Return to the cannon, insert the found elements into the holes and activate the cannon.
Destroy equipmentÂ
How to make a Blaster
If you do not want to be left completely without transport, then it is better to hide the blaster in your inventory before boarding the rocket.
How to make endless scrap
There is a wreck not far from the complex you visited, which is marked with a cowboy hat icon. Fly there and examine the stent with Chuck Norris, after which you will see a drawing of an endless crowbar.
Find a way to run mayonnaise into the core of the liner (Reduce Radiation 3/6)
Find the kettlebell marker and head to these wrecks. When you get to the station, take the scanner and scan the four jet engines that the ship is equipped with. The remaining two engines fly nearby, to the right of the ship. When you find all six engines, you will receive blueprints for the " Shunting engine " and " Igniter ".
Now you need to get on the shuttle to build the Thruster, Igniter and Blaster. Return to the engine compartment and stop at the large mayonnaise bowl that blocks the passage to the compartment. Go down to the docking hardware. Use a repair tool to disconnect three of the four docking hardware. You need to apply a Blaster to the beams of the last fasteners.
Enter the ball and find the airlock that leads into the compartment (it is on the left side). Follow the corridor, and in the next room, study the diagram of the middle transport bay . Run to the centrifuge and activate the console. To start the installation, go around the centrifuge and find the stuck astronaut corpse. Apply the Igniter on it and return to the console. Now you need to get out of here. The only way is to get through the pipe in the ceiling.
Get inside the biological compartment (Reduce Radiation 4/6)
This compartment is located near the engineering shuttle (petal icon). Here you can collect the missing units of synthetic manure, as well as study the analyzer circuit . Collect eight cans of beef around, then return to the shuttle and build explosives (we found the explosives diagram earlier). If you have a problem finding electronics, then you need to return to the cave entrance and disassemble several collectors that have crashed. Once the explosive is ready, place it on the four locking devices, then pull the lever.Â
Scan three mutant capsules for the Mutagen achievement . Enter the biological compartment and get to the control room. At the stand, to the right of the corpse, study the plan of the large transport compartment. Activate the data block to unlock the next mission item, then climb up to the captain's bridge and interact with the console. Go down and pick up a solution that will lower the radiation.
Launch the shuttle into the core (Reduce radiation 5/6)
Between the engineering shuttle and your base is a huge ball with lots of frozen coolant. You will find a shuttle right in the center of the ice blocks. Interact with the console to learn about an empty fuel tank. If you followed our advice, you have already collected 20 units of manure and created beef pellets. Place the pellets in the fuel tank and activate the shuttle using the console.
Craft Cedar Spacesuit (Reduce Radiation 6/6)
So, you have to complete the last point to reduce the radiation level. You need to find and scan the military spacesuit "Cedar", the blueprint of which is only in the military compartment. To find it, move to the engineering shuttle and turn your back to it. Directly along the course, you will see two question marks - you go there.
Several turrets and a group of security robots will be waiting for you upon arrival. Use Blaster to deal with them. There is a corpse in a camouflage suit right in front of the entrance to the military compartment - scan it and go down to the wreckage nearby (question mark icon). Disarm the turret, then scan the Rocket Booster to get a schematic of the Obsolete Booster. And to get the first part of the military cylinder diagram, go down below and scan the colonel's corpse.
Now get to any active shuttle and craft a military suit. Return to the robot gatekeeper at the door of the military bay and interact with it twice. You can now go inside. Search the hall, find the keycard in the guard room and the open door at the end of the corridor. Break open the door, which should be opened with the security key card and run forward. Go down one level and examine the note on the table.
You can also find some useful schemes here:
- diagram of the small transport compartment on the table on the left;
- the layout of the spacesuit stand in the far left corner of the room;
- scheme of a flat lamp in the previous room;
- circuit of a reel to reel tape recorder in the security room;
- diagram of a large technical compartment in the break room;
Chapter 3. Normandy Walkthrough
Where to find all helm diagrams
- The first part of the diagram is on the main engineering shuttle, which you might have visited as soon as you started the second chapter.
- The second part of the diagram is located in the engineering shuttle, in a cave, not far from the place where you first found the device for fast movement (vacuum cleaner).
- The third part of the diagram is on the engineering shuttle, next to a large piece of molten asteroid. Directly below it you will see the only shuttle here, which has a third wheel for research.
- The fourth part of the helm layout is located on the captain's bridge of the Normandy.
Walkthrough Chapter 4. Baby?
Investigate the station
- Non-Conductive Gel (2) - can be found at this station, in large tanks. To extract the gel, you will need to build a magnetic pick.
- Lead (4);
- Wire (2).
- Left.
- Right.
- Middle.
Examine the dome
Examine the bow docking airlock
- Navigation Chip (4) - can be found in electronic devices and near inactive coffins;
- Electronics (2);
- Light bulb (2);
- Refined metal (2).
- Microplasma (2);
- Compensator;
- Magnet;
- Inductor.
- Filter (4) - can be obtained from purification stations, while exploring various compartments;
- Titanium (2);
- Alkali (2);
- Lycoplasma - this resource could have been preserved with you from previous chapters, but it can also be found in the surviving compartments of spaceships.
Inspect the dome cooling compartment
- Working fluid (4) - can only be obtained at the cooling station from frozen bodies;
- Non-conductive gel (2);
- Generator.
Get to the booster station
Chapter 5 Walkthrough
Walkthrough Chapter 6. Time to go home!
- Aluminum (2);
- Plastic (2);
- Thickened electrical tape (2);
- Compensator.
- Magnet (2);
- Alkali (2);
- Electronics (2);
- Resin (4).
- Compensator;
- Inductor;
- Generator;
- Lycoplasm.
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