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Eternal Evil walkthrough - all clues, riddles, knight puzzle solution

 

Eternal Evil walkthrough - all clues, riddles, knight puzzle solution

Eternal Evil is a survival horror game from domestic developer Honor Games. During the passage, players will encounter not only different types of monsters, but also all sorts of riddles and puzzles. In this guide, we will show you how to find the keys and solve all the puzzles in the game without resorting to using the pass skulls.


Hotel. How to find the water key (blue key)

After the introductory cut-scene, pick up pistol ammo from the reception desk. Check out the diary here. Run to the right side of the first floor and kill the second undead. In the toilet, you will find ammo.

Hotel. How to find the water key (blue key)

Climb the stairs on the left side and on the second floor find the door leading to the library. Take the ammo on the left, kill two ghouls and pick up the rope.

Hotel. How to find the water key (blue key)

Leave this wing and return to the central hall. Follow the floor above, and enter the double doors. On the right there are bullets for a shotgun, in the next corridor on the left is a dead croupier. Move forward and kill another ghoul. To the left of the stairs is a playroom. There are ammo under the bar.

Hotel. How to find the water key (blue key)

There is a safe room with supplies next to the stairs. You can not go down yet - all the doors in this wing are locked. Go back to the double doors opposite the passage where the dead croupier was standing and look to the left. There is a diary in the closet.

Hotel. How to find the water key (blue key)

Hotel. How to find the water key (blue key)

There are two zombies on top, and in the hunting room, there is a diary, a grenade launcher, and three cartridges for it. There is a note on the pool table. Be sure to take small keys next to the diary.

Hotel. How to find the water key (blue key)

You can return here later because there are catastrophically few cartridges. If you go up to the attic, then first equip the grenade launcher. Here a huge spider will be waiting for you.

Hotel. How to find the water key (blue key)

If you inspect the attic, you will find cartridges and a vinyl record "Scream of the Seagull". We will discuss them in more detail in a separate section.


Go back to the hall and on the third floor find a passage with a double door.

Hotel. How to find the water key (blue key)

There will be two ghouls on the left - ignore them. Run forward and open the only door. Behind her will appear several ghouls and a huge snake. You can move away and fire a grenade launcher.

Hotel. How to find the water key (blue key)

Enter the door and turn right. At the end of the corridor on the left, there is room 212. Follow here and watch the cut scene, after which you will receive a water key (blue key), ammo, and a diary.

Hotel. How to find the water key (blue key)

Hotel. How to find the water key (blue key)

How to find the fire key (yellow key)

From room 212, run along the corridor forward and up the stairs. To the right of the locked door (water key) is an open number 312. Kill the ghoul and examine the room. Pick up the ammo and read the note. There are also bullets in the closet.

How to find the fire key (yellow key)

Return to the hall and unlock the door on the right with the blue key. Enter room 202, take away the master key and read the diary. Use the lockpick on the door of room 201, then interact with the shower stall. To go down, you will need a rope (we picked it up earlier on the second floor, in the hallway in front of the library).

How to find the fire key (yellow key)

Once in the basement, run to the right. Kill the cobra in the passage and examine the table on the left. There are bullets, a diary, and a yellow key here.

How to find the fire key (yellow key)

How to find a shotgun and defeat a vampire

Follow forward, open the door with the found key and get ready to meet with a large number of rats. We recommend killing them with a knife. It will also be useful to go back and take a few first aid kits (bars).

How to find a shotgun and defeat a vampire

Break the jug on the left side of the room ( ammo ) and move some bottle racks. After you interact with the first rack, more rats will appear.

How to find a shotgun and defeat a vampire

From the basement, you will get to the kitchen, then to the restaurant on the second floor. Three ghouls will be waiting outside the door, one of which is quite fast. In the kitchen, take first-aid kits and cartridges, in the restaurant on one of the tables there is also ammunition for a shotgun.

How to find a shotgun and defeat a vampire

Exit the hall and turn right. This door leads to the bar where the shotgun lies. Save here and take a few first aid kits with you. Soon you will have a boss fight.

How to find a shotgun and defeat a vampire

How to find a shotgun and defeat a vampire

Climb to the third floor and enter the double door. The player will face a boss. Equip your shotgun and fire a few shots, then run to the left, go down the stairs and run past the reception. Climb the stairs to the left and shoot again. You should not linger for a long time, because the boss deals serious damage. Repeat the steps until he dies.

How to find a shotgun and defeat a vampire

How to find a shotgun and defeat a vampire

How to find a shotgun and defeat a vampire

How to solve the globe puzzle

Go up to the third floor again and open Howard's office with the key you found. Read all the notes and pick up the ammo.

How to solve the globe puzzle

After the cutscene, leave the office and enter the double door on the right. Then turn left into the passage where the dead croupier was standing. At the end of the corridor, there is a room with a globe. The months marked on the globe are November and August. Focus on them.


Procedure:

  1. Turn the globe to the right until it clicks loudly.
  2. Stand next to the month "November" and rotate the globe to Spain (Spain) counterclockwise (hear a click).
  3. Go to the month "August" and rotate the globe to China (China) clockwise (another click).
  4. Immediately after that, rotate the globe counterclockwise until it opens.
How to solve the globe puzzle

How to solve the globe puzzle

How to solve the globe puzzle

Take the Crow Cry plate.


How to solve the billiard ball puzzle and find the key of life (green key)

When you leave the room, a strong monster will appear at the end of the corridor. Equip the shotgun and kill him.

Put the record in the chest, you will need it later. Now you need to take the small keys, which you could find in the hunting room with a pool table, and go to the lower floor. To do this, go down the stairs, which is located next to the room with a fireplace and a gramophone.

How to solve the billiard ball puzzle and find the key of life (green key)

How to solve the billiard ball puzzle and find the key of life (green key)

Unlock the first door on the right with the water key and find the box in the room. Use the small keys on the box to get a compass. Here you can also take a first aid kit on the table.

How to solve the billiard ball puzzle and find the key of life (green key)

It remains to find a blue ball for billiards. Return to the hall and go along the left side to the second floor. There is a large monster in the same room, but you can ignore it for now. Walk forward and take the blue ball.

How to solve the billiard ball puzzle and find the key of life (green key)

How to solve the billiard ball puzzle and find the key of life (green key)

How to solve the billiard ball puzzle and find the key of life (green key)

How to solve the billiard ball puzzle and find the key of life (green key)

How to solve the billiard ball puzzle and find the key of life (green key)

It is worth returning to the billiard table and picking up two more balls - red and green. Place the compass in the center of the table and place the balls in the holes.

Correct combination:

  1. Red ball into the far hole on the left.
  2. Blue ball into the near hole on the left.
  3. Green ball into the near hole on the right.
The clue plate will move away and you can pick up the green key.


How to find the revolver and the security room code

Return to the hall and follow to the left. Enter the double door and turn left again. You will see a locked door. Use the green key and kill the monster. On the right, there is a guard's room (number 203). Examine it and take away the revolver, as well as a note with the code ( 1451 ).

How to find the revolver and the security room code

How to find the revolver and the security room code

Here you will also find a lot of ammo and an additional satchel that increases the capacity of your inventory. When you leave this area, additional enemies will appear in the hall. For now, try not to visit the lobby.

Go back and run to the left. You need to get into the corridor with other rooms. In the walk-through room with billiard tables, a monster will attack you.

How to find the revolver and the security room code

How to find the revolver and the security room code

Turn left in the corridor and find the locked door on the right. This is a VIP room. There are zombies inside, as well as a Cry of the Eagle record.

How to find the revolver and the security room code

How to find the revolver and the security room code

Climb up the stairs. Open the door with the green key, kill the ghoul and examine the door on the left ( number 309 ). After the cut scene, you will be able to pick up the ammo for the revolver on the floor. In the same room, there are bullets for a shotgun and a diary with decoding of chess.

How to find the revolver and the security room code

How to solve the plate puzzle. How to find records

Go down to the meeting room (a room with a fireplace and a gramophone), having previously taken all the records found earlier:

  1. Cry of the Seagull - in the attic.
  2. Crow's Cry - In a globe on the third floor.
  3. The Eagle's Cry - In the VIP room on the third floor.
  4. The cry of the Cuckoo - in the negotiation room (a blank record).
On the table in the meeting room, pick up a lighter and an empty record. Insert it into the player to the right of the door. Click Start Recording.

Light the fireplace, then take the log on the left and put it inside. You will hear the sound of a cuckoo. Return to the tape recorder and take away the plate with the record.

How to solve the plate puzzle. How to find records

Now insert the records into the gramophone in the following order:

  1. Cuckoo.
  2. Crow.
  3. Gull.
  4. Eagle.
You will receive the first coat of arms "Guardian Dragon".

How to solve the plate puzzle. How to find records

How to get into the security room and get a round disk

Return to the lobby and go down to the first floor, to the reception. Behind the counter, there is a code panel and a locked door. Enter the code "1451", then enter the security room and inspect the cameras. Take the ammo here.

Climb up to the attic and interact with the first window on the right. Prepare in advance for the boss fight. If you forgot something, you can find a chest in a makeshift arena.

How to get into the security room and get a round disk

After defeating the monster, take the whole round disc and use it to open access to a small room next to the billiard room.

How to get into the security room and get a round disk

How to solve the chess puzzle and get the blood key (red key)

Here you will encounter a small puzzle. The second part of the puzzle hangs on the wall (the first one could be picked up in a room with a man who committed suicide). Arrange the figures in the following order:

  1. The black bishop is next to the queen and the pawn.
  2. The white horse kills the elephant.
  3. The pawn on the right kills the knight.
  4. The tower kills a pawn on the left.
  5. The queen kills the tower.
How to solve the chess puzzle and get the blood key (red key)

This will give you the Blood Key (Red Key). We advise you to prepare again for the battle with the vampire, who will be waiting for you in the hall.


How to find all emblems and defeat bosses

Leave the chess room and inspect the locked cabinet nearby. Take the second coat of arms "Seal of Pegasus".

Return to the hall and follow to the far wing, to where you found the blue billiard ball. Halfway through, the vampire will reappear - kill him.

Run to this wing and go down to the first floor. If you have not killed a monster here before, you will have to fight it. Open the door and take the third coat of arms "Seal of the Griffin".

Head to the library on the second floor and prepare for battle. The monster in the gallery is not too dangerous - it does not move around the room, but only shoots liquid at the hero. Enough time to dodge it.

How to find all emblems and defeat bosses

How to solve the riddle with knights and coats of arms

Having dealt with the monster, go to the back of the library and read the note. It is necessary to correctly place all the coats of arms next to the knights. To simplify the task, we have prepared two screenshots with the correct location of the coats of arms.

On the far side of the room (from left to right):

  • Minotaur;
  • Pegasus;
  • The Dragon;
  • Griffin.
Near the exit (left to right):

  • Golem;
  • Cerberus;
  • Centaur;
  • Phoenix.
Take the green stone and return to the hall. Watch the final cutscene in this chapter.

To be continued…

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