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Dead Space Remake vs Dead Space: all improvements and changes

 The acclaimed horror saga created by Visceral Games returns tomorrow with a remake of its first installment full of news, changes, and adjustments. We tell you everything new that it brings with it.

Dead Space Remake vs Dead Space: all improvements and changes

After a decade of absence, Dead Space will return tomorrow with an ambitious remake of its first installment that we can enjoy on PS5, Xbox Series X/S, and PC. A project that is not satisfied with just updating its audiovisual section and that reaches stores with a multitude of new features, improvements, and changes compared to its original version of 2008.

We wanted to make a list that you can consult just below with everything new that it includes as a summary.

What's new in Dead Space Remake

  • Graphics redone from the ground up with the Frostbite engine.
  • Isaac Clarke is no longer a mute character and participates in conversations.
  • New video sequences for many key moments.
  • New text files and audio logs.
  • New side quests that delve into some story details.
  • The USG Ishimura is a single, gigantic map with all of its areas interconnected with no loading screens.
  • New events.
  • New puzzles and mechanics.
  • New rooms.
  • New traps and environmental hazards.
  • New routes to get to some places.
  • New security level system that blocks access to certain doors and resource containers until far enough into the story.
  • Improved controls.
  • Zero gravity zones have been completely redesigned to allow free flight like in Dead Space 2 and 3.
  • Redesigned and improved bosses.
  • The enemies have modeled the different layers of skin, muscles, organs and bones, allowing them to break progressively with our shots at the points where we hit.
  • New Intensity Director system that allows the game to generate up to 1200 different random events at any time.
  • Kinesis can be used to utilize necromorph limbs and sharp objects as thrown weapons with which to impale enemies.
  • Some sections take place completely in the dark.
  • Many weapons have new alternate fires and have been balanced.
  • The weapon upgrade system has been redesigned.
  • The New Game+ mode is included where we can unlock a new ending and face new versions of the enemies.
  • Hardcore difficulty mode is unlocked from the start and has permadeath.
  • New accessibility options.