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Strikes in Mortal Kombat 11 for PC on the keyboard: techniques, combos, styles, Fatality, Brutality, Fatal Blow

 

Strikes in Mortal Kombat 11 for PC on the keyboard: techniques, combos, styles, Fatality, Brutality, Fatal Blow

Mortal Kombat 11 is an online fighting game that has not only console versions, but also a PC version. This guide lists all combinations, super moves, Fatality, Brutality and Friendship for each canon character in the series.


All described combinations are adapted to the controls set in the game by default:


A - Back (Left)

D - Forward (Right)

W - Jump (Up)

S - Crouch (Down)

J - Punch with the left hand (Front Punch)

I - Punch with the right hand (Back Punch)

K - Kick with the left foot (Front Kick) )

L - Back Kick

U - Throw

O - Interact with Environment / Amplify

; - Block (

P ) - Flip Stance


Distance designation when performing finishing moves:


Close distance (close) - 0-1 from the enemy

Medium distance (medium) - 3-5 meters from the enemy

Long distance (far) - from 7 meters from the enemy


All Brutalities are done at close range and Friendship at medium range. Each character has a common classic Brutality, which is activated by the S + I keyboard shortcut, the rest of the techniques are unique to all heroes.



Shang Tsung

Shang Tsung

Fatality 1 (Kondemned To The Damned): A, D, S, S, J (medium)
Fatality 2 (Shokan Reborn): A, D, A, L (medium)
Friendship: A, A, S, D, L
Brutality 1 (The Klassic): D + U after throw
Stage Fatality: W, W, A, J

Basic techniques:


  • Spear Jab - J
  • Thigh Tear - A + J
  • Serpent Stab - S + J
  • Tiger Fist Crush - I
  • Spirital Eruption - A + I
  • Skull Collapse - D + I
  • Soaring Fist - S + I
  • Sternum Breaker - K
  • Deception Sweep - A + K
  • Rushing Spike– D + K
  • Ankle Snap - S + K
  • Throat Kick - L
  • Dragon's Claw Gouge– A + L
  • Rising Chest Kick - D + L
  • Stance Breaker - S + L

Jumping Attacks:


  • Raining Spear - J
  • Crushing Palm - I
  • Hawk Kick - K or L

Spot Jumping Attacks:


  • Soul Barrier - W + J or W + I
  • Hawk Spike - W + K or W + L

Attacks when lifting from the ground:


  • Cinder Swipe - W + I
  • Ash Flare - W + K

Attacks after a perfect block:


  • Cinder Swipe - W + I
  • Ash Flare - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Soul Stain - J, J
  • Dark Arts - J, J, I
  • Bad Omen - J, J, L
  • Death Walker - L + J, J
  • Soul Torment - L + J, J, I
  • Reserved Pain - L + J, S + J
  • Restored Youth - I, J
  • Burning Vigor - I, J, W + I, S + I
  • Playtime - I, J, L
  • Damned Souls - S + I, J, J
  • Death Trap - A + I, J, J, I
  • Shapeshifter - D + I, L
  • Burning Evil - D + I, L, I
  • Tipping the Scales - D + I, L, K
  • Raising Hell - K, W + I
  • Soul Stealer - K, W + I, S + I
  • Ruthless - A + K, W + L
  • Deadly Truth - A + K, W + L, K, L
  • Sorcerer Sweep - A + K, S + L

Special tricks:


  • Fire Skull - A, D, J
  • Crashing Flames - S, A, J
  • Soul Steal - A, D, I
  • Corpse Drop - S, D, K
  • Close Corpse Drop - S, D, K, A
  • Far Corpse Drop - S, D, K, D
  • Very Far Corpse Drop - S, D, K, W
  • Sorcery Rush - A, D, L
  • SHAPESHIFTER'S BARRAGE (Fatal Blow) - P +;

Basic Abilities:


  • Inferno Skull - O
  • Screaming Soul - A, D, J
  • Ground Eruption - S, A, J
  • Force Lift - S, A, J
  • Inferno Barrier - S, A, I
  • Soul Well - S, A, I
  • Explosive Corpses - O
  • Scatter Souls - S, D, K
  • Shake - S, A, K
  • Slide - A, D, L
  • Superkick - S, A, L
  • Soul Swap - S, W
  • Vile Sorcery - S, A, P

Baraka

Baraka

  • Fatality 1 (Food for Thought): A, S, A, I (close)
  • Fatality 2 (Rock, Paper, Baraka): A, D, A, K (close)
  • Friendship: A, D, S, S, J
  • Brutality 1 (Nom Nom): D + U on hold during opponent's throw
  • Brutality 2 (Cut Up): S, A, K, O, O (finishing blow must be Further Amplified Chop Chop)
  • Brutality 3 (Severed): A, D, L (finishing blow must be Leg Kabob, Baraka must take the first hit)
  • Brutality 4 (Stuck): A, D, I (finishing blow must be Blade Charge)
  • Brutality 5 (Capped): S, A, L (finishing blow - Staked)
  • Stage Fatality: D, D, S, L

Basic techniques:


  • Spiked Cross - J
  • Low Stab - S + J
  • Straight Shank - D + J
  • Warrior Strike - I
  • Lunging Blades - A + I
  • Blade Swipe - D + I
  • Rising Blades - S + I
  • Hinge Kick - K
  • Foot Stomp - A + K
  • Low Poke - D + K
  • Low Shank - S + K
  • Big Leg - L
  • Leg Chop - A + L
  • Knee Lunge - D + L
  • Side Kick - S + L

Jumping Attacks:


  • Hangry Jab - J
  • Sinister Shank - S + J
  • Sinister Slice - I
  • Drop Kick - K or L

Spot Jumping Attacks:


  • Bladed Doom - W + J or W + I
  • Karbrac Kick - W + K or W + L

Attacks when lifting from the ground:


  • Fatal Strike - W + I
  • Karbrac Stab - W + K

Attacks after a perfect block:


  • Fatal Strike - W + I
  • Karbrac Stab - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Easy Kill - J, J
  • Mangled - J, J, I
  • Bloodthirsty - J, I
  • Outworld Bash - J, I, I
  • Splintered - I, J + K
  • Painful Swipes - D + I, J, I
  • Bloody Mess - D + I, J, I
  • Tarkatan Rush - A + K, J
  • Kutting Loose - A + K, J, I
  • Doom Kicks - D + L, L

Special tricks:


  • Blade Spark - A, D, J
  • Blade Charge - A, D, I
  • Chop Chop - S, A, K
  • Baraka-Serker - A, D, K
  • War Banner - S, A, L
  • Skewered (Fatal Blow) - P +;

Basic Abilities:


  • Baraka Barrage - D + K
  • Blood Lunge - A + D + I
  • Spine Burst - A + K
  • Leg Kabob - A + D + L
  • Gutted - A + D + L
  • Blade Charge - A + D + I
  • War Banner Bash - A + L
  • Staked - S, A, L
  • War Banner Charge - A, D, K
  • Baraka-Serker - A, D, K


Cassie Cage

Cassie Cage

  • Fatality 1 (I <3 U): S, S, D, L (medium)
  • Fatality 2 (#GirlPower): A, S, A, I (medium)
  • Friendship: A, D, S, S, J
  • Brutality 1 (Make It Pop): D + U on hold while throwing an enemy
  • Brutality 2 (Boom Bitch): U (you need to finish off the enemy with a reverse throw, you need to successfully throw the enemy at least 3 times per battle)
  • Brutality 3 (Got Yo Ass Beat): A, D, K, O (Finisher is delivered with Amplified Shoulder Charge)
  • Brutality 4 (Totes Eww): D, I (finish off with basic attack, use drones at least 5 times per battle)
  • Stage Fatality: S, D, S, K

Basic techniques:


  • Justice Jab - J
  • Low Shot - A + J
  • Straight Punch - S + J
  • Quick Hook - I
  • Throwin 'Bows - A + I
  • Backhand –A + I
  • Bloody Knuckles - S + I
  • High Kick - K
  • Glow Burst - A + K
  • Spin Kick - D + K
  • Side Kick - S + K
  • Roundhouse - L
  • Cunning Sweep - A + L
  • Flick Kick - D + L
  • Steel Toe - S + L

Jumping Attacks:


  • Cage Jab - J
  • Double Ax Handle - I
  • Army Boot - K or L

Spot Jumping Attacks:


  • Dive Bomb - W + J or W + I
  • Kombat Kick - W + K or W + L

Attacks when lifting from the ground:


  • Flip Kick - W + I
  • Nut Punch - W + K

Attacks after a perfect block:


  • Flip Kick - W + I
  • Nut Punch - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Double Down - J, J
  • Whip It Good - J, J, J
  • Belly Buster - J, I
  • Active Duty - J, I, L
  • Hot Take - A + J, K
  • Hooks And Hammers - I, J
  • Assaulted - I, J, J, I
  • The Rushdown - I, J, S + I
  • No Breaks - A + I, L
  • Keepin 'It Classy - A + I, L
  • Shocker - D + I, J + K
  • Marching Orders - K, L
  • Military Dance - D + K, L
  • Heavy Hitter - D + K, L, K
  • Poppin 'Bubbles - D + L, J
  • One in the Chamber - D + L, J, I

Special tricks:


  • Dual Wielding - A, D, J
  • Ball Buster - A, S, K
  • Up Glow Kick - A, D, L
  • PISSED AF (Fatal Blow) - P +;

Basic Abilities:


  • Control BLB-118 - A, S, I
  • (Air) Bullet Barrage - A, D, J
  • Kneecappin '- S, A, J
  • Flippin 'Out - S, A, K
  • Shoulder Charge - A, D, I
  • Flying Glow Kick - A, D, K
  • Air BLB-118 Advance - S, D + W
  • BLB-118 Bullet Ricochet - S, A, J
  • BLB-118 Energy Bounce - S, A, J
  • BLB-118 Energy Burst - S, A, L
  • BLB-118 Bitchin 'Bubble - S, A, L


Cetrion

Cetrion

  • Fatality 1 (Maintaining Balance): A, S, D, S, L (medium)
  • Fatality 2 (Good and Evil): A, S, A, K (medium)
  • Friendship: S, S, S, S, J
  • Brutality 1 (Falling Sky): S, S, K (finishing with Earthquake)
  • Brutality 2 (Splitting Apart): D + U during the throw (during the match, the reception must be done at least 3 times)
  • Brutality 3 (Smoked Flesh): S, D, J, O (Finish with Amplified Hell's Wrath, Cetrion should have less than 40% health)
  • Brutality 4 (Cannon Ball): A, D, I (we finish with Boulder Bash, you need to hold a reception three times per match)
  • Stage Fatality: W, S, W, L

Basic techniques:


  • Heavens Wind - J
  • Tendril Slap - D + J
  • Low Wind - S + J
  • Quick Combustion - I
  • Turning Wave - D + I
  • Rising God Palm - S + I
  • Vapor Push - K
  • Energy Swipe - A + K
  • Krystal Kick - S + K
  • Krushing Heel - L
  • Rising Volcano - A + L
  • Krystal Heel - S + L
  • Jumping attacks
  • Quick Gust - J
  • Burning Palm - I
  • Balance Spin - K or L

Spot Jumping Attacks:


  • Boulder Slam - W + J or W + I
  • Heel Spike - W + K or W + L

Attacks when lifting from the ground:


  • Geo Strike - W + I
  • World Ender - W + K

Attacks after a perfect block:


  • Geo Strike - W + I
  • World Ender - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Violent Gust - J, J
  • Wind Storm - J, J, I
  • Imminent Eruption - J, J, K
  • Natures Wrath - D + J, K
  • Seismic Energy - D + J, K, I
  • Blaze - I, J
  • Fire-Nado - I, J, I
  • Fire and Brimstone - I, J, K
  • Natural Ending - D + I, K
  • Unlimited Potential - D + I, K, L
  • Lifecycle - A + K, I

Special tricks:


  • Natural Barrier - S, A, J
  • Far Natural Barrier - S, A, J, D
  • Hell's Wrath - S, D, J
  • Close Hell's Wrath - S, D, J, A
  • Far Hell's Wrath - S, D, J, D
  • (Air) Hell's Wrath - S, D, J in a jump
  • (Air) Close Hell's Wrath - S, D, J, A while jumping
  • (Air) Far Hell's Wrath - S, D, J, A in a jump
  • Weeping Willow (Fatal Blow) - P +;

Basic Abilities:


  • Earthquake - S, S, K
  • (Air) Bullet Barrage - S, D, Jump
  • Kneecappin '- S, A, J
  • Flippin 'Out S - S, A, K
  • houlder Charge - A, D, I
  • Flying Glow Kick - A, D, K
  • Air BLB-118 Advance - S, D, W
  • BLB-118 Bullet Ricochet - S, A, J
  • BLB-118 Energy Bounce - S, A, J
  • BLB-118 Energy Burst - S, A, L
  • BLB-118 Bitchin 'Bubble - S, A, L

D'vorah

D'vorah

  • Fatality 1 (New Species): A, D, A, K (medium)
  • Fatality 2 (Can't Die): A, S, S, L (medium)
  • Friendship: A, D, S, A, I
  • Brutality 1 (Come My Child): S, D, I (we finish with Infested, you need to carry out a combo of five hits, which will end with this skill)
  • Brutality 2 (Belly Buster): J, I, J + K on hold (Down Parasite finisher)
  • Brutality 3 (Buggin 'Out): D + U while throwing an enemy
  • Brutality 4 (No Guts No Glory): U (hold A while throwing, Fatal Blow must be active)
  • Brutality 5 (Bug Yuck): A, D, L (we finish off with the Swarm skill, use it at least 3 times per battle)
  • Stage Fatality: S, D, S, L

Basic techniques:


  • Pupa Poke - J
  • Low Sting - S + J
  • Bug Bash - D + J
  • Bludgeoned - I
  • Killer Strike - D + I
  • Swatted - S + I
  • Larva Tarsus - K
  • Ovi Posi Poke - A + K
  • Low Tarsus Strike - S + K
  • Cocoon Kick - L
  • Spinning Web - A + L
  • Brood Slam - D + L
  • Slight Sting - S + L

Jumping Attacks:


  • Deadly Sting - J
  • Poisonous Touch - I
  • Beetle Kick - K or L

Spot Jumping Attacks:


  • Piercing Ovipositors - W + J or W + I
  • Hardened Heel - W + K or W + L

Attacks when lifting from the ground:


  • Swarm Burst - W + I
  • Quick Strike - W + K

Attacks after a perfect block:


  • Swarm Burst - W + I
  • Quick Strike - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Yellow Jacket - J, I
  • Black Widow - J, I, J
  • Bot Fly - D + J, K
  • Assassin Bug - I, J
  • Wandering Spider - I, J, I, I, I
  • Siafu - D + I, I
  • Bugging Out - D + I, I, L
  • Killer Bee - A + K, L
  • Lonomia - L, L

Special tricks:


  • Fireflies - A, D, J reinforced through O
  • Ground Swarm - A, S, J boosted through O
  • Close Ground Swarm - S, A, J, A boosted through O
  • Far Ground Swarm - S, A, J, D enhanced through O
  • Very Far Ground Swarm - S, A, J, W enhanced through O
  • Infested - S, D, I enhanced through O
  • Swarm - A, D, L enhanced through O
  • Katipo Rush - S, A, L boosted through O
  • Buggin 'Out (Fatal Blow) - P +;

Basic Abilities:


  • Deadly Swarm - S, S, J
  • Super Swarm - S, S, J
  • (Air) Fly By - A, D, K in a jump
  • (Air) Ticking Time Bug - A, D, J in a jump
  • Widow's Kiss - S, A, K
  • Bombardier Beetl - S, D, K
  • Strepsiptera - S, D, K
  • Flippin 'Out - S, D, L
  • Parasite - J, I, J + K
  • Mother Bug - (Resurrects passively as Mother Bugs)

Erron Black

Erron Black

  • Fatality 1 (Melted): S, S, S, J (medium)
  • Fatality 2 (Death Trap): S, D, S, I (medium)
  • Friendship: A, D, S, D, K
  • Brutality 1 (Is Something Burning?): S, A, J (last hit with TNT Toss)
  • Brutality 2 (Beast Trap): S, A, L (we finish with the NetherBeast Trap, you need to successfully use the skill at least 3 times per battle)
  • Brutality 3 (Goodbye Cruel World): S, A, J (last hit when Erron Black is holding dynamite)
  • Brutality 4 (Dancing Days Are Done): S, A, I (Finish with Down Peacemake, Fatal Blow must be active)
  • Brutality 5 (Kiss My Spur): U (hold D while throwing)
  • Brutality 6 (Hard to Swallow): S, A, D, J (finish with Cattle Toss, hold J and I while striking)
  • Stage Fatality: D, W, S, J

Basic techniques:


  • Straight Punch - J
  • Spinning Revolver - A + J
  • Dusty Knuckles - S + J
  • Bounty Bash - I
  • Grip Slam - A + I
  • Shoulder Shimmy - D + I
  • Rising Outlaw - S + I
  • Boot Flick - K
  • Saloon Strike - D + K
  • Low Boot - S + K
  • Spinning Spur - L
  • Low Spur - A + L
  • Boot Drop - D + L boosted through O

Jumping Attacks:


  • Swinging Pistol - J
  • Hammer Fist - I
  • Quick Flick - K or L

Spot Jumping Attacks:


  • Tumbleweed - W + J or W + I
  • Drop Kick - W + K or W + L

Attacks when lifting from the ground:


  • Quick Shot - W + I
  • Pocket Sand - W + K

Attacks after a perfect block:


  • Quick Shot - W + I
  • Pocket Sand - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • High Noon - J, J
  • Into the Badlands - J, J, J
  • Violent Ends - J, J, L
  • Deal in Lead - I, J
  • On The Shoot - I, J, I, J, I
  • At The Dooooor - A + J, J, J
  • Dead Man's Hand - A + J, W + L
  • Keep'em Honest - D + K, J

Special tricks:


  • Zaterrean Spit - S, A, J enhanced through O
  • Close Zaterrean Spit - S, A, J, A
  • Rattle Snake Slide - A, D, K buff through O
  • Locked And Loaded - A, D, L
  • Ghost Koins (Fatal Blow) - P +;

Basic Abilities:


  • Enhanced Locked and Loaded - A, D, L
  • Outworld Gunslinger - K, I
  • Acid Pour - A, D, J
  • Cattle Toss - S, A, D, J
  • Up Peacemaker - S, D, I
  • Down Peacemaker - S, A, I
  • Scud Shot - S, S, K
  • TNT Toss - S, A, J
  • Netherbeast Trap - S, A, K
  • Enhanced Rattle Snake Slide - A + O

Frost

Frost

  • Fatality 1 (Ice Sculpture): D, A, S, J (close)
  • Fatality 2 (The Cyber ​​Initiative): A, D, S, D, L (medium)
  • Friendship: D, A, D, A, K
  • Brutality 1 (Bleeding Out): S + I on hold, I (finish with Winter Winds, keep Core Overload active)
  • Brutality 2 (Drill Deep): A, D, L (finish off Auger Lunge, hold J and I while hitting)
  • Stage Fatality: D, S, W, I

Basic techniques:


  • Cold Punch - J
  • Headbutt - A + J
  • Frigid Palm - S + J
  • Arctic Strike - I
  • Icy Maul - A + I
  • Blade Lunge - D + I
  • Frosted Uppercut - S + I
  • Hinged Kick - K
  • Strong Step - A + K
  • Chest Cold - S + K
  • Chin Breaker - L
  • Polar Pound - A + L
  • Serrated - S + L

Jumping Attacks:


  • Frosty burst - j
  • Auger Spin - I
  • Chill Toe - K or L

Spot Jumping Attacks:


  • Auger Slam - W + J or W + I
  • Nano Strike - W + K or W + L

Attacks when lifting from the ground:


  • Core Burst - W + I
  • Ice Spike - W + K

Attacks after a perfect block:


  • Core Burst - W + I
  • Ice Spike - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Seeking Control - J, K
  • Blood Sweat and Circuits - J, K, I
  • Frozen in Time - J, K, L
  • Freezer Burn - A + J, I
  • Blizzard - A + J, I, J
  • Power Hunger Kunoichi - I, I
  • No Humility - I, I, K
  • One True Warrioress - I, I, L
  • Winter Winds - A + I, I
  • Out Cold - A + I, I, J, I
  • Icy Tomb - K, L, L
  • Freezing Point - K, L, L, I
  • Avalanche - A + K, I
  • Reborn - A + K, I, S + J
  • Ice-Olated - L, K

Special tricks:


  • Blade Spin - S, D, I boosted through O
  • Kryo Stance - A, D, K boosted through O
  • Cyber-Head - S, A, K
  • Terminal Burrowing (Fatal Blow) - P +;

Basic Abilities:


  • Ice Auger - A, D, J
  • Burrowing Auger - S, A, J
  • Cryogenic Crown - S, A, I
  • Core Trap - S, A, I
  • Core Overload - S, S, K
  • Auger Lunge - A, D, L
  • Arctic Barrage - A, D, L
  • (Air) Icequake - A, D, L jumping
  • Glacier Calving - S, S, J
  • Microburst - S, A, L

Nightwolf

Nightwolf

  • Fatality 1 (War Ritual): A, D, A, D, I (close)
  • Fatality 2 (Komo-tose): S, S, S, S, L (close)
  • Friendship: D, A, D, S, J
  • Brutality 1 (Skullcracker): A + U (you need to finish off the enemy with a forward throw, press A, A, A during the throw)
  • Stage Fatality: A, D, A, J

Basic techniques:


  • Rabbit Punch - O
  • Waxing Crescent - A + J
  • Thresher - D + J
  • Low Stab - S + J
  • Stone Crusher - I
  • Soaring Winds - A + I
  • Enemy Harvest - D + I
  • Rising Blades - S + I
  • Heartbreaker - K
  • Return To Dust - A + K
  • Uncertain Ground - S + K
  • Lunar Roundhouse - L
  • Churning Earth - A + L
  • Hobbling Kick - S + L

Jumping Attacks:


  • Eagle Rake - J
  • New Moon - I
  • Dropkick - K or L

Spot Jumping Attacks:


  • Howling Blade - W + J or W + I
  • Hawk Talon - W + K or W + L

Attacks when lifting from the ground:


  • Moon Rise - W + I
  • Eviction Kick - W + K

Attacks after a perfect block:


  • Moon Rise - W + I
  • Eviction Kick - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Twin Hares - J, J
  • Ax Blast - J, J, J
  • Blade And Edge - J, J, K
  • Natural Delay - A + J, K
  • Ancestral Rites A + J, K, I
  • Tomahawk Smash - D + J, I
  • Deadly Dance - D + J, I, J, I
  • Ambush Punch - I, I
  • Lie In Wait - I, I, I
  • Boar's Tusks - D + I, J
  • Violent Divide - D + I, J, I, J
  • Bull And Bear- D + I, J, K
  • Howling Wolf - K, J
  • Deadly Talon - K, J, I
  • Falcon Swap - A + K, L
  • Wing Clipper - A + K, L, S + L

Special tricks:


  • Spirit Arrow - A, D, J
  • Reflector - S, A, J
  • Rhino Charge - A, D, L
  • SPIRIT HUNTER (Fatal Blow) - P +;

Basic Abilities:


  • Rising Tomahawk - S, D, I
  • Tomahawk Swing - S, A, D, L
  • Ancestral Light - S, D, K
  • Spirit Tracks - A, D, L
  • Ancestral Hunter (Requires Spirit Tracks) - O
  • Grappling Stalker - A + K, L, J + K
  • Lunar Orbit - A, D, I
  • Moonfall - A, D, I
  • Lightning Arrow - A, D, J
  • Moonlight Reflector - O
  • Spirit of Kiba - S, A, K
  • Spirit of Komo - S, A, I
  • Spirit of Hana - S, A, L
  • Hana's Wrath - S, A, L

Geras

Geras

  • Fatality 1 (Phasing Through Time): A, S, S, K (any distance)
  • Fatality 2 (Peeling Back): S, D, A, J (close)
  • Friendship: A, S, A, S, L
  • Brutality 1 (Pulled Apart): D, I, I, J + K on hold (finishes with Dangerous Chronology)
  • Brutality 2 (Sinking Feeling): S, A, J (we finish with Quick Sand, you need to successfully complete this technique three times per battle)
  • Brutality 3 (Stick It Out): D + U (Geras must have less than 50% health)
  • Brutality 4 (Paused in Time): S, D, J (we finish with Temporal Advantage, we successfully use this technique three times per match)
  • Stage Fatality: S, A, S, J

Basic techniques:


  • Straight Jab - J
  • Shoulder Charg - D + J
  • Knee Bash - S + J
  • Heavy Fist - I
  • Sledge Hammer - A + I
  • Body Buster - D + I
  • Rising Gauntlet - S + I
  • Straight Boot - K
  • Strong Step - D + K
  • Gauntlet Slam - S + K
  • Chrono Kick - L
  • Time Sweeper - A + L
  • Pounding Sand - S + L

Jumping Attacks:


  • Quick Jab - J
  • Elbow Drop - I
  • Time Splash - S + I
  • Dropkick - K or L

Spot Jumping Attacks:


  • Timequake - W + J or W + I
  • Heavy Knee - W + K or W + L

Attacks when lifting from the ground:


  • Titan Charge - W + I
  • Sand Storm - W + K

Attacks after a perfect block:


  • Titan Charge - W + I
  • Sand Storm - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Without Beginning - J, J
  • Without End - J, J, J
  • Out of Time - J, J, J, J + K
  • External Hate - D + J, J + K
  • Xuid & Guid - D + J, J + K, L
  • Time Immemorial - I, L
  • The Undying - S, L, J
  • Timeless - A + I, I
  • The Deathless Giant - D + I, J
  • Matter of Time - D + I, J, I
  • Sand Blaster - D + I, I
  • Dangerous Chronology - D + I, I, J + K
  • Ripple in Time - D + K, I

Special tricks:


  • Temporal Advantage - A, D, J enhanced through O
  • Sand Trap - S, A, J
  • Close Sand Trap - S, A, J, A
  • Far Sand Trap - S, A, J, D
  • Very Far Sand Trap - S, A, J, W
  • Titan Tackle - A, D, I
  • Big Fist - S, A, I
  • Stasis Assault (Fatal Blow) - P +;

Basic Abilities:


  • Quick Sand - A, A, J
  • Gauntlet of the Ages - S, A, I
  • Bed of Spikes - A, D, I
  • Shifting Sands - S, S, J
  • Lost Time & Spare Time - A, D, L
  • Sand Simulacrum - S, A, K
  • Reawakened - S, S, L
  • Reverse Time - D, S, A + O
  • Stepping it Back - S, S, O
  • Sand Pillar - S, D, K

Jade

Jade

  • Fatality 1 (Bow Before Me): S, S, D, S, L (any distance)
  • Fatality 2 (Pole Dance): A, D, S, D, J (close)
  • Friendship: A, S, S, S, I
  • Brutality 1 (What Would Mileena Do?): A, D, L, O (Finish with Amplified Pole Vault)
  • Brutality 2 (Flawless): D + U
  • Brutality 3 (Deadly Dance): A, D, IO (finishes with Amplified Delia's Dance)
  • Stage Fatality: A, D, S, L

Basic techniques:


  • Quick Slap - J
  • Pole Strike - A + J
  • Straight Palm - S + J
  • Palm Bash - I
  • Wiggle Stick - A + I
  • Pole Slam - D + I
  • Rising Staff - S + I
  • Straight Kick - K
  • Side Kick - A + K
  • Knee Breaker - D + K
  • Side Heel - S + K
  • Stiletto Strike - L
  • Takedown - A + L
  • Edenian Dance - D + L
  • Pierced - S + L

Jumping Attacks:


  • Edenian Palm - J
  • Pole Bash - I
  • Warrior's Heel - K or L
  • Spot Jumping Attacks:
  • Staff Slam - W + J or W + I
  • Edenian Drill - W + K or W + L

Attacks when lifting from the ground:


  • Glaiver Saver - W + I
  • Heavens Heel - W + K

Attacks after a perfect block:


  • Glaiver Saver - W + I
  • Heavens Heel - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Simple Seduction - J, I
  • Baited - J, I, L
  • Teaser - A + J, I
  • Edenian Warrior - I, J
  • Tiny Dancer - I, J, I
  • Poll Dance - D + I, J
  • Enchanted - A + K, L, K
  • Fatal Attraction - A + K, L, K, L
  • Royal Guard - D + K, L
  • Edenian Rush - D + K, L, K
  • Killer Charisma - L, K
  • My Pleasure - F + L, J

Special tricks:


  • Razor-Rang - A, D, J
  • Dodging Shadows - S, A, I
  • Temptation - S, A, L
  • Dead Butterfly - A, D, I
  • Blazing Nitro Kick - S, D, L
  • Edenian Knight (Fatal Blow) - P +;

Basic Abilities:


  • (Air) Razor-Rang - S, A, J in a jump
  • Upward Razor-Rang - S, A, I
  • Delia's Dance - A, D, I
  • Divine Forces - S, A, I
  • Pole Vault - A, D, K
  • Pole Vault Cancel (Pole Vault must be active) - A + O
  • Edenian Spark - S, A, K
  • Amplify Blazing Nitro Kick - O
  • Vanishing Winds - S, A, K
  • Deadly Assassin - A + I, J, I, L

Jackie Briggs

Jackie Briggs

  • Fatality 1 (Spider Mines): D, A, D, K (medium)
  • Fatality 2 (Nothin 'But Neck): A, D, A, L (Medium)
  • Friendship: S, S, S, S, I
  • Brutality 1 (Next Level Shit): A, D, I (we finish off with Bionic Dash, we successfully use the trick 5 times per match)
  • Brutality 2 (What Happened?): O after throw (we finish Amplified Throw Escape)
  • Brutality 3 (Did It To Yourself): K, K (finishes with Danger Zone)
  • Brutality 4 (Damn It): D + U
  • Stage Fatality: S, D, S, K

Basic techniques:


  • Quick Jab - J
  • Leaping Bow - A + J
  • Gut Buster - D + J
  • Straight Jab - S + J
  • Cyber ​​Hook - I
  • Spec Hop - A + I
  • Gauntlet Slam - F + I
  • Rising Gauntlet - S + I
  • Side Kick - K
  • Toe Jam - A + K
  • Step Kick - D + K
  • Side Strike - S + K
  • Heel Strike - L
  • Mix Up - A + L
  • Roundhouse - D + L
  • Sliding Heel - S + L

Jumping Attacks:


  • Quick Jab - J
  • Dirty Jab - I
  • Spinning Heel - K or L

Spot Jumping Attacks:


  • Gauntlet Punch - W + J or W + I
  • Brutal Heel - W + K or W + L

Attacks when lifting from the ground:


  • Cyber ​​Heel - W + I
  • Quick Reflex - W + K

Attacks after a perfect block:


  • Cyber ​​Heel - W + I
  • Quick Reflex - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Kranked - J, J
  • Ground Recon - J, J, I
  • United We Fall - D + J, I
  • True Hero - I, I
  • Snake Eater - I, I, L
  • Trained to Kill - A + I, I
  • Energy Overdrive - D + I, I
  • Danger Zone - K, K
  • Hawkeye - A + K, I
  • In the Trenches - A + K, I, L
  • Total Overload - A + K, L
  • Going Ballistic - D + K, J
  • All for One - D + K, J, L
  • Justice for All - D + K, J, L, J + K
  • Lost Dog Tags - L, L
  • Fallin Soldier - F + L, L

Special tricks:


  • Shrapnel Blast - A, D, J
  • (Air) Shrapnel Blast - S, A, J in the air
  • Up Shrapnel Blast - S, D, J enhanced with O
  • Bionic Dash - A, D, I
  • Grease Kick - S, A, L enhanced with O
  • Wall of Justice (Fatal Blow) - P +;

Basic Abilities:


  • Prototype Rocket - S, A, J
  • Grenade Launcher - S, A, J
  • Hyper Knee - A, D, L
  • Lethal Clinch - S, D, K
  • (Air) Dive Bomb - S, D, K in the air
  • (Air) Ground Pound - S, A, K in the air
  • Enhanced Air Blast - S, A, J
  • Tech-Dome - S, S, K
  • Cybernetic Override - J, J, I
  • Bionic Bounce - S, W
  • Robo-Grappler - O

Jax Briggs

Jax Briggs

  • Fatality 1 (Coming In Hot): D, S, D, K (close)
  • Fatality 2 (Still Got It): A, D, A, S, J (close)
  • Friendship: D, A, S, S, I
  • Brutality 1 (Slow Clap): S, A, J (finish Lethal Clap)
  • Brutality 2 (I Said Sleep): A + K on hold, I, J + K on hold (we finish off with Sleep, Bitch, Jackson should have less than 20% health by the end of the battle)
  • Brutality 3 (Pounded): S, A, J, J (we finish with the Pound Town skill, you need to press J and hold J a second time during the final blow)
  • Brutality 4 (Missing Something?): A, D, I, U (Finish with Rag Dollin, hold A while hitting when Jax's health drops below 50%)
  • Stage Fatality: S, D, S, L

Basic techniques:


  • Quick Steel - J
  • Power Punch - A + J
  • Knee Jab - S + J
  • Straight Punch - I
  • Head Slammer - A + I
  • Hammer Hook - D + I
  • Upper Muscle - S + I
  • Boot Bash - K
  • Knee Shatter - A + K
  • Steel Toe - D + K
  • Side Strike - S + K
  • Get Back - L
  • Ankle Breaker - A + L
  • Fur-Knee - D + L
  • Step Back - S + L

Jumping Attacks:


  • Leaping Fist - J
  • Double Damage - I
  • Hit with a Size 12 - K or L

Spot Jumping Attacks:


  • Ground Smash - W + J or W + I
  • SF Stomp - W + K or W + L

Attacks when lifting from the ground:


  • Krushing Backhand - W + I
  • Ground Slam - W + K

Attacks after a perfect block:


  • Krushing Backhand - W + I
  • Ground Slam - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • The Briggs - J, I
  • Active Duty - J, I, J
  • Quick Drill - S + J, I
  • Outranked - I, I
  • Get In Line - I, I, S + L
  • Breakdown - D + I, J
  • Won't Back Down - D + I, S + L
  • Boot Kamp - A + K, I
  • Sleep, Bitch - A + K, I, J + K
  • Last Chance - D + K, K
  • America Strong - D + K, K, J
  • Get Outta Here - D + L, I

Special tricks:


  • Gotcha Grab - S, A, J
  • Thumper - S, A, I
  • Up Thumper - S, A, I, W
  • Heat Missile - A, D, I
  • Heating Up - S, S, I
  • Ground Pound - S, S, J
  • Honorable Discharge (Fatal Blow) - P +;

Basic Abilities:


  • Duck and Weave - A, D, I
  • Quad Grab - S, A, D, J
  • Buckshot - S, A, I
  • Lethal Clap - S, A, J
  • Briggs Barricade - S, A, K
  • Ripped - S, A, L
  • Burning Hammer - A, D, L
  • Ground Shatter - S, S, L
  • Expert Grappler - I, I, J + K
  • Enhanced Advanced Force - I, I, J, J, I, I

Spawn

Spawn

  • Fatality 1 (Rest in Pieces): D, A, S, S, K (Medium)
  • Fatality 2 (Unchained): D, A, D, L (medium)
  • Friendship: A, S, D, S, J
  • Brutality 1 (Speared): D + U (we finish off the enemy with a forward throw)
  • Stage Fatality: D, A, S, I

Basic techniques:


  • Hellish Hook - J
  • Shroud Strike - A + J
  • Low Claw - S + J
  • Straight Pain - I
  • Spinning K7 - D + I
  • Rising cape - S + I
  • Chain Poke - K
  • Side Kick - S + K
  • Spinning Heel - L
  • Haunting Reflection - A + L
  • Devil's Boot - D + L
  • Necro Burst - S + L

Jumping Attacks:


  • The Betrayer - J
  • War Devil - I
  • Hell's General - K or L

Spot Jumping Attacks:


  • Leetha-Lash - W + J or U + I
  • Hammering Chains - W + K or W + L

Attacks when lifting from the ground:


  • The Hunt - W + I
  • Reflections - W + K

Attacks after a perfect block:


  • Flip Kick - W + I
  • Nut Punch - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Back From Hell - J, J
  • DED. Dead! - J, J, I
  • Soul Chamber - J, J, A + I
  • Fighting the Phlebiacs - A + J, I
  • I'm Already Dead - I, K
  • Heaven and Hell - I, K, W + L, I
  • Vaporizer's Visage - D + I, J
  • Vacillator's Decision - D + I, J, W + I
  • The King of Hell - D + I, L
  • Violator's Wrath- D + I, L, K
  • It's about Power - L, K
  • For Wanda - D + K, J, L

Special tricks:


  • Necro Blast - A, D, J
  • Unholy Veil - A, D, I
  • Soul Shattering War Cub - A, D, J
  • Fatal Phantasm - S, A, L
  • SHAPESHIFTER'S BARRAGE (Fatal Blow) - P +;

Basic Abilities:


  • Gun Blazing - A, D, J
  • Blaze of Glory - S, A, J
  • Plasm Pool - S, A, J
  • Hell Chain - A, D, I
  • (Air) Leetha Glide - S, A, I in a jump
  • Charging Hellspawn - A, D, K
  • Raising Hell - S, A, K
  • Invoking the Legion - S, D, L
  • Soul Forfeit - S, A, D, L
  • (Air) Fallen Angel - S, A, L in a jump
  • Lethal Leetha Stance - S, D, L

Johnny Cage

Johnny Cage

  • Fatality 1 (Mr. Cage's Neighborhood): D, A, S, S, L (close)
  • Fatality 2 (Who Hired This Guy): D, S, D, J (close)
  • Friendship: A, D, A, S, I
  • Brutality 1 ($ 500 Sunglasses): S, S, I (we finish off the enemy with the Throwing Shades skill from a long distance)
  • Brutality 2 (Say Uncle): S, A, D, J (we finish with Pissed Off, Brass Knuckles must be active at this time)
  • Brutality 3 (The Award Goes To): D + U (the enemy must be under the influence of Say Cheese, you must also press J + I during the throw)
  • Brutality 4 (Mic Check): U (we finish with a reverse throw, the reception must be performed three times per match)
  • Stage Fatality: S, S, S, L

Basic techniques:


  • First Take - J
  • Low Jab - A + J
  • Hollywood Haymaker - S + J
  • Ax Kick - I
  • Blazin 'Backhand - D + I
  • Upper Cutter - S + I
  • Sudden Violence - K
  • HWAAAAA - A + K
  • Massive Strike - D + K
  • Low Boot - S + K
  • Fight Dirty - L
  • Box Office Hit - A + L
  • Arcing Knee - D + L
  • Breaking Bad - S + L

Jumping Attacks:


  • Straight Fame - J
  • Hooked - I
  • Cool Flick - K or L

Spot Jumping Attacks:


  • Something Punchy - W + J or U + I
  • Cool Kick - W + K or W + L

Attacks when lifting from the ground:


  • Rise and Shine - W + I
  • Dizzy Knee - W + K

Attacks after a perfect block:


  • Rise and Shine - W + I
  • Dizzy Knee - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Stand-In - J, I
  • Post Credits - J, I, J
  • Fix It In Post - J, I, L
  • Comedy and Tragedy - I, L, L
  • Bad Scripts - I, L, L, W + L
  • Silent but Deadly - D + I, J
  • The Gist of my Fist - D + I, J, I
  • Almost Famous - K, L
  • Sell ​​Out - K, L, S + K
  • Cage Match - K, L, W + K
  • Director's Cut - D + K, L, L
  • Kind of a Big Deal - D + K, L, L, W + L
  • No Autographs - A + K, L
  • Making Headlines - A + K, L, W + K + L
  • Tear Jerker - D + K, L
  • Wing Man - D + L, L

Special tricks:


  • Straight Forceball - A, D, I
  • Nut Punch - A, S, K
  • Flippy Kick - S, A, K
  • Shadow Kick - A, D, L
  • The Award Goes To (Fatal Blow) - P +;
  • Basic Abilities:
  • Pissed Off - S, D, D, J
  • Mime Time - S, A, J
  • Low Forceball - S, D, I
  • High Forceball - S, A, I
  • Brass Knuckles - S, S, I
  • Throwing Shades - S, S, I
  • Say Cheese - A, S, K
  • Rising Star - S, A, K
  • Caged Rage - S, A, L
  • Stunt Double - S, A, L

Kabal

Kabal

  • Fatality 1 (Road Rash): A, D, S, D, K (medium)
  • Fatality 2 (Hooked): S, S, S, L (close)
  • Friendship: D, S, A, S, J
  • Brutality 1 (Spin Me Right Round): A, D, K (we finish off the enemy with the Nomad Dash skill, the ability must be successfully implemented at least three times per battle)
  • Brutality 2 (Rollin 'Through): S, A, J (we finish it with Rolling Buzzsaw, this ability must be used successfully at least 10 times per match)
  • Brutality 3 (Nowhere to Run): D + L on hold, J + K on hold (Finish with Left for Dead, Fatal Blow must be active)
  • Brutality 4 (Spinner Winner): U (we finish with a reverse throw, press S, S, S during a throw)
  • Brutality 5 (Screamer): A, D, L, O (Finish with Amplified Gas Blast)
  • Stage Fatality: W, S, S, I

Basic techniques:


  • Straight Jab - J
  • Hook Strike - A + J
  • Knee Buckle - S + J
  • Hard Cross - I
  • Swinging Hooks - A + I
  • Hook Jab - D + I
  • Rising Fist - S + I
  • Straight Boot - K
  • Heel Strike - D + K
  • Side Kick - S + K
  • Spin Kick - L
  • Sweeping Hooks - A + L
  • Deadly Knee - D + L
  • Hook Swipe - S + L

Jumping Attacks:


  • Black Dragon Bash - J
  • Blade Jab - I
  • Flick Kick - K or L

Spot Jumping Attacks:


  • Hammering Hooks - W + J or W + I
  • Brute Kick - W + K or W + L

Attacks when lifting from the ground:


  • Hook Spin - W + I
  • Hook Punch - W + K

Attacks after a perfect block:


  • Hook Spin - W + I
  • Hook Punch - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Last Breath - J, J
  • Hooks And Blood Splatter - J, J, J
  • Eviscerated - A + J, I
  • Extermination Squad - A + J, I, S + I
  • Scary Face - I, I
  • Vapor Trails - I, I, J
  • Sandman - I, K
  • Kabal's Deep - D + I, I
  • Maimed and Mangled - D + I, I, L
  • Left for Dead - D + L, J + K

Special tricks:


  • Buzzsaw - A, D, J boosted with O
  • Nomad Dash - A, D, K
  • Hook Slam - S, A, L enhanced with O
  • Off the Hook (Fatal Blow) - P +;

Basic Abilities:


  • Rolling Buzzsaw - S, A, J
  • (Air) Straight Buzzin '- A, D, J in a jump
  • Low Hook Grab - A, D, I
  • Low Spinner - A, D, I
  • Hook Grab - S, A, I
  • Nomad Spin - S, A, I
  • (Air) Slight Gas - A, D, K in a jump
  • Flash Parry - S, A, K
  • Extended Hook - S, A, K
  • Gas Blast - S, D, L
  • Dash Cancel - A +;

Kano

Kano

  • Fatality 1 (Last Dance): D, S, S, J (close)
  • Fatality 2 (Face Like a Dropped Pie): A, S, D, I (close)
  • Friendship: A, D, A, D, I
  • Brutality 1 (Not Lookin 'Good): U (finishing with a reverse throw, waiting for S during a throw)
  • Brutality 2 (Brutal Blade): A, D, J (we finish off with the Blade Toss skill, you need to injure the enemy 4 times with your knives during the battle)
  • Brutality 3 (Head Case): S, A, I, U (Finish with Amplified Rack Off, hold D while hitting)
  • Brutality 4 (Look What I Found): I, I, J + L (we finish off the enemy with the Figjam skill, you must also have the Manhandled skill at your disposal)
  • Stage Fatality: W, W, A, K

Basic techniques:


  • Bloody Knuckles - J
  • Blade Evade - A + J
  • Lunging Brute - D + J
  • Knee Cutter - S + J
  • Scarred - I
  • Deadly Graze - A + I
  • Dirty Hit - D + I
  • Black Dragon Bash - S + I
  • High Boot - K
  • Enzuigiri - A + K
  • Under Kick - D + K
  • Low Hinge - S + K
  • Face Breaker - L
  • Donkey Kick - A + L
  • Wheel Kick - D + L
  • Devo Strike - S + L
  • Jumping Attacks:
  • Bladed - J
  • Outback Bash - I
  • Kangaroo Kick - K or L

Spot Jumping Attacks:


  • G'day Mate - W + J or W + I
  • Brutal Heel - W + K or W + L

Attacks when lifting from the ground:


  • Cheeky Swipes - W + I
  • Quick Burn - W + K
  • Attacks after a perfect block:
  • Cheeky Swipes - W + I
  • Quick Burn - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Come a Gutser - J, J
  • Blood Worth Bottling - J, J, I
  • Spewin '- D + K, I
  • Fair Suck of the Sav - D + J, I, A + I
  • Cut Snake - I, I
  • Deadly Digger - I, L
  • Blow Away - D + I, W, S + L

Special tricks:


  • Blade Saw - A, D, J
  • Black Dragon Ball - A, D, K enhanced with O
  • (Air) Black Dragon Ball - A, D, K enhanced with O (in the air)
  • NOT HERE TO F # CK SPIDERS (Fatal Blow) - P +;

Basic Abilities:


  • Optic Blast - A, D, J
  • Bio-Magnetic Pull - S, A, J
  • Bio-Magnetic Trap - S, A, J
  • Lumbar Check - S, A, D, I
  • Vege-Mighty - S, S, K
  • Snake Bite - S, A, K
  • Rack Off - S, D, L
  • Molotov Cocktail - A, D, L
  • Chemical Burn - S, A, L
  • Manhandled - I, I, J + K

Collector

Collector

  • Fatality 1 (For the Kollection): S, S, S, S, L (close)
  • Fatality 2 (Head Lantern): S, D, A, J (close)
  • Friendship: D, A, S, S, I
  • Brutality 1 (Should Have Paid): U (we finish with a back throw, hold J + I while using the skill)
  • Brutality 2 (Slice Slice Slice): S, A, D, K (Finish with Demonic Clutch if the Collector has more than 50% health left by the end of the match in which you struck the first blow)
  • Brutality 3 (Shaken): D + I, I, J + K (we finish off with the Taxed skill, if the character has less than 50% health)
  • Stage Fatality: D, W, D, J

Basic techniques:


  • Claw Swipe - J
  • Raising Hell - A + J
  • Sickle Slice - D + J
  • Bloody Nails - S + J
  • Lantern Burst - I
  • Lantern Slam - A + I
  • Knee Breaker - D + I
  • Rising Claws - S + I
  • Violent Heel - K
  • Death Spin - A + K
  • Koruppted Kick - D + K
  • Leg Check- S + K
  • Malice Mace - L
  • Tax Burden - A + L
  • Mace Drop - D + L
  • Low Mace- S + L

Jumping Attacks:


  • Punishing Strike - J
  • Kura Slam - I
  • Kura Heel - K or L

Spot Jumping Attacks:


  • Menacing Fist– W + J or W + I
  • Debt Kick - W + K or W + L

Attacks when lifting from the ground:


  • Flailing Mace - W + I
  • Rising Flames - W + K

Attacks after a perfect block:


  • Flailing Mace - W + I
  • Rising Flames - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Blood Money - J, K
  • Price to Pay - J, K, J
  • The Enforcer - A + J, K
  • Chaotic Magic - A + J, I, I
  • Ill-Gotten Gains - D + J, I
  • Slice and Dice - D + J, I, S + J
  • Debt is Paid - D + J, I, S + I
  • Mine Mine Mine - I, J + K
  • Play for Souls - I, J + K, L
  • Pillaged - D + I, I
  • Taxed - D + I, I, J + K
  • Lie and Cheat - A + I, K
  • Greed - A + I, J, J
  • Take It All - K, I
  • Paid in Full - D + K, J
  • With Interest - D + K, J, I
  • Take and Deny - D + K, J, I, K
  • No Collateral - L, L
  • Ravages of Time - L, L, K

Special tricks:


  • Demonic Mace - A, D, I
  • Shotel Fury - S, A, K
  • Damned Bola - A, D, L
  • Relic Absorb - S, A, L
  • A SLIGHT DONATION (Fatal Blow) - P +;

Basic Abilities:


  • Up Demonic Mace - S, A, I
  • Relic Lure - S, A, L
  • Demonic Clutch - S, A, D, K
  • War-Quoit Toss - A, D, L
  • Bag Bomb - S, D, J
  • Vial of Sorrow - S, A, J
  • Demonic Comet (works with Bag Bomb and Vial of Sorrow) - S, A, J
  • Fade Out - S, S, K

Kotal Kahn

Kotal Kahn

  • Fatality 1 (Totem Sacrifice): A, S, A, K (close)
  • Fatality 2 (Kat Food): A, D, A, D, J (any distance)
  • Friendship: S, D, S, A, K
  • Brutality 1 (Back Stabber): U (finish off the enemy with a back throw)
  • Brutality 2 (Sawed): S, D, I (finish with Mehtiquia Cut, Totem must be active)
  • Brutality 3 (Taste of Blood): S, A, I (finishes with Huehueyi)
  • Brutality 4 (Burnt): D + U (we finish with a throw, God Ray or Tonatiuh Beam must be active)
  • Stage Fatality: D, A, S, J

Basic techniques:


  • Bloody Knuckles - J
  • Royal Backhand - D + J
  • Low Swipe - S + J
  • Temple Punch - I
  • Macuahuitl Swipe - A + I
  • Blade Push - D + I
  • Rising Kahn - S + I
  • Flick Kick - K
  • Knee Shatter - D + K
  • Side Strike - S + K
  • Heavy Blade - L
  • Mace Sweep - A + L
  • Brutal Boot - D + L
  • Warrior Spin - S + L

Jumping Attacks:


  • Reaching Fist - J
  • Hammer Slam - I
  • Straight Kick - K or L

Spot Jumping Attacks:


  • Coatl Slam - W + J or W + I
  • Kritical Kick - W + K or W + L

Attacks when lifting from the ground:


  • Rising Mehtizquia - W + I
  • Tonatiuh Blast - W + K

Attacks after a perfect block:


  • Rising Mehtizquia - W + I
  • Tonatiuh Blast - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Tlamanalo - J, I
  • Soleil - J, I, I
  • Tenchalli Bash - D + J, I
  • Cuazquia - D + J, I, I
  • Metzli - D + I, L
  • Impitzoyo - I, I
  • Coatl Strikes - I, I, J
  • Tlaneltocaz - D + I, L
  • Mahuiztiquez - D + I, L, K
  • Tonaltzintli - A + I, I
  • Mehtizquia - A + I, I, K
  • Xolotl - K, L
  • Melahuac - D + K, L

Special tricks:


  • Coatl Parry - S, D, J
  • Mehtizquia Cut - S, D, I reinforced with O
  • Yeyecame Disk - A, D, K
  • Xolal Quake - S, A, L enhanced with O
  • Tonatiuh Beam - S, D, L enhanced with O
  • PINNED DOWN (Fatal Blow) - P +;

Basic Abilities:


  • Grand Discus - O
  • Directed Rays - O
  • Tonatiuh Burst - S, A, J
  • Amocualli Totem - S, A, P
  • Teoyohtica Totem - S, D, P
  • Chicahtoc Totem - S, D, P
  • Eztli Totem - S, D, P
  • Huehhueyi - S, A, I
  • God Ray - S, D, L
  • Tecuani Maul - A, D, L
  • (Air) Tecuani Pounce - A, D, L to jump
  • Kahn-Cut - S, D, I

Kitana

Kitana

  • Fatality 1 (Gore-Nado): S, S, S, S, I (medium)
  • Fatality 2 (Royal Execution): S, A, D, J (medium)
  • Friendship: A, S, S, A, K
  • Brutality 1 (Sister's Strength): D + U (we finish off the enemy by throwing forward if Kitana has less than 30% health)
  • Brutality 2 (Deadly Lips): U (finishing off the enemy with a throw back)
  • Brutality 3 (Punished): A, D, K (finish with Ground Square Wave if the character has less than 40% health)
  • Brutality 4 (Wind Tunnel): S, A, I (we finish off with the Fan-Nado skill, you need to successfully complete it at least three times per match)
  • Brutality 5 (Corn on the Cob): S, A, L, J (we finish off with the Gutted skill, you need to successfully complete Half-Blood Stance at least three times per battle)
  • Stage Fatality: D, S, S, J

Basic techniques:


  • Blade Jab - J
  • Back Swipe - A + J
  • Low Poke - S + J
  • Neck Slice - I
  • Royal Hand - A + I
  • Fan Out - D + I
  • Rising Power - S + I
  • Pretty Kick - K
  • Quick Flick - A + K
  • Heel Poke - S + K
  • Spinning Heel - L
  • Low Slice - A + L
  • Fan Stab - S + L

Jumping Attacks:


  • Punishing Poke - J
  • Edenian Strike - I
  • Bloody Heel - K or L

Spot Jumping Attacks:


  • Full Slice - W + J or W + I
  • Flick Kick - W + K or W + L

Attacks when lifting from the ground:


  • Step Back - W + I
  • Fanning Out - W + K

Attacks after a perfect block:


  • Step Back - W + I
  • Fanning Out - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U
  • Combo attacks:
  • Learn Respect - J, I
  • Dark Empress - J, I, S + I
  • New Power - A + J, K
  • No Mercy - A + J, K, J
  • Purge the Weak - A + J, L
  • Dark Deception - A + J, L, I
  • Fan-Tastic - I, J
  • Edenian Dance - I, J, I, I, I
  • Noble Assault - I, J, L, K, L
  • A Royal Welcome - A + I, K, J
  • Follow Me - A + I, K, J, K, L, K
  • Dark Empress - A + I, K, J, S + I
  • Leave Now - D + I, I, I, I
  • Follow the Leader - D + I, K, L
  • Blood Sacrifice - K, J
  • Punishment - K, I, J, I
  • Eternal Damnation - A + K, L

Special tricks:


  • Fan Toss - S, D, J boosted through O
  • (Air) Fan Toss - S, D, J in jump
  • Fan Lift - S, A, I
  • Quick Execution - S, D, I
  • (Air) Square Wave - A, D, K reinforced through O (while jumping)
  • DEADLY GAME (Fatal Blow) - P +;

Basic Abilities:


  • Fan-Nado - S, A, I
  • (Air) Piercing Dagger - S, A, J while jumping
  • Upward Fan Toss - S, A, J
  • Low Fan Toss - S, A, J
  • Dancing Fans - S, D, J
  • (Air) Fan Flutter - S, A, I while jumping
  • Retreating and Advancing Fan Flutter - S, A, I
  • Edenian Twist - A, D, K
  • Ground War - A, D, K
  • Half Blood Stance - S, A, L
  • Edenian Fade - S, A, L
  • Royal Protection - S, D, L
  • Edenian Razors - S, D, I

Kung Lao

Kung Lao

  • Fatality 1 (Headed Nowhere): S, D, A, S, I (close)
  • Fatality 2 (Meat Slicer): S, D, S, K (close)
  • Friendship: A, D, A, D, L
  • Brutality 1 (Bad Buzz): D + U (we finish off with a forward throw, Kung Lao should not lose a single fight in the match)
  • Brutality 2 (Not Holding Back): U (we finish with a reverse throw, during the throw we press simultaneously J + I)
  • Brutality 3 (Mind Of Its Own): S, A, I (we finish off with the Z Hat skill, inflicting the first blow in the round)
  • Stage Fatality: D, S, S, K

Basic techniques:


  • Shaolin Fist - J
  • Step Punch - D + J
  • Low Palm - S + J
  • Straight Poke - I
  • Hat Slice - D + I
  • Rising Rim - S + I
  • High Kick - K
  • Dragon Step - A + K
  • Side Kick - S + K
  • Spin Kick - L
  • Sweeping Razor - A + L
  • Twin Kicks - D + L
  • Back Kick - S + L

Jumping Attacks:


  • Razor Edge - J
  • Shaolin Strike - I
  • Light Kick - K or L

Spot Jumping Attacks:


  • Vicious Slice - W + J or W + I
  • Shaolin Shalhoub - W + K or W + L

Attacks when lifting from the ground:


  • Rising Hat - W + I
  • Slip Kick - W + K
  • Attacks after a perfect block:
  • Rising Hat - W + I
  • Slip Kick - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Fist Fury - J, I
  • Order of Light - J, I, J
  • Fatal Blow - J, I, I
  • Monk Dunk - D + J, I
  • Lost Soul - D + J, K
  • Deadly Path - D + J, K, W + I
  • Under Control - I, J
  • Double Yang - I, J, I, J, I
  • Kung Tang - I, J, I, J, I, L
  • Broken Faith - I, J, L
  • Disrespect - D + I, J
  • Flowing Water - D + I, J, L
  • Plum Flower - K, L
  • Heavy Mountain - A + K, I
  • Iron Broom - A + K, I, J

Special tricks:


  • Spin - S, A, J
  • Hat Toss - A, D, I
  • (Air) Shaolin Drop - S + L while jumping
  • Teleport - S, W
  • Beaten and Broken (Fatal Blow) - P +;

Basic Abilities:


  • Guided Hat - A, D, I
  • Possessed Hat - A, D, I
  • Z Hat - S, A, I
  • Buzz Saw - S, A, I
  • Vortex - D, S, J
  • (Air) Teleport - S, W in a jump
  • Spiritual Guidance - S, A, L
  • Orbiting Hat - S, A, J
  • Omega Hat - S, A, J
  • Hat Possession - S, A, J

Liu Kang

Liu Kang

  • Fatality 1 (Burn Out): S, A, S, D, J (close)
  • Fatality 2 (Belly of the Beast): A, S, A, D, I (medium)
  • Friendship: D, S, S, D, I
  • Brutality 1 (Get Chucked): S, A, D, I (we finish off the enemy with the Kusari Slam skill, you need to have more than 50% health by the end of the battle)
  • Brutality 2 (One Inch Death Strike): S, A, L (we finish off with the Dragon Parry skill, you need to kill the enemy with this ability in the previous round)
  • Brutality 3 (The Chosen One): S, A, I, J (finishing with Nunchaku Fury, Dragon Fire must be active)
  • Stage Fatality: A, D, A, K

Basic techniques:


  • Power Punch - J
  • Silent Chop - A + J
  • Low Backhand - S + J
  • Chosen Strike - I
  • Nunchaku Strike - A + I
  • Kontei Slam - D + I
  • Rising Chaku - S + I
  • Dragon Kick - K
  • Quick Step - A + K
  • Double Dragon Kick - D + K
  • Crouching Kick - S + K
  • Shaolin Spin - L
  • Chaku Sweep - A + L
  • Lotus Strikes - D + L
  • Dragon's Tail - S + L

Jumping Attacks:


  • Fist of the Lotus - J
  • Dragon Claw - I
  • Heavy Heel - K or L

Spot Jumping Attacks:


  • One Ince Punch - W + J or W + I
  • Flame Stomp - W + K or W + L

Attacks when lifting from the ground:


  • Rising Dragon - W + I
  • Game of Death - W + K

Attacks after a perfect block:


  • Rising Dragon - W + I
  • Game of Death - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Total Destruction - J, I
  • Twin Lotus - J, I, K
  • Dark Orders - A + J, I, L
  • The Time has Come - I, J, I
  • Done Listening - I, J, I, J
  • Lost Soul - A + I, S + I
  • No Loyalty - K, L
  • A Quick End - K, L, K
  • This Will Hurt - A + K, L
  • Dragon's Breath - D + K, K, K, K
  • Shaolin Warrior - D + L, K
  • Chinese Warrior - D + L, K, W + K

Special tricks:


  • Fireball - A, D, J boosted with O
  • (Air) Fireball - A, D, J boosted with O
  • Flying Dragon Kick - A, D, K buffed with O
  • Bicycle Kick - A, D, L enhanced with O
  • Enter the Dragon (Fatal Blow) - P +;

Basic Abilities:


  • Shaolin Stance - S, S, J
  • Energy Parry - S, A, I
  • Nunchaku Stance - S, A, I
  • Low Fireball - S, A, J
  • Dragon Fire Dragon's Gifts (works with active Dragon Fire) - S, A, L
  • Dragon Parry - S, A, K
  • Kusari Slam - S, A, D, I
  • Shaolin Vanish - S, W

Noob Saibot

Noob Saibot

  • Fatality 1 (Split Decision): A, D, A, D, L (Medium)
  • Fatality 2 (Double Trouble): S, S, S, J (close)
  • Friendship: S, D, S, A, K
  • Brutality 1 (Decapper): U (we finish off the enemy with a reverse throw, you need to have more than 40% health and hold A during the throw)
  • Brutality 2 (Skinned): D + U (need to finish off with a forward throw)
  • Brutality 3 (More Portals More Problems): S, A, J (last hit must be Sickle Snag)
  • Stage Fatality: D, D, S, K

Basic techniques:


  • Heavy Knuckles - J
  • Shadow Poke - A + J
  • Knee Hook - S + J
  • Straight Fist - I
  • Dark Push - A + I
  • Turning Chop - D + I
  • Rising Sickle - S + I
  • Straight Kick - K
  • Shadow Slice - A + K
  • High Kick - D + K
  • Boot Slide - S + K
  • Dark Heel - L
  • Sickle Sweep - A + L
  • Sneaky Saibot - D + L
  • Sickle Strike - S + L

Jumping Attacks:


  • Dark Jab - J
  • Sickle Swipe - I
  • Wraith Kick - K or L

Spot Jumping Attacks:


  • Sickle Slam - W + J or W + I
  • Spinning Wraith - W + K or W + L

Attacks when lifting from the ground:


  • Sickle Slam - W + I
  • Spinning Wraith - W + K

Attacks after a perfect block:


  • Sickle Slam - W + I
  • Spinning Wraith - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Creeping Shadow - J, J
  • Empty Grave - J, J, I
  • Tormented Souls - J, J, K
  • As One - A + J, J + K
  • For the Brotherhood - A + J, J + K, I
  • Total Darkness - I, J
  • Resurrected - I, J, I
  • Fade to Black - D + I, I
  • Evil Within - D + I, I, J
  • Wailing Wraith - D + I, I, J, I
  • Sinister Silhouette - A + K, J + K

Special tricks:


  • Shadow Tackle - A, D, J
  • Rising Shadow Kick - S, A, K
  • Tele-Slam - S, W
  • Together Again (Fatal Blow) - P +;

Basic Abilities:


  • Ghostball - A, D, J
  • Spirit Ball - A, D, J
  • Sickle Snag - S, A, J
  • (Air) Tele-Slam - S, W
  • Shadow Portals - S, W, O
  • (Air) Sickle Port - S, A, L while jumping
  • Sickle Toss - S, A, I
  • Shadow Slide - A, S, K
  • Shadow Strike - A, S, K
  • (Air) Shadow Dive - S, A, L

Raiden

Raiden

  • Fatality 1 (Alternating Current): A, S, A, J (Medium)
  • Fatality 2 (Direct Current): S, D, A, K (close)
  • Friendship: S, D, A, S, L
  • Brutality 1 (Zap Zap): D + U (we finish off the enemy by throwing forward, press J + I during the throw, press S, S, S after hitting)
  • Brutality 2 (Elder Storm Strike): U (hit the enemy with a throw back)
  • Brutality 3 (Planted): A, D, K, O (the last blow must be done with the Amplified Electric Fly skill, the technique must be successfully completed at least five times per battle)
  • Brutality 4 (Pushing Through): A, D, J (we finish off the enemy with the Jo Push skill, during the battle you also need to carry out a triple combo, which will successfully complete with this skill)
  • Brutality 5 (God's Wrath): A, D, K, O (the last blow must be done with the Amplified Super Bolt skill, hold S while striking)
  • Stage Fatality: D, D, S, K

Basic techniques:


  • Heavy Palm - J
  • God Fist - A + J
  • High Poke - D + J
  • Side Strike - S + J
  • Straight Strike - I
  • Hammer Fists - A + I
  • Heavy Storm - D + I
  • Rising Lightning - S + I
  • Chop Kick - K
  • Crawling Storm - A + K
  • Flick Kick - D + K
  • Low Boot - S + K
  • High Strike - L
  • Spinning Heel - A + L
  • Thunder Knee - D + L
  • Sweeping Storm - S + L

Jumping Attacks:


  • God Strike - J
  • Light Shock - I
  • Lightning Kick - K or L

Spot Jumping Attacks:


  • Lightning Hammer - W + J or W + I
  • Heavy Thunder - W + K or W + L

Attacks when lifting from the ground:


  • Shocker - W + I
  • Electric Current - W + K

Attacks after a perfect block:


  • Shocker - W + I
  • Electric Current - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • God's Might - J, I
  • Downpour - J, I, J
  • Elder Fury - A + J, I
  • Power Discharge - A + J, I, J + K
  • Distant Thunder - A + J, L
  • Divine Power - D + J, J
  • Sudden Energy - D + J, J, I
  • Overload - I, J
  • Flash Storm - I, L
  • Immortal Strikes - I, J, L
  • Wrath of God - K, I
  • Deadly Storm - K, I, J
  • The Calm - A + K, J
  • Might of Mordulus - A + K, J, I + L
  • Massive Destruction - D + K, I

Special tricks:


  • Lightning Bolt - A, D, J
  • Summon Lightning - A, D, I
  • Lightning Strike - S, D, I
  • Close Lightning Strike - S, D, I, A
  • Far Lightning Strike - S, D, I, D
  • Electric Fly - A, D, K
  • Air Electric Fly - A, D, K enhanced by O
  • Thunder Take You (Fatal Blow) - P +;

Basic Abilities:


  • Jo Push - A, D, J
  • Storm Cell - S, A, I
  • Electric Burst - S, D, I
  • Quick Charge - S, A, K
  • Rolling Thunder - S, A, K
  • Super Bolt - A, D, K
  • Sparkport - S, W
  • Lightning Storm - S, W
  • Electric. Current - S, A, L
  • Lightning Rod - S, A, L

Scorpion

Scorpion

  • Fatality 1 (You're Next): A, S, S, J (far)
  • Fatality 2 (Chain Reaction): S, D, A, I (medium)
  • Friendship: D, A, D, A, L
  • Brutality 1 (Spine Ripper): U (we finish off the enemy with a back throw, you need to make at least three such throws per match, we hold U during the throw)
  • Brutality 2 (Crispy): S, D, K (we finish off the enemy with the Demon Breath ability, hold K after inflicting the final blow)
  • Brutality 3 (Demon's Blood): I, J, I + L (we finish off the opponent with the Wrath ability, the Scorpion must have Death Spin and Death Spear active, as well as a health level of 40%)
  • Brutality 4 (Save Me a Slice): S, A, L, O (we finish off the enemy with the Amplified Hell Port skill, you should have less than 40% health)
  • Stage Fatality: S, D, S, J

Basic techniques:


  • Straight Punch - J
  • Gut Slice - A + J
  • Low Jab - S + J
  • Specter Strike - I
  • Rising Cut - A + I
  • Rising Spear - S + I
  • Hinge Kick - K
  • Flip Kick - A + K
  • Flick Kick - F + K
  • Side Strike - S + K
  • Step Kick - L
  • Scorpion Sting - A + L
  • Shin Strike - F + L
  • Quick Kick - S + L
  • Jumping Attacks:
  • Hell Hook - J
  • Straight Stab - I
  • Devil Kick - K or L

Spot Jumping Attacks:


  • Spear Stab - W + J or W + I
  • Corckscrew Kick - W + K or W + L

Attacks when lifting from the ground:


  • Rising Blade - W + I
  • Spear Slice - W + K

Attacks after a perfect block:


  • Rising Blade - W + I
  • Spear Slice - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • The Damned - J, J
  • Torment - J, J, I
  • Eternal Vengeance - A + J
  • Haunted - A + J, L, J
  • The Killing - A + J, L, K
  • Banished - I, J
  • Dark Soul - I, J, I
  • Fallen Ashes - D + K, L
  • Inner Demon - D + L, I
  • Soulless - D + L, I, K

Special tricks:


  • Spear - A, D, J
  • Hell Port - S, A, K
  • (Air) Hell Port - S, A, K in a jump
  • Get Over Here (Fatal Blow) - P +;

Basic Abilities:


  • Hell Flame - S, D + J
  • Demon Breath: S, D + K
  • Demon Dash: A, D + I
  • Death Spin: S, D + L
  • (Air) Sin Blade: S + I while jumping
  • Burning Spear: S, A + L
  • Misery Blade: S, A, K
  • Hell Port Cancel: S hold or D hold

Scarlet

Scarlet

  • Fatality 1 (Bloody Mess): D, A, S, K (medium)
  • Fatality 2 (Heart Condition): S, S, D, L (Medium)
  • Friendship: S, S, S, S, J
  • Brutality 1 (Bottom Out): D + U (we finish off the enemy with a forward throw, you must successfully make three such throws in the final round)
  • Brutality 2 (Melted): S, A, I (we finish off the enemy with the Blood Ball skill from a long distance, Scarlet should have at least 50% by this moment)
  • Stage Fatality: A, W, S, L

Basic techniques:


  • Quick Prick - J
  • Slick Scimitar - A + J
  • Silent Stab - S + J
  • Slicing Scimitar - I
  • Scythe Slam - A + I
  • Whip Snap - F + I
  • Kutter - S + I
  • Krack The Whip - K
  • Spear Stab - A + K
  • Spear Strike - S + K
  • Snap Kick - L
  • Reaching Whip - A + L
  • Gut Buster - D + L
  • Spinning Scythe - S + L

Jumping Attacks:


  • Bleeding Dagger - J
  • Downward Stab - I
  • Blood Kick - K or L

Spot Jumping Attacks:


  • Punishing Spear - W + J or W + I
  • Krimson Kick - W + K or W + L

Attacks when lifting from the ground:


  • Bloody Boots - W + I
  • Side Slice - W + K

Attacks after a perfect block:


  • Bloody Boots - W + I
  • Side Slice - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Redrum - J, I
  • Marrow Massacre - J, I, L
  • Thicker than Water - A + J, I
  • Komplete Karnage - I, J
  • The End Is Nigh - I, J, I
  • Quick Tranfusion - D + I, J
  • Simple Slaughter - A + K, L
  • Koagulation - L, L
  • Bleeding - D + L, K

Special tricks:


  • Dagger Dance - S, A, J
  • Bloodshot - A, D, I
  • Blood Ball - S, A, I
  • Blood Spatter - A, D, K
  • Blood Trail - S, A, K
  • Blood Tentacle - S, A, L
  • Klose Blood Tentacle - S, A, L, A
  • Far Blood Tentacle - S, A, L, D
  • Very Far Blood Tentacle - S, A, L, W
  • Bloody Fun (Fatal Blow) - P +;

Basic Abilities:


  • Dagger Dance - S, A, J
  • Bloodport - S, W
  • Cell Siphon - A, D, L
  • Biling Point - A, D, L
  • Retch-Rebution - A, D, L
  • Killer Clot - S, A, K
  • Blood Ritual - S, A, J
  • Krimson Shield - S, S, K
  • Red Mist - S, A, L
  • Red Rain - S, S, I
  • Blood Flow - A or D

Shao Kahn

Shao Kahn

  • Fatality 1 (Back Blown Out): A, D, S, S, I (close)
  • Fatality 2 (Kahn-Sequences): A, D, A, J (close)
  • Friendship: S, D, S, D, I
  • Brutality 1 (Kahn Croquet): D + U (we finish off the opponent with a forward throw, wait for S, S, S during the throw)
  • Stage Fatality: S, S, A, L

Basic techniques:


  • Face Smash - J
  • Dragon Fist - S + J
  • Hammer Slam - I
  • Tenderizer - A + I
  • Rage Strike - D + I
  • Rising Wrath - S + I
  • Brutal Kick - K
  • Dragon Toe - A + K
  • Shao Shimmy - D + K
  • Knee Shatter - S + K
  • Petty Kick - L
  • Hammer Slammer - A + L
  • Thunder Knee - D + L
  • Sweeping Storm - S + L

Jumping Attacks:


  • Hammer Poke - J
  • Final Strike - I
  • Double Dragon Kick - K or L

Spot Jumping Attacks:


  • Quick Slam - W + J or W + I
  • Breaking Dragon Claw - W + K or W + L
  • Attacks when lifting from the ground:
  • Fatal Warning - W + I
  • Deadly Swipe - W + K

Attacks after a perfect block:


  • Fatal Warning - W + I
  • Deadly Swipe - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Warlord - J, I
  • DIE - J, I, J + K
  • Takeover - J, L
  • Merging Realms - J, L, I
  • You Will Die - I, J
  • Is That Your Best - I, J, I
  • Power of Shao Kahn - I, K
  • Die By My Hands - I, K, I
  • Will You Fail - D + I, J
  • Bow to Me D + I, J, I
  • Fear Me - D + I, L
  • You Will Never Win - D + K, L
  • Last Breath - D + K, L, J + K
  • Conquer All - L, L

Special tricks:


  • Merciless Spear - A, D, J
  • Scum Grab - S, A, J reinforced through O
  • Shoulder Charger - S, A, L enhanced through O
  • Hammer Lunge - S, A, L enhanced through O
  • Close Hammer Lunge - S, A, L, A amplified through O
  • Far Hammer Lunge - S, A, L, D enhanced through O
  • YOU SUCK (Fatal Blow) - P +;

Basic Abilities:


  • Skewered - S, A, J
  • Spear Charge - A, D, K
  • Annihilation - S, A, K
  • Ridicule - S, D, P
  • Ground Shatter - A, S, L
  • (Air) Wrath Hammer - A, D, I while jumping
  • Wrath Hammer - A, D, I
  • Seeking Wrath Hammer - S, A, I
  • Up Wrath Hammer - S, A, I
  • Dark Priest - S, S, J

Sonya Blade

Sonya Blade

  • Fatality 1 (To the Choppa): S, D, A, I (medium)
  • Fatality 2 (Supply Drop): A, D, S, K (close)
  • Friendship: S, A, S, S, J
  • Brutality 1 (Up Up and Away): S, A, I, O (we finish off the enemy with the Amplified Air Control skill, hold S while throwing)
  • Brutality 2 (Popping Heads): D + U (Sonya should not lose a single round, finish off the enemy with a forward throw and press D during the throw)
  • Brutality 3 (Kisses): A, D, J (we finish off the enemy using the Energy Rings skill from a long distance)
  • Brutality 4 (Busted): A, D, L, O (Finisher must be Amplified Leg Breaker)
  • Stage Fatality: D, S, A, I

Basic attacks:


  • Knuckle Buster - J
  • Bo Bash - A + J
  • Energy Burst - S + J
  • Heavy Blast - I
  • Controlled Energy - A + I
  • Hellish Hook - D + I
  • Rising Stars - S + I
  • Steel Toe Strike - K
  • Leg Strike - A + K
  • Boot Kamp - D + K
  • Side Boot - S + K
  • Damaged Boot - L
  • Spinning General - A + L
  • Flying Knee - D + L
  • Low Burst - S + L

Jumping Attacks:


  • Overpowered - J
  • Military Jab - I
  • Kevlar Kicker - K or L

Spot Jumping Attacks:


  • Boot Licker Bash - W + J or W + I
  • Flip Kick - W + K or W + L

Attacks when lifting from the ground:


  • Backflip Kick - W + I
  • Energy Discharge - W + K

Attacks after a perfect block:


  • Backflip Kick - W + I
  • Energy Discharge - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Advanced Warfare - J, J
  • Target Acquired –J, J, I
  • Stars and Stripes - J, K
  • At Ease - J, K, L
  • Ambush - A + J, I
  • Overwatch - A + J, I, K
  • Shoot and Scoot - A + J, L
  • Pulling Rank - I, J
  • Kounter Attack - I, J, I, I
  • Frontal Assault - I, J, I, I, J + K
  • Raided - A + I, K
  • Under Siege - A + I, J, S + K
  • HOOAH - A + I, K, L
  • No Withdrawl - D + I, J
  • No Back Up - D + I, J, L
  • Unconditional Surrender - K, K
  • On My Mark - K, K, K
  • Vedette - K, K, K, S + L
  • Going Rogue - A + K, S + L
  • Going in Loud - A + K, W + L
  • Last Patrol - A + K, W + L, K
  • Bravo Zulu - D + L, J + K
  • Decisive Victory - D + L, J + K, I, I, I, I

Super tricks:


  • Energy Rings - A, D, J
  • (Air) Energy Rings - A, D, J in a jump
  • Ass Whooping - A, F, I
  • Air Control - S, A, I
  • Leg Breaker - A, D, L
  • CHILL OUT (Fatal Blow) - P +;

Basic Abilities:


  • (Air) Ops Drop - S + U while jumping
  • Krushing Kounters - S, A, K
  • Energy Rings Charge - O (hold down)
  • (Air) Downward Energy Rings - S + O while jumping
  • (Air) Soaring General - A, S, K in a jump
  • KAT Turret Drop - S, A, L
  • Summon KAT Turret - S, A, L
  • Turret Trauma - S, S, K
  • (Air) Marching Orders - S + L

Sub-Zero

Sub-Zero

  • Fatality 1 (Ice-Cutioner): A, D, A, I (medium)
  • Fatality 2 (Frozen in Time): D, S, D, L (medium)
  • Friendship: S, S, D, A, J
  • Brutality 1 (Off With Your Head): A, D, K, O (Finish with Amplified Slide, press D, D, D in front of the ice wall when Sub-Zero turns)
  • Brutality 2 (Butchered): S, A, I (finishing moves are carried out in the air after the final skill Aerial Polar Ax, hold S while striking)
  • Brutality 3 (Dancing on the Ceiling): D + U (we finish with a forward throw)
  • Brutality 4 (Big Leg): D + L (we finish off with the skill Brutal Kicks, you need to successfully use it on the enemy at least five times during the match)
  • Brutality 5 (Slicing Meat): D + I (the finisher must have the Double Ax Slam skill, the character must have around 20% health)
  • Stage Fatality: S, A, S, I

Basic attacks:


  • Straight Chop - J
  • Ax Bash - L + J
  • Low Back Hand - S + I
  • Palm Strike - I
  • Rising Ax - A + I
  • Double Ax Slam - D + I
  • Rising Doom - S + I
  • Lin Kuei Kick - K
  • Shin Shatter - A + K
  • Quick Kick - S + K
  • Roundhouse - L
  • Chilled Sweep - A + L
  • Brutal Kick - D + L
  • Swing Kick - S + L
  • Jumping Attacks:
  • Heavy Fist - J
  • Straight Punch - I
  • Cold Boot - K or L

Spot Jumping Attacks:


  • Frigid Strike - W + J or W + I
  • Cold Front - W + K or W + L

Attacks when lifting from the ground:


  • Ax Swipe - W + I
  • Chilled Heel - W + K

Attacks after a perfect block:


  • Ax Swipe - W + I
  • Chilled Heel - W + K

Throws:


  • Toward Throw - A + U
  • Back Throw - U

Combo attacks:


  • Chinese Ninja Warrior - J, I
  • Cold Encounter - J, I, L
  • Icy Grave - A + J, L
  • Frozen Over - A + J, K
  • Frozen Tundra - I, J
  • New Threat - I, J, I
  • Unchained - A + I, J
  • Final Draw - D + I, L
  • Below Freezing - K, K
  • Permafrost - A + K, I
  • Frosty - A + K, I, J

Super tricks:


  • Ice Ball - S, D, J
  • Slide - A, D, K + O
  • CHILL OUT - P +;

Basic Abilities:


  • Creeping Ice - S, D, L
  • Ground Ice - S, A, J
  • Cold Shoulder - A, D, K
  • Rising Ice - S, A, K
  • Frigid Storm - S, D, I
  • Death-Cicle Barrage - D, A, I
  • (Air) Polar Ax - D, A, I (in the air)
  • Arctic Trap - D, A, L
  • Deep Freeze - O

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