Diablo 2: Resurrected gets new rune words like Pattern, Wisdom, or Mist with Patch 2.4. We show you how they are put together and what properties there are for each new rune word.
What is it about? The big patch 2.4 is already eagerly awaited by the Diablo 2: Resurrected community. Among other things, the ladder will finally start, in which you can compete with special ladder characters in the rankings. There are also a number of buffs for the various classes and builds.
One of the highlights is the seven new rune words. In this overview, we show you everything we know about the new Runewords.
Runewords will be tested on the PTR as early as January 25th with Patch 2.4. Update from January 25th: We now have the new rune words in German in our table for you.
New rune words in patch 2.4
levels |
Runeword
Name |
base |
items |
properties |
67 |
Cham+Shael+Um – Plague |
3 |
sword |
20% chance when hit to trigger level 12 resistance drain 25% chance on attack to trigger level 15 poison nova Level 13-17 of Purifying Aura when worn (varies) +1-2 to all skills +20% increased attack speed +220-320% Increased Damage (Varies) -23% to Opponent's Poison Resistance 0.3% (0-29.7) Death Blow (based on character level) +25 % Chance of Open Wounds Freezes the target +3 |
23 |
Tal+Ort+Thul – Patter (Pattern) |
3 |
claw |
+30% Faster Block Rate +40-80% increased Damage (varies) 10% Bonus to Attack Rating Adds 17-62 Fire Damage Adds 1-50 Lightning Damage Adds 3-14 Cold Damage +75 Poison Damage over 5 sec +6 to Strength + 6 to Dexterity All Resistances +15 |
63 |
Fal+Io+Ith+Eld+El+Hel - Unbending Will |
6 |
sword |
18% chance to trigger level 18 taunt on attack +3 to combat skills (Barbarian only) +20-30% increased attack speed (varies) +300-350% increased damage (varies) +9 to max damage +50 to attack value + 75% damage vs. undead +50 to attack value vs. undead 8-10% life leeched per hit (varies) Prevents monster healing +10 to strength +10 to vitality damage reduced by 8 +1 to light radius requirements -20% |
64 |
Pul+Ith+Eld - Wisdom |
3 |
head protection |
+33% piercing attack +15-25% bonus to attack value (varies) 4-8% mana leeched per hit (varies) +30% improved defense +10 energy 15% slower stamina consumption Unable to freeze +5 mana per enemy killed 15% damage taken goes on mana |
69 |
Zod+Ist+Lem+Lum+Io+Nef - Obsession |
6 |
Rod |
ndestructible 24% chance when hit to proc Level 10 Weaknesses +4 to all skills +65% faster cast rate +60% faster recovery from hit Knockback +10 to Vitality +10 to Energy 15-25% increased Max Health (varies) Mana Regen 15 -30% (varies) All Resistances +60-70 (varies) 75% more gold from enemies 30% better chance of getting magic item |
55 |
Nef+Pul+Vex – Flame (Flame) |
3 |
head protection |
Level 4-8 Resistance to Fire Aura when worn (varies) +3 to Fire Skills -10-15% to Opponent's Fire Resistance (varies) +30% Improved Defense +30 Defense to Missiles +50-75 to Mana (varies ) Half Freeze Duration +5% to max Fire Resistance Giftdauer reduziert um 50 % |
67 |
Cham+Shael+Gul+Thul+Ith - Mist (Dung) |
5 |
Bow & Crossbow |
Levels 8-12 Concentration Aura when worn (varies) +3 to all skills 20% increased attack speed + 100% piercing attack +325-375% increased damage (varies) +9 to max damage 20% bonus to attack stat Adds 3- Adds 14 Cold Damage All Resistances +40 Freezes target +3 +24 to Vitality All Resistances +40 |
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