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How to find all character and weapon upgrade points in Shadow Warrior 3

How to find all character and weapon upgrade points in Shadow Warrior 3


 Detailed location of all upgrade points in Shadow Warrior 3


In Shadow Warrior 3, players will have to fight in arenas against a huge variety of monsters. As you progress through the game and complete challenges, you can find various upgrades for weapons and character. Today we will tell you where they are and how to get all the upgrades in this game.


There are 77 upgrades in total - 49 for weapons and 28 for characters. Such improvements are presented in the form of spheres of two colors: gray and purple. Most of them can be obtained by exploring locations, while the rest will go to you for completing tests.


Upgrades scattered throughout the locations can be picked up until the end of the chapter. If you missed an improvement, then going back in most cases will be impossible. But you have the right to restart the chapter if you have not reached its finale. In this case, all the collected spheres will remain in the inventory and you will not have to look for them again.


Battle Challenge Improvements

Battle trials open in the second chapter, and you can track them in the menu section of the same name. To complete them, you will need to defeat the required number of enemies or fulfill certain conditions.


Weapon Upgrade:

  1. Blademaster - Kill 100 enemies with a katana.
  2. Danger Zone - Kill at least 2 enemies with a single Crimson Bull projectile 15 times.
  3. Amazing! - Hit 50 demons with the Shurikin Launcher.
  4. Multi-Strike - Kill at least 2 enemies with a single katana strike 15 times.
  5. Melee - Kill 50 enemies with the Rebel at close range.
  6. Bull's -eye - Kill 25 enemies with a headshot from a bandit.
  7. Multitasking - Kill at least 3 demons in 5 seconds using a variety of methods: katana, ranged weapons, and environmental elements.
  8. Target Shooting - Kill 25 kugutsu in a hot air balloon without letting them land.
  9. Death from Above - While in the air, kill an enemy with a Basilisk shot 5 times.

Character upgrades:

  1. Doctor Dick - Recover a total of 5000 health points.
  2. Survivor - Kill 25 enemies while on low health.
  3. Demon Anatomy - Kill 100 enemies with Battle Scraps.
  4. Supply Collector - Collect 100 supply boxes.
  5. One- Punch Man - Knock enemies back with Chi Burst 100 times.
  6. Come on, make sure! - Kill 50 demons with a fire barrel explosion.
  7. Look under your feet! - Kill 10 enemies by pushing them off a cliff with Chi Burst.
  8. Head to Head - Kill 25 enemies immediately after a hook attack.
  9. Run and shoot - kill 10 demons immediately after wall running.
  10. Debuff - Kill 50 enemies hit by an electric or ice barrel.

All improvements in Chapter 2

Character Upgrade #1

This upgrade is not to be missed. At the beginning of the chapter, we follow all the time forward and pick up the sphere at the cliff.

Weapon Upgrade #1

After we get the grappling hook, we get to the ruins in front of the arena and inspect the outside of the destroyed column.

Weapon Upgrade #2

When the bridge breaks and we see a cut-scene with the first strong monster, we jump to the right and find an improvement.

Character Upgrade #2

From the previous improvement, we move to the arena and defeat the monsters. When we open the door, follow the path ahead.

Character Upgrade #3

As soon as we pick up the previous sphere, we slide down and run along the wall. We jump to the platform and turn around. We jump onto the stones, and we see an improvement behind the wall.


All improvements in Chapter 3

Weapon Upgrade #3

Can be found at the beginning of the third chapter when we are chasing the Tanuki. After the second run along the wall, we examine the rise on the right. We climb on it and find an improvement.


Weapon Upgrade #4

After the first arena in this chapter, when we are introduced to the monster Laser Shogun.

Weapon Upgrade #5

When the Tanuki jumps into the water for the first time, don't chase him, but run to the left. We run along the wall and get to the sphere.


Character Upgrade #4

After passing through several arenas, you need to run along the walls above the water. If we approach the cliff on the left, we will find an improvement.


Weapon Upgrade #6

When we meet the Mogur Twins, we leave the arena and find a platform with a tree. We go around the tree on the right and go down. Here lies the sphere.


All improvements in Chapter 4

Character Upgrade #5

At the beginning of the chapter, we fight the Seeking Axes, after which we climb to the dam. At the very top, when everything starts to collapse, we turn left. We find an improvement between the boxes.


Weapon Upgrade #7

The sphere can be seen even during the battle in the arena, right after we go down from the dam. You can get to it a little later. We pass a little further and select the Basilisk weapon. Use the hook and jump to the other side. We rise above, and at the cliff we see hares. We examine the wall on the right - here is the passage to the sphere.

Weapon Upgrade #8

If you have found the previous upgrade, continue to climb higher on the boards until you get to a place where you can climb to the top of the arch.


Character Upgrade #6

We return to the main road and move along the boards. Between the two waterfalls, we select an improvement. Basically, it's not to be missed.

Weapon Upgrade #9

We continue to climb up after the previous character improvement and find a gray sphere. It's also very hard to miss.

Weapon Upgrade #10

We get to the entrance to the arena, but do not activate it. Instead, we turn around and see a hole in the wall. We follow forward, we find the rise of the sphere.


All upgrades in Chapter 5

Weapon Upgrade #11

At the beginning of the chapter, when we reach a small island with hares, we turn the camera to the left and see a rise here. We climb higher and get an improvement.


Weapon Upgrade #12

In the first combat arena, after the destruction of the monsters, we cling to the grip with a hook and rise higher. Here we see a blocked grip. We shoot at the vines and climb even higher. Finding an improvement.


Character Upgrade #7

After the first battle arena, we move forward and find the only wooden bridge. Cross the bridge and turn back. If you raise the camera up, we will see a grip here. We cling to it with a hook and find a sphere.


Weapon Upgrade #13

We pass the second battle arena and solve the riddle with three platforms. The third platform must be lowered down to get to the other side. But if you stay on the platform and wait for it to go up, you can find an improvement.

Weapon Upgrade #14

We go down after the previous sphere and move along the plot. Just around the corner is an improvement.


Weapon Upgrade #15

The next upgrade is in the arena, where we get to know the Hatter. To get to it, we find a button in the ceiling that activates the lifting mechanism. Climb up, then double jump and dash.


Weapon Upgrade #16

When we find a new weapon "Surikenomette", among the bamboo grove we find the road to the right. Here, between the plants lies a sphere.

Weapon Upgrade #17

From the previous upgrade, we follow forward and find the destroyed building on the right. On the left of the boards, we see a sphere. We rise to the second floor of the building and jump over to the boards with the help of a double jump. This is a story path, so you are unlikely to miss the upgrade.

Weapon Upgrade #18

We get to a difficult arena and deal with monsters. In the far part of the location, there is a long run along the wall. If you run here, then in front of it we will see several yellow flowers. We shoot at them and take away the sphere.


Weapon Upgrade #19

In the same arena, when we get rid of all the monsters, we can lower the bridge. We stop on the bridge and turn the camera to the left. Here we destroy the yellow vine and run along the wall to the improvement.

Character Upgrade #8

We return to the bridge and pass forward. The sphere is in the room in front of the statue.


All improvements in Chapter 6

Weapon Upgrade #20

We jump off the raft and deal with the monsters in the arena. Above the water, we find the grip for the hook and the improvement under it. We use the grip and select the sphere.

Weapon Upgrade #21

Immediately after we get rid of the enemies in the second arena, we climb the rock according to the plot and see an improvement.


Weapon Upgrade #22

As soon as we pick up the previous upgrade, we do not jump onto the raft, but approach the edge and turn around. We see a rise here, and even higher we find a yellow vine. We get rid of it and get to the sphere.


Character Upgrade #9

When the raft reaches the waterfall and breaks, grab the grappling point with a hook and turn the camera to the right. Here we see another grip that leads to the cave.

Character Upgrade #10

We complete the third battle arena and inspect the destroyed wooden bridge.

Weapon Upgrade #23

From the previous sphere, we use the hook and rise to the clearing with the rabbits. We see a statue of a dog here. We go around it and find a hole in the rock.


All improvements in Chapter 7

Weapon Upgrade #24

After the first combat arena, we go up the stairs and get into a clearing with rabbits. We turn the camera to the left, and we see a sphere in a small cave.

Weapon Upgrade #25

Follow the storyline from the previous sphere. On the rock on the right, we find an improvement.

Character Upgrade #11

We go through several arenas and get acquainted with the new monster Oboru-guruma. Immediately after that, we must activate the retractable platforms. After the first platform, turn left and jump onto the second one. We turn around and find a hole on the wall.

Character Upgrade #12

When we get to the third doomsday device, go around it and pick up the sphere from below.

Weapon Upgrade #26

We return to the device and find a place with a broken railing. We get down here and pick up the improvement.

All improvements in Chapter 8

Weapon Upgrade #27

At the beginning of the level, we jump down from the cliff and see an improvement on one of the branches. It's impossible to miss.

Weapon Upgrade #28

We move forward through the forest until we find ourselves at the second capture point. We move through it and turn around. On the left, we will see a hat of a large mushroom, along which you can get to the improvement.

Weapon Upgrade #29

After the first battle arena, we follow forward until the enemy attacks the hero. In the same place, we can pick up the sphere.


Character Upgrade #13

As soon as we pick up the previous upgrade, we approach the edge of the branch and turn the camera to the right. We see here several mushroom caps, through which you can get to the manhole and get an improvement.

Character Upgrade #14

This orb is impossible to miss, as it is located on the story path immediately after the second battle arena.

Weapon Upgrade #30

Keep going forward through the story until you come to a large rise, in front of which there is a grappling hook point. Grab it and climb up the tree trunk. Turn around and look down. To the left of the grip, you will see the now-familiar mushroom caps, which you can use to get to the sphere.


All upgrades in Chapter 9

Weapon Upgrade #31

This upgrade is not to be missed. After the first arena, we follow forward and get to the second run along the wall. Immediately after it, we find an upgrade.

Weapon Upgrade #32

After defeating the monsters in the second battle arena, where we meet the last demon in this game, we go upstairs and turn left before running along the wall.


Weapon Upgrade #33

After the third battle arena and the destruction of the dragon statue, we run forward and inspect the foot of the statue of a monk.

Character Upgrade #15

Immediately after we find the previous upgrade, we turn around and see the passage to the pagoda. We jump over the cliff, and we select the sphere.

Character Upgrade #16

We defeat the monsters in the arena in the ice cave and climb up with a few grips. This upgrade is on the story path.

Weapon Upgrade #34

After the previous improvement, we climb up the two walls and see a flying island in front of us. We jump on its lower part on the right, and we take away the sphere.

All upgrades in Chapter 10

Weapon Upgrade #35

This upgrade is not to be missed. After overcoming the area with falling ice floes, we will climb the wall and see the upgrade.

Weapon Upgrade #36

From the previous sphere, we follow forward and find ourselves in a location where blocks of ice will fall again. We jump to the platform on the right and go down even lower. We select an improvement here.

Weapon Upgrade #37

The orb is unmissable as it is on the story path.

Character Upgrade #17

Almost immediately after the previous upgrade, we will reach a wall that you can climb up. Instead, turn right and go down. Here we find another rise that will lead to the sphere.

All improvements in Chapter 11

Weapon Upgrade #38

When we destroy the first wave of enemies and climb the rocks, we can find a small cave. The main path runs to the left, but if you climb into the hole on the right, we will find an improvement.


Character Upgrade #18

We defeat the demons in the first battle arena and follow forward. We get to two green areas where you can jump over to the opposite side. Instead of the first one, turn left and find the third trampoline. He will lead us to the sphere.

Weapon Upgrade #39

After the second combat arena, we get to the descent and cling to the grip. We turn around in flight and grab onto it again. This is how we get to this improvement.

Weapon Upgrade #40

When we get into the insides of the dragon, you will need to move along three green trampolines. Before you jump onto the last, largest trampoline, turn around and jump onto the platform on the left. Here is the last sphere.

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