Skip to main content

Walkthrough "100 Doors - Prison Break": all puzzles (1-115 levels)

 

Walkthrough "100 Doors - Prison Break": all levels and puzzles

In the mobile game "100 Doors - Escape from Prison" (100 Doors - Escape from Prison) you have to help a charming criminal get out of all the prisons in the world. The basic mechanics are reminiscent of quest rooms, where you need to find several items and apply them correctly. To move forward, at each level you will have to get to the key, but this is not at all easy to do. In this guide, we will describe the correct sequence of actions to complete all levels.


Level 1

Examine the blue cloth that is hanging from the bed. There is a key on the floor behind her. Take it to open the door.



Level 2

Take the screwdriver on the bed. Now examine the top bookshelf. Behind it, there is a panel that can be unscrewed with a screwdriver. Inside you will find a sheet with a sequence of colored circles.


A picture hangs just below the shelves. Move it aside to see the multi-colored numbers. Match the numbers and colors to get the code "3514". Now open the safe on the floor and take the key.



Level 3

Take the pipe from the table. Now inspect the aquarium. With the help of an aimed whistle, drive the ants through the pipe and take the key.


Level 4

Take the figurine from the table. Examine the TV and insert a wire into it to make the screen explode. There will be a second figurine inside. Examine the bookshelf and find a note with the code "1840".


There is a safe under the bed. With the help of the resulting combination, you can open it and pick up the third figurine. Examine the device on the table - there are three recesses in it. Insert figurines there. A secret niche will open, and you can pick up the key.


Level 5

Take a coil of rope on the bed, pick up the scissors from the floor and pick up a pink tube from the toilet. Align the scissors with the tube to cut off the top. Then connect the resulting part of the tube and the rope.

There is a dumbbell next to the bed. Interact with her to remove the pancakes and get an iron stick. Connect the resulting item and the design that you made before. You will get an impromptu fishing rod. Examine the toilet and use your invention to fish out the key.


Level 6

There is a long stick near the closet. Take it and knock down the fly swatter from the ceiling. Now use the received item to kill 10 spiders. This level will be completed.


Level 7

There are scissors under the bed - take them. Take a piece of fabric from the bed, and also break off the wooden beam. Take the sewing kit to the top bench. Examine the shelf with books to pick up a hook.

Now cut a piece of fabric with scissors, and connect the hook to the stick. Examine the ventilation and use the modified piece of wood there. This will give you the second piece of fabric. Interact with the sewing machine on the table and use both pieces of fabric there, as well as a sewing kit. You will receive a suit. Put it on the mannequin and you can pick up the key.


Level 8

There is a saw on the floor under the bed, and scotch tape can be found on the table. Also, examine the book that lies right in front of the door. There you will find a piece of a hammer. Examine the chair that is closer to the sink and saw off its leg. Now you can combine the leg, hammer, and tape to get a complete tool. There is a poster hanging over the toilet, tear it off and hit the wall with a hammer. This is how you get the key.

Level 9

A towel hangs on the only chair. Pick it up and wipe the mirror opposite. You will see the letters - HOS. Next to the toilet, there is a drawer with buttons. Examine it and make letters from the mirror. The door will open and you can get a magnet. Examine the aquarium on the table and use the magnet to get the key.


Level 10

Examine the space under the table - you will find a green toy man. There is a joystick on the rug next to the bed. On the bottom shelf of the gray locker, there is another little man - red, and on the shelf with towels, there is a second joystick. Now examine the two boxes on the brown cabinet. Put the figures there, correlating them by color.

Take the screwdriver from the drawer that opens. Unscrew the console screen, which is on the gray cabinet. This is how you get the details. Just above the bed, there will be a small square in the wall, different from the others. First, attach the parts there, and then the joysticks. Click on the green to collect the key.


Level 11

There is a radio on the table. Remove the battery immediately. On the couch pick up gum foil, and also break the board just above the couch. Collect the pieces of paper on the bookshelf. Combine the foil with the battery, then place the boards and paper on top of the ice cube in the center of the room. Set up a small fire to melt the ice and collect the key.


Level 12

Pick up two bottles. One is near the table, and the second is on the windowsill. Then find the volumetric flask that is on the table. Put the found vessels there, then pour once from pink and three times from blue. Open the drawer under the bed and pour the resulting solution onto the surface inside. You can take the key.


Level 13

There are threads on the floor near the carpet - take them. You will also find scissors on the chair and a file on the sink. Examine the closet to pick up the hat. Cut it with scissors and get a pin. Connect the item with threads. There is a trash can next to the toilet. Use your invention on him to get the ring. With a file, we saw the gratings on the window and take out the cast of the key. Then we interact with the heating panel, which is to the left of the door. First, we put a cast into it, then a ring, and then close it. Now you can open it - there will be a key inside.


Level 14

Next to the toilet, take a piece of a screwdriver, on the sink - a fork, under the pillow - the second part of the screwdriver, as well as tape on the bookshelf. We connect the two parts of the tool with adhesive tape. There is a plate of roots on the table. We rake them with a fork and look at the painted star beam. This must be remembered. Click on the hatch on the floor next to the toilet, then use the screwdriver on the twisted plate. You will receive a book with an already familiar star. Each beam is a combination of numbers. You want the one that was decorated on the plate. Code - "9863" . On the left side of the room is a chest with a combination lock. We enter the resulting combination and pick up the key.

Level 15

Raise the blue and red buttons. Notice the four-color slab on the bed. There are other buttons on the wall to the left of the door. Insert all the found keys into suitable places, and then rotate them so that the directions correspond to the image on the bed:

  • Green - down;
  • Blue - left;
  • Yellow-up;
  • Red is right.
Next, there will be a small mini-game, after which you will receive a key.


Level 16

There are cigar scissors on the bed - take them. Also, take away from the table a leaf of a plant, and from a globe on the top shelf tobacco. We combine the leaf with tobacco. Cut the resulting cigar with scissors. Examine the left leg of the sofa. In the combination lock, press the combination "121" and take out the lighter from the safe. The code can be obtained by tuning the radio next to the plant. Light the cigar and bring it to the fire alarm above the door. The path is clear.


Level 17

There is a blue lighter on the chair and a note on the bed. Take the items and examine the candles to the right of the door. Set them on fire with a lighter and bring a note. Because of the fire, the code will appear - "91587". There is a safe under the sink on the right. Enter the resulting combination, take the knife, and the second note. Bring the leaf to the candles and you will see a graphic combination, like on phones. There are slippers under the bed. Examine them and cut them with a knife to get a phone. It must be unlocked using a combination. Draw a line from right to left. If done correctly, the ventilation grille will open. above the candles where the key is.


Level 18

There is a wooden stick on the bed, and glass on the bookshelf on the right. Take the items and combine them into a magnifying glass. Examine the walls with the tool to find 5 hieroglyphs. Then study the sheet on the table, where the decoding of the symbols is given. As a result, you should get a code - "25867". There is a poster hanging to the right of the door, tear it off and find the safe. Enter the received combination to pick up the key.


Level 19

Take the Tamagotchi on the bed. The bear wants to eat. Press the buttons on the toy or on the bear itself. A cherry will appear, which must be given to a hungry animal. You will see the code "1400". There is a box next to the bed, enter the code there and get a katana. Break the mirror in circles with the sword. A few characters will remain intact - memorize them.

Interact with the closet. There is a cafe with an unusual combination lock in the form of circles. Type in the desired sequence:

  • Big circle;
  • middle circle;
  • Small circle;
  • Middle circle.
After that, you can pick up the key.


Level 20

Collect six mirror shards :

  • On the bed;
  • Under the bed;
  • Under the table;
  • In a green flower to the left of the door;
  • On toilet paper near the toilet;
  • On the second shelf is a gray cabinet.
Now insert all the fragments into the mirror and you will see the code - "1892". On the gray cabinet are positizhi, take them and cut off a string from a musical instrument (it stands near the table).

The grate in the window prevents you from taking the box. Use the string to cut the bars. Enter the code from the mirror on the lock of the drawer to get lighter. Pay attention to the frozen washbasin. Melt the ice with a lighter and take the key.


Level 21

There is a yellow sponge and a small closed bucket on the table. There will be a knife inside. Wipe the washbasin opposite the table with a sponge. You will see coats of arms - they must be remembered. Now examine the chair and cut off its upper soft part with a knife. There will be even more coats of arms. They need to be placed in the same way as in the sink. A secret compartment with a saw will open.

Examine the toilet. Shut off the water with the red faucet, then click on the drain. Get the iron crooked stick out of the tank.

Notice the foot of the bed. Saw off a part and get the key with the remaining piece of iron.


Level 22

Next to the bed is a nightstand with two drawers. You must move the symbols on them until the same numbers appear in the right corner of the upper and lower drawers. This number is 27. This will give you a magnet.

You can find a coin in the towels to the left of the door. There are magazines on the table, remove them and you will see two bolts. They can be opened with a coin. Point the magnet into the pipe from the table to get the key.


Level 23

Take three cans. The first is on the top shelf, the second on the washbasin, and the third is above the bed on the window. There are also scissors on the bed.

There is a game on the table where the chips need to be distributed by color. Complete this task and take the brush.

To the right of the door is a painting. Drag all the paint cans and the brush there. A secret safe with the number "97" will open. Unscrew the bulb from the left chandelier to find two more numbers - "13".

Under the bed, there is a grate that can be removed with scissors. You will find a safe, where you need to enter the found code - "1397". Take the key.


Level 24

Pick up the watering can from the floor and fill it with water from the sink. Pitchers can be seen on the table. Fill them with water to make flowers grow. On the bed is a book with the designation of all colors. Study it and memorize it. Now you need to place each flower in the corresponding jug:

  • Sunflower;
  • Pink;
  • Rose;
  • purple;
  • Chamomile.
If you did everything right, a secret door with a key will open in the wall.


Level 25

Take a glass from the table and find three gems :

  • under the pillow;
  • On the shelf;
  • Behind the poster over the toilet.
To the right on the floor lies a magnet with a green stone. Select it and place the remaining jewels. A grate will open at the bottom of the wall. There will be a seed inside, take it.

There is a pot on the table where you took the glass. Plant a seed there and pour water from a glass. Clover will grow, which you can pick up.

A toy leprechaun stands in the center of the chamber. Give him the clover and get the key.


Level 26

There is a lamp on the table. Examine it and see 4 pirate symbols. They must be remembered. Move the sofa. There will be a chest with a lock, on which you can choose the same symbols as on the lamp. Correct combination:

  • Skull with a bandage;
  • Skull with sabers;
  • Flag;
  • Pirate hook.
You will receive a phone.

There is a wire on the leftmost shelf, and on the windowsill, you can find a power supply for the phone. Near the already familiar lamp, there is a socket. Combine the wire, charger, and phone with it. You will see a set of numbers.

There is a small chest next to the bed. The required code is "2145". Take the key .


Level 27

Immediately collect all the necessary things: glass on the windowsill, a scoop near the sink, a mop to the right of the door, a colander on the table, a bag, and another glass of liquid on the shelves in the upper right corner.

Sand is scattered in front of the door, collect it with a dustpan and a broom.

Place a colander in the sink, press it down and pour out the contents of the round glass. Then use the free glass to fill it up.

On the right wall, there is a poster with a circle and colorful triangles. They need to be rotated as shown on the floor nearby. From the secret box, we take the ampoule.


An hourglass hangs in the center of the room. Interact with them and pour out the contents of the scoop, glass, ampoule, and bag. Turn over all the clocks and see which number the sand has stopped next to. As a result, you will receive a code that can be applied to the safe under the clock - "9205". Now you can take the key.


Level 28

There is a ball on the toilet and a green star in the grate above. You can find a coin on the chair. Open the box on the bed with it and take the second green star. Examine the bookshelf. There will be another ball. Also on the shelf is a book from which you can get a doll.

Examine the head of the eagle above the bed and insert the two balls found into the eyes. You will receive a code - "6293". It can be applied to the chest under the bed. There is another doll inside.

Under the table is a case with a flag. There are two stars missing. Insert them and get the third doll.

There is a box with colored mugs on the table. Arrange the dolls according to the signs and you can pick up the key.


Level 29

There is a sock on the mattress, and a piece of a hammer can be found near the bucket. The bucket itself must be placed under water dripping from the ceiling. Take a full bucket, and put the part from the hammer in the sock.

There is a crack on the right wall. We pour water there, then beat with a sock. You will receive a LOCKPICK. Click on the grate and see the key. Remember his teeth. Now with a master key, you need to set the mechanism in the lock as if the key is inside. After that, the door will be opened.


Level 30

Dismantle the cassette that lies on the table and get a knife. They can cut open the bed to get the patch. Interact with the flag to get a pin. Pair it with a patch.

There is a glass and two bottles on the table. Something floats inside the right one. Pick up the object with a pin and pull it out - this is glass. Put it in the first bottle. A few dots on the sticker will remain visible.

To the left of the door is safe, there are also points that you can click on. Subsequence:

  • Top button - 1 time;
  • Bottom button - 3 times;
  • Right button - 2 times;
  • Left button - 1 time.
You have the key.

Level 31

Collect products:

  • Vegetables on the sink;
  • Sausages under the bed;
  • Eggs on the bed;
  • Seasonings in the cupboard.
In the same cabinet, there is a recipe book on the top shelf - you will need it later.

To the left of the door, there is a small table and a stove. Put the products on it and read the recipe:
  • Cut vegetables, sausages, and eggs;
  • Put them in a saucepan;
  • Use SPICE;
  • Set firepower to "4".
Pour the dish into plates and you will see numbered symbols at the bottom of the pan - remember them. Under the sink is a chest with a combination lock. Repeat the symbols and you will be able to pick up the key.

Level 32

Take a toothbrush on the sink, scissors on the chair, and a can of gasoline on the bed. Also, note the lighter on the table and the flint changer. Combine them right away.

Use the scissors on the clothes hanging on the hanger to get some fabric. There is also a grate under the sink: open it with scissors and you will find a cast of the key.

Combine cloth, gasoline, and a lighter for a fully functional device. Now melt the toothbrush into the mold of the key and you can finish the level.

Level 33

Take the vacuum cleaner from the floor, but it does not work yet. Unwind the toilet paper to find the battery. Connect it to your device. Remove the two piles of trash and cobwebs from the shelf. You will get 3 arrow buttons. The last button is on the floor under the table on the right.

To the left of the door, the black square is a mini-game. Add the missing details to make it available. Your task is to make the entire field red, but if the lesson seems tedious, just skip it. As a reward, you will receive a key and be able to complete the level.

Level 34

Take the camera from the bed and unscrew the lens. You will find the number "31". There is a red button next to the statue - take it. Examine the picture with the city and find another number - "26".

Insert the button into the gray slot to the right of the door. A lamp will light up above the window and a number will appear - "85".

There is a chest next to the door. The password is "852631". Take a screwdriver and unscrew the mirror above the sink. There you will find the key.

Level 35

To the left is a can of gasoline on a bookshelf and a lighter on the windowsill. We immediately fill it with a combustible mixture. Set fire to the ram toy and you will see the letters "ICEL".

Examine the note on the table and match the letters with the numbers. Find a chest under the bed. The password is "93512". Take the key.

Level 36

On the shelf to the left of the door, you can find a can of paint. There is a brush on the sink and a sheet of paper on the windowsill. Put everything on the table and paint over the star. Now place the sheet in the printer that is on the topmost shelf to collect the key.

Level 37

Find 4 lamps. The first is on the cabinet to the right of the door, the second is on the shelf with books. Examine the table with jars, you will be able to open one of them. There will be a third lamp inside. There is a file under the same table - you will need it too. Three paintings hang to the left of the door, you need the one closer to the corner and further from the door, respectively. Click on the three indentations to get the fourth lamp.

On the large table to the left of the door, there is a device where lamps can be inserted. Now file open the ventilation grill, which is located above the mirror. You will receive a flashlight. With it, you need to shine on the wall with posters. You will see the correct sequence of lamps:

  • blue;
  • Green;
  • Red;
  • Purple.
From the opened cache you can pick up the key.

Level 38

Collect figurines:

  • Under the bed;
  • On the top bunk;
  • On the bookshelf.
On the bottom bunk, pick up a dart for darts. There is also a poster there. Pay attention to the drawing of a lined square with several highlighted zones - remember the image.

Examine the table, there is the same divided square as on the poster. Place the figurines on the areas highlighted in red - a cache will open in the chair and you will receive a screwdriver.

Unscrew the ventilation grille with a tool and remove the green OK button. Now you can throw a dart at the darts, and study what numbers all the shells hit. Now interact with the bottom of the washbasin - there is a combination lock. You can also add a button there. The combination is "146237". Click on the button to get the key .

Level 39

A blue sticky toy in the form of a hand is attached to the washbasin, and there is a knife on the table. Use the Velcro on the grate in the window to get the fire symbol. With a knife, you can open the tiles on the floor - you will see the same symbol. Insert the element found on the windowsill into the floor.

A box will appear. From different circles on the lid, you need to make an image. Shuffle them until you get a frog with a gray head, after which you will immediately receive a key.


Level 40

Take the cassette on the table and examine the newspaper. At the bottom, you will see three stripes: red, green, and blue. Each one is marked in a certain place. Insert the cassette into the TV and set the settings as it was in the newspaper, the number will appear - "7421".

To the left of the door is a safe. Open it with the received code and take the key. An icon hangs above the bed, examine it and see a sequence of letters. Now examine the shelf and arrange the books in the same order as indicated on the icon:

  • blue;
  • orange;
  • Green;
  • Red.
If you did everything right, a cache with a suitcase will appear under the TV. You can open it with the found key, after which you will receive a key to the camera.

Level 41

Collect colorful balls :

  • To the left of the door on the window;
  • There are two on the shelf with plants at once;
  • On the sink;
  • On the grate covering the hood.
Examine the picture with the girls in multi-colored outfits on the chair - this is the sequence for the balloons. There are beads on the table, insert the found balls into them in the same sequence as the girls:

  • Violet;
  • Red;
  • Green;
  • Yellow;
  • Turquoise.
You will receive a code - "38255". There is a chest on the cabinet, open it with the code and take the key.

Level 42

Find 4 scrolls :

  • To the left of the door on the toilet;
  • On the bed;
  • On the window;
  • On the table.
There is a flashlight on the closet - take it. There is a map hanging to the right of the door , study it and report the missing parts (scrolls). Shine a flashlight on the full map and you will see three numbers - "42", "6402", "555".

Examine the books in the gray cabinet. Each has its own number. Click on the numbers you found on the map. The sequence is from left to right. You will receive a coin. All on the same locker is a slot machine. Use the coin to start the mini-game. After passing, you can pick up the key.


Level 43

Take two pipes. The first is near the battery, the second is next to the sink. Connect them immediately and get a hook. There is a poster hanging on the wall next to the bottom couch. Tear it off and open the cache with a hook - you need a code. There is a postcard with a cipher on the table, but you don’t have to suffer, the desired combination is “1609”. Enter it and take the key.


Level 44

Immediately take a lemon from the table. Now examine the shelf with books. They must be placed in the correct order:

  • Violet;
  • Blue;
  • Turquoise;
  • Green;
  • Yellow;
  • Orange;
  • Red.
You will receive a disc box. Open it and you will find a note with several characters. Combine the leaf with the lemon and get the second row of symbols.

A painting hangs to the left of the door. Interact with her to access the safe. Enter the characters from the second row on a piece of paper and you can pick up the key.

Level 45

You need to find 4 wooden squares with numbers :

  • To the left of the door in shoes;
  • On the sink;
  • On a distant chair;
  • On the bed.
On the table is a large square with the same details, insert the missing ones. It turns out that this is a kind of calculator and you need to choose the correct sequence so that the example is completely complete. Find "1" - this number is only one and the "+" sign. There are two signs - to the left of the unit and to the right. Move along the right side to get the following sequence: "1+3-8+7=3". Now you can take the key.

Level 46

There is a shard of a jug on the bed. Also, pay attention to the newspaper that lies on the table. From it you can get the second fragment. Click on the bookshelf for a mini-game. You need to sequentially find pairs of pictures that are related to each other in meaning until you open the entire field.

After success, take the third shard. To the left of the door is a jar that can be filled with the missing pieces. The safe will immediately open, in which the key will lie.

Level 47

There are pliers on the table. Examine the bed, you can break off one of the crossbeams. Also, examine the alarm lamp. The protective wire can be separated with a tool. Immediately re-use the pliers on the wire to make a hook.

Inspect the carpet, and pull the thread with the same pliers. Now combine it with a pipe and a hook. Catch the key with the received fishing rod. It is located in the drain grate just below the sink.

Level 48

There is a red sock on the floor, also take a ball of rubber bands to the right of the door on a hanger, and a stick to the left on the table. Combine all three items.

You can notice notes on the walls, it is important to remember them, as well as the quantity. There is an electronic drum set on the bed, interact with it with a stick.

Now you need to hit the right reels in a certain sequence:

  • Upper left - 2 times;
  • Lower left - 4 times;
  • Upper right - 1 time;
  • Lower right - 3 times.
If you did everything right, the cache will open, and you can pick up the key.

Level 49

Pay attention to the lying chair - take away the remote control from the TV near it. Interact with the TV remote control and find 5 differences in the pictures. You will see the code - "6512".

There is a chest with a combination lock under the bed, open it with the resulting combination and take the knife. To the right of the door, there is a bookshelf with a teddy bear on the wall. Cut it with a knife and take out the cross.

On the nightstand next to the bed, you will find a mini-game "Tic Tac Toe". Insert the resulting cross in the center to win. A secret vault with a key will open.

Level 50

To the left, near the door, take the net, and under the bed, take the hammer. There is a stone in the middle of the chamber, break it with a hammer - you will get a pearl.

Use the net on the aquarium to get a shell. There is also a wall lamp to the right of the door in the room. Break it with a hammer and pick up a shard. Now cut the pillow on the bed and take the second pearl. Break the shell with the hammer to get the third pearl.

To the right after the window hangs a medallion. Interact with him and insert all the pearls. Now you can take the key.

Level 51

From the nightstand under the washbasin, take the motor, and also take away the cheese from the table next to the bed. To the left of the door is a mouse hole, apply cheese there and catch a mouse.

To the right of the door on the safe is a running wheel. Connect it to the motor and put the animal inside. You will have to go through a small mini-game - draw a line from the yellow light bulb to the red one.

After the victory, take the key.

Level 52

There is a wooden hammer next to the bed - take it. On the right table, you can find a vase of flowers and a cup with a note inside. Take a piece of paper, and break the vase with a hammer - you will get lighter. Hold the note over the fire to get the letters - "EAG".

Examine the painting to the left of the door - behind it you can find another sheet with the symbols "LE". Now examine the chest with the blue lock on the bookshelf. Enter the full word - "EAGLE" and take the key.

Level 53

There are binoculars next to the bucket, and glasses in the left corner. Combine them right away. Examine the painted wall with the tool to reveal a few symbols:

  • Chameleon;
  • Butterfly;
  • Frog;
  • Monkey.
There is a red box on the bed, select the images of animals found in the lock in the same sequence and get the key.

Level 54

Take the crooked lever from the stool. Now collect 6 fragments of the picture:

  • On the floor in front of the door;
  • On the lower grate of the hood to the right of the door;
  • On the bookshelf;
  • On the bed;
  • On the sink;
  • Under the sink.
There is a red box on the table, open it with the lever. Click on the surface with squares. Add the missing parts and assemble the picture, you should get a peacock. A key stash will open immediately.

Level 55

Collect 5 basketballs:

  • Next to the toilet;
  • Under the chair;
  • On the bookshelf;
  • On the top bunk;
  • Under the bottom couch.
Put all the balls in the basket in the center, and you will find golden stones with different symbols. Now click on the red box on the chair, and you will find three rows of symbols where you can add gold stones. As a result, you should get the following:

  • 1 row - letter, beetle, scorpion, computer, cat;
  • 2 row - bird, guitar, heart, sun, bee;
  • 3 row - mosquito, bone, butterfly, chandelier, tooth.
If you did everything right, you can immediately pick up the key.

Level 56

There are slippers on the floor to the left of the door, examine them to get wire cutters. There is a musical instrument next to the bed, cut the string with wire cutters.

Cut the bars on the window with a string and get a wooden hammer. To the left of the door are multi-colored jugs, break them with a hammer and take out paints. Pay attention to the flag that is drawn above the door, then study the image above the jugs.

This is the same flag, drag all the colors and color the picture the same as above the door. You will receive a note with the code - "8329" . There is a chest with a lock near the toilet, enter the code and take the key.

Level 57

To the right of the door, take the bird and put it in the nest on the table. You will receive a Glitter Jar. To the left under the window is a picture of a dragon. Scatter glitter on it and you will see several gold elements.

Also on the chair is a note with a cipher, but don't worry, the code is "IDN". Under the bed you will find a chest, enter a combination of letters and take the key.

Level 58

There is a brick on the floor right next to the door, and a sock is also lying under the bed. Examine the pile of debris in the center of the room and take the coin. Examine the toilet and unscrew the bolt with a coin.

Break the mirror with a brick and take the shard that lies on the sink. Combine it with a sock - you get an impromptu knife. Cut them off the springs on the bed. Combine them with a bolt and use them on the window bars - you will get a metal pipe.

At the bottom of the door there is another grate, use the pipe there to get the key.

Level 59

Take the watering can from the TV and water the pot to the left of the door. From the flower, take note with the time. There is an electronic wristwatch on the table, set the right time on them - "21:37".

A cache will open under the TV, and take a knife from it. Move the pillow on the bed and open the hidden panel with a knife. In the recess, you will find a wheel for the safe on which the pot stood.

Examine the note again and turn the wheel the required number of times. For convenience, we present the dial. We turn first from 12 o'clock to the left at 9, then immediately to the right at 3 o'clock, and then to the right at 6 o'clock. Take the key .

Level 60

To the right of the door hangs a white cloak, inspect it and take the coin. Close the toilet lid and you will see the code - "81613". To the left of the door is a combination lock, unscrew the bolts with a coin. Win the mini-game - move the wires so that there is no red glow.

Now enter the received code and the door will open.

Level 61

Examine the ball that can be found next to the bucket. It is divided into three parts - you need to combine them, focusing on the patterns. Complete the mini-game to the end to get the pink symbol.

There is a crowbar leaning against the wall to the right of the door, take it and tear off one of the black tiles on the floor. This will give you a blue symbol.

There is a painting hanging on the wall to the left of the door - remove it and inspect the safe. You will see a field with white squares. Look at the floor and remember the location of the black tiles (except for the one that was removed with a crowbar). Repeat their arrangement on the square field. You will receive a map with a cache under the black tiles (already taken) and a triangular symbol.

Move the pillow and find a sheet with strings and notes. To the left of the door is a musical instrument, you need to play in a certain sequence.

There are six strings in total, from left to right:

  • Fifth;
  • First;
  • Fifth;
  • Second;
  • Fourth;
  • Third;
  • Fourth;
  • Sixth.
A green symbol will fall from the ceiling. There is a red box on the bed. Insert all the symbols into the lock and take the key.

Level 62

There is a stick under the chair, scotch tape on the window, and cubes on the table: 18 black, 5 red, and 3 purple. There is a padlock on the wardrobe. Enter the combination "1853" and get a part of the hammer. Combine it with a stick and wrap it with tape - you have a tool.

There is a panel on the wall to the left of the cabinet, break it. You will see 4 rows of switches with 4 toggle switches each.

Activate the first two columns, the top 2 switches in the third, and the top one in the fourth. The energy will disappear, and you will receive the key.


Level 63

Pick up a brush on the floor near the door, and paints on the table. Move the rug to the center of the room and find the shards. Now inspect the other fragments on the floor and make a vase out of them.

Use the brush and paints on it to see the symbols. Remember them.

To the left of the door is a safe. Repeat on the lock the symbols that you saw on the vase and take the key.


Level 64

Break one of the bars from the lattice on the window. Examine the toilet, use the rod on the tank, and break it - this is how you find a flashlight. To the left of the door, a toy gnome sits on a bedside table. Break it with the same rod and take the note.

Letters are painted on the wall above the bed. Together with the note, you can decipher the word - "ANDERSEN".

At the bottom of the gray cabinet is a red suitcase, enter the received word on the lock and take the book. Shine a flashlight on the pages and see the code - "1849". Under the bed is a chest with a lock. Enter the numbers and take the key.

Level 65

A painting hangs to the right of the door. Examine it to see the code - "1789". There is a long soft toy on the couch, you can get a box with a lock from it. Enter the found code and take the scissors.

There is another toy on the same couch. Cut it with scissors and remove the loaf. To the left of the door, there are boots on a crate. Examine the drawer and take the cookies.

Examine the table. Put the food on a plate, then on the scales.

On the left, lay out a loaf and white cookies, on the right, another white cookie and all pink. A hidden drawer will open and you will receive a screwdriver.

There is a ventilation grill under the sink. Unscrew it and take the key.


Level 66

There is a blue screwdriver on the table. Take it and take the screwdriver. There is also a gray towel hanging on the right wall - take it. Examine the dumbbells to get a battery. On the sink, you can find a small mirror.

Click on the toilet and put a towel in it. Use the drain to fill the space with water. So you can pick up the red car.

There are other cars on the top bunk, you need to arrange them in the correct sequence:

  • Black;
  • Red;
  • purple;
  • yellow;
  • White.
From the secret compartment, you can take out another battery.

To the right of the door on the wall is an iron panel. Remove it with a screwdriver and insert the batteries according to the colors: red, yellow, and blue.

The lamp will light up. Place a mirror under the beam and examine the green box on the table - take the key.


Level 67

Collect the following items:

  • Screwdriver under the bed;
  • Dumbbell under the sink;
  • Scissors under the stool;
  • Two pieces of rope under the sink;
  • Two pieces of rope on the door lock.
There is ventilation above the statue, unscrew it with a screwdriver and take two more pieces of rope. Cut the bed with scissors to get the last two pieces.

There is a multi-colored item on the table, connect it with all parts of the rope and get a bag.

Above the bed, there is a door with a hook. Hang a bag on it and put a dumbbell inside. Now you can take the key.


Level 68

There are two switches next to the toilet bowl and on a stool. Also, remove the pillow on the bed to pick up the third one.

To the right of the door there is a panel, insert the found switches into it. You have to go through a mini-game so that all the lights turn green. If you get tired of the process, skip it. After the victory, the door will immediately open.


Level 69

Pay attention to the table. There is a cleaning agent on it, and a rag lies on the floor under it. Put the rag in the sink and turn on the water. A toothbrush will appear at the drain on the floor. Also, take a wet rag.

There is a lamp on the bed. Douse it with detergent, rub it with a brush, and wipe it with a rag. Open the lid, take out the blade, and the note with the squares. Note that there are similar squares above the bed. Examine the nightstand next to the bed. Light the squares from the note at the top and the squares from the wall at the bottom.

Take the photo of the key.

Combine photo, toothbrush, and blade to make a duplicate. Now you can go out.


Level 70

Collect five balls:

  • On the bed;
  • On the floor under the horns;
  • Under the sink;
  • On the table;
  • On the bookshelf.
On the floor next to the bed, pick up wooden hammer, and another tool from the stool - chisel.

There is a triangle on the door, use a chisel and a hammer there. You will see a place for balls.

Now you need to complete the mini-game. They are essentially checkers, so you have to move the balls one over the other. In the end, you should be left alone. After that, the cache will open, and you can pick up the key.

Level 71

Take a jar under the table with a sticker on which the letter "S" is written. There is a blue lighter on the table . There is a bunch of coals in the center of the room - take them. Take the white bottle on the bookshelf.

Examine the mortar on the table and pour out the contents from the jar and bottle, as well as the coals. Mix everything into a homogeneous mass and take away the gunpowder.

There is a red pipe on the bookshelf, take it and fill it with gunpowder - get dynamite. Put it next to the lock in the door and set it on fire with a lighter. After the explosion, the path will be free.


Level 72

Take away two halves of scissors in the closet and under the bed. There is a charger on the bed and a bolt on the toilet. Connect the scissors with a bolt and examine the red bag on the chair - this is pasta. Cut the package with scissors and take the flash drive.

To the left of the door is a laptop. Connect the charger to it and insert the USB flash drive.

Complete a simple mini-game: arrange all the figures in one circuit, after which the drive with the key will open.


Level 73

There is a shelf on the left wall, take the pliers from it. There is a blade on the sink. Notice the radio on the table. Use a tool to remove the wire from it.

Connect the wire to the blade and plug it into the socket next to the toilet. Put the blade in the toilet and wait for the water to evaporate. You will find a note with Roman numerals and colors:

  • I - red;
  • II - blue;
  • III - green;
  • III - pink;
  • III - yellow.
To the left is a cabinet with light bulbs. Light the desired color under each number and get a screwdriver. Examine the mirror and solve the equation, the correct answer is "3850". From the cache, you can pick up a piece of iron. Combine the found item and a screwdriver, then open the lock on the door.


Level 74

You need to find 4 plates with numbers:

  • On the bookshelf;
  • In the bedside table near the bed;
  • in the toilet;
  • On the table.
To the right of the door, there is a panel where you can insert signs. Now you need to correctly arrange the numbers from top to bottom three times:

  • 51x9+19-84=394;
  • 17+9+11+13=50;
  • 43-32+10+28=49.
After passing the path will be free.


Level 75

Collect five red squares:

  • On the bookshelf;
  • On the bed;
  • On the table;
  • On the chair;
  • Under the middle mask.
To the right of the door there is a panel, insert the parts found there. Now you need to go through the mini-game: click on all the squares so that only one remains red. If the puzzle seems tedious to you, it is better to skip it.

After passing through, the door will immediately open.


Level 76

Pick up the green rag and hammer from the floor. There is a small box next to the bed - wipe it with the rag you found and go through the mini-game. The essence is simple: move the boards so that eventually lower the red one down, beyond the field.

If the passage seems tedious to you, skip the test. As a reward, you will receive an Egyptian symbol, which must be inserted into the lamp.

Turn on the lamp and break the floor with a hammer in the place where the beam points. Take the key .


Level 77

Break the window bars and take the adjustable wrench. Use the tool on the washbasin faucet - symbols will appear on the mirror:

  • US;
  • MR;
  • OA;
  • YN.
There is an elephant on the table next to the bed, break it with the pipe you have left and take the note with the cipher.

There is a chest next to the elephant on the floor, the password is "98921411". Take the key .


Level 78

To the left of the door is a glass of liquid. Pour the contents into the sink, and there will be a lighter at the bottom. Use the found item on the paper lantern and you will find a box with a combination lock.

Also set fire to the tower on the same table as the flashlight. You can try to solve the puzzle with the number of multi-colored fireworks yourself, or immediately enter the code from the box - "21233". There will be a key inside.

Level 79

To the right of the door, near the sofa, there is a crowbar, and scissors on the chair. Also, take stickers :

  • On two bookshelves;
  • Near the bed;
  • Under the bed;
  • Under the pillow and next to it;
  • In the plant - you need to cut the flower with scissors.
Look behind the sofa and take two more stickers and a knife. Cut the mattress and take out three more stickers. There is a radio on the table, open it with a knife and take a sticker. Use the pry bar on the window and get the last sticker.

There is a board hanging over the sofa, attach all the stickers to it and place them in the correct sequence. You have 4 colors: blue, purple, pink, and orange. Here you will also find 2 images: a giraffe and a deer. Please note that some of the images are inverted copies of the giraffe and deer. As a result, you should distribute all colors in 4 columns: blue, purple, pink, orange. Now let's arrange them in rows:

  • 1 row - giraffes;
  • 2 row - inverted giraffes;
  • 3 row - deer;
  • 4 row - inverted deer.
Once you're done, a safe with a key will open.


Level 80

Take a file on the bed and saw off one of the bars of the window grille. A stick sticks out above the table - use a rod there to bend it. With the resulting hook pry the hatch in the center of the room and click on the box. You will come across a mini-game where you need to connect all the dots. It's important to start with the right one. From the leftmost corner point, drop down one level.

Start driving up and down to the right and then in a circle up. If you did everything right - get the key.


Level 81

There is a black door under the washbasin, examine it and press "Start". You need to remember the flashing squares and repeat the sequence - you will get a rag.

Click on the box below - you need to set the sliders correctly, after which you will receive a can.

Immediately combine the rag with the can and use it on the painted wall to the right of the door. You will see a circle with different colors - remember their location.

Now inspect the panel next to and to the right of the door. There will be exactly the same circle on which you need to repeat the sequence of colors. Upon success, the door will immediately open.


Level 82

To the left of the door, a disk sticks out of the box, take it and open the box. Here you will find a note with Morse code. There is a piece of paper on the table that will help to unravel the meaning of the note.

There is a game console near the left wall under the TV. Examine it and press the following sequence on the gamepad:

  • Circle;
  • Square;
  • Circle;
  • Cross;
  • Triangle.
You will see a screen with letters where you need to enter "HARALDV". The safe with the key will immediately open.


Level 83

Take the blue rag from the toilet. Now examine the worn leg of the bed.

Wipe it with a rag and you will see the symbols:

  • red;
  • green;
  • yellow;
  • pink.
Please note that the same characters can be of different colors, so remember not only the colors but also the appearance. There is a book on one of the chairs, repeat the sequence of signs and get a switch, as well as numbers - "2137".

Insert the switch into the socket next to the mirror and you will see more numbers - "1991". There is a safe next to the door, enter the full code - "21371991" and take the key.

Level 84

Take the watering can from the stool, and also inspect the trash can. Disassemble the paper and find the wires. Under the bed, there is a key for the wheel, which lies next to the table.

Pour oil from the watering can on two bolts and unscrew them with the wrench - you will receive a note. Connect the wires to the battery, and the wires to the desired bulbs:

  1. Red;
  2. blue;
  3. Green;
  4. yellow;
  5. Pink.
The safe will open and you will take the key.


Level 85

Tear off the poster to the right of the door, find a combination lock, move the papers off the table, and find the key. Take the magnifying glass from the gray bedside table and break the jug. Tear off the poster here. Rip off another poster to the right of the door. Behind each of them, you will find keys. The latter is under the pillow. Use a magnifying glass to find clues on the keys, but we already know the code - "546". Enter it on the panel to the right of the door, and the level is completed.


Level 86

To the right of the door hangs a cloak, take out a knife from it, and cut the bed in the place marked with a cross. This is how you get the wire. Open one of the drawers in the bed and complete the mini-game.

Move all the green balls to the left and the white balls to the right. Find the key drawing, apply wire to it and you can make a duplicate. Now you can get out.

Level 87

From the vest that hangs next to the mirror, remove the first part of the screwdriver, and from the toy on the table - the second. On the bed, you can find adhesive tape, with which you must connect both items.

Examine the TV and go through another mini-game - move the squares until you get a picture.

Once you win, a secret compartment will open. Loosen the screws with a screwdriver and take the key.


Level 88

There are bananas on the sink - take them. Near the TV you will find slippers from which you can pick up scissors. Click on the ball near the bunk and cut it with scissors - you will get a chocolate bar. Shorts are lying on the couch, also apply scissors to them and take coffee beans.

A turtle can be seen next to the bed.

On her shell you will see the number of products:

  • 3 coffees;
  • 4 bananas;
  • 2 chocolates.

Examine the table with the scales. Grains should be poured into a glass, and chocolate and bananas should be put on electronic scales. Click on the products until you get the same amount as on the turtle (grains 300 grams). Remember the numbers on the scales.

Examine the TV and enter the code - "30026830". A key will appear in the cache above.


Level 89

On the bookshelf to the right of the door, you will find a water pistol. Move the pillow aside and pick up the strings. Examine the washbasin and set the taps: cold for 8 hours, and hot for 5. Fill the gun with water.

Connect the strings to the guitar and examine the flag to the left of the door - you will find a picture of strings with marks. You need to play the guitar in the correct sequence, but here the developers outwitted themselves since none of the logical methods worked. We recommend skipping this challenge using the in-game currency.

A bird will appear on the window. Shoot her with a water pistol and take the key.


Level 90

To the right, near the bucket, take toilet paper, a bottle next to the mattress, and a skein of thread from a soft toy.

Break the bottle on the floor in the place marked with a red cross. Pick up the note and the shard. Connect the glass with paper and thread and get a makeshift knife. Cut the toy with which the threads were taken with the tool and get the buttons.

There is a panel on the wall to the left of the door. Examine it, and combine it with a note and buttons. In the corner to the left of the door is a star indicating the cardinal points: N - north, S - south, W - west, E - east. Using the buttons, you must match the letters from the note with the directions. The combination is as follows:

  • Right;
  • Down;
  • Right;
  • Up;
  • Up;
  • Left;
  • Up;
  • Left;
  • Down;
  • Left;
  • Down;
  • Down;
  • Right;
  • Up.
Once you're done, get the key.

Level 91

Take a pencil from the table, and stickers from the bedside table on which the TV stands. To the right of the door, there is a poster outline on the wall. Click on this place and paste the sticker. Apply a pencil to it and get the code - "8527". To the left of the door, next to the toilet is a red box with a lock. Apply the code and remove the TV remote control. Turn it on and you will see four columns from 7 to 10, each with two numbers. There is a note with butterflies on the table, which should help you guess the numbers.

Correct sequence:

  • 7 columns - 0 and 8;
  • 8 columns - 1 and 3;
  • 9 columns - 2 and 1;
  • 10 columns - 3 and 4.
The key will fall on the toilet, and the level is completed.


Level 92

Take a candle on the toilet, and also examine the table. There will be matches and a bottle that you need to break on the floor and get a symbol. Pick up the bottle shard.

Examine the pillow - there is another symbol under it, and then cut it with a shard - the third symbol. To the right of the pillow lies a folded flag.

Light a candle and place it next to the bed. You will find a box. Examine it and place the found symbols as they are located on the shield on the flag - with the flat side inward. Get a coin as a reward.

Examine the pillow again. On the left, you can see the bed frame and two bolts, unscrew them with a coin and get the key.


Level 93

There is a mask hanging to the right of the door, move it away and turn off the light. Images of stars will appear on the wall - they must be remembered. There is a box with a combination lock on the table, you need to enter the correct stars. You will receive balloons.

Click on the panel to the left of the door and place the marbles in the slots on the right side. Just lay them out as shown in the screenshot.

Level 93

The safe will open and you can pick up the key.

Level 94

There is a screwdriver on the bed, a pen on the chair , and tape next to the statue. Use the screwdriver on the toy car next to the chair and take out the motor. Combine the item with a pen and tape. Examine the red box on the table. You need to connect all the dots by drawing a limited number of sticks. The game is misleading by showing a triangle at the beginning of the stick challenge.

Ignore the figure and draw vertical lines. Extras can be drawn anywhere. After that, you will be able to pick up the key.


Level 95

Take the pen from the table. Now you need to find five 5 ovals with images of animals :

  • On the bookshelf on the left;
  • On the shelf with the TV;
  • Under the bed;
  • Under the table;
  • Behind the mirror.
There is a blue box on the bed, insert the ovals there in the correct sequence. The game is trying to trick you again by showing you the "lowest to highest" hint from above. What matters is not the actual size of the animal, but their images.

Correct sequence:

  • Bat;
  • Kangaroo;
  • Koala;
  • Snake;
  • Spider.

As a reward, you will receive a part of the key.

There is a map hanging on the wall under the TV.

Examine it and use the pen, the missing pieces will appear. From them, it is necessary to add the contours of Australia. As soon as you manage, you can pick up the second half of the key.


Level 96

Take two cups. One near the window, the second on a shelf with books. There are bags of butterflies on the bed, but some are missing. There are also a number of butterflies that must be correctly placed in empty places. There are 6 bags in total, 3 in each row, as well as 6 butterflies.

  • The first bag in the top row is a green butterfly;
  • The second bag in the top row is red;
  • The third bag in the top row is yellow;
  • The first bag in the bottom row is light green;
  • The second bag in the bottom row is purple;
  • The third bag on the bottom row is blue.

After success, take the third cup and examine the mirror. There you will find the password - "50013". To the right of the door is a large wardrobe, put all the mugs on the bottom shelf - a chest will appear. Enter the password from the mirror and take the key.


Level 97

There is a bone on the toilet. Also take two gems: under the chair and on the windowsill. Give the bone to the dog to get 2 more stones.

On the table on the left, you will find a miniature of the fortress and some parts of the wall. They need to be placed in the correct spaces for the construction to be completed. Focus on appearance.

Upon success, a box with two stones will open nearby.

There is a large chest under the table, examine it and insert the stones. The sequence is indicated on the garland that burns in the chamber:

  • Orange;
  • Violet;
  • Blue;
  • Red;
  • Green;
  • Yellow;
  • Pink;
  • Turquoise.
Repeat the same colors and take the key.


Level 98

Collect items:

  • Spoon at the door;
  • Handle on the windowsill;
  • Red berry on the window;
  • A bag of sugar by the toilet.

Next to the mattress, there is a table with a saucepan. Pour the berries into it, then sugar, mix with a spoon, and dip the handle into the resulting jam.

Symbols will appear on the wall - you need to remember them. Examine the nightstand with a washbasin, attach a handle, and get a blue lion.

Move the pillows off the bed to find a chest. Enter the symbols that you found next to the pan. You will receive a small puzzle.

Rotate the squares so that all the red lines converge. As a reward, you will receive another blue lion.

There is a synthesizer in the right corner on the shelf.

Press the "Play" button on it to hear the melody and see the keys you need. Count the white keys from left to right. Correct combination:

  • 11 - 2 times;
  • 8 - 2 times;
  • 9 - 2 times;
  • 8 - 1 time.

You will receive the third lion. Now examine the flag on the right wall. Insert all the lions on the golden shield and the cache will open. Take the key .


Level 99

Take the adjustable wrench near the window grille. Assemble the pieces of the painting:

  • On the bed;
  • Under the chair;
  • On the dress on the left;
  • Under the sink.
Take the button on the bookshelf.

Examine the faucet in the sink and apply the wrench to it - get two batteries. Combine the batteries with the button and insert it into the socket to the right of the door. Ventilation will open and the last piece of the picture will fall out.

There is a combination lock under the bed, the password is "352". You will find a field where you need to insert all the pieces found and collect the picture. The squares rotate 4 at once around each point. Try to solve the puzzle or skip it. As a reward, you will receive a key.


Level 100

Find 6 different colored rings:

  • To the right of the door behind the ventilation grate;
  • Near the door on the floor;
  • On the bed;
  • Behind the lamp above the bed;
  • Next to the toilet;
  • On the chair.
Examine the table.

There are miniatures of your rings that will tell you the correct sequence. Put rings on a wooden base:

  • Pink;
  • Green;
  • yellow;
  • Red;
  • blue;
  • Purple.
A cache will open in the wall with a note on which there will be a riddle. You can skip it. Examine the large chest next to the bed and enter the code - "7612". Take the key .


Level 101

There are two handles on the floor on the left, pick up one. Examine the green cabinet next to the toilet. There is just one handle missing - attach the find and open the door. Pick up a flag. Use it to open the large cabinet in the left corner. Examine the jacket and find a patch - "LIMA". There is a beret on the table, move it and you will see a box with a lock in the form of letters. Repeat the inscription from the jacket - the key is yours.


Level 102

Move the cardboard from the floor in the center and you will see a picture. There is a small wooden coffin on the armchair on the left, take it and open it - there is a cigar inside. To the left of the door, a cylinder hangs on a hanger, and sunglasses are on the hood next to the window.

Examine the skull on the table. Take a bottle of rum there and pour some into a glass. Light a cigar and insert the skull into the mouth, put glasses and a hat on it. Find the wallet behind the blue towel over the skull. Examine it and get the coins, scatter them in front of the skull, and get the key.


Level 103

There is a green glass bottle on the floor - break it and pick up the shard. Examine the tray of food on the table, there is another shard on the dish. All in the same table, open the top drawer and take the medallion with the bird. Insert it into the box on the shelf on the left, and get the candy.

Behind the pink pillow on the second shelf is the third shard. Insert all parts into the mirror on the left and the candy into the frame. The key is yours.


Level 104

There is a blue valve on the cabinet on the left. To the right of the door is a red valve. Attach both objects to the shower from which water flows. There, above the exit, you can take a large key (tool). Close the water and unscrew the watering can with the key. Inside is a part of the key to the cell, which can be used to unscrew the grate on the broken light bulb above the lower bed. You have the key.


Level 105

Examine the radio on the table and remember the letters "MATE". At the top is a box where you need to repeat the word. Inside the dagger. Cut open the chair and remove the batteries. Insert them into the console and press "play". You control a pole rider. Collect rings by avoiding obstacles. After 4 rings, you will have the key.


Level 106

Take the game console from the chair, which lacks a screen and a battery. Open the cabinet on the right next to the door and take the screen. The battery is on the safe on the left. Pull back the pillow to find the battery cover. Combine all parts with a prefix, the game will start. Controlling the piggy bank, you need to collect 3 coins in 10 moves. Go right, then up, left, right, down, right, up, down, left, right. You will receive the code 1991. Enter it in the safe. You have the key.


Level 107

Near the closet on the floor is a vase for incense, take it. There is a box of matches on the table and a plate of coal in the cupboard. There is a plate of incense on the washbasin. On the right side of the shelf, there are a lot of multi-colored pebbles. Put coal, and incense in a vase and set fire to everything with matches. Remember the sequence of colored smoke - red, yellow, blue, green, and white. Next, you need to correlate the information received with the pebbles and get the code, but we will simplify the task. On the left is an energy shield with a combination lock. Combination - 5457. The door is open.

Level 108

Take a strainer from the table, and remove one of the lower rungs from the ladder. Combine two items and use on the toilet. You will get a coat of arms. Insert it into the lock on the cabinet on the right and take the screwdriver. In the sink, unscrew the drain grate, the key is yours.


Level 109

There is a bowl of fruit on the TV, take one. There is a bottle on the sink, take it and drink the parrot on the left. He will say the word "MARCOLA". Cut the fruit on the bowstring and get the badge of the policeman. Insert it into the lock of the safe under the sportswear. Enter the word that the parrot said and take the key.


Level 110

Examine the table and take the part of the screwdriver. Above the bed there is a mask with a blue stone, use the detail to get the jewel. Sandpaper on the pipe under the washbasin. Use it on the blue stone and get the key.


Level 111

Take a calculator from the bed and a coil of wire above it. There is a green tube on the washbasin and a ball on the table. Remove the rim from the toilet bowl and wrap the wire around it, and then secure the tube. Put a ball on the makeshift slingshot and shoot the bundle on the ceiling on the lamp. There is a combination of letters, correlating which with a calculator, you can get the word for the code lock on the YATAMA door.


Level 112

Take a basket of cheese on the shelf on the left. Break off one piece separately. There are wire cutters on the shelf to the right. Use them on the basket to get the wire. Take the back of the chair. Combine it with wire and cheese. There is a mouse living under the bed, place the created trap there and catch the rodent. A bird sits on the right side of the closet. Give her the loot and take the key.


Level 113

On the left side of the bars, you can find a screwdriver. To the right of the safe is a jar of honey, take a special honey spoon from it. There is a bottle with a note on the table, use a spoon there to get the contents out - it says "AKOS". Enter the letters on the lock of the safe and take the red wire.

To the left of the door is a shield. Open it with a screwdriver and you will see other wires. Also, use a screwdriver to open the ventilation and take the blue wire. The sequence of wires is simple, however, there may be different colors on the left and right. We will describe from top to bottom.

  • Yellow-orange;
  • Blue red;
  • Orange-red;
  • Blue - blue;
  • Red - blue;
  • Red Yellow;
  • Green.
The door is open.

Level 114

Under the sink is a square with an arrow, and on the sink is a saw. There is another square near the window grate - use the saw to get it. Above the sink is a safe with code 286. Take the green figurine and the square. To the left of the beds is a statue. Hang the green figurine on your hands to get the last square. There is a puzzle on the top couch. Insert the missing parts and light up all the squares to get the key.


Level 115

Take the passage from the glass on the table. Pull out the right chair - there are pliers under it. Open the grate on the light bulb on the right with them to get the second passage. There is a melon on the windowsill, under it is the third piece. Above the sink is a glass with a toothbrush, and on the table is a candle. Combine the brush with the candle and cut the melon on the windowsill. Get a hairpin that can open the locker on the left. Find the blue valve. Screw it to the shower and open the water. Get the last piece. Connect them in the correct sequence and get the code 1985. Enter it on the combination lock. The path is clear.

Comments