The walkthrough is similar for all characters. Only the first level differs (each hero has his own), and all the others are the same. In general, the tactics of passing are also the same, despite the differences in specialization. Below is the passage of the first level for all four heroes, followed by the passage of all other levels using the example of a knight. If you go through the game for the rest of the heroes, then take other types of weapons (their location is indicated). Also, the way of dealing with bosses and some types of enemy creatures is slightly different. See the tips section for a detailed description of each hero's battle tactics.
Amazon. First level
In the window directly in front of you, you will see the first enemy, an ordinary orc with a club. He has only 6 lives and will be destroyed with two hits of your staff. After the battle, turn right and climb the steps to the top of the pyramid. Walk a little forward, there will be another orc waiting for you. He has 15 lives and carries a bottle of 500 lives with him. If you have lost your health, then return to the place where you started the level, and in the building behind your back you will find mushrooms that restore lives. So, from the place of the first skirmish with the orc, go to the right so that, turning around the corner of the pyramid, you can see the entrance inside the wall on the left. Ahead there will be a couple of orcs patrolling, if they noticed you, then lay them down. Get in the habit of jumping sideways and backing off as often as possible, this is the Amazon's main tactic in the early stages. Pressing the big white button inside, exit (there will be cheese in the barrels, which you can refresh yourself with). Go straight to find yourself at the crossroads. There will be a passage forward, a passage to the left and right. On the right, there will also be the very gates that gradually open in the scenes after pressing the white buttons.
Go
right and turn inside the pyramid on the left. Press the white button
(already the second) and return to fresh air, quickly run past the trap
with discs. Now head back to the fork and go straight until you reach
the next junction with an iron grate. Here you will be greeted by 2
orcs of 15 lives. After killing them, go straight again and inside the
tomb. There, press the white button (already the third) and eat
mushrooms in order to improve your health. Return now to the very first
crossroads and go left. At the next intersection, turn right. At the
third intersection, turn left. Be careful and run to avoid arrows from
the trap. Kill the orc at the entrance to the tomb - get the second
level. Press the white button inside the tomb, and after the scene, the
gate at the first intersection will open. Run there, go behind the
gate that disappeared underground. Turn right immediately (there will
be a trap with arrows on the left) and meet an orc with 25 lives on the
bridge. After the bridge, immediately turn left and after a short
crossing, lay down another orc.
Continue walking as you went, leaving the switch at the stone head to your right. At the fork you will see another orc. Walk along the left wall. In the corridor with beams on top, take the quiver of arrows and go out on the steps to the bridge. It will collapse, and you will calmly fall into the pond below. You go into the passage, climb up into the niche, pulling up on your hands. Run along the long earthen corridor until it expands into a pillared hall. Pass this hall along the left wall, otherwise fall into the hole. In the next room, a zombie will emerge from the ground, and then another one. Before continuing on your way, climb the stairs up to the bottle with 150 lives. Go further along the corridor, and you will find yourself in a room with a well in the center. After the cutscene, go right first to come to a door with a Well Lock, which requires a Well Key. Two more zombies will appear. After destroying them, take the bottle with 50 lives and the mushrooms.
Go
left, up the stairs. Then quickly run to the right to the steps so as
not to fall under the arrows from the trap. Now on the wall to the
left, press the lever between the moats with water. After the cutscene,
go down the corridor and kill two orcs. Your character's level will be
increased. Now turn right, go through the fire trap, and around the
corner you will see a large orc with a key and a bottle (150). Use the
key to open the door and in the hallway take the new Boat Hook weapon
(to the left of the door).
At
the end of the corridor, press the switch and after the cutscene, jump
out of the window onto the clearing with a well. Approach the well, and
you will see a ledge inside the well with a key lying on it. Jump down
to the ledge and take the key. Now jump down. Climb out of the well
and there will be a door next to you that required a Well Key. Lay down
three zombies, quickly run along the bridge over the lake with greenish
water, climb the stairs and enter the room to the right of the
corridor. Take the bottle (500) and press the use key on the
sarcophagus in the center of the room. After the cutscene, go through
the hole in the wall to the cemetery and get ready to fight weak
skeletons (15 lives each). After that, stronger skeletons will appear
(35 lives each), and then a few more, even stronger (50 lives). You
will get a new level of experience. There is a lever in the room to the
left that will open a path further down the corridor next to the
sarcophagus.
Go there.
In the hall, walk along one of the two walls, because there is a hole
in the center. Turn left at the fork. Place a couple of zombies at the
stairs and run forward along the path until you see a grate on the
left, and an entrance to a room with two orcs on the right. Go into the
small room, and in the next room you will see a table against the far
wall. Immediately from the door, go along the right wall, break the
chest with the bottle (500). Walk along the right wall and jump onto
the side of the table. It will have a Spear and a Temple Key on it.
Exit the room in the same way so as not to get a couple of arrows in the
back. Return to the fork and head right. Destroy two zombies and open
the door with the key. Climb the stairs upstairs.
After
the cutscene, get ready for a boss fight. This is a fire-breathing
demon (200 lives). To win, it is enough to inflict four to five blows
with a spear (Spear). After the victory, take the book in the center of
the room. Level passed.
Dwarf. First level
Run along the passage in the mountains, go around the rusty gratings on a different path, and you will find yourself at the entrance to the castle of mountain gnomes. Instead of living brothers, you will find only their torn corpses and arrogant orcs. Climb the stairs, either of the two, and you will see the first orc enemy. He has only six lives, and he is killed with one blow of a dwarven ax. If the gnome is injured, then in the hall with the killed guards there will be a bottle with treatment (150). Go further along the second staircase - there will be a second orc.
On the
right in the direction of travel there will be a pantry with food - you
need to eat in order to fully restore vitality. Further, in the wall to
the right, there will be a huge hole in the wooden door. Go through it
into the hall with another orc. In front is a door with a rusty lock
(Rusted Key). Behind the arch on the left you will find a room with
food. Behind the arch on the right is a room with a small orc and a
large orc (25 lives). The latter will have the key. You will find more
food in the barrels.
After
opening the door, get ready to deal with a couple of strong orcs.
After that, your character will get a new level. Climb the stairs
(there will be a door with a Store Key on the right) and go forward. A
crack will appear, jump over it. In the new hall you will be shown a
scene of the battle between dwarfs and orcs. In front of you is a door
that opens with Iron Key, and to the left of it there will be a corridor
with two orcs. The second has 100 lives and a short sword Gladius. To
take out such an enemy, you have to tinker a little and run sideways.
Let him hit your shield, then jump up and land a couple of side blows to
immediately bounce back. Repeat the procedure several times, being
careful not to get hit by retaliation.
As
a reward for winning a battle, receive an Iron Key. The small room
contains food and a Store Key. In the corridor where the orcs were, at
the second niche from the far side of the corridor there is a niche with
three buttons. Press right, left and center. A passage will open, but
you are not there. Put away your weapon and quickly run forward,
making a jump on the run. If you're lucky, the arrows will pass by, and
the gnome will be in the secret room. Here, take the Round Shield with
a durability of 300 from the statue with blue lighting. Behind another
statue you will find a healing potion (500). Exit the room through the
arrow corridor and return to the door that requires the Store Key.
Deal
with the spiders inside. It is best to lure them out of the room: they
cannot leave their habitat and will stupidly crowd on the doorstep,
even if the hero is two steps away from them. After the battle, take
the healing potion (500) in the far corner of the pantry. Break the
blockage from the barrels in the left corner of the entrance to get into
a new room. Grab the Spiked Club cudgel there. Return to the door
that Iron Key opens. Walk slowly along the corridor, jump over the
collapsed areas and go out into rooms with walls of gray stone. There
will be an orc (100) with a bottle of healing (150). Press the switch
and go down the elevator. The path is further blocked by logs, so look
for a room with a stone staircase. Cross a room with a wooden floor
that has fallen down in several places. Jump over the collapsed area
and press the switch. Return to the passage, it is now open. Next,
kill a couple of orcs, of which only one is strong, and jump over the
crevice with a running start. You will see a room on the left (after
following the narrow path along the abyss). There you will find a
Biting Ax weapon and food. With a new weapon in the hand of the gnome,
lead him further. Jump over the crevice on the bridge and lay down a
couple more orcs. One of them will have a bottle of full life recovery.
In the next room, quite large in size, the boss is already waiting for
you. It is a huge monster with 300 lives. If the character does not
have a full life, then first run from the enemy and eat food on the
tables. When you're ready to fight, grab the Biting Ax and get close to
the boss. When he strikes (but does not reach the hero), jump closer
and move with a side blow. Thus, deprive the enemy of all lives: after
the victory, take the mace and fight with it. Go into the opened
passage and kill the weak orcs.
In
the room with the throne chair, kill the strong orc (60) with the Full
life potion. Behind the chair, press the switch to continue. Go along
the steps into a long corridor with a groove in the middle, take a step
along the corridor and, when the iron disks go, immediately retreat.
Put away your weapon and quickly run the tunnel. In the first room of
the library: find the bottle (500) in the niche next to the door opened
by the Bronze Key. In one of the bookshelves, find the protruding spine
of the book (Fake book). The Bronze Key will appear. Open the door,
go inside and kill the orc. To the right of the door is a drawer
through which you can climb onto a bookshelf. Press the button and
another one by the adjacent bookshelf. A secret passage will open.
Before you stick in there, destroy another orc in the back of the
library. Further in the secret room, take the book from the round
bookcase.
Knight. First level
At the very beginning of the game, you find yourself in a prison cell ... In the corner of the cell you will find a section of a loose wall that you can push through with your shoulder. Jump down into the underground channel behind the hole in the wall. Climb two ledges - and you will go out into the prison corridor, from which through the bars you can see your former cell and another cell where a dying prisoner lies on the floor. A piece of meat and a biscuit are right there on the table. An unsuspecting security guard snores peacefully around the table. Nail it down with a stool.
Take
the key from the table and open the iron door with it. Open another
chamber on the left and go forward, and then jump down. Turn left and
walk down the long, arched corridor. Climb up the large spiral
staircase with low steps. Three pink creatures will run straight
towards you. With a stool in hand, it will be very easy for you to deal
with them if you press the lock on enemy key in time, which is set to
Num0 and TAB by default. Pick up Gladius Sword and Key.
At
the end of the corridor, climb into the passage on the left wall.
Follow the corridor to the left and open the massive door with the key.
A knight will come out of her. You can defeat him even without much
skill and even if you are playing the game for the first time. He has a
shield and a sword, and you only have a sword. The best tactic in this
situation is to run into the enemy by first pressing Num0 or TAB. When
you are within striking distance, hold down the attack key and
alternate between the Right and Left keys. Pick up a shield and a sword
from the body.
In the
room, you will find barrels and boxes that contain meat and other
foods. If you have lost health in battle, refresh yourself. Now take
the elevator down to the lower room.
From
this room, climb the stairs of two flights and show yourself to the
three creatures that are guarding you in the room upstairs. They will
run on you, so prudently run back down the stairs and deal with them one
by one, remembering to press Lock on in time (by default Num0 and TAB).
For the last creature killed, the level of your hero will be
increased. Lives will be fully restored, and 100 new ones will be added
to the old 100. You now have 200 lives.
In
the back of the room that you just freed from the evil spirits, the
passage is barricaded with large boxes and barrels. Break the barrels
and climb over the boxes to the stairs leading up.
If
you run up these stairs, then you will most likely be met by a
descending guard and then you will have to take the fight. In order not
to lose extra lives, you can try to sneak up on him unnoticed. Hold
down the SHIFT key, which is set to Sneak by default, and quietly
approach the guard close. When you get close enough to hit, the guard
still won't notice you, so don't hesitate and kill him with a series of
blows. Pick up his shield and enter the room where there are barrels
and another shield on the opposite wall on the ledge. On the left, kill
the knight and pick up another sword and another shield, as well as a
bottle with lives.
In the room this guard came from, there is a knife and food on the table.
Now
return to the previous room and take the shield from the ledge in the
wall. Next, head to the room to the right. There you will see two
doors that can be opened with a key. First, open the right door and go
down the stairs. One guard will be waiting for you below, whom you can
defeat using your usual tactics. In the hall that he guarded, pick up
the large ax with a round blade Eclipse. Go back up the stairs to the
hall and open the second door. There are several boxes here, inside one
of them is a biscuit. Exit to the balcony.
In
the cutscene, you will see three guards pacing down the courtyard.
Save before jumping off the balcony. Get down and run to the left,
dragging the guards along with you. There, on the left side of the
courtyard, there is a small staircase downward, leading to a gate closed
by a lattice. If you stand on this staircase, then the guards, for
some unknown reason, will not approach you, and even if they notice you,
they will simply stand in place and will guard you from the top end of
the stairs. This is exactly what you need, because from here you can
kill them by throwing an ax and extra swords from a safe distance.
For
the last killed enemy you will increase the level of your character.
Attack power will increase to 7 (with a sword), and defense - to 4 (with
a shield). The total number of lives will rise to 300.
Go
to the room where the guards ran up to you, and take the wooden
elevator to the second floor. There you will find a switch. By
activating it, you will open the grate in the place where you threw the
ax at the guards. Run back to the courtyard and go through the opened
gate to the adjacent courtyard. In this courtyard, on the left, is a
pile of large boxes. One of them, upper right, can be lit with a torch.
The torch can be found in the room to the right.
Climb
over the boxes and go up the stairs to the right. You will be attacked
by two guards, one of whom is armed with a club. The best way to deal
with them is to stand on a box and hit from above with an ax. Here you
will also find several boxes with treatment. On the body of one of the
guards there will be a bottle with 50 lives.
Go
down the stairs and open the door to the church. At the far end, on an
ancient sarcophagus, there is a Death Sword and a bottle with 300
lives.
Go back to the
stairs and open the door. You will come to the bridge. Cross the
bridge. On the right there will be a small room with a switch. There
is a pretty strong guard with his back to you. Try to throw Death Sword
at him first, and then go into hand-to-hand combat. Activate the
switch in the room and eat the pieces of cheese and bread lying there.
Now
go down the spiral staircase that remains on the left. Here you will
have to kill several guards. The tactics are best used the same: throw
Death Sword and Eclipse while the enemy approaches, and then engage in
hand-to-hand combat with Gladius. On the right there is a door to the
Armory. Open the door with the key and see what you can take there.
There are several shields and swords, a bottle with 150 lives, a mace
and a boathook. Throw out the extra swords and pick up the mace. She
has a much stronger attack rate.
Now
go up the stairs and activate the second switch. The drawbridge will
lower. On the bridge, you will have to fight with one more guard. Go
downstairs and kill the guard on the patio. Take a bottle with 50 lives
in the box. Return to the previous room and cross the wooden bridge
you just brought down. Next, go to the room on the right and restore
life at the expense of the pieces of cheese and bread that you will find
in the barrels.
When
you go to the left, the grate will close behind you. A cutscene will be
shown as the boss picks up his sword. You can not attack him yet,
because he has not noticed you yet. Go to the room on the left and go
down the stairs. There you will have to kill two guards with clubs.
For one of them, your level will be increased to 4.
There
is a door in one of the rooms, but you do not have the key to it yet.
Go further through the rooms until you come out on a small bridge,
across which burning lamps with thorns swing. Carefully run between
them and take the Power Potion. Now you have no choice but to rise back
to the boss and engage in battle with him, having previously drunk the
potion you have picked up.
Defeating
a boss with such a boost will be very easy for you. You can use
another tactic: throw Death Sword and Eclipse at him from a distance,
and then attack with Gladius. When the boss falls, the gate will open
and you will have to fight two more guards armed with clubs. The last
guard will drop a Tower key.
With this key, run to the door that was closed. Behind the door is a small room where you will find Light Khight Armor and Full Life Potion.
Go
to the ring corridor and take the Halberd. Also look for a potion that
will restore 500 life. Then go up the stairs and open the door to the
tower. Here you will have to go through a room with crossbows built
into holes in the walls. This can be done without loss by carefully
calculating the frequency with which the arrows fly. One arrow takes
120 lives. Kill the guard with the sword and follow the chain of rooms
further.
After passing
the second room with crossbows, you will go out into the corridor,
where three soldiers will be waiting for you. One of them is armed with
an ax, the other with a sword. The third, their commander, will shout:
"Kill him !!!" Two will rush at you. You can kill them quite simply
if you quickly move back into the narrow passage from where you just
entered. When the enemies approach, then simply squeeze out a series of
blows with a mace, and then it is very likely that both enemies will be
crushed immediately, without even having time to inflict a single blow
on you. The commander, dressed in a red uniform, will run away. Open
the door in the room on the left and kill another guard. A successful
Death Sword roll can help a lot.
Now
go up the stairs to the top. At the end you will hear a gloating laugh
from someone who is not clear ... This is a warning to you that there
is a trap ahead. Take your time to enter the corridor with two slots on
the sides. You will be cut in two by a deadly machine of two circular
blades protruding from both sides. To defuse the trap, you need to
throw any weapon into the corridor, for example, a halberd. In the next
room you will find another potion with lives.
A
sudden change in music for a few seconds will alert you to the second
trap. This time, a massive spiked slab should come down from the
ceiling. You need to go through it in the same way: throw a halberd in
front of you - and the trap works in vain, and after that you can run.
And
finally, the last boss of the level. This is the same commander who
sent two of the best warriors to certain death. Despite all his
impressive speech, this boss is rather weak. You can defeat him almost
without loss if you take a halberd in one hand and a shield in the
other. The halberd hits much farther than a regular sword, so it will
be most profitable for you to constantly move away from the enemy and
beat him. On the body you will find a potion for 500 life, a Combat
Sword and a round shield (unless, of course, you do not cut it in half
during the fight). There is also a bottle with 500 lives in the box.
If you still have a place, then take it on the road. Now use the key to
open the door at the back of the room and pick up the parchment scroll
on the table. This is exactly what you needed. Level passed.
Barbarian. First level
You start the game on the coast of a small lake. Run straight ahead along the isthmuses between the water. You can also run on the water, your hero will not drown. Run through three lakes until you see two waterfalls at the far edge of the lake. They stand out sharply against the background of brown rocks. Turn left there and cross another lake. Here you can climb the stairs from the ledges in the rocks to the top, or you can walk along the lake to the right. It is better to go to the right, because from there the road leads in a circle to the same, but you will find a bow with arrows and a bottle with full life.So, you go further along the lake. It will bend and turn to the right several times. At the end, you will see a waterfall. Turn right again and go overland to the last lake, at the end of which you can see two waterfalls. There is nothing behind all these waterfalls, so don't waste your time and get out on dry land. To do this, you will need to jump onto the ledge on the right side of the lake. Climb another ledge and kill the two spiders that inhabit the cave in front of you.
Killing
spiders with the Chaos Sword in your hands is not so easy. Almost all
of the blows of this two-handed sword go too high and therefore do not
hit low creatures, including spiders. However, if you deliberately do
all sorts of tricks with your sword and deliberately tire the hero, then
he will make two helpless swings (as is always the case when
overworked), and it is these swings that will fall into the creatures,
killing them with one touch.
Go
further along the cave and kill two spiders, which you will see nearby,
using the described method. Near the fire on the left, pick up the
bow, quiver, and Full Life Potion. All of these things will provide you
with invaluable service in the future. Now turn right into the
adjacent cave and shoot two spiders with a bow. After that, collect the
arrows and be sure to check if 10 of them are left. If one or two are
missing, do your best, because then every arrow will count. If you do
not want to collect arrows, then it is better to kill the spiders with a
sword (in the same way as before).
Go
ahead and kill the last two spiders. Then go right. You will come out
into a large cave with orcs at the bottom. You can try to shoot them
from the high ledge on which you are standing. But, most likely, you
will not get into them that way. You can jump down and kill them from a
short distance, too, with a bow, when the enemies begin to approach.
One arrow is enough for each of them. For the last killed, a level
increase will be given. Now you have 200 lives.
Go
downstairs and pick up arrows, as well as a sword and a club (then
throw it or throw it at someone). You can take shields too, although,
of course, these shields are the worst. Exit the cave through the large
passage on the right. You will find yourself on a large wide area, on
the other side you can see the same area and structure. A wooden bridge
is thrown across the cliff, and a guard with a club is on duty on the
other side. If he notices you, then he will immediately run at you, and
then you should simply be the first to hit him with the sword. If he
does not see you and walks with his back, run into him from behind. One
blow from the back or just on the head will be enough. If you did get
hurt in battle, drink the 50 life bottle that you find on his body.
A
second orc, armed with a club, will jump out of the house. You will
kill him with one blow, so there is nothing to be afraid of, especially
since you will find groceries in the house in the boxes. If you go down
the ridge down to the lake, you will find that this is the very place
where you could go at the first fork. Go back to where you killed two
orcs with a bow. A fire is burning in the cave. Climb up the high
ledges. There, perhaps, it was possible to jump from the platform where
you came from, but, as you can see, it is easier to climb from the
bottom.
Press the
square button on the wall and get down. Now you have opened the
corridor to the right. There you will have to kill an orc with a club.
He has 12 lives, you can't take that much in one hit.
Go
out to a small area with a lonely tree in the middle. Go into the
house on the right and kill another orc. Go out to the site again and
walk along the gorge, bounded on both sides by high rocks. From here
you can immediately climb the ledges to the top, but still, to increase
the experience, run along the gorge further and kill the orc who walks
there. Go back and climb the ledges upstairs. Jump over the destroyed
bridge to the other side and go along the slope. Cross the bridge to
the opposite side and enter the house. There, kill the orc and take his
Gladius - it may come in handy. Break the barrels with the sword and
climb over the boxes. Behind the house there is a closed lake, on the
shore of which you will find a bottle with 150 lives. Now return to the
whole bridge and turn into the passage on the right. Climb a few
ledges and jump into the hole in the roof of the building. Take there
Chaos Sword, lying on the box, and go to the exit. Below you will find
one orc, whom you can kill with just a sword or even a bow, if you want
to practice accuracy. Go down and go right along the wide passage, kill
another orc and climb the wall with a rift on top.
From
there, you will see a large orc roaming the courtyard. It would be
best to kill him with a bow, because it is dangerous to engage in
hand-to-hand combat against him. Three accurate hits will be enough,
and the orc will fall down dead. For it, your level will rise to the
third. Now jump down, take the ax from the corpse and kill the orc in
the house on the right. There is a collapsed bridge on the left, you
cannot jump to the other side. Run forward to two houses and stairs.
First go to the house on the right. There, an orc guards boxes of meat and bread.
There
are many boxes in the house on the left, it is better to break them
all. Behind the pile of boxes, you will find the next room. There are
four boxes in the corner, one of which (top right) can be broken. Break
it and climb up. Take the mace in the back room. She is still better
than all sorts of clubs and sticks.
Exit
the house and kill several zombies that will crawl right out of the
ground. They are almost harmless, so it's easy to kill them. One
zombie is killed by one accurately fired arrow. But if you do not want
to constantly collect arrows from the ground, pick up a sword (any) and
destroy zombies like cotton dolls. Not only do they very rarely attack,
they also barely move. True, there is no need to delude ourselves:
zombies spew a poisonous liquid from their mouths that can infect you.
Cross
the bridge to the opposite side of the spiked moat. There you will
kill five zombies without any difficulty. It is better not even to
waste arrows on them, so as not to collect them later, but simply kill
with powerful combinations of attacks with Chaos Sword. Stop here and
look at the house on your left. It has a hole filled with wooden
planks. Pierce it with your sword and go inside. There you will find a
bottle with 150 lives. You can drink it if you don't have enough
lives, or you can leave it in reserve. Believe me, it will still be
very, very useful to you. Now go up the stairs to the dais. There, six
more zombies with axes and shields will attack you. These are stronger
than the first, but so clumsy that it costs nothing to kill them with
one or two bundles of blows.
Now go into the house on your right hand. The pool with a waterfall will remain behind you.
As
soon as you enter, fall into the basement of the house, where three
spiders will be waiting for you. It is difficult to kill them, because
the sword strikes at a great distance, and the creatures climb right at
their feet. But as a reward, you will find a bottle with 500 lives in a
box against the wall. Get out on the box from the basement and climb
the stairs. On the left you can go up and take the bottle with 150
lives on the third floor. It's better to save it for later when you
fight skeletons.
Go to
another room, and a zombie with a Biting Ax will fall on you from
behind the wall. It is not difficult to kill him. Pick up the ax. Now
go out to the courtyard and immediately turn right.
Run
around the site. On the right you will have a low wall with broken
stones. Kill another zombie on the left that will exit the structure.
Then run forward. Another zombie will jump out on your side, breaking
the boards. Kill him too. In the house he jumped out of, you will find
another bottle with 150 lives.
Now
go to the house with two entrances (you have it left behind) and go up
to the upper floor. Break the wooden planks and kill the zombie behind
them. Climb the stairs again and kill three pink critters. Go out to
the courtyard from the second floor. If you need Round Shield, then go
to the house on the right. You can get inside through the window. The
door is opened from the inside with a switch.
Now
pay attention to the house on the left in the yard. You can climb into
its window onto the first floor. Break the boxes and vessels in the
house. Use the stairs to get to the platform with a pillar in the
middle (it is called a "totem"). Approach the pillar from the side
opposite to the moat and press the key responsible for the use of items
(by default ENTER or E). An incredible thing will happen: your hero
will push the post with his shoulder, and he will fall to one side,
forming a transition through the moat with spikes. It is clear that now
you need to climb up the fallen pillar. There you will be attacked by
two skeletons. They are strong guys, because they are very mobile and
have many lives. Try to deal with them with minimal losses. If
necessary, you can return to those places where you have bottles with
150 lives left in reserve.
Having
dealt with the skeletons, go through the room with columns and a
bonfire with tombstones in the middle. There are two aisles at the far
end. First go to the left and kill one zombie there. Take the key near
the fire. Then go to the right passage and climb the stairs. Kill
another skeleton and zombie here. After that, open the door with the
key and get to the switch on the ceilings. When you activate it, the
third door at the bottom will open. That's where you need it. Go
downstairs and go to the third door.
You
will enter the room, the doors will close behind you. The spiked
ceiling will begin to drop slowly. You need to have time to press four
buttons on the walls for the door to the courtyard to open. Run out
into the yard and turn left. There you will find a bottle with 500
lives.
Now go further
into the right turn. Exit to the bridge across the huge abyss. Walk
forward along the gorge. A huge stone will roll on you. Turn around
and run back, have time to jump onto the platform from the side. The
stone will roll by without hurting you. Climb further and just dodge
the second stone. In the house, kill the skeleton and take the Eclipse.
Climb up to where the second stone rolled from. Kill a couple of
skeletons and a couple of zombies. Try to lose as few lives as
possible. It is best to hit skeletons with blows from the left or from
above, but in no case from the right, because they manage to substitute
their shields (then the whole combination collapses).
Now
restore lives, whatever the cost (spend 500 life bottle or even Full
Life Potion). You have a serious battle ahead. Run forward along the
aisles. At the end, you will enter a small room, having previously
saved the game. The door will close behind you, and you will begin a
battle against several skeletons, which will appear in turn from the
ground. The difficulty of this fight is that the tightness will not
give you the opportunity to move away or in any way to evade enemy
attacks. In addition, newly spawning skeletons will always appear from
behind and immediately start combos. This is where you can get on your
nerves before you manage to get past the ill-fated place. It is
possible that you will have to drink a bottle of treatment right during
the battle.
When all
the skeletons are defeated, a door will open in the room, and you can go
to another room. Here, click on the button in the wall - the door will
open where you just came from. Run back and lay four zombies with
maces and axes on the way. The opened door leads to an open area with
stones like Stonehenge. Go to the center of the stones on a small area
of irregular shape. The level will be passed.
TOTAL PASSAGE
Mines
Run forward and jump over the narrow chasm. Then speed up properly and jump over a large gorge. Climb the slope and climb onto the ledge. Here you will see that a huge boulder is rolling on top of you, from which there is nowhere to hide on such a narrow path. With all the strength, run back and have time to jump over to the opposite edge of the gorge. The stone will fall down without hurting you.Now jump back and head up the path. Here you will kill one enemy warrior. Walk forward and you will meet another one on the bridge. Then go along the corridor and jump from it to the open passage. On the left, you will hear the sound of a rolling stone. Step back quickly and let the rock pass, hitting you. Before you have time to come to your senses, a big man with a mace will run up to you. It is very difficult to kill him without the Combat Sword, because the enemy is extremely agile and very quickly wields a deadly gift in his hand. After the battle, heal properly and take a wooden shield from the corpse. It's much better than anything you've just worn.
If
you are lucky, it may also happen that the enemy will be crushed by a
stone. This can be achieved by exiting cover immediately after the rock
has passed. But then, it is true, you will not receive either the
shield or his mace, because all this will also be crushed.
Ahead
you will see a bridge of two parallel beams. First go on the right and
take the Elf Sword, and then go back and cross the gap on the left side
of the bridge. Just behind the bridge, you will find several boxes of
cheese chunks.
Go up the stairs. You will see a bridge with rotten planks. Run up properly and have time to jump over to the other side.
Kill
the orc on the opposite side. Now turn left and pass in the same way
another crumbling bridge. After him you will have to fight with a large
orc, which is covered from above by an archer with poisonous arrows.
It is better to save the game before this fight, because the fight will
not be easy, especially if you have not yet learned how to handle the
sword very well. Fortunately, if you have saved the Power potion from
the first level. This potion can come in very handy here. If not, then
it would be best for you to run as quickly as possible under the bridge
on which the archer is standing. To prevent the archer from hitting
you, you must manage to kill the orc right under the bridge and not
leave there. From the body of the murdered, you will take the Iron key,
which needs to open the door in front. Behind the door you will find a
large spiral corridor, where several nimble creatures will attack you.
Better not to hit with the Elf Sword, as they are too hard to hit with
heavy weapons. Take a mace in your hands and hit them with precise and
quick blows.
Along the
chain of rooms, you will climb to the exit from the catacombs to a wide
courtyard. This is the centerpiece of the level because all roads
converge here. As soon as you step out of the door, two warriors with
maces will immediately run at you. It is not very difficult to kill
them, and any weapon will do: Mace, Elf Sword or Combat Sword. When
you've dealt with them, lean out one more time to get the attention of
the hefty orc. He is the strongest here, and it will be very difficult
for you to kill him. 400 lives and an Orcish sword in hand - this is
not a joke to you. Therefore, it is better to run back to the catacombs
so that he can run after you. You can throw a weapon at him on the
way, it will not hurt, especially since then on the way back you can
collect everything. As soon as the warrior loses sight of you, he will
turn around and go back to his post, and then you should slide through
the open area to the right. There begins the bridge from which the
archer used to fire at you. He still stands there. Pick up a mace and
deal with him. Then pick up his bow and arrows. If you go further
along the bridge, then you will see boxes in which chunks of cheese lie.
You probably suffered in battle, so such a find will be just the way.
Now
that you have your bow, return to the patio. The same huge orc with a
poisoned sword is waiting for you there. Killing him hand-to-hand is on
the verge of the impossible, which is why you need a bow. Climb up one
of the ledges on the opposite side of the courtyard. The orc can't get
you there. From there, you must shoot 10 times. When the orc loses
100 or more lives from your arrows, try throwing all the extra swords at
him. If you get it - also in the piggy bank. Well, when there is only
one sword left (for example, Elf Sword or Combat Sword), go on the
attack. The enemy surpasses you in everything: he swings his sword
faster, the shield can withstand many hits, and there are so many lives
that even three successful combos are not enough.
Before
this place, be sure to save the game. When the enemy is defeated, you
will pick up an Orc Sword and a round shield with a metal rim from his
corpse. Collect arrows that will remain in the place where the orc used
to stand under fire.
Return
to the bridge and go to the elevator. Take the elevator downstairs.
From the lower platform of the elevator, go down to the ground along two
ledges. Examine the corpses that lie below. On one of the corpses
there is a War hammer - a good thing, but the defense is too low. One
of the slopes surrounding the area under the elevator has a passage to a
large cave. As soon as you enter there, three poisonous spiders will
jump out on you. Do not risk it and run back, and in the meantime, pick
up a bow and arrow. Spiders, having lost sight of you, will remain
sitting in the cave and stare blankly straight ahead. Take advantage of
their stupidity and shoot them from the bow one by one. One arrow is
enough for one spider. Don't forget to collect arrows when all the
spiders are killed.
Go
to the cave and take the Rower potion, the bottle is glowing in the
corner. Then climb up the ring of stepped ledges and jump over the
destroyed bridge. Then there is another bridge, but you cannot jump
over it. You need to go down to the ledges on the left and, carefully
jumping from one to the other, get to the opposite side. Further there
is again a spiral staircase with very wide steps. And at the end of it
there is a large hall, in the center of which is a red gem. As soon as
you try to approach the pebble, three orcs with maces and axes will jump
out from all sides. Run back to the stairs and kill them by attacking
from the corner with a series of blows. Return to the hall and take the
pebble.
Now climb
into the passage in the right wall of the hall and restore the lives
lost in the battle at the expense of the products that you will find in
the boxes. At the end of the passage, activate the switch and exit
through the door to the elevator. This is the same elevator that you
recently took here. Return to the central area of the level where you
fought a powerful orc and fired at him from the ledge. Two warriors
will attack you here. For the second killed you will be raised to the
sixth level.
Go into
the small room on the right. From there, the road forks into two
corridors. Go right - you will find some food (to heal), and you will
also see a small splash screen that shows a small creature swallowing a
blue gem.
Jump down
from the bridge and go to the right tunnel. Kill four pink critters
there. Before you have time to deal with the last creature, two orcs
will run over you: one is weak, the other is stronger. Pick up a blue
gem from the slain creature.
Now
open the door to the left of the bridge (you jumped off when you saw
the cutscene with a pebble). There is a bridge behind the door. It's
better to save the game here. An orc of medium strength is guarding you
just behind the bridge. Go ahead and take the elevator. You will
leave the small house on the central platform of the level and fight
with two weak orcs.
Go
back to the small room on the right. Now run along the corridor to the
left. Jumping over the collapsing bridge, you will reach the elevator.
Take the elevator down and go to the right corridor. Here you will
meet one weak warrior with a mace and one strong one. Take the Elf
Sword and swoop down on them with a series of blows.
Next,
you will need to kill the archer. To do this, switch to Sneak mode
(hold down the corresponding key) and carefully walk forward, looking
around the corner with the camera. When the face of the orc and his
life appears at the top of the screen, press the attack key, carefully
aim from the bow and shoot. One accurate hit is enough. If you do not
have a bow in your hands, then quickly run across the bridge to the very
end. The enemy will miss on a running target. Then stand around the
corner. The orc will pick up the mace and go to you. Kill him from
around the corner with your sword.
Go
through the other bridge, on which the enemy archer was standing, enter
the cave. A warrior with a mace will attack you in the cave. You will
also find boxes with groceries right there. Further down the corridor
there are several more crates and another orc with a club. In the end,
you will come to a large, large bridge, on which an orc archer is on
duty.
This archer can
be removed with one accurate bow shot. Jump over to the opposite side
of the bridge and take the quiver with arrows. Then go down from the
bridge along the ledges on the left. From the ledges, you can jump down
to the path below.
Secret place: rune
Follow the path to the right until you hit the wall. Here is the secret of the level with the rune. Break the boards with your sword and enter the opened passage. There you will need to kill three spiders. When you enter the large cave, the splash screen will show you that there is a rune at the top. It can be reached by a ridge of towering ledges. We must have time to climb up faster than the surface is filled with lava. On one of the ledges lies the Heavy Mace (you can take it, but it’s too heavy for you so far). From the very top of the structure, get out along the tunnel to the place where the archer stood. You will need to open the door with a switch.
Now
go down again and this time turn left. From there, jump over another
abyss and enter a large cave. Here you will kill three spiders. At the
end of a long archway with arched vaults, you will see a cave below,
and in the center of it lies a green gem.
Below
you will be attacked by six pink critters. Kill them, pick up the
green stone and climb the ledge at the opposite end of the cave. Climb
up the chain of ledges. Turn left and you will come across two
warriors, one of which is weak, the other is stronger. Orc Sword will
help to defeat them.
At
the end of the tunnel, open the door. You will find yourself in a
large open area where Trident lies. This weapon is useless to you.
Take the elevator up and return to the central platform of the level.
Turn
into the cave, which will be on the right. There, insert precious
stones into the holes in the walls: red, blue and green. Your hero will
go down to the lower floor, standing on a hexagonal platform in the
very middle of the cave. In front of you, you will see a large monster
with a hefty club. It is quite easy to kill him with an elven sword,
because he does not have a shield in his hands. Make a series of blows,
the enemy has nothing to stop them.
There
is a wide passage behind the monster. Jump over the wide hole and go
to the end of the cave. There you will find the Sharp Ax, a one-handed
hatchet with +75 Attack. Jump down into the second hole and head down
the hallway. Two large boulders will roll at you behind. It is very
easy to dodge them. Then run along the stepped corridor until you come
out into an open space. Here you will need to jump over a small rift,
and then run along a narrow ridge. Neatness will not hurt, because it
costs nothing to fall.
On
the other side, go down through a wide hole in the surface. Run down
the corridor to the carved doors. Here you will hear about the end of
the mission.
Tell-Halaf Fortress
You will find yourself in the courtyard in the fortress. The fortress itself in the plan is two circles. In the center there is a high tower, around it there is a courtyard, then a closed wall, then again a circular courtyard and, finally, an outer wall with eight towers, which are connected in pairs by passages. In some places the courtyards are barred, but you can get to the other part of the courtyard through the passages between the towers.
So,
you climb through the gap in the outer wall to the outer courtyard.
Your task is to get into the central tower. Immediately go to the left
and kill one weak orc that will jump out at you. It can be laid down
with one precise swing of the ax from above or a combination of Elf
Sword blows.
Examine
Outer Tower # 1 and climb the spiral staircase. Another Orc will attack
you. It is best to pick up a sword, because with an ax, you will beat
him for too long. From this tower you can go through the passage to
tower number 2. An orc will attack you at the crossing. By killing
him, you will raise the level of your hero to the seventh. Smash all
the crates and barrels (you will find a completely useless Naginata
weapon). Go down the stairs to the courtyard.
Walk
forward. Two orcs will jump out at you, with which you can cope
without much difficulty if you take an elven sword in your hands. There
is a closed grate at the far end of the courtyard. You can open it
only from the other side, so you need to look for another passage.
Nearby stands tower number 3, the entrance to which is guarded by
another, already quite strong orc.
Kill
him and go to the tower. There are several planks lying right in front
of the entrance. Break all the barrels that are scattered there near
the walls, and then climb the spiral staircase to the top. Open the
door with the switch and kill the two enemies who jumped out of there.
On the body of one of them, you will find a bow. If you don't have a
bow, be sure to pick it up.
To
the right of the room you can go to the bridge. There used to be the
archer you just killed. Go forward to tower # 4, break all the boxes
and barrels. There is a Light Edge leaning against one of the walls,
which is not a bad thing, especially since the attack rate is about 100,
and nothing is taken away from the defense. Go down the spiral
staircase and exit into the courtyard by opening the door with a switch.
Open the closed
lattice with the switch and go further along the yard, a weak orc is
waiting for you there. He can be killed with one hit with Light Edge.
Then
you can go through the courtyard and jump over the stream or go up to
tower # 5 on the left and go out there from tower # 6 (then you will
have to kill another orc on the stairs and one at the crossing). At the
transition, you will find Spear - a useless thing. Go out to the next
courtyard, kill the orc there. Cross the courtyard, kill the big orc
along the way, and go up to tower # 7. There is a Sword of Chaos - a
two-handed sword that would be more suitable for a barbarian than for a
knight. Climb the stairs and open the door with the switch. On the
right on the bridge, kill the large orc and take a bottle with 500 lives
on its body. In tower # 8 (straight ahead) you will find the Sablazo
weapon, which you don't need either.
Now,
if you go down the stairs to the courtyard, you can open the door with a
switch to where you started the level. Return to tower # 8, where you
just killed an orc with an orc sword. From here you can go to the
courtyard that encircles the central tower. Walk across the bridge and
you will find yourself in the inner ring. From there, an archer is
visible from the bridge below. You can try to hit him with a bow, or
better just bounce at him with a sword or Light Edge.
In
the courtyard, kill the weak orc. Run further and kill two archers on
the tower. From there, jump onto the curb that bends around the central
tower. You will see another archer around the corner. Run up to him
quickly and kill him. Look around here and find a high ledge on the
left that you can climb. Climb up and pick up the golden key from the
knight's corpse.
Now
go downstairs and find large high doors in the outer wall of the central
tower (a weak orc is on duty near them). Then pick up Light Edge and
go in. Kill the weak orc with one accurate blow, and then deal with the
large orc who is behind the pillar. Now climb up one of the two stairs
and kill the three guards who will run at you from above. Go to the
small room and grab the Full Life Potion from the crate against the
wall. Then go up even higher. Do not forget to save the game, because
you will have a fight with a rather strong orc ahead of you. Kill a
weak orc on the stairs, and then fight a large warrior who has as much
as 800 lives. Examine the top landing of the tower and head back
downstairs. Open the door with the key that you found on the body of
the slain knight on the balcony. There is a switch in the corner of the
room you open. Activate it and enter the secret door. There, take the
elevator down to the large candlelit hall.
A
wounded knight lies on the floor in the center of the hall. Go down
from the balustrade and talk to the knight. He will give you a key.
With this key, go to the corridor in the corner of the hall and open the
lock. Take the elevator down to the underground river.
Secret place: rune
Before reaching the end of the river, stop and find the button on the left wall (when you stand next to it, the Rune inscription will appear). Press the button, enter the secret room and go down the spiral staircase to a suspicious corridor with a wooden floor. Activate the switch on the left. You will be shown a cutscene where the character goes to the next room and takes a rune from the wall.To get back, you will have to go through a very difficult trap. On the right and left in the narrow corridor, blades are constantly moving. There are also three moats with fire under your feet. You will not be able to jump over all three ditches at any speed. You must first become slightly to the left of the middle of the corridor, then jump from acceleration into the middle ditch. Take your time to get out of there. The fire will take away from you only 20-something lives. When the large blade on the left passes over your head, quickly get out and jump to the last ledge. The blade will slide just behind your feet and won't hurt you. Go back to the underground river, turn left there and activate the switch. The grill will open. Go further along the passage to the stream of falling water. Mission accomplished.
Burial
You are about to level, which consists of courtyards and turrets with spiral staircases inside. At the very beginning, eat the mushrooms that you find in the back. Then go forward and climb the low wall to the left. Climb from the wall to the ledge, from there even higher, and on the left you will see a large window where you can climb.
In
the rooms you will find Scythe and Ax Spear. All of these weapons are
inconvenient for you, so do not take them. Walk forward a little, and
on the right you will see an enemy archer, who stands with his back to
you and looks at the courtyard through the loophole. Take out the sword
and kill him with a run. Then open the door by activating the switch.
Kill the archer on the fortress wall and go to the next tower. Kill
the weak orc there. Take a bottle with 150 lives from his corpse.
In
the tower, break all the boxes and go down the stairs to the first
floor. Take the bottle with 50 lives there. Exit to the courtyard and
kill the archer. When you approach, he will grab the mace. Directly
you will see a door with a lock. Until you have the key to the door, so
turn right. Another weak orc stands between the columns. Kill him
with one precision hit. A hefty orc is walking in the courtyard below.
It is not difficult to kill him if you continuously beat with an orc
sword or an elven sword. At about this point, your level will be
increased to the eighth.
Now
go into the arch on the right, you will exit to the same place where
you started the level. Return to the columns and run along the building
to your left. Turn left and run through the narrow passage. An archer
is standing in front of the tower window. Do not try to remove it from
your bow: it still shoots faster and more accurately than you. The
surprise effect is simply impossible here, because the enemy initially
looks to where you are.
Take
a running jump down. An arrow fired at you will not hit. Kill a large
orc in the courtyard and then another, small one. Pick up a bottle
with 150 lives. Enter the tower on the right, from where these two orcs
came running. Climb the spiral staircase to the second floor and there
kill another orc with a mace. There you will find two more spears.
All of these weapons are two-handed, so you don't need them.
Go up to the third floor. Kill the orc and return to the stairs.
Now
go up to the topmost, fourth floor. There is a large two-handed sword.
There is a bottle with 500 lives at the table in the farthest corner
of the room. You can get there by wooden beams. Climb back down to the
third floor and jump down to the lower room through the hole in the
wooden floor. Kill an archer with 6 lives. Take a map, a key and a
piece of cheese on the table. On another table there is another piece
of meat and bread. Eat it all too.
Approach
the door, near which the archer was standing, and click on the lever.
The door will open, and an orc with 800 lives will come running from
there. It is best to kill him with an orc sword, continuously waving it
in front of you and pressing the enemy against the wall. You will find
yourself on the second floor of the same tower. Now go down to the
courtyard from where you came to the tower. Go to the house you haven't
been to yet. There are two arched entrances and a green lamp is on the
wall. When you enter, four pink creatures will rush at you. Kill them
with the tactic "away, hit" and go to the next room. Smash the crates
near the fire and eat chunks of cheese and bread.
Run
left to find two large barrels. Go through the opening in the wooden
wall and take the meat and cheese from the crates on which the candle
stands. In the next room you will need to kill a large orc. Pick up
the Heavy Mace in the middle of the room if you don't have one. Use the
switch to open the door, and you will find yourself in the courtyard,
where you fought with the first large orc on this level. Run to the
door that was closed earlier. You now have a key.
Behind
the door is a small courtyard with two trees and columns on the right.
Go straight - through a small curving corridor you will get to the
ledge, from which you need to jump to the courtyard. An archer will
shoot at you from above, but, most likely, he will miss on a running
target. On the right you will see a door with a lock. You cannot open
it yet. Go to the crypt on the left. Kill the skeleton, go up to the
second floor and kill the skeleton archer there, which fired at you
while you were running around the yard. He stands on the left side of
the balcony. Walk along the balcony to the right and enter the room on
the right. There will be some more skeletons. Clear the crypt of the
skeletons by killing them one at a time. From the large room there is
an exit to that courtyard with two trees and columns, where you have
already been.
Now
return to the balcony and enter the temple through the passage on the
left. There you will fight with several more skeletons. The columns
will greatly interfere with you in battle, because they hinder your
movements, so it is better to lure the skeletons out onto the balcony
and beat them one by one when they start running at you.
Go
to the small room on the right in the temple. There are planks lying
on the floor. From there, climb the stairs to the second floor. Use
the wooden beams to reach the door at the farthest end of the hall.
Move carefully so as not to fall down. Go through the low passage to
the next room. Kill two skeletons (each with 250 lives) with the Heavy
Mace and grab the Full Life Potion and the key at the far end.
Now
head back to the wood-beamed room and head down the stairs to the left.
You will find yourself in a room where you can see a large cross made
of wooden beams on the left. Go down the stairs even lower and jump
into the square hole in the floor. You will find yourself in the
basement.
Three clumsy
warriors with axes and shields will emerge from the ground. Their
strength lies in the number of lives. Dodging their attacks is easy, so
grab a lighter sword and kill all three with long hit combinations.
Then go to the next room and go out to the courtyard with two trees and a
lot of stones scattered under your feet. There is a Round Shield and a
Death Sword in the back of the courtyard. From the courtyard you can
get to the neighboring building through the window. There, two clumsy
warriors will crawl out of the ground on you, and then two more. When
you kill the last of them, your hero will be raised to the ninth level.
There
will be five more warriors in the next room. It is very easy to kill
all of them, but the experience from this increases quickly (this can be
seen by the blue bar at the top of the screen). Several War Axes will
remain on the ground. You don't need all of them, because they are not
suitable for specialization.
You will also find two Elf Swords.
Now
get out through the window on the left. To get on it, you need to jump
onto a stone block near the wall. Jump out of the window and you will
find yourself in a courtyard with arches, where an archer fired at you
from the balcony. Go to the door nearby and open it with the key. Be
sure to save the game.
On
this closed courtyard, you will need to defeat four skeletons, and the
last of them has as many as 1000 lives. There are several mushrooms
near the gravestones. Good against skeletons is the Elf Sword super
strike called DREAM. He removes nearly 800 lives from the skeleton.
When
all the skeletons are defeated, a passage to the boss's crypt will
open. Approach the sarcophagus, and a large fiery skeleton with 2100
lives will jump out. Pick up Elf Sword and drink Power Potion. Kill a
skeleton with the same Super DREAM. For defeating the skeleton, you
will receive King's Shield and so many experience points that your
character's level will rise to 11. Take the statuette from the
sarcophagus and look around.
Secret place: rune
On the wall at the head of the sarcophagus is a plaque with a rune. Shoot her with a bow, and doors will open in front of you. Go down the stairs. There will be a trap in front of you. The fire mace swings along two long flights of stairs, one down and the other up. Quickly go downstairs and run into the small niche on the left. Calculate the speed of the mace, quickly jump out of cover, run up the stairs. From there you will enter the room with the rune.
Return to the grave where you fought four skeletons. Go up the stairs and open the grate with a switch.
You
find yourself in the same courtyard with columns and two trees, where
you have already been twice. Here you will be attacked by four strong
skeletons, to cope with which the Heavy Mace's super strike will help.
If you go to the right and once again jump into the courtyard, then you
will fight with five more skeletons of different strengths. It is best
to fight them so that they form a crowded crowd. Then all your blows
will hit several skeletons at once, and their blows will fall more on
their own, and you will hardly be touched. Return to the courtyard with
trees and pillars for the fourth time and enter the door behind the
pillars. There you will enter a large hall. Kill four skeletons (each
with 250 lives). Then go behind the blue statue and insert the
statuette that you picked up in the sarcophagus into the hole. Switches
will open on the second floor.
Now
run back to where you entered the hall. The front door will be closed,
but the door to the second floor will open. Go up and kill three
skeletons with elven swords. Activate the two switches at the two ends
of the balustrade and go down to the statue. Now two doors opened on
either side of it.
Go
down one of the stairs to the dungeon. In the room below lie the light
armor of a knight and a gnome. You do not need the gnome's armor, and
you took the knight's armor on the first level. On the right, there is
an opening with a sliding floor. Run quickly through it: if you fall,
you will die. Proceed further and turn into a small niche with an oval
ceiling on the right, in front of the entrance to it a floor lamp in the
form of a bowl is lit. From there you will be taken to an underground
channel. Kill a couple of very weak skeletons here. Turn left and kill
two more weak skeletons. Now climb into the niche on the left and
enter the crypt. A boss will appear - a large and clumsy mummy. There
are two ways to kill her. First: activate lock on enemy and, quickly
moving around the mummy, inflict normal blows on it. Second: stand at a
distance from her and wait until she begins to form a large stone ball
in her hand. When the mummy makes such a ball to throw it at you, she
can no longer hit with her hands. Run up close to her at this moment
and squeeze out a super blow. It is better to have a weapon in your
hands that is easier to squeeze out a super blow, for example, Heavy
Mace. With one such blow, the mummy will immediately take 1200 lives.
When she has less than 100 lives left, she can be finished off with
simple blows by making a long combo. For defeating the mummy, you will
be raised the level of the hero to 12.
The
mummy will be destroyed and the large square pillar in the middle of
the room will drop down to become a sarcophagus. Take the Queen's Sword
from it - and the mission will be completed.
Karum Island
At this level, you have to climb a huge castle. This castle stands on an island and is a labyrinth of towers, passages, courtyards, and even all this is surrounded by a fortress wall, and below there are dungeons and caches.
You appear on
the approaches to the castle, a bridge rises in front of you, leading to
the main gate. Go straight ahead and pick up the bottle with 1000
lives. Then go to the bridge and go through several winding passages,
passing through the doors that open in front of you. Behind the last
door, a drawbridge will drop at your feet.
Cross
the bridge and kill two dead men with axes. In front of you will be a
narrow courtyard going right and left. Turn left. There is an archer
on top, and he will surely notice you. Fear not and just quickly run
across the courtyard to the far end where there is an entrance to the
tower. Go into the passage on the left and take the bottle with 1000
lives. Then kill the dead man on the first floor of the tower. Climb
the stairs and kill the two skeletons on the fortress wall. One of them
just fired a bow at you.
On
the other wall to the right, there is another skeleton archer. Don't
risk drawing his attention and run back downstairs. Return to the
drawbridge and now head right. Go under the arch and exit to the
courtyard with two dead men. In the middle of the yard there is a
gallows, a skeleton hangs on a rope (by the way, it can be “removed”
from there with a sword). Do not try to kill the dead at once, because a
skeleton will start shooting at you from the wall, and then you will be
wasting lives. Run as fast as possible to the tower ahead. There,
kill one dead man with an ax. Turn around and kill the dead man with
the mace, who will follow you into the tower. Climb the stairs to the
top of the tower.
At
the top you will see a door with a lock. The key to it lies in the
neighboring tower, which can be reached by the fortress wall. Run out
onto the wall and kill the skeleton archer, who will grab the elven
sword at the sight of you. Walk up the wall and kill the skeleton with
the Hooked Sword in the tower. Throw out the Queen's Sword and get the
Hooked Sword (Queen Sword's super blow is very difficult to squeeze
anyway). Then inspect the tower: the key you need is on the table. On
the body of a slain warrior, you will find a bottle with 150 lives. Run
to the wall where there was a skeleton with a bow. You saw him from
another wall, where at the very beginning they killed a couple of
skeletons. Kill the skeleton, he will have an elven sword. Return to
the door with the lock and go down from the tower to the courtyard with
the gallows to finish off the dead man who remains there, and also
"remove" the gallows from the rope.
Now go to the door and open it with the key that you took from the table in the tower. Walk forward, you will exit to the stairs. Climb up it and kill the skeleton that will run out to meet you. Then go along the fortress wall and kill the archer. He could hinder you further if you walked somewhere below. Return to the stairs and head downstairs.
In
the courtyard, kill two dead and two clumsy warriors in armor. Then
pick up the bottle with 1000 lives from the corpse under the columns on
the right and go into the room at the end of the arched vault. Along
the right wall, you will have three square manholes down. Don't go down
there yet.
Walk
across the room and climb through the wooden opening with a board placed
on its edge. Through the corridor you will come to a wide area where
you need to kill two skeletons. Cross the landing and enter a small
nook. There is another bottle with 1000 lives on the corpse. For her
sake, you came here. Now return to the place where there were three
square manholes down. Go down any of them and you will find yourself in
a pool of greenish water. Climb to the land and find the stairs to the
top among the arches. Kill the clumsy armored warrior along the way.
You will come to a fork. There are two corridors to the right and left.
These corridors actually form a large loop. If you go to one of them,
you will return here from another corridor. There is a door with a
lock on the left, you do not have a key.
Go
to the left corridor in the direction of the fire on the floor. Then
turn right and kill two dead men with axes. You will find yourself in a
large hall with columns. Turn left and take a bottle with 500 lives on
the cliff, which lies next to the body of the killed warrior. Kill the
dead man in the hall and look around. On the right is a pool filled
with orange liquid. If you jump into it, then instantly burn out. Pay
attention to the fact that this muck flows into the pool from the holes
in the wall. There is a switch in the most conspicuous place on the
column. Activate it. The fluid will stop flowing from the holes. Then
activate it again - and drains will open in the pool below. After a
few seconds, all the liquid will leave the pool, and you can go down
into the secret passage below.
There
is a secret place here. Go to the wall and press the barely noticeable
button (when you approach it, the word Rune will appear). Go down
several flights of stairs and enter the hexagonal hall. You will be
shown a splash screen that says that a certain ancient sword can only be
recreated if you collect all the runes.
There
is a Power Potion on one of the plates (behind you). Take it and go
back up the stairs. Get out of the pool and go through the arches to
the cliff, where you took the bottle with 500 lives. From here you can
go down to the underground rooms. Kill the four undead that are hanging
around the room.
Then
find the passage below to the corridor. Go right, then turn left and
go up the stairs. You will come out to a large underground pool. There
is a key on the left side of the sarcophagus. Take it, and then kill
the five dead that emerge from the water. On the opposite side of the
pool, jump onto the ladder and climb it. At the end of the stairs there
is a door that needs to be activated with a switch. Behind the door,
you will enter an open area with four light wells (large square holes in
the floor). If you jump into them, then you will find yourself in the
pool where you have just been. Between the holes is a bottle with 150
lives.
Go further
along the site and open the door with a switch. Walk forward along the
corridor, and three skeletons will attack you on the right, breaking
down the wooden doors. Deal with them. Walk forward - you will find
yourself in front of a door with a lock at the fork where you turned
into the corridor on the left.
Open
the door with the key and go forward along the corridor, killing two
hulking warriors along the way. Then fight the black knight (he has
1200 lives and a Snake Sword). On his body you will find a bottle with
1000 lives. Pick up Snake Sword from the corpse. Turn right and use
the key to open the cell where the prisoners lie.
Now
return to the corridor and turn into the second passage on the right.
Climb the inclined slopes to the third floor (you were already on the
second floor when you killed two skeletons and took 1000 lives). Open
the door with the switch and kill two black knights. On the body of one
of them, you will find a bottle of 150 lives.
Go
into the corridor on the right and kill another knight. Better lure
him to you, because a skeleton archer will shoot through the window on
the right. Climb the wooden stairs and kill two more knights on the
wooden balcony. If you activate the switch found nearby, you will open
the door to the fourth floor of the tower from which you just came. Now
drink the bottles with lives and jump down from the wooden balcony.
A
huge monster with a cleaver will run out at you. It is not difficult
to kill him if you pick up the Snake Sword and hit him with the usual
right and left blows. He will lose lives faster and faster, because
each blow will poison him more and more. When you kill the monster, get
the Tower Key. This is the key to the door on the fifth floor of the
tower.
Now return to
the window from where the archer shot at you. From the window, you can
jump straight to the roof with a running start. Jump over there and
kill both skeletons standing there. Then go down the stairs and kill
several dead. Go into the small room on the left and take the bottle
with 150 lives in the boxes. Then go out into the yard and open the
door with the lock. Kill the clumsy warrior on the left and go down the
corridor to the right, and then deal with the two on the left. The
door will open, and two skeletons will jump out of there. Kill them and
enter the pillared hall. One of the walls has a switch and a small
stove. Stand on the stove, press the switch. You will go upstairs and
find yourself in a place already familiar to you: where you jumped down
into three square manholes.
Jump
into them again. Then follow the already familiar path: along the
corridor to a large fork. Stop and find the door that you opened with
the key. Run there. Take the second corridor to the right and go up to
the fifth floor of the tower. Here is the bridge ... Here is the door
with the keyhole. Open it and enter.
You
will be shown a screensaver with a scary shadow. Run into the corridor
on the right and kill three clumsy warriors there. At the end of the
corridor, you will find a Power Potion.
Return
to the tower entrance and follow the stairs. On the second floor, kill
some warriors and take the Curved Sword at the end of the corridor.
There is a staircase not far from where you found Curved Sword. Climb
along it to the third floor. There you will find a bottle with 1000
lives. Then go up to the fourth floor and kill the archer there. Climb
the stairs further, and you will find yourself on the fifth floor,
where three skeletons are waiting for you. Kill them.
By
the way, you could get here right from the third floor, from the place
where you killed two soldiers. Using the switch, you can call the
elevator and go upstairs, passing the archer, but, however, missing 1000
lives.
From the fifth
floor, another staircase leads upstairs. Climb it and pick up the
Curved Sword. You have a fight with a little pink rubbish that spits
fire. It's quite easy to do without even losing a single life. When
you enter the hall, a beast will appear. Run up to her quickly and, by
pressing the key responsible for lock on, wet the enemy with a long
series of blows. 1000 lives (namely, the creature has so many) will
melt quickly. When you kill the creature, go further along the
corridor, go through the hexagonal hall. There will be a splash screen
at the end of the last corridor. You will find a bottle with 1000
lives. Drink it. Now it remains to do the impossible: kill the very
last boss at this level.
Impossible
because this boss is armed with a one-handed hatchet that drains life
from you. In short, when the enemy hits with this ax, about 200 lives
are taken away from you, and these lives are added to him. Moreover, he
is not at all sensitive to poison.
The
tactics are complicated here. Take Curved Sword and prepare Power
Potion. Enter the hexagonal hall and watch the cutscene as a giant,
pink-skinned warrior jumps out. Drink Power Potion quickly as it slowly
approaches you. Have time to dodge his first blow and go on the
attack. Curved Sword has an easy super hit. And thanks to the action
of the potion, you will not get tired and will be able to beat the enemy
for a long time without stopping. Pre-pressing lock on enemy, run
close to the enemy and press the attack key, while alternately and very
quickly pressing the Right and Left keys. The enemy simply cannot
defend against such an attack. Moreover, the usual side and roundhouse
kicks will be interspersed with the super strike. Press the enemy
against the wall and hit him in this way until he runs out of all his
4000 lives. When the boss is killed, he will fly away on a winged
pterodactyl. Before leaving, he will promise that his master will
definitely deal with you, especially since he is much stronger than
himself.
For defeating the boss, your character's level will rise to 13.
Note
The next six levels can be completed in different order. First, you are given a choice between the Oasis and the Shalatuvar Fortress. After each of these levels, there are two more separate levels, and you are invited to pass them in the first place. When you pass them, you can go through the second level, and then the two that follow it. This section describes the variant of the passage, when at first the Oasis is selected (and then the two following levels: Forge and Temple of Al Farum), and then the Fortress of Shalatuvar (behind it are Fortress of Nemrut and the Gorge of Orlok). This option is complicated; if you are playing for the first time, then go through the Shalutavar Fortress and the levels following it, and then the Oasis and the levels following it.Oasis Nejeb
Go forward and in the courtyard with square pools, kill three guards with maces. Each of them has 850 lives.
Next,
go to the premises on the left. There, in crates and containers, you
will find a bottle with 150 lives, a piece of cheese and bread, as well
as an obsolete and useless Heavy Mace. Then go into the corridor to the
right. Smash barrels and vessels. There you will find a piece of meat
and bread. Jump into the water and climb the stairs into a narrow
corridor.
There is an
archer to your left. He looks out the window, so he doesn't see you.
Take the Snake Sword and slam into it from the side. After killing him,
immediately run back, because the archers managed to notice you. This
place is shot from two sides, and if you fight here, you will simply be
shot from bows. Show yourself in the doorway to an orc with a mace, who
is on duty on the stairs. When he sees you, he will attack and call
another weak orc and one strong one. Kill them all while fighting in
the narrow corridor. Try not to protrude from the corridor to the
street, otherwise they will start shooting at you from bows.
Now
remove the weapon from your hands and run out into the yard. Run down
the stairs and run over to the dead end on the opposite side. This must
be done to make the archers lose sight of you. Then calmly go out
again to the courtyard and go down the stairs. There is a large abyss
on the right.
Break
three barrels - there is cheese. Further to the left there is a locked
door. To open it, you need a Golem Key, and you don't have such a key
yet. Turn right and walk along the narrow passage. There is a Long
Sword in the room to the left. You don't need it. There you will be
attacked by two not very strong orcs. With Snake Sword, you can defeat
them easily.
Cross the
courtyard and enter the pillared house. There are several empty
barrels on the left. On the right, you can climb up through the space
formed by the broken column. There is a passage to the right and
straight in the corridor.
Go
right. As soon as you step on the stairs, a splash screen will be
shown: The Amazon is lying on the floor, and next to it is the Atysi
Key. Descend the stairs and refresh yourself with meat, cheese, and
barreled bread. Go down into the underground river, kill six dead
people who will rise from the water. Turn left and head up the stairs
to the Atysi Key room you just saw in the splash screen. If you take
the key now, the door will close behind you, the orcs will come running
and turn on the poisonous gas from which you will die. To get out of
the room in this situation (you need to take the key), you must open the
door with the Jara Key, which you do not have yet. Therefore, go back
to the corridor where you turned right.
Go
straight down the corridor and kill two orcs, a large and a smaller
one. It is best to lure them further into the corridor, because the
entire area in the courtyard is constantly fired upon by two archers.
Then run across the courtyard into the corridor on the right. Break the
barrels there, just so that the archers don't hit you. In the
corridor, kill a weak orc, then go up several flights of stairs. There
you will see a switch. Activate it. The grate will rise, and you can
return to the same place from where you started the game. You don't
need this.
Go into the
corridor on the left and kill a large orc with 1500 lives there. There
is a door there that you need to open with the Atysi Key, but you don't
have it yet. To the right of the door there is an opening in the wall,
filled with two vertical beams. A bottle with 1000 lives is visible
between them. Take out the sword and cut the left beam. You will be
able to go in and take the bottle. Restore lives to the highest
possible level and go further into the passage between the stones.
There
you have to fight a huge mummy, as in one of the previous levels, only
this time it has 6000 lives. Despite such survivability, this boss is
rather weak. Save before going for it. Big Sword lies in the middle of
the lake. For a knight, he is absolutely useless. Get Curved Sword
and run to the mummy very close. At the same time, activate lock on
enemy and hold down the Lef or Right key. It so happens that you will
constantly circle around the mummy, and she will constantly turn to face
you and periodically beat the whole carcass into the void. As soon as
she swings to hit you, wait a little and press the blow. At the same
time, change the direction of impact. After fifteen such attacks (of
which at least one will turn out as a super strike), the mummy will be
destroyed. For defeating the mummy, you will receive the Golem Key.
Go
into the small nook to the right of the opening you entered. There is a
Full Life Potion in a chest among the barrels. In addition, there are
two more grates with a switch around the pool. The right grate leads to
the beginning of the level, the second - to the courtyard where the
archers were shooting at you for the first time on this level. This is
where you need it, because on the left side of the courtyard there is a
grate, which you will only open with the captured key.
Opening
the grate with the Golem Key, go down the stairs and kill four orcs.
One of them is armed with a Great Ax - a terrible weapon. Refresh
yourself with the food you find in the barrels in the hallway after the
stairs. On the body of the orcs there are two bottles of 50 life each.
Run
through the square lighted area and further along the corridor at its
far end. You will find yourself in an underground river leading to the
room with the Amazon. On the left on the stone is Jara Key. Take it
and leave, opening the door with a switch from the inside. You will
come to the place where you fought with six dead in the water.
Now
go forward and go up the stairs to the room with Atysi Key. Save the
game and take the key. You will be shown a cutscene, as the orcs come
running from above and turn on the poisonous gas. But now you are
almost not afraid of it. Just run to the keyhole for Jara Key and press
the item key. The grate in front of you will open and you can jump out
onto the stairs. Climb along it into the corridor, turn right and run
across the already familiar courtyard under fire from enemy archers.
Turn from the yard into the corridor and climb the stairs. Here is the
lockable grill for the Atysi Key.
Follow
the corridor and turn right. Then go up the stairs and kill the big
orc with Warhammer. On his body you will find a bottle with 1000 lives.
Then go back down and turn into the courtyard, where three orcs of
medium strength will attack you. Raise the Full Life Potion on the body
of one of them. Now take a good look around. Count the niche second
from the right if you stand with your back to the stairs you just came
down from. It is overlapped by two vertical beams. The left one can be
chopped off, and you can walk along the edge of the cliff and grab the
Power Potion.
Return
to Courtyard. Now go to the third niche from the right and cut the
boards with the sword, which are thinner in the middle of the wall than
at the edges. You will open a secret passage. Run forward and then
down the stairs. You will find yourself in a large cave with an abyss
in the middle.
Secret place: rune
There is a fork in the cave: the path on the right leads to the exit to the mountain path, and the isthmus in the center leads to the room with the rune. Go along the central path, jump down from it, then take the elevator ... and you will find yourself on the balcony, where there is a switch from the door in the courtyard just in front of you. You can get to the door in two ways: just jump into the courtyard (you will lose health) or go down the stairs behind the grate, which will open after you press the switch.Through this door you will reach a large tower. Shoot your bow at the rune tile (it hangs above the door) and enter the large circular cave. In a short period of time, you must shoot from a bow at four buttons on the walls. If you do not have time, then the magic rays will burn you, if you have time, you will receive a rune.
Kill
the skeleton and run down the path to the right. Jump over the gap in
the path, and then exit to the cliff, killing two more skeletons along
the way. You will have no choice but to jump from there down from the
right edge of the cliff. There, kill another skeleton with an ax. Go
down the path and kill another skeleton. From there a few more runs and
a long jump, and at the end you will stumble upon a skeleton, followed
by a minotaur.
Before
you engage in battle with the minotaur, pick up the bottle with 1000
lives near the fire. It is best to beat a monster with a Snake Sword.
First, come close to him and beat him for a long time with simple blows
until you get tired. Then a few more simple combinations of punches
from the right, left, bottom and top. Try not to do special hits: they
waste a lot of energy. When the monster has a little more than half of
its lives left, run away from it as far as possible. His lives will
begin to diminish rapidly due to the effects of the poison. When he has
200 lives left, run into him and finish off with a sword. For a
victory, your level will rise to 14, and all lost lives will be
restored.
Continue
along the path and take the elevator. You are where you entered a huge
circular cave. This is where you killed two skeletons. Run in the same
direction as the first time, and after where you killed the third
skeleton, jump to the left off the path. There, go down several ledges,
and you will find yourself in a tunnel, where several barrels block the
passage. Among the barrels there is a Hooked Sword (you don't need it,
because there is already a Curved Sword). Walk forward. A grate will
open in front of you. There is no need to go there, because you will
return to the beginning of the level again. Activate the switch on the
right and the elevator will take you higher. Take another elevator
there.
You will find
yourself on the bottom floor of a tower with six large columns. This is
a puzzle based on the sum of the numbers on a dice. The top of the
columns can be raised and lowered. At first, only the right near column
is raised, and a luminous square platform is visible on its bottom.
The door to the next room is locked with the Lem Key. In order to
obtain this key, all the columns must be raised.
Stand on the pillars in the sequence shown:
- Right close
- Left middle
- Far right
- Left far
- Right middle
- Left near
Now
your task is to make sure that all the columns are lowered. It is
necessary to stand on the columns in the same sequence as before. If
you stand on the wrong pillar in the middle of a combination, the puzzle
is reset and you have to start all over again.
In
the next cave, you need to jump down three beams and kill the minotaur
with a cleaver. Pick up the Snake Sword and hit it as usual. It is
very likely that he will somehow fall into the tower and break. It is
better to save before the battle and not allow this, because then you
will not receive additional experience points for the victory. In the
cave from where the monster came running, there is a Double Mace with an
attack rate of 200, arrows for a bow, a useless Naginata for you and a
bottle with 500 lives. Run along the path further, jump over the gap.
There will be two more skeletons and a golem on the bridge.
Cross
the wooden bridge, doors will open in front of you. Don't go to the
temple just yet. Go left and kill three skeletons there. Further along
the path near the fire, you will find Full Life Potion, Combat Sword,
and Steel Feather.
Return
to the doors and this time jump to the ledge on the right. There, kill
two more skeletons and return to the door. Go to the pillared hall and
kill four skeletons there. The easiest way to deal with him is to just
run around them. Skeletons will do their combo: two swings from the
sides and one in length. Due to crowding, they will touch each other,
and you can even wait until one last skeleton remains. Then it's easier
to kill him alone.
Approach
the tombstone at one of the walls of the hall. You will see a cutscene
after which you will fight the boss in red skin. You have already
defeated him on the previous level. With his ax, he draws the lives out
of you and takes them for himself. Only now he will not have 4000, but
only 2500 lives. When you kill him, the level will be completed.
Tent Forge
First of all, turn around and go under the colonnade behind you. There is a bottle with 500 lives. Then go up the stairs and enter the building. Kill two orcs, one large and one smaller. Pick up bottles with 50 and 150 lives on their corpses. Jump from the balcony into the hall and kill two little orcs. Then open the grate on the right with the switch and fight in the corridor with a large orc and one smaller one. Take the Barbarian Shield (2000 durability) from the corpse of a large orc. Go down the spiral staircase, jump over the destroyed bridge. Fight here with two black knights. The South Cross special strike and the Curved Sword's super strike will help to defeat them. On the body of one of them, pick up a Wall Shield (strength 2500) and a bottle with 1000 life.
Around this time, your character will be level 15.
Jump
over the lava moat and click on the two buttons in the wall. A door in
the wall will open. Jump back and enter the opened door to the bridge
leading to the turret with a spiral staircase. On the bridge, kill two
undead with axes. Climb the stairs and kill a couple more of the dead.
From
the stairs, turn onto the bridge on the right. There in the room lies a
red glowing crown (gives immunity to fire). If you run to her, the
floor will fall under your feet, and then you will have to fight with
the fiery skeleton. This can be done in order to get another Wall
Shield, Curved Sword and experience points. You can then go upstairs if
you activate the switch on the wall. A cube will begin to rise behind
you, and the floor will begin to fill with lava. You need to have time
to jump before the lava burns you. In order not to risk it, you can get
to the crown through the canopy, which is located behind the columns on
the left. Then you will have to carefully jump to the narrow bridge
along which you came here from the turret.
Climb
up the spiral staircase, jumping over the gap of the steps. Jump over
the destroyed bridge, kill three dead in the room and take the Fire
Sword. Return to the turret and climb to the very top. In the pillared
room, kill two black knights. On the body of one of them, pick up the
Wall Shield, on the body of the other - Shield (strength 3000) and a
bottle with 1000 life, if he does not drink it himself.
There
is a door in this room, but it is locked with a key that you do not
have. Climb the stairs to the right one flight and jump down onto a
small square landing. Here you need to get the key for the door. You
should fight at the same time with a dark knight and a hefty brown
monster. You have already killed this type of monsters in previous
levels with the Snake Sword. Only now is he armed with a huge mace.
You can get the key without even engaging in battle: if you circle
around enemies for a long time, the monster will hit the knight with its
attacks and eventually kill him.
If
you want to get additional experience points, then kill the boss,
although it is very difficult and time-consuming, because he has 12,000
lives. You can develop tactics of win-win destruction if you know that
he has only two types of attack. First: blow from top to bottom, then
back, then head forward. Second: right to left, left to right, forward.
It is impossible to dodge such attacks in any way, even if you are
standing on the side or behind. Therefore, you need to constantly be at
a safe distance from the boss and move sideways in a circle. When the
boss lunges, you just step back, and then do one or two hits with the
Snake Sword or Curved Sword. Unfortunately, this boss has an unusually
quick reaction, and he instantly turns to you and retaliates. You
cannot fall under them, because with one blow with a mace, it removes
more than a thousand lives. Super strikes will not help you either,
because they take too long, and the boss, who is insensitive to them,
will kill you faster than you can do them.
You
will have to save at least ten times before you destroy the monster.
After all, for this you need to carefully dodge the monster's mace fifty
times and, after the blow, have time to jump back. But the experience
will add almost half a column.
After
defeating the monster, go to the door, open it with the key, go to the
bridge. Run into the turret quickly to avoid being hit by the archer.
Go down the spiral staircase, kill three clumsy warriors along the way.
Exit to the wooden bridge and show yourself to the three skeletons
standing in the forge. They will run at you, and in the meantime you
slowly retreat so that they hurt each other with swords. When they have
few lives left, finish them off one by one. After that, run under the
fire-breathing faces of the lions, jump over the gap in the wooden
flooring. Kill the two black knights who will attack you as soon as you
jump over. This is very difficult to do without big losses, because
they have Shields in their hands, which are almost impossible to break
with the weapons you have.
One of the knights has a bottle with 1000 lives. For the destruction of the last knight, your level will be increased to 16.
Go
down the slope, to the left there will be a room with a switch. Jump
to it through the lava to activate it. Then jump into the corridor that
will open behind the door. Here you will be seen by a knight (2600
lives) and a hefty monster with a mace (11000 lives). It is impossible
to defeat both of them with the weapons you have. You must kill only
the knight (or have the monster kill him with clumsy blows), and then
take the key to the armory and a bottle with 1000 lives from his corpse.
The best way to get through this place is to immediately run to the
elevator, dragging the knight along with you, and press the switch when
he is very close. The knight will jump onto the elevator after you.
When you both slide down, run out of the elevator to an open place,
pushing out the knight too with your blows. This way you can only fight
one knight without the intervention of the monster. Then run to the
right up the stairs, go down the elevator. Turn left to the door to the
weapon room. Open it with the key. Take Heavy Knihgt Armor and Combat
Ax (AT +480).
After
leaving the weapon room, look around. On the opposite side of the small
lava pool there is a platform where a bottle with 1000 lives lies
behind a pillar. You can jump to this area from the opposite edge with a
running start.
Then
jump over the same pool in a perpendicular direction. You will find
yourself in the same corridor where you jumped before the fight with the
knight. Go right into the room to kill the monster. Hand-to-hand
combat with him is pointless because of the tightness. You will all
have nowhere to run away from his deadly blows. Therefore, here you
have to go for a trick and use the shortcomings of artificial
intelligence. The fact is that the room where the monster stands is
divided into two halves by a row of columns. The distance between the
pillars is very narrow and the monster cannot walk between them (and of
course you can). To the left of the columns there is a space where the
monster can pass. If you stand on the other half of the room, then the
beast will run at you ... and will not guess to bypass the columns. He
will simply walk in place and stomp in front of a narrow passage for
him.
The tactic of a
win-win battle is as follows: you throw all your swords, axes and arrows
at the beast trampling on the other side. Then you run over to its
half and lure you to the side from which you just threw the weapon. You
go and pick up swords and arrows, throw them again, lure them away, and
this is repeated twenty times or even more, until the boss runs out of
life. Important note: do not use the lock on enemy function for aiming,
because then you will very much limit your mobility. It will be too
difficult for you to run and collect scattered weapons.
Then
run to the elevator, go down and turn right along the corridor. Wrap
into the room on the right, go to the very edge of the lava lake. There
are three bumps on the surface of the hot liquid, follow them to get to
the corridor on the other side of the lake. When you enter the room, a
cutscene will be shown, where the monsters press the switch and lower
the cells with the martyrs into the red-hot lava. These monsters need
to be destroyed. You can, of course, try to kill them hand-to-hand, but
this is too difficult. It is best to lead them along and jump on the
bumps along which you got to this room. Monsters will follow you and
burn in lava. If you are interested in experience points, then lure the
first monster into the lava, and kill the second manually. It is
impossible to stop cells with people descending into the lava.
There
are many empty vessels on the left. If you break them, then a passage
will open behind them. Run up the slope, along the way you will have a
pleasant opportunity to kill about six dead men with axes. The path
leads to a turret with a spiral staircase upstairs. Climb the stairs,
then jump over the destroyed bridge, where there is a fiery skeleton.
Save the game and kill the skeleton. The ax will not help you in this
situation because of the low speed of blows and too short a zone of
action. Kill him with your normal Curved Sword. Then run along the
bridge to another turret. Turn left, from there to the next tower with
another skeleton (he has a Hooked Sword in his hands). Then again along
the bridge to the next tower. There, kill the skeleton with the Curved
Sword and go along the long passage.
Run
across this passage quickly so that you don't get hit by two skeletal
archers. Therefore, go down the stairs, killing the clumsy brown
warrior. Go through the bridge to the wooden path with four clumsy
warriors. After them, fight the black knight. On his body, you will
take a key and a bottle with 1000 lives. Run to the end of the path,
jump over the gap, open the door with the key and enter the room. There
you will have a very difficult battle against a dark knight, and then
immediately against two dark knights. It is impossible to avoid the
fight, because then the door to which you need to go will not open.
If
you apply special tactics, then you can go through this place, losing
only about 1000 lives. Kill the first knight faster than the other two
come running. Cover yourself with a shield and boldly approach it.
When a knight strikes, your shield blocks the attack, and you
immediately strike back with your Combat Ax while the enemy is open.
Repeat this five times until the knight runs out of lives. Pick up a
bottle with 500 lives on the knight's body and jump back to the path you
came from. Two knights will wait for you on the other side. Take out
the bow and use arrows to kill the knight who does not have a bottle
with lives. In no case do not press lock on enemy, because then you
will not be able to jump back. Then jump to the second knight and kill
him using the same tactics: cover yourself with a shield, wait for the
enemy to hit the shield, and strike back with an ax.
Raise the Full Life Potion and Shield from the body of the slain knight.
Cross the bridge over the lava and enter the door that has now opened. Swallow lives so that you have at least 1000. Enter the hall, the splash screen will show how two fire-breathing beasts with red skin will appear from your sides. You have already killed one of these on the Karum Island level before the final boss. And now it won't be very difficult to defeat them. Pick up the Curved Sword and swoop down on them with a series of left and right blows (it is likely that you will accidentally squeeze a super blow). Each creature only has 1500 lives, so a few simple hits and one super hit will be enough.On the left on the altar lies the Fire Ax - a weapon is useless for you, because the attack rate is too low, and even the ax does not suit you by specialization (you cannot do special hits and there is no super strike). Go straight through the opened doors.
You don't have to swallow the healing potion and save the game: you have to fight with one fire golem. You need to beat him using the same tactics as against all other golems. Activate the lock on enemy function and walk sideways around the golem. When he lunges, step back and give him a few simple punches and (if possible) a super blow. The boss has only 6,000 lives, and you will defeat him in a minute. At the end of the level, you will receive a black gem. In total, you need to collect four of these stones.
Al Farum Temple
Exit the room in which you immediately appear and throw out the extinguished torch. Turn left and walk along the edge of the cliff. Two orcs will jump out of the cave. Kill them by using your Shield and attacking with your Combat Ax. On the body of each of them, pick up Travelers' Rations (neutralizes the effect of poison and restores 100 life). Go further along the cliff and go through a small cave, from there you will go to the turn. On the opposite side of the road you will be seen by two small orcs, one of them is an archer. Stay in place for a while, hiding behind a shield from arrows. These arrows are poisoned and may be useful to you in the future. When there are 10 arrows on the ground, run back to the cave. The orcs will run after you. Kill them in the same way as the first two. Grab Travelers Rations on the body of one of the orcs. After that, collect the arrows, scattered on the edge of the cliff, where you were covered with a shield under fire.
Take
the bend to the right, enter through the gate into the courtyard and
attract the attention of two orcs: small and large. Run away from them
along the cliff for a while so that they separate. Kill a large with a
series of Curved Sword hits, combining simple with special and super.
Then take the Combat Ax in your hands and kill the little orc with it,
covering yourself with a shield from his blows. You can kill them in
another way: jump to the platform under the cliff from the edge where it
is not high, and stand in front of the orcs running after you. They
will not guess to go down, because it is too high here, and they do not
have enough ingenuity to go around. Shoot them with a bow with poison
arrows. Be sure to pick up the Barbarian Shield from the big orc's
body.
Run through the
gate to the courtyard. In its middle there is a large building, to the
right and left of which there are wooden outbuildings. Archers stand on
their rooftops. It doesn't matter where you go, because the rooms and
the placement of opponents are mirror-symmetrical.
Your
goal is to light the sacred fire on the altar of fire and bring the
holy water to the altar of water. This can be done in any order. Go
right and go behind a large column so that the archer won't see you.
Then quickly run to the extension. The archer will have time to shoot
only once and will miss a moving target. There on the right there is an
entrance to the room with Sacred Water, where you need to scoop up
water with a bottle. You don't have a bottle yet. Coming out of the
passage on the other side, you will come across a small orc with an ax,
which must be killed with Combat Ax, defending yourself with a shield
from his blows.
Run
along the stone wall to the left. Do not run out into the open area so
as not to fall under fire from all the same archers. There are four of
them, they shoot from the roof with poison arrows. On the left side of
the courtyard, at the exit from another wooden passage, there is a small
orc with his back to you. He is guarding the exit in case you came out
of there. Activate the Sneak mode and sneak up close to the orc. You
will have the first strike advantage, so you can beat it with almost no
loss. By the way, if you want to change weapons, the guard will hear
you and turn around. Therefore, you will have to beat him with what you
have in your hands.
From
this passage you can enter the room with the Sacred Fire, where you
must light the torch. You don't have the torch yet. On the left side
of the yard, quickly run forward and climb a small incline to the left.
There, kill another weak orc with a mace. Approach the altar of fire.
Then you will need to bring a torch lit from the sacred fire to him.
Go
to the square pool on the left and jump over to its left edge. Do not
go out into the open, because then the archer will start shooting at
you. Pick up the Sneak Sword and attack the archer, running at him from
around the corner. From surprise, he will not even have time to get
the shield, and you can kill him with a simple combination of blows.
Here you will find crates containing several firebrands. Take one of
them, return to the room with the Sacred Fire, light the torch there and
return to the altar of fire with it. Half of the assignment is
completed.
Now jump
back to where you took the torch and walk down the aisle along the row
of columns. Count the third niche from the left and hit the thin wall
with your sword for a long time. In the secret room, you will find 1000
lives. Go further along the moat, turn right and there you will attack
another archer. You can sneak up on him from the side and take
advantage of the first strike.
From
there, jump over to the opposite side of the moat. You need to kill
two large orcs there. You don't need to attack them right away, because
an orc archer is shooting at you from above from the bridge. To remove
it from there, go to the turret on the right. Climb up the spiral
staircase and kill him with the Snake Sword. Pick up a bottle with 50
lives on his body. Take another bottle with 50 lives in the room on the
other side of the bridge. Return to the tower and go down to the very
bottom. There you will find another Combat Ax. It can be useful to you
for throwing.
It is
likely that while you hit the archer on the bridge, the orcs will notice
you and climb the bridge to you. If you need experience points, then
kill them one by one, fighting in a narrow space. However, you can get
rid of them without loss at all. You can lure them into a moat so that
they fall to the bottom and drown. Go down to the orcs and get their
attention. Run left towards the altar of fire. Jump over a narrow
rectangular abyss and get a bow and arrow. Orcs cannot jump after you
and therefore will begin to stomp on the opposite side. Shoot them with
poison arrows. Unfortunately, these arrows will fall into the abyss,
and you will not be able to raise them.
When
many lives are taken away from the orcs, they will become enraged and
try to jump over to your side. Naturally, they will not succeed, and
they will fall down.
After
getting rid of the orcs, run along the moat to the right. There is a
small closed room on the left, which can only be entered through a hole
in the roof. Run a little forward. On the left, an orc will shoot at
you from the opposite side of the moat. Jump to him and kill with the
sword. Then run along the edge of the ditch, turn right and sneak up to
the archer who is standing there. You have already done the same
operation, only mirror-symmetrical, at the other end of the ditch.
Check out niches here. The extreme niche on the right and the extreme
niche on the left can be broken with long blows (you need to inflict
about 1000 points of damage for the walls to fall apart). One of the
rooms will have a Power Potion, the other will have an Amulet.
Jump
over the moat and enter the tower that will be on your right.
Immediately at the entrance, take an empty bottle and go upstairs, then
kill the orc archer on the bridge. Take a quiver with ordinary arrows
there. Along the bridge on which the archer you killed stood, climb
onto the roof of the closed room and carefully jump inside to take a
bottle with 50 lives. You can exit by activating the switch.
Now
that you have an empty bottle, you need to pour holy water into it, so
that you can then take it to the altar of holy water. Run to the left,
jump over the crevice and you will find an altar of holy water. A large
orc is on duty near him, with whom it is best for you to deal with the
Snake Sword or try to shoot him with poisonous and ordinary arrows. Go
forward - you will come out to the courtyard, where everything is shot
by four archers on the roofs of the wooden outbuildings. You have
already been here twice. Run into the wooden extension leading to the
room with Sacred Water, collect the bottle, and then take it to the holy
water altar.
A door
on the other side of the moat will open. It is not easy to get to it,
because both approaches to it are blocked by bars. You can jump to the
area in front of the door either from the destroyed roof of a small
room, where you took 50 lives, or from the ledge behind the wall of this
room (this will not take away your health). You need to jump to this
ledge from the protruding edge of the ditch to the left of the same
room.
In the pillared
hall where you enter, kill the golem (10,000 lives). In the middle of
the hall, you will find the Great Mace - a weapon with good damage
(about 300), but its super attack is very difficult to make. The
columns will prevent you from using the usual tactics of fighting the
golem, but with sufficient dexterity, you will have time to strike the
golem at the moment when it rests after its attacks. For defeating the
golem, your character's level will rise to 17.
Secret place: rune
After killing the golem, look around. In one of the walls, you can break a thin section and enter a secret room with statues of eagles. There will be a closed door ahead. To open it, you need to shoot from a bow at a small square plate with a picture of a rune. This sign is embedded in the wall just above the door. Go down the stairs, from there you will come out into a hall with a sinking floor. The floor is divided into square tiles, some of which have runes. Normal tiles fall through when standing on them, but rune tiles do not. You can try to run across the falling tiles, but it is better to carefully jump over the trap on the tiles with runes. Further there will be a room with a rune. Take it and return to the hall through the door with the switch in the passage behind the altar with the rune.
Exit
the hall and go left, opening the grate with a switch. Jump over the
moat and go to the holy water altar, and from there - towards the pool
where you scooped the holy water. On the way, you will be attacked by
two dark knights (armed with Wall Shields and Snake Swords). Kill them
and take two bottles of 500 life each. Then go to the door on the left,
from where the knights came out, and fight in the hall with columns
with another strong dark knight (holds Shield and Snake Sword). For
defeating him, you will receive a key. With this key you need to open
the grate on the left side of the hall.
As
soon as you open the grate, two more dark knights will attack you. It
will be difficult for you to fight two at once in cramped conditions, so
try to move away for a while, so that the knights hit each other with
inaccurate blows several times. Usually, in such cases, the enemy who
was hit will retaliate against the comrade. And this is beneficial to
you.
Raise the Wall
Shields from the bodies of the killed knights and replace them with the
broken shields that you have in your hands. Take a look around. The
corridor to the left leads to a door, at the end of which there is a
door with a lock. It can be opened by Crypt Key, which you do not have
yet. The corridor to the right will lead you to a bottle with 1000
lives. From this corridor, a staircase leads up to the side. Go up to
the second floor along it. There are two knights patrolling on the
P-shaped balustrade, who, when they see you, will take out their bows
and start firing poisonous arrows. To prevent this from happening,
slowly walk around the corner. Then one of the knights will run to you,
and you can deal with him alone with less losses. Take a bottle with
500 lives on his body.
Wait
a while and the second knight will come just like the first. Deal with
it the same way. This knight can fall down from the balustrade, and
then you will have to kill him later, when you go down to the first
floor by a roundabout way. Run across the balustrade. At its end are
Spear and Boathook you don't need. At the far end of the balustrade,
pick up a bottle with 1000 lives, and then go to the roof of the annex
by opening the door with a switch. Kill the Orc Archer on the rooftop.
He fired at you in the yard. Pick up Traveller's Rations from the
body. The second archer jumped down, and you will kill him later when
you go down.
From the
roof, go forward to the tower. There is a square hole in the middle of
the floor. There is no need to jump there yet. Go to the second roof
and kill the third archer there. The fourth archer also jumped down,
and you will also kill him later. Walk forward and enter the room with
boxes. From there, take the stairs to the left. In the next room you
will find the Combat Sword and Boat Hook you do not need. Going out
into the next corridor, you will attract the attention of two knights
and a large orc with a Great Ax. It is almost impossible to kill them
all together. Therefore, start slowly retreating, hiding behind the
most powerful shield you have. Three enemies, due to crowding, will
touch each other, the knights will poison the orc with Snake Swords, and
he will beat them with a hammer in revenge. When your shield is
broken, quickly turn around (Up + Down) and run back to the roof. Run
back into the tower so that the enemies lose sight of you. They will
turn around and go to their places, with the orc staying the longest.
Run on him from behind and kill him. Now run after the knights. You
will find them in the room just off the corridor where the orc attacked
you. In addition to them, there is another very strong knight (3600
lives, Full Life Potion, Snake Sword and Shield).
The
tactics are quite complex here. It is impossible to defeat three
knights at once, so sneak up on them in Sneak mode as close as possible,
wait for one of the knights to go down the stairs to the left, and then
run across the room between the two nearby knights and drag them along
the corridor. This corridor will lead you to the roof of the room where
the holy water pool was. There is a large hexagonal hole above the
pool, and you can jump down there. Stand on the opposite side of the
hole - and two knights will stop, because they will not understand to
get around it. Fire a knight who does not have a bottle (if you fire at
a knight with a bottle, he will drink it, and then you will not be able
to pick it up in the future). When the knight has few lives left, he
will try to jump to you through the hole and fall down, losing some more
lives. The second knight will also jump and fall down. On the rooftop
you will find the Rino Club. You don't need this thing.
Now
head back to the stairs you ran past when you lured the knights.
Opening the door at the bottom with a switch, you will go out to the
balustrade, where there were two knights-archers. Return to the roof of
the pool and go down the stairs, from where through the door with a
switch you will go out to the courtyard. Here kill several already
battered knights who fell from the second floor or the roof, as well as
two orc archers (they jumped into the roofs even earlier). Pick up the
Wall Shields and head to the tower with a square hole in the floor.
Jumping
down there, grab the Crypt Key and fight another golem (it has 15,000
lives). It is quite difficult to kill her because of the small space
(the columns interfere) and the large number of lives of the golem. Use
the tactic of “walking sideways in a circle, hit”. It is better to
take the Great Mace in your hands in order to inflict damage to the
golem in 500 units from one hit.
After
defeating the golem, you can exit through the opened door. The splash
screen will show you that on the courtyard, the Door Oracle rises from
the ground - a small stand with a hole on top. She is in front of the
entrance to the main building at this level. If you insert Staff into
the hole, the doors will open. With the key, now run into the door
where you fought the dark knight for the key from the grate, go to the
left corridor and open the door with the Crypt Key. In the room behind
the door, kill four zombies, then take the torch from the box on the
left and light it from the burning torch on the wall.
This
torch will be useful to you in order to run through the dark maze
ahead. Run and light all the torches on the walls, dodging the zombie
strikes wandering in the maze. You will have to turn right and left
several times, go up and down the stairs. Then go back and kill all the
zombies with a simple sword or Great Mace. Next, run to the end of the
maze and enter the last room.
There
is a button on the wall on the left that you need to press. A
staircase will open in the middle of the floor, and the walls will
slowly begin to move. Go down the stairs and from there run into a room
with four statues of eagles and a throne. Approach the Staff
carefully, without touching the fire. This staff will slowly restore
life (100 per minute) while you hold it in your hands. In addition, it
illuminates the area around you a little (less than a torch). Carry the
staff to the Door Oracle. You cannot drop the staff on the way,
because then it will disappear right from the ground and teleport to the
place where you immediately found it. Then you will have to run after
him again.
When you
insert the staff into the hole, a laser beam will flash from the stand
and cut through the door to the building. Enter there and press the key
responsible for Use Object, going to the Sacred Stone. Hatches will
open on the ceiling of the hall, and sunlight will pour out from there,
its rays will be reflected in the emeralds embedded in the walls. One
of the emeralds is missing and must be found and inserted into a recess
in the wall.
Go
forward, kill two dark knights. One of them has 2600 lives and a bottle
for 1000 lives, the second has 2400 lives. Try not to give them the
opportunity to rest, because then the knight will drink the bottle, and
you will not get it.
Go
further along the stairs at the far end of the hall, there kill another
knight (2600 lives, Shield, bottle for 1000 lives), then climb the
wooden bridge and there kill another knight. Climb up the circular ramp
up to the room where the Green Gem lies, take it and bring it to the
hall. Insert it into the recess (it is located immediately to the left
of the closed door that you entered earlier into the hall).
The
green rays will close - the door in front will open. Go there, go down
several stairs to the hall with a pool and a pit with a fire in the
middle. Fiery skeletons will begin to crawl out from there. Each of
them has 1300 lives, and they must be killed in the usual way. The task
is facilitated by the fact that the next skeleton (and there are four
in total) will not crawl out until you kill the previous one. You can
kill skeletons without any loss if you lure them into the pool. For
some unknown reason, skeletons in the water become completely passive
and do not attack.
When
the last skeleton dies, the water in the pool will drop, and you can
jump to the lower floor. Take an amber pebble there (now you will have
two stones, and in total you need to collect four). Then go along the
underground river, from which at the end you need to get out along the
ledges on the left. Jump over the river and enter a large cave. There
you will have to fight two golems at once, each of which has 10,000
lives.
The tactics
here will be somewhat different. It is dangerous to circle only one of
the golems, because the second one can be behind you and inflict a super
strike with a power of more than 1000. You can constantly and slowly
move away from the golems so that they touch each other with clumsy
attacks. Then take the Great Mace in your hands and attack one of them,
dodging blows. Kill the second one in the same way. Try to constantly
get as close to the enemy as possible, as the Great Mace has a very
short range.
When you kill both golems, the level will be completed.
Shalatuvar fortress
It is very easy to complete this level, because the enemies here are armed with maces and weak axes.In the room where you appear immediately, break the boxes. There are 2 pieces of cheese and 2 rusks. They can be useful to you after the battle. Go left to the courtyard. You will be attacked by two small orcs with weak weapons, but powerful shields. It is very difficult to kill them without loss, especially since there are two of them. It is best to take the Great Mace here and carefully and slowly beat them from above, hiding from the blows with a shield. You can make the orcs hit each other and start fighting back. Refresh yourself with cheese, and then proceed to the next courtyard. There, kill the big orc (it's very easy), take the key and open the door to the next courtyard with it. Run along the left wall. Try not to run out into the open, because two archers will start shooting at you from above.
Next,
you have to kill two large orcs and dodge a boulder rolling on the left
along the slope. You can run forward and, going into the niche on the
right (where the second orc will stand), let the boulder crush the first
orc running after you, and then kill the second orc (there is a bottle
of 150 lives on its body). If you are interested in experience points,
then first kill the first orc, then dodge the boulder and kill the
second orc. If you need more experience, then go up the aisle upstairs
to the right and kill two archers who were shooting at you from the
roof.
Then go up the
slope from which the boulder rolled on you. There, kill two little orcs
in the courtyard and turn into the courtyard on the right, there kill
the big orc. There is a square window on the right wall through which
you will see a secret room. You can get into it if you break a fence
made of thin boards. The room contains a Barbarian Armor, Naginata, and
a Flat Sword. All of these weapons are Barbarian specialization, so
don't take them. Approaching the wall on the right, listen to the story
of the gem.
Return to
the courtyard, head up the stairs to the left. You will find yourself
in a courtyard, shot by two archers on the roof. Quickly run through
the open area and hide behind the columns on the right. There, kill the
big orc (bottle of 500 lives), and then the same archers who, having
lost sight of you, will come down from the roof and come running to you
with maces. Fortunately, the archers do not have shields, so you can
easily deal with them with the Great Mace. Pick up a bottle of 500
lives on the body of one of the archers.
There
are two closed doors in the side corridors leading from the courtyard.
One of them needs an Iron Key, the other needs a Dungeon Key. Go down
the corridor, at the end of which climb over the low fence on the right.
From there, along the corridor, go to the stairs upstairs. You will
climb to a wooden L-shaped balcony, where a large orc with 1900 lives
and an Iron Key is walking. From his body, lift the bottle with 1000
lives. On the balcony, you can jump over the gap to the barrels. There
is Amazon Light Armor.
Jump
down into the gap and you'll find yourself right in front of a door
that you can now open. Two small Orcs with Round Shields and Orcish
swords will run out from there. Having defeated them, climb the
circular inclined ramp to the very top, and from there go to the
spacious area. The door will close behind you. Here kill two more
small orcs (one of them has a Hooked Sword, the other has an Orc Sword),
then a minotaur with a cleaver (11000 lives), and then another large
orc (2300 lives, armed with a Heavy Club and a Barbarian Shield, carries
a 150 life bottle and a Dungeon Key). The hardest part for you will be
to kill the minotaur. Grab a stronger shield and Heavy Mace. Activate
lock on enemy and approach the minotaur with the exposed shield. Block
the minotaur's blows with your shield, and then retaliate. Since the
Heavy Mace's damage is quite high, all 11000 enemy lives will run out
quickly.
Look in the
room where the minotaur ran out of (you will find Traident), and then go
to the switch on the column. By pressing the switch, you will open the
door and you can return to the door with the lock for the Dungeon Key).
Before that, climb the ledges on the balcony on the left and take the
Power Potion and Scimitar on the roof. This sword can come in handy
against orcs.
Go
downstairs and go to the door with the lock for the Dungeon Key. Do not
open the door at once, but rather wait until three small and one large
orc gather behind the bars. They will threateningly wave their weapons,
trying to get you, but they will only hurt each other. Wait until
there are only one or two orcs left, and then open the door and finish
them off. Go down the stairs to the left, then turn right, then left
three times along the long corridor. Kill two little orcs in the
corridor.
At the end
of the corridor, open the door with the switch and kill two large orcs
with Barbarian Shields and Great Hammers, then another large orc with an
ax. Around this time, the level of your hero will rise to 18. Then
kill the troll (despite his great growth, he has only 2000 lives, and
his mobility is low).
From
the body of this orc, you will receive a Cells Key. Exit through the
door with the switch back to the cascade of stairs, along which you went
down into the corridor. There is a small room on the left with a
Cross-Tripped Spear. You don't need this thing, so go straight ahead
and open the door with the key, from there go downstairs to the prison
cells. In the second chamber on the right, take a bottle with 1000
lives, then in the third chamber talk to the wounded knight. The knight
will want to show you the way, but a large orc will come running and
have time to kill him before you enter the battle. After killing the
orc, you will receive the key to the door to the exit from the level.
Go down the ledges to the swampy area and there kill two large orcs with
weak weapons. Open the door with the key and take the elevator to the
exit.
Fortress Nemrut
Run immediately to the left and kill two very weak knights who will come down to you from the ledges. From one of them you will take the Store Key. Climb the ledges, then up the stairs. There will be a door on the left, which must be opened with the key you just captured. Climb the stairs and kill two more weak knights on the site. One of them can be sneaked up from behind. Then run two courtyards forward, kill one more knight, roll under the arches on the left. There will be another knight with a bottle (150), and then two more. You can handle them easily. Run to the left and climb through the window into the courtyard. There will be a knight with a bow, kill him and take the Courtyard Key on the box. Then take the elevator up and run to the door on the opposite side of the yard. After opening it, kill two more knights (very weak, one of them has a bottle with 150 lives).
From
there, run into the circular courtyard. An archer will start shooting
at you from behind, so run as fast as possible and have time to hide
behind the columns on the left. Kill one knight there, lift the grate
with a switch and from there climb the circular staircase upstairs.
Above, kill one dark knight (he is armed with Snake Sword and Shield)
and lift the bottle (1000) from his body. Kill one more weak knight and
go down the stairs from the opposite side of the site.
Then
go along the narrow passage. There will be a small staircase on the
right, it leads to the courtyard where Killer Ax lies. Run forward,
kill two knights (foot and archer), then take food in barrels, which you
will find in two small rooms on the left. Run forward to the fork and
turn into the left corridor. There, kill two knights and look around.
There will be a large gap in the floor in front of you, but there is no
need to jump there yet, because you will miss several important rooms.
Return to the fork and head down the right corridor. You will come out
onto the hardwood floors. Below, on one side, there is a minotaur,
which can be fired at with simple and poisoned arrows (so that lives are
taken from him for now), on the other side is a knight with an elven
sword. Return to the fork again and go down the stairs on the right.
You will come to the room where the knight is standing, and you will be
able to kill him.
Now
open the door on the left with the switch. There, the minotaur, which
you fired at (or did not fire), eats the body of the slain knight.
There is a Double Sword and a Great Mace next to the minotaur. Pick up
the Double Sword and attack the minotaur with it, defending against the
blows of his cleaver with a shield. All 11000 lives you will take away
from him in several series of blows, and if you also manage to squeeze
out a super blow, then from several super blows. The Double Sword,
which you picked up, will come in handy in the battle against living
creatures (knights, minotaurs, orcs, dark knights, demons, etc.), and
the Great Mace - against skeletons and golems.
After
killing the minotaur, leave the room and go out into the courtyard by
opening the second door with a switch. Go behind the wooden fence on
the left into the large room. There you will be attacked by another
minotaur, which you can easily kill with Double Sword. As soon as the
minotaur is killed, two knights will come running from the courtyard,
with whom you too will be done without much difficulty, making a series
of simple and special blows with the Double Sword. You will find a key
in one of the knights.
Exit
to the courtyard and enter the building on the left through the opening
in the wall. There, break all the barrels and climb the crates to the
mezzanine, where you will find Dwarf Medium Armor and Amazon Light
Armor. All this you do not need, go downstairs and run across the
courtyard to the door from which you received the key.
Run
through the narrow room and kill one strong dark knight in the niche on
the right. Take Shield and a bottle of Full Life Potion from him.
Then run forward and attack two dark knights from the back in the
courtyard. They are armed with Snake Swords and Wall Shields. At one
of them you will find the Palace Key. From there, turn left and run to
the door on the right. Do not open it yet and run a little further.
Climb through the open window on the right to the weapon room, where you
will find a Small Shield (4000 durability) and a Full Life Potion. You
can get out back through the window, slightly moving away from the wall
so that the character can catch his hands on the windowsill.
Enter
the Gothic Temple by opening the door with the Palace Key. Run around
the temple and kill two dark knights there. It is best to use short
bursts of Double Sword's simple and special attacks against them. Try
not to make too long combinations, because the second knight can come to
you from the rear while you beat the first. Take the stairs to the
left and climb up.
Secret place: rune
When you reach the middle of the stairs, turn back! There is a small square button on the wall under the ceiling. It is necessary to get into it from the bow, and then the door will open in front of you. Get down there, go along the underground passage to a trap with a falling ceiling with spikes. Go through it in the same way as the trap at the very first level of the game: throw the sword forward and thus discharge it. Then run and pick up the sword. The ceiling will not fall the second time. Quickly run through the next room, because three arrows will shoot out from the crossbows to the left. The door in front will close. To open it, you need to get from the bow to the button at the far end of the corridor from where you just came. This is quite difficult, but it can be done by adjusting the direction after each unsuccessful shot.Take the rune outside the door and return to the stairs. At the top, you will turn into the corridor on the left and kill the dark knight. Then turn onto the bridge and kill the knight with the bow there. He shoots poison arrows. On the bridge, turn around and jump onto the roof slope, and from there climb through the window into the room, where you could not get from the previous room because of the closed grate. There will be a Medium Knight Armor and two halberds. Climb back out of the window onto the roof ramp and pick up the Unsacred Amulet from the courtyard. He lies on one of the gravestones scattered in the snow. Several skeletons will attack you. If you want to fight them, then you will have to defeat 8 skeletons, and they will attack you in two. Better to take the elevator back to the bridge right away. Go along the bridge to the next courtyard and jump down in the same way as in the previous courtyard: jump to the ramp near the wall, and from there down. Pick up the Sacred Amulet on one of the slabs. You will have to kill 8 skeletons here, otherwise you will not be able to get out of the courtyard. They will attack in two, it is best to fight against them with the Great Mace. When the last skeleton is destroyed, a door will open through which you will enter the passage where you have already been and defeated the dark knight with Full Life Potion and Shield.
Run
again to the temple, go up the large stairs, then return to the second
bridge. On the left, you can take the elevator down into the dungeon
and take the Ice Ax (a completely useless thing for you), as well as the
Power Potion. Walk along the crossbar (scientifically it is called
flying butthan) and jump inside the turret. There, press the switch and
go downstairs. Along the winding corridor, you will reach a room with a
Power Potion on a round stand and an Ice Ax. On the way there will be a
trap with blades coming out of the wall. In order not to get into it,
you need to throw the sword in front of you, and then pick it up.
On
the way back, you will have to kill four skeletons. Use the Great Mace
and try to collect them in a heap as much as possible so that they hit
each other with blows.
Back
on the bridge, go into the building and insert the amulets into the
indentations at the right and left ends of the corridor. A door will
open through which you will enter the altar of the temple. The splash
screen will show a demon jumping through a round window in the back. It
is very easy to kill him, because he has no defense and a rather weak
attack. Activate lock on enemy and swoop down on him with a series of
Double Sword's simple and special attacks. Before you can get tired,
the demon will run out of lives and teleport to hell.
Pick up from the place where the demon was destroyed, Opal Key, and the level will be passed.
Orlok gorge
Go to the bridge on the right and kill two little orcs. Go to the cave with a bonfire in the middle and take the Traveler's Rations if the orcs hurt you with the poisoned sword. Then turn right and walk along the cliff. There will be a turn on the left, and from there a small orc with a mace will run out at you. Now, if you want to gain experience, go straight ahead and kill two little orcs and three zombies further along the path, which will crawl out from under the snow. An archer can shoot you from above.Return to the bend and go into the narrow passage. At the fork, turn left and follow the stairs up the winding path. On a small area, kill the little orc, and then jump across the narrow abyss to another area and kill the archer. This must be done at the very beginning of the level, so that this archer then does not interfere with you fighting below. From the platform where the archer stood, go to the right along the narrow rise from the ledges in the rock. From there, you can reach the second archer who fired at you during your battle with the orcs at the edge of the cliff. You can sneak up to this archer from behind and push him down from a great height if you hit him in the back with a Double Sword. There will be a bottle (1000) near the tree on the platform.
Now
go back the same way you walked here, back to the fork and this time go
right. You will come out to a large platform, surrounded on all sides
by rocks. Due to poor visibility, you will not even see the edges of
the site. Kill one troll here (3000 lives), and then one little orc who
will come running to his aid. Take Travelers Rations from the little
orc's body. On the right, there are several large boulders and ledges
that you need to climb. Climb up them and run along the path until you
fall down to another path. It leads to the same platform from which you
just climbed, and you need to run to the left. On the way, you will
come across one small orc.
Find
the same boulders and go up the path again, this time jumping over the
gap formed after the collapse. After passing a tunnel and several
paths, you will come out into an open area. There you will need to
defeat a troll (over 10,000 lives) and one little orc. Walk along the
cliff to the left, and then go into the cave. Kill the big orc with the
hammer there. Before you will be a small, but very confusing maze, in
which you can wander for a very long time in the same place. To prevent
this from happening, walk from the entrance itself all the time along
the right wall and do not pay attention to any turns or how the wall
will bend. If you don't walk very carefully, you will eventually come
across a switch. This switch must be turned off, that is, lift it up
(not lower, but raise it), because it will turn off the mechanism that
prevents you from leaving the cave. If you are careful, you will notice
a very narrow passage on the right, which immediately leads to the exit
from the cave.
You
can leave, but if you need Ice Sword and Doom Ax (to be honest, the
weapon is useless), then reach the switch, turn around and continue
along the right wall no matter how it bends. You will find Ice Sword
this way and run into a troll (2300 lives) and a large orc guarding the
Doom Ax. If you continue to walk all the time along the right wall,
then you will leave on two more open areas, and then return to the
entrance. From there you can, again going all the time to the right,
find a way out.
You
will climb the stairs to the building, which is a closed quadrangle with
two descents at opposite corners. Immediately upon entering you will
find a Medium Dwarf Armor and a bottle (150) in the side room. Climb
the stairs to the second floor and run in any direction to the opposite
corner. On the way, an archer can shoot at you from the roof. There
are two of them, and they are on opposite sides, so you will come under
fire no matter which direction you run.
In
the room, take the Orb from the table, and then go down to the first
floor, killing the dark knight on the stairs. From there you can go to a
small courtyard - there is an Ice Hammer (you don't need it). Take
meat and cheese from barrels and boxes.
Now
that you have the Orb, run up the second floor and jump inside the room
in the very center of the building. To do this, you need to stand near
the railing (this will be the middle of the long side of the rectangle)
and press the jump key. Your hero will climb over the railing and jump
onto the beam. From there, go downstairs to place the Orb on the stand
in the middle of the corridor. The doors will open, and you will have
to fight an ice golem (9600 lives) on the site under fire from an
archer. You can fight him in the corridor, but then the tightness will
prevent you from dodging the golem's attacks. However, if you fight the
golem inside the building for a long time, then the archer on the roof
can jump down, and then you will kill him with the Double Sword. The
golem is best hit with the Great Mace, because maces do much more damage
to golems than slashing weapons. With one hit, you will take from the
golem from 400 to 1200 lives, and if you manage to make a super strike,
then about 2000 lives.
After
defeating the golem, you can exit through the opened passage to the
path leading along the cliff. A troll (10200 lives) will be waiting for
you on the site. You can first fire at him from around the corner, and
then go into hand-to-hand combat, picking up the Double Sword. During
the battle, you can run into a cave nearby and refresh yourself with two
pieces of meat (in the most extreme case). When you defeat the orc,
run forward and the splash screen will show you that you have passed the
level.
Ianna's temple
The objective of the mission is to give all four stones that you collected in the previous levels to four statues located in different places in Ianna's temple.
First,
run forward to the wall with two buttons. Press both of them to open
the passages in the wall. Enter the right one and attack the golem from
behind, which will guard the left passage. It is not very difficult to
kill him: you need to block his blows with a good shield and beat with a
mace with simple and special blows. When you kill the golem, you can
go to the corridor on the right. Go to the small dead end on the left
and take the bottle (1000). Then enter the large hall and jump onto the
broken column, and from it - onto the floor. All exits from the hall
are initially closed, but if you hit the rectangular button on the back
wall with an arrow, the door on the upper left will open. Climb up the
broken column back to the curb and run through the opened door.
Immediately turn left, run across the large pool into the room where you
will give the yellow gem to the statue.
Go
back and run to the opposite side to the courtyard with slots in the
walls. There is a trap here. If you just run to the door at the other
end of the courtyard, arrows will start flying at you from the slots,
and then the front door will close right in front of you and you will
not be able to enter to give another statue a blue stone. A skull is
attached above the entrance, and if you move away from it at a
sufficient distance (for example, to stand at the entrance to the
courtyard), then it begins to glow red. Hit him with a bow, and then
two eyes will fall out of the skull - they were watching the courtyard
and did not allow you to enter. Now you can run inside. There is a
bottle (500) to the left of the stairs in front of the entrance.
When
you give up the blue stone, run behind the statue in the back room and
take the Power Potion there, and then exit to the opened doors through
the pothole in the wall. Run further through the doors and several
courtyards until you see a statue for a green stone with a chasm around
it and two buttons. If you press both buttons, then the riding bar
under the statue will move to the desired location so that you can give
away the stone. You must very quickly run to the statue along the
roundabout path, because after a short period of time the bar moves
back, and you will have to run to the buttons again. The workaround is
quite simple: if you stand with your back to the buttons, then on the
left there will be ledges along which you need to climb up, then run
across the corridor to the other side, go down the ledges there ... and
you will have time to jump to the bar when it drives off.
After
you give the green stone to the statue, there will be a screensaver in
which countless hordes of orcs, large and small, burst into the temple
through a gap in the wall. Archers on the walls are shown specially.
Now
you have to break through the courtyards filled with detachments of
orcs. The first orc will meet you in the courtyard with columns. He
has a Scimitar in his hands, so the blows take a lot of lives from you.
The best tactic is to deflect the first blow with your shield and start
making special blows, preventing the enemy from recovering. This looks
especially impressive if you kill the enemy with the very last blow
from the series, when your character is already exhausted and barely
swings his sword. Pick up the BOTTLE (150) on the orc's body. You can
sneak up on the second orc from behind. He stands in the same courtyard
on the left, so go to him on the right. Take the BOTTLE (150) on his
body.
In the next
courtyard, three orcs will attack you at once: one large and two small
ones. You can make the orcs hurt each other and fight among themselves.
To do this, simply retreat slowly, constantly changing direction, and
try to make sure that all the orcs crowd on one side. From the body of a
large orc, you can pick up a bottle for 1000 lives, and another one,
for 150 lives, from the body of a small orc. It's also a good idea to
swap out shields for less damaged ones.
On
the next courtyard, you will meet with the exact same squad and take
the same bottles. Next, you will need to run through the courtyard with
two archers on the roofs. It is almost impossible to remove them from
the bow, and you should not shield yourself from arrows with a shield.
It is best to quickly run through the courtyard and quickly jump over
the collapsed wall into the large hall, where you have already been and
fired at the button with a bow. There you will kill two little orcs
(one of them is without a shield, so you need to beat him first). From
the bodies you will pick up bottles for 150 and 500 lives. From the
hall, go down the slope (earlier here the passage was closed with logs).
There is a Power Potion and a bracelet (gives protection from damage),
but all this is guarded by a minotaur with 30,000 lives. Killing him
is easy if you take a sip of Power Potion first. Activate lock on
enemy, quickly run up to the minotaur and, without releasing the attack
key, press the "right" key many times in a row. The character will
alternately make a simple and special blow from the side, taking away
400 or 800 lives. At the same time, he will constantly approach the
enemy, reducing the distance and thereby increasing the attack power.
During this entire series, the minotaur will have time to take no more
than 1000 lives from you. It is possible that for this victory your
character's level will be raised to 19, and all lives will be restored.
Now
take the trophies and climb the broken column to the curb. As soon as
you rise, two little orcs will come running from different sides. First
attack the one on the left. Hurry up to kill him faster than the
second will stab you in the back. Then turn around sharply - the orc
will get scared and retreat. In the meantime, you will catch your
breath and go on the attack.
As
soon as you exit the door, an archer will start shooting at you from
above. It can get in your way a lot in an already difficult fight with
two large orcs, so remove it from your bow. You can stand in the
doorway so that you can see only the legs of the archer (not all of
them). Then the archer will not see you, and you can accurately aim and
correct the shots.
When
the archer is not on the roof, go down and go forward to the stairs to
the doors. Two large orcs will run out. It will be difficult for you
to cope with both, so run back, climb onto the curb and return to the
hall. Only one of the orcs will run after you, and the second will
return to his post. So you can deal with them one by one, maybe even
without loss. On the body of the orcs, pick up the bottle for 1000
lives and the Full Life Potion.
In
the next courtyard, there are three archers on the rooftops. It is
unlikely that it will be possible to run into the rescue row of columns
ahead without losses. If you have spent all the arrows, then stand
under fire for a while (of course, covering yourself with a shield) and
collect the arrows. Then you have to kill another minotaur (30,000
lives), and then you can finally reach the building with the fourth
statue.
There is a
trap here, a bit similar to the previous one with a skull. Above the
door is a blue gem, and opposite it, on the back wall, is another. When
you enter the courtyard, the stone above the entrance is covered with a
plank, and then you will not be able to run into the room: the back
stone will send lightning at you. The secret of the puzzle is in the
stone slab that you step on when you enter the courtyard. In order to
enter a room, one of the plates must be constantly pressed. But you
cannot both stand on the stove and enter at the same time. In short,
stones will fall onto the slab from above and press it to the ground if
you cut the wobbly wooden support of the arch above the slab several
times with your sword. Just be careful, because the stones can crush
you if you stand too close.
Give
the last stone to the statue, turn around and run to the island in the
large pool. Jump down into the large hole in the island, from there go
down into the underground tunnel. Kill three skeletons along the way.
At the end, jump into the water and press the two buttons on the wall.
There will be ledges along which you will climb to the bridge above the
water. On the bridge you will have to kill a minotaur and two dark
knights. You cannot fight all of them at the same time, so first lure
out one knight (take a bottle with 1000 lives on his body), then the
second (a bottle for 500 lives) and at the end try to push the minotaur
off the bridge so as not to waste health and time on him. Pick up two
Skull Shields and a Sharp Sword from the bodies of the knights. This
weapon will still be useful to you.
Cross
the bridge, climb the stairs, and then jump into the underground lake,
where you will have to kill two weak skeletons with a mace. There will
be a golem in the next lake, but you can simply bypass it and climb over
a low fence on the opposite side of the lake. If, of course, you need
experience points (for example, in order to increase the level of the
character), then apply the usual tactics with a mace against him.
Finally
you got to the boss. This will be the same iron warrior that you
already fought in the middle of the very first level of the game. Only
now he has 14,000 lives, and he will disappear only when he has less
than 100 lives left. Despite all its impressive appearance, the boss
does not pose a great danger to you, you will pass it the first time.
Run close to him, activate lock on enemy so that his long sword becomes
completely ineffective, and hit him with the Sharp Sword with simple and
special blows. It makes no sense to do a super strike, because it is
with this sword that the character makes a completely unnecessary
forward roll, and then you will simply find yourself on the other side,
and you can also deactivate the lock on mode in this way.
When you defeat the boss, he will teleport, and you will go to the altar and take Ianna's sword. The sword will only be given to you if you have collected all 6 runes in the previous levels. If some of them are missing, then you will have to re-pass the levels where these runes are located. Moreover, the enemies will be much stronger than the first time.
Dal Gurak Tower
It is better to go to this level only after you collect all the runes and insert them into Ianna's altar. Without this, your Ianna Sword will not be able to do super attacks, and without super attacks it will be very difficult to play. If you have not collected all the runes in the previous levels, then go through the levels again where these runes are located by selecting them on the map. Levels with uncollected runes will be marked with a spinning sign. To take the rune, you will not have to go through the entire level, and the doors will all be open. But on the way to the rune, you will be attacked by demons and vampires, which are almost impossible to kill. You just need to run past them. If the boss guarded the rune at the level, then you will have to fight the giant knight (no matter what the boss was at the beginning). When you pick up the rune, you can teleport out of the level through the blue clouds scattered throughout the level. If you get seriously injured before you can take the rune, then you can still teleport and start the level again with full lives. After collecting all the runes, go again to the level of the Temple of Ianna, where you can immediately insert the runes into the altar without encountering any enemies.
Run
straight ahead and you will meet two small orcs and one big one. You
can easily defeat them with Ianna Sword. Turn left. Knights with bows
will shoot at you from the fortress wall, so quickly run into the cave
to the left. There, kill two little orcs, then a dark knight with a
Heavy Sword and another knight with a Sharp Sword. A knight with a bow
will come down to you from above and start shooting at you with
poisonous arrows. Kill him too. On the bodies of all three knights you
will find a bottle (1000).
Go
up the spiral staircase and save the game. There will be a battle with
two minotaurs at once. Each of them is armed with a huge stone ax -
with one hit removes up to 1000 lives. In addition, the platform is
shot by an archer standing on a dais. Minotaurs can be defeated in two
ways. You can shoot them with the Ianna Sword super strike (attack key
and then Down), and then you will lay them down with six or seven shots.
If you do not have a super blow (you have not collected all the
runes), then you can simply run between and around the minotaurs so that
they touch each other. On the right on the cliff, pick up the bottle
(1000) if the minotaurs hit you.
From
the hall, go up the stairs to the left, kill the dark knight with the
sword (bottle of 1000 lives), and then the archer who fired at you.
Press the switch - a door will open through which you can go to the
tower.
Enter the
tower, and in the corridor three small orcs and one large one will
attack you at once. They are all well armed and can beat you up pretty
badly. Try to use crowded enemies to your advantage. Then go to the
hall on the right and there kill the golem (10000 lives). The battle is
complicated by the fact that an archer is firing at you from above. If
you constantly move and do short bursts of punches, you can avoid big
losses.
Run into the
opened corridor and break the boxes that contain the bottle (150). Kill
two more dark knights there (you can retreat and use Ianna Sword's
super blow). Then run along the balcony to the hall, where you will
have to fight simultaneously with three knights. The tactics are
simple: step back, shoot a super strike, or take turns attacking each
one with a series of simple and special attacks. In the room, pick up
the bottle (1000) and kill another knight who will come running to the
noise. In the next room you will come under fire from an archer on the
second floor. It can be lured down by standing right under it against
the wall for a while and jumping in different directions. Then turn
into the corridor to the right, there you will deal with two more
knights, take the meat on the table and run through the second corridor,
fired by the archer. In the room near the elevator upstairs you will
be attacked by a minotaur, which is easiest to kill with the Ianna
Sword's super strike, and if without it, then by the tactics “move
sideways and hit once”, which is very long and dangerous. If you cannot
use the super strike, then it is better to immediately take the
elevator (for this, press two switches), the minotaur will not be able
to climb after you. On the second floor, climb the stairs to the large
hall, where two iron golems (10,000 lives) will appear. Ianna Sword's
super strike is effective against them, because they walk slowly.
After
defeating them, you will be able to exit through the opened door.
Climb the stairs, then go along the dark corridor, where you will have
to kill 6 fire skeletons. Due to the lack of space, the super strike
cannot be applied, so hit the skeletons with a series of simple hits.
From the corridor, go up to the hall, killing the skeleton archer along
the way. In the hall, 5 more skeletons will crawl out of the fire. You
cannot enter the fire, because life will begin to be taken away.
From
this hall you need to exit along the blocks along the wall. Climb on
the lowest of them and jump from one to the other to the exit. You will
enter a large hall, where two weak demons will attack you first, and
then a fire golem. For each demon, a few accurate hits by Ianna Sword
are enough, and it is best to overwhelm the golem with a few super hits.
Exit the hall and
climb the path above the lava using the stairs on the right. The
passage is guarded by four skeletal archers. You can defeat them
without loss if you lure out one by one. To do this, you need to appear
in the passage and immediately hide from the side so that the skeletons
do not see you. One of them will go to see where you have gone, and
you will attack him from around the corner.
The
path will lead to a room where you will defeat five demons. Next, you
will have to jump over blocks through the lava and climb up, jumping
from the last block into the corridor, where there will be Full Life
Potion and a bottle (500). Then go up the stairs even higher and go
along the bridge. To the left of the bridge on the beam is a bottle
(1000), which is not immediately visible because of the edge of the
bridge. At the end of the bridge there will be an elevator, next to
which lies the last bottle on this level. It has 500 lives. The
elevator will take you to a hall with two large pillars. The dark
paladin will make a speech, after which a "fiend of hell" - a big demon
will run out at you. It attacks with fire and also hits with a large
pincer at close range. It is best to constantly run away from him.
When the demon is at a sufficient distance, throw at him with the Ianna
Sword super blow, having previously aimed using the lock on enemy
function. Then immediately turn it off for more maneuverability and run
around the perimeter of the hall until you gain strength for the next
throw.
It is
incredibly difficult to kill a demon without a super blow. You will not
be able to dodge the blows of his huge claw, and even at close range
the monster will grab you and begin to burn you with fire (about 1500
lives are taken away). For defeating a monster, your character's level
will be raised to 20.
Take
the elevator up. A splash screen will be shown in which your hero
enters a large building. There, a dark paladin will appear on the
balcony and make another speech. After that, skeletons will appear from
the ground and begin to attack you two by two. Skeletons are armed
with regular swords (not very dangerous) and Vampiric Shields. When you
strike such a shield with a sword, then as much is taken away from you
as should have been taken from the enemy or his shield. It is very
difficult to fight against skeletons hand-to-hand, because you will hit
shields too often and so waste all your lives. You need to run away
from the skeletons to a safe distance and throw the Ianna Sword super
strike at them. True, he can also hit the shield if the skeleton has
time to substitute him, and then about 800 lives will be taken away from
you. But the super blow kills the skeleton with one hit.
After the skeletons, the level boss, a dark paladin, will appear in the hall. It is very difficult to kill him if you do not know a little trick. Stand behind the pillar, but so that you can still see the boss. Throw the super Ianna Sword at him. It will fly through without hitting the column, because the red energy blade is formed at a fairly large distance from the thrower. The boss will notice you and start throwing his super attack. He has four types of super hit in total: red energy blade, red disk, green cloud and boomerang throw. All these types of attacks, except for the boomerang, will crash against the column. The boomerang, due to a flaw in the program, will pass through the stone, as if there is nothing in the way. You can shield yourself from the boomerang. To kill the boss, you need to hit him about ten times.
The underworld
Run along the mountain path until you meet the dark knights. On the way, run across the bridge and jump over the falling rocks. Knights are best killed with Ianna's Light, launching it from a distance. Go to the torchlit crossroads and turn into the corridor on the left that leads into the cave with Golem Key. As soon as you take the key, the door to the cave will close, and you will have to kill two iron golems that previously stood motionless near the key. Throw Ianna's Light at them and run from one end of the cave to the other while you recharge. You will kill the golems without losing a single life.Run back when the door opens and go down the stairs to the area with the minotaur guarding the locked door. Do not hit him yet, so as not to lose extra lives, but try to lure him into the abyss or just run past along the narrow path to the left. There is nowhere to throw Ianna's Light at it.
On the
trail, kill the Skeleton Archer and Skeleton with the Sword. Then jump
over the crumbling section of the road and kill another skeleton after
him. Now save the game and take a running jump over the abyss. An
archer can shoot a poisonous arrow at you from behind, and if he hits
during your jump, you will fall into the abyss. A minotaur will enter
the site from a narrow passage, past which it is better to run into the
passage (too close to throw Ianna's Light, and in melee you will lose
too many lives).
There,
right in front of you, the road will collapse, and you will need to
carefully jump over to the other side. Stop here and wait until all the
pieces of earth fall down. Only four small ledges will remain. Jump
first to the one on the right, and from it - to the one on the left.
The two center ledges collapse as soon as you step on them. From the
last ledge, pull up and kill the skeleton in the corridor. Then kill
the dark knight with the Guardian Key. A minotaur will run out, which
is also better not to touch and immediately run forward, turn into the
passage on the right and jump over the gap. On the other side, you can
kill the skeleton archer, or you can immediately jump down. You will
find yourself on the trail from which you jumped to the platform with
the minotaur. Run back to the closed door, which was guarded by the
minotaur. Another minotaur will run out to meet you, from which it is
better to jump over to the other side of the gap and shoot Ianna's
Lights. On the trail, you will have to kill two more skeletons before
you reach the door, which must be opened with the Guardian Key.
There
will be a staircase behind the door. In the room on the right is the
Big Sword you don't need. Go down the stairs even lower and there kill
two skeletons: simple and fiery. At the fork, turn left immediately and
grab the Power Potion and Heater Shield (8000 durability).
Then
return to the fork and go right. There, kill three knights by shooting
Ianna's Light at them. Take a bottle with 1000 lives on the body of
each of them. The rooms on the sides contain many different weapons:
Doom Ax, Blood Sword, Crush Bo, Double Mace and Small Shield. Of all
this, only the shield can be useful to you. Go back to the fork again
and open the grate with the Golem Key. A staircase will open, along it
you will come to a cave with beams in the shape of a cross in the
middle. Here is the Vampiric Key. When you pick up the key, a fire
golem will jump from above (6000 lives). It is not very easy to kill
him, because the space is very limited and you can fall from the beams
at any time. The easiest way is to throw Ianna's Light at the golem,
and then finish off with a short combination of hits.
Further,
you will pass along a huge number of stairs and passages, where you
will not meet any enemies, on the way you will open the Vampiric Door,
go through the hall, then along the stairs and passages, and again you
will exit to the Vampiric Door, only the second time three skeletons
will appear here. You won't be able to deal with them with the super
blows Ianna's Light and Rage of the Goddess, because the floor is uneven
and the energy attack breaks against it. You will have to fight
skeletons in the usual way: lock on enemy, wait for the skeleton to
start its favorite combo, step aside and start a series of simple hits,
interspersed with special ones.
Go
back into the hall - this time a vampire will appear in the middle of
it. It is quite difficult to kill him, because he disappears as soon as
you go beyond the border of the hexagon drawn on the floor, and then
appears again with full lives. A super strike will not help either,
because the vampiric Vampiric Shield is in the hands of the vampire, and
you will take more lives from yourself than from him. To kill a
vampire with minimal losses, you need to get very close to him and beat
him with simple and special blows, constantly changing direction so that
the vampire cannot substitute a shield.
When
the vampire is killed, the stairs at the end of the hall will go down,
and you can go further along it. After passing many more stairs and
corridors (there are no branches there), you will come to the bridge.
You will be attacked first by one demon, and when you kill him, two
more. The super strike is useless against them, because they constantly
run from place to place. Activate lock on enemy and confidently
approach the demon, swinging your sword (you can even without special
blows). Two demons are harder to fight. You must have time to kill the
first demon faster than the second will go to your rear.
Go
through the opened gate on the other side of the bridge and four
skeletons will attack you. The best way to deal with them is with
Ianna's Light. Then two giant knights will come out (each with 10,000
lives). They are very strong, but you can defeat them without losing a
single life: constantly run away from them and throw Ianna's Light at
them. Knights will also shoot blue homing balls at you. But if you put
up a shield (while gaining strength for the next super strike), then
the ball will not only take nothing from you, but the shield will not
damage either! You will have to throw about 6-7 Ianna's Lights on one
knight.
After the
destruction of the knights, a door will open through which you can reach
the elevator. The elevator is a very large round platform, and it will
go down in about two minutes to an incredible depth. When you reach
the bottom, another giant knight will jump onto the elevator, only he
will have 25,000 lives. Defeat him in the same way, without losing a
single life.
From the
elevator, jump onto a large G-shaped plane where you will have to kill a
large demon with 25,000 lives. You only need to hit him with Ianna's
Light. Hand-to-hand with him is useless, because at close range he will
burn you with fire (it takes up to 2000 from one attack). With enough
accuracy, you will pass this monster without loss. For defeating him,
your character's level will rise to 21.
After
that, you will run through a huge temple, where there are no objects or
enemies. At the very end, you will see a man sitting on a sarcophagus.
He will say that he has been waiting for you here for centuries and is
now going to take Ianna's sword. Then he will jump into the body of a
monster with two large pincers and attack you. This last boss may seem
invincible at first: 80,000 (!) Lives and a wide variety of attacks. It
hits with pincers, shoots lightning, from which you cannot defend
yourself with a shield, throws a red homing ball, bombs with hot stones,
and even teleports from one end of the temple to the other when you
take half of its lives from it. It needs to be killed in the same way
as the golem, but much longer. Activate lock on enemy, run up and start
walking sideways around the monster. It swings its claw, hits you, and
you inflict several simple and one or two special blows in the back.
This is repeated fifty-one hundred times, until the boss runs out of
lives. If you play carefully, you will not suffer any losses. Super
strikes are useless here, because they take away too little from the
enemy and at the same time expose the hero to danger, forcing him to
stand in one place for too long.
After defeating the boss, a cutscene will be shown in which you will be convinced that light has defeated darkness. Completed the game.
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