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The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

 

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

Brazilian artist David Toledo recreates the iconic Dust 2 map, also known as de_dust2, from an online shooter using Unreal Engine 4Counter-Strike from Valve. It turned out pretty well.


Dust 2 is the most popular card in the series. It was conceived and developed by level designer David Johnston.


The card debuted in the very first part Counter-Strike , and later its improved version, created on the new Source engine, appeared in gamesCounter-Strike: Source andCounter-Strike: Global Offensive .

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4

The iconic Dust 2 map from Counter-Strike was transferred to Unreal Engine 4


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