Characters in Tower of Fantasy: rating, weapons and abilities of each hero

 

Characters in Tower of Fantasy: rating, weapons and abilities of each hero

Tower of Fantasy is a multiplayer role-playing game in which you have to explore a fantasy planet, roam dungeons and fight monsters with the help of various travelers. In this guide, we will tell you which character to choose at the start, as well as describe all the heroes in the game.


How to unlock new characters in Tower of Fantasy

After creating your own character, you must complete the tutorial. When the opportunity to freely explore the open world opens, go to the Omnium Tower (Omnium Tower) and take the quest "Ecological Station" from the Scrapper.

How to unlock new characters in Tower of Fantasy

You need to defeat five predators, then talk to the robot again. After that, "Special Orders" - the gacha system of the Tower of Fantasy game - will become available.


In order to make "orders", you need a special resource called Gold Nucleus. You can get it in several ways:


  • Explore the open world.
  • Complete story and additional quests.
  • Destroy world bosses.
  • Use gift codes.

With a certain level of luck, you can get an SSR hero already at the first location. If it didn’t work out, we recommend creating a new account and repeating the procedure again. Below we will describe all the characters in Tower of Fantasy.

The value of characters in Tower of Fantasy

Formally, all the heroes of this project are divided into two categories - SSR and SR. However, in reality, everything is a little more complicated. Even SSR-ranked characters can vary dramatically in strength. At the same time, do not underestimate SR heroes - with good leveling and competent tactics, they can be extremely useful in many battles.

Active and passive skills of Tower of Fantasy heroes

The active abilities of the characters, which we will talk about below, are tied to a separate weapon. You will unlock skills at the same time. If desired, the player can equip another hero's sword or pistol. However, the weapon will remain most effective in the hands of those fighters who were originally intended.

Passive skills are the skills of specific heroes. Each skill has an improved version, which is unlocked at the maximum level of friendship.


Meryl

  • Category: SSR.
  • Weapon: Rosy Edge.
Meryl is a great choice for a character that absorbs incoming damage. Due to the reduction in frost damage, it is most effective when fighting ice-elemental opponents. In addition, thanks to powerful area attacks, Meryl can also deal good damage to enemies herself.

Active skills:

  • Blizzard. Meryl's sword swings leave trails that deal 141.7% of her base attack. With each new hit, damage increases by 5%. In addition, the heroine gains immunity to control abilities from enemies.
  • Ice barrier. Hitting the ground creates a wall that lasts 5 seconds. It blocks all ranged attacks of enemies, deals 503.2% of attack damage, stuns enemies, reduces their speed by 50%, and also makes it impossible to jump and dodge.

Passive Abilities:

  • Frosty rose. Reduces incoming cold damage by 20%, reduces freeze time by 50%, and is completely immune to frostbite.
  • Frost. Similar to Frost Rose, only cold damage will be reduced by 25%.

Schumer

  • Category: SSR.
  • Weapon: Rosy Edge.
Another heroine who can absorb incoming damage. Moreover, she has additional shields that protect against all types of attacks. Schumer relies on the fire element, so in some situations, Meryl will be much more effective.

Active skills:

  • Ax transformation. Schumer slams his weapon into the ground, knocking enemies back and dealing damage equal to 309.5% of the base attack. The cooldown of the skill lasts 45 seconds.
  • Shield transformation. The heroine strikes the ground, dealing damage equal to 373.5% of the base attack and stunning the target. In addition, the ground nearby begins to burn. Fire damage is 233.6% of base attacks. The effect lasts 5 seconds.
  • Seething rage. Creates a wave of fire that deals damage equal to 352% of Schumer's Attack. Enemies affected by Boiling Fury have their attack power reduced by 15% for 5 seconds. In addition, shields will appear on the battlefield, reducing incoming damage by 5% for 10 seconds.

Passive Skills:

  • Strength of mind. Each time Schumer takes damage, she is given one mark. If the hero is attacked with fire, then instead of one mark, she receives two. Their maximum number is 12. When using an active ability, items are spent to create a shield that lasts 12 seconds. Its durability is 0.4% of Schumer's maximum health per mark. If you have collected all 12 pieces, then the durability will reach 7.2% of maximum health.
  • Quiet night. The skill is similar to the previous one, but the shield's durability will be 0.6% per mark. If you have 12 items, then the shield will be able to absorb 10.8% damage.

Crow

  • Category: SSR.
  • Weapon: Thunderblades.
Crow is one of the best characters to deal maximum damage. In combat, he relies on thunder blades that electrocute enemies. This hero will be an ideal choice for those who go through the game with one character. If you play Crow without allies, his damage and defense will increase noticeably.


Active abilities:

  • Returning Blades. Crow throws 6 blades at enemies. Each deals 52.8% of his base attack. Until the swords return to your hero (which takes about 8 seconds), the character receives armor that protects him from damage. The skill cooldown is 45 seconds.
  • Orbital Blades. The character attacks the enemy and inflicts damage equal to 86.9% of the attack. After 5 seconds, the enemy will receive a lightning strike equal to 15% of your base attack. In addition, flying swords appear around Crow, dealing 65.2% damage to each enemy in range.

Passive Skills:

  • Single. If Crow acts without allies, his attack power is increased by 6%, and incoming damage is reduced by 4%.
  • Quiet night. Similar to Solo, only your damage is increased by 10%, and the enemy's is reduced by 12%. At the beginning of the battle, Crow's attack is increased to 12% for 12 seconds.

King

  • Category: SSR.
  • Weapon: Scythe of the Crow.
Another great character that specializes in damage to enemies. It can be developed both for passing in a team and for playing with one hero. The king specializes in the fire element. Its distinguishing feature is the restoration of health for each killed monster.

Active skills:

  • Deadly rotation. The king deals damage equal to 499.9% of the base attacks. Cooldown - 45 seconds.
  • Flaming scythe. Your character hits enemies with fire for 398.3% of base attack damage. In addition, areas of magma eruptions appear on the battlefield, which slows down monsters and deals damage equal to 66% of their attack.

Passive Abilities:

  • Cold-blooded swing. For every 7 enemies defeated, the King restores 8% health.
  • Reaper of Fear. The number of enemies required to restore health is reduced to 5, and the healing efficiency increases to 10%.

Shiro

  • Category: SSR.
  • Weapon: Chakram of the Seas.
If you prefer to play in a team, then Shiro is perfect for dealing maximum damage. This heroine enhances the attacks of other characters. Shiro herself deals only physical damage.


Active skills:

  • Full bloom. A special zone is formed around the heroine for 8 seconds. An enemy that enters its area of ​​effect will be slowed by 30% for 8 seconds. In addition, Shirou fires projectiles that bounce off enemies and deal damage equal to 24.2% of the base attacks. Each of them can bounce up to 5 times in a row. Cooldown - 45 seconds.
  • Spirit of the air. This attack stuns all monsters in its area of ​​effect. In addition, 1 time per second, the nearest three enemies will be dealt damage equal to 41.4% of the heroine's attack. She has a 10% chance to stun the enemy for 1.5 seconds. The effect lasts 10 seconds.

Passive Abilities:

  • Alert. When using active skills of the main weapon, the attack of the allies is increased by 10%, and the physical damage is increased by 17% for 8 seconds. The effect can occur once every 16 seconds.
  • Red alert level. Similar to Alert, the only difference is that elemental damage is increased by 16% and physical damage by 26%.

Nemesis 

  • Category: SSR.
  • Weapon: Venus.
In protracted battles, you may need a healer to restore the health of your allies. Nemesis is the best choice for the role of a healer. If you select it and perform a perfect dodge of an enemy attack, the party members will recover 67.7% of health, where 100% is taken as the wanderer's maximum vitality. After 10 seconds, an additional 22.5% of health will be restored.

In addition, Nemesis is able to slow down enemies, which can be extremely useful during battles with large crowds of monsters. The energy beams of the heroine not only deal high damage but also knock down those who are in the line of attack.

Active skills:

  • A sense of purpose. The character fires a missile that deals 233.2% of their base attack and also knocks them down. Cooldown - 25 seconds.
  • Particle beam explosion. A weapon fire slows the target by 70% for 5 seconds. The damage is 393.9% of your attack power. The charged version of this skill creates an Electrode that has the same health and defense as your hero. He loses 3% of his life force every second, but he can be healed. The Electrode itself deals damage to enemies equal to 39.9% of base attacks. Keep in mind that opponents can destroy it. You can create only one ally.

Passive Abilities:

  • Metamorphosis. Immediately after summoning the Electrode, enemies within 30 meters of it take damage equal to 60% of the base attack, and allies recover health. At one time, you will be able to heal a number of points of vitality equal to 120% of your attack.
  • Elevation. Works similar to Metamorphosis, but the damage will be equal to 100% of the attack, and the healing will be 200%.

Rei

  • Category: SSR.
  • Weapon: Negating Cube.
An excellent support character who specializes in the fire element. Effective against other players, because it can reduce the effectiveness of their treatment.

Active skills:

  • Omnium wave. Creates a shockwave that deals damage equal to 171% of base attack to enemies and knocks them into the air. In addition, five cubes will appear on the battlefield, which, upon contact with an enemy, deal 48.5% damage. Nearby allies will be invulnerable for 3 seconds.
  • Omnium Shield. Blocks incoming damage for Rei and his allies in the amount of 800% of the attack. If there are cubes on the battlefield, then each of them increases the effectiveness of the shield by 160%. In addition, enemies will take damage. Its value is 142.9%.

Passive Skills:

  • Accurate calculation. Using a weapon skill reduces the cooldown of relics by 1.5 seconds. The effect can occur once every 5 seconds.
  • General planning. Similar to Precise Calculation, the cooldown is reduced by 3 seconds.

Coco Ritter 

  • Category: SSR.
  • Weapon: Absolute Zero.
Another extremely useful support character. The girl not only heals allies, but can also get rid of negative influences, and can also enhance their attack.

Active skills:

  • Refuge. A special space appears around the heroine in which your allies can restore health. Once every 0.5 seconds, a number of health points equal to 95% of Coco Ritter's attack will be restored. The effect lasts for 6 seconds.
  • Quick deliverance. The character removes all negative effects from allies and heals them. For 7 seconds, your heroes will restore 118.8% of the heroine's basic attack.

Passive Abilities:

  • Assistance. After using the abilities of a secondary weapon, the effectiveness of treatment is increased by 20%.
  • Confidence. In addition to the bonuses from the Tranquility skill, the attack of allies is increased by 15% for 5 seconds.

Semir

  • Category: SSR.
  • Weapon: Dual electromagnetic stars (Dual EM Stars).
Semir is one of the best offensive characters in Tower of Fantasy. He uses pistols that have a high chance of inflicting critical damage. It can be used both during battles with mobs and in battles with other players.

Active skills:

  • Electric field. Creates an area on the battlefield in which enemies fall to the ground and take damage equal to 269.8% of the hero's base attack. The cooldown is 45 seconds.
  • Thunder measurement. At the specified point, an area appears where enemies take damage in the amount of 238.3% of the hero's attack, fall down and lose all positive statuses. In addition, those enemies that are in range, every 0.5 seconds, take damage in the amount of 42.4% of the base attack. The effect lasts 3.5 seconds.

Passive Abilities:

  • Trick. If the hero does not take damage on the battlefield, 1 point of concentration will be restored every 4 seconds, and attack power will be increased by 3%. You can have up to 4 points at the same time. The hero will lose 1 point when receiving damage (but no more than one per second).
  • Shadows. An analogue of the "Trick" with the difference that for each point of concentration Semir increases damage by 4%, and their maximum number rises to 5. True, now he can lose 2 points per second if he misses an enemy attack.

Hane

  • Category: SSR.
  • Weapon: Icewind Arrow.
This archer is extremely effective when fighting large groups of monsters, as her attack power grows with each shot. The heroine can also be used during battles with world bosses and other players.

Active skills:

  • Piercing shot. The girl shoots three arrows at the enemy. The first deals 258.3% damage based on your attack, while the second and third do 60% each. In addition, enemies are knocked back and can be stunned for 5 seconds. The skill can be used once every 12 seconds.
  • Explosive salvo. A hurricane appears in the selected area on the battlefield. It deals 570% attack damage, has a 10% chance to stun the enemy for 2 seconds, and increases movement speed by 45% for 7 seconds.

Passive Skills:

  • Shower. Each time the heroine deals damage, she gains 1 point of ferocious strike. The effect can occur 1 time per second. The maximum number of points is 15. For each of them, the attack power will increase by 0.5%. The effect will last 30 seconds.
  • Raging waves. An analogue of "Shower", with the only difference being that for one point your damage will increase by 0.6%, and their maximum number increases to 30.

Oraphin

  • Category: SR.
  • Weapon: Puncher (Pummeler).
Although Oraphin is considered an SR character, with the right use of her skills, you can get an extremely useful heroine in battle, especially during battles with real players. The girl can become invulnerable for a short time, provide powerful protection and break enemy shields.

Active skills:

  • Splash. For 25 seconds, you will deal damage equal to 219% of your base attack. While this skill is active, your strikes will knock down opponents and create air currents, inside which dodging does not consume stamina. The ability can be used once every 45 seconds.
  • Overwhelming sledgehammer. Stuns enemies and deals damage equal to 153.3% of your Attack. Also, monsters will be hit by a hammer, which will additionally deal the same damage.

Passive Skills:

  • Speed ​​mode. Stamina cost while flying, rock climbing, and swimming is reduced by 12%.
  • Red alert level. All stamina costs are reduced by 20%.

Echo 

  • Category: SR.
  • Weapon: Thunderous Halberd.
Early in the game, she excels at dealing damage to enemies. True, in the later stages of the passage, its effectiveness decreases sharply. We recommend replacing it with an SSR character that specializes in increased attack - Raven or King.

Active abilities:

  • Moon hunter. Knocks an enemy into the air and deals damage equal to 127.5% attack. The skill can be used once every 25 seconds.
  • Thunderstrike. The spear pierces the enemy, paralyzing them for 1 second and dealing damage equal to 296.7% of the base attack.

Passive Skills:

  • Directness. All allies near Echo have their damage increased by 4%.
  • Determination. The increase in attack power will reach 6%.

Hilda

  • Category: SR.
  • Weapon: Terminator (The Terminator).
An analogue of Echo, only instead of electricity, she specializes in the elements of ice. Effective only in the early stages, after which it is desirable to replace it with an SSR character.

Active skills:

  • Turret. The heroine gains immunity to control and stun, and her shots deal 213.3% of the base attack. This ability has a 3.5-second cooldown.
  • arctic beam. Hilda freezes the enemy for 4 seconds, reduces cold resistance by 50% for 10 seconds, and deals damage equal to 329.9% of the base attack.

Passive Abilities:

  • Pedal to the floor. While using a vehicle, movement speed is increased by 7%.
  • Drift at full speed. Vehicle speed will increase by 10%.

Pei Pei

  • Category: SR.
  • Weapon: Staff of Scars.
A healer that is effective at the start of the game. In addition to healing, he can remove negative statuses from allies. Later, it is desirable to change the heroine to Coco Ritter or Nemesis.

Active skills:

  • Sanctuary. An area appears next to the character that will exist for 10 seconds. While inside her, the allies' incoming damage is reduced by 3%, and the heroine's health is restored in the amount of 81.7% of the attack every second. You can use the skill once every 60 seconds.
  • Quick deliverance. Removes negative effects from allies and heals them. The amount of vitality restored is 79% of the character's attack every second for 7 seconds.

Passive Abilities:

  • Revival. When Pei Pei uses Satiety to restore health, healing is increased by 100%.
  • Source. The skill is similar to the previous one, but the increase in healing efficiency will increase to 200%.

Bai Ling

  • Category: SR.
  • Weapon: Nightingale\'s Feather Feather.
This heroine can deal high physical damage at a great distance. As is the case with other SR characters, in the later stages of the game it is better to replace her with more effective heroes. These include Shiro, King, and Crow.

Active skills:

  • Piercing shot. Enemies take 154.8% of attack damage and are knocked back. Skills can be used once every 12 seconds.
  • Explosive salvo. An area attack that deals damage equal to 486.6% of the character's base attack.

Passive Skills:

  • Valor. When the heroine retracts her glider, her movement speed is increased by 8% for 12 seconds. The effect can occur once every 60 seconds.
  • Determination. An analogue of Valor, only the increase in speed will reach 15%.

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