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Crisis At Hyrule Castle in Zelda: Tears of the Kingdom walkthrough

 Complete with our guide Crisis At Hyrule Castle, one of the main missions of The Legend of Zelda: Tears of the Kingdom. Come meet Prunia and recover the parasail.


Crisis At Hyrule Castle, one of the main quests in The Legend of Zelda: Tears of the Kingdom, will automatically activate when you finish To the Kingdom of Hyrule!. This mission is divided into two parts, one leading to activating Investigate the strange events and the second taking place afterward, dozens of hours later.


After speaking with Prunia, she will send you north. He goes to the camp and talks to Benil, at the bottom of the slope.

Crisis At Hyrule Castle in Zelda: Tears of the Kingdom walkthrough

Go up the slope and use the Ultrahand to open the door.

Crisis At Hyrule Castle in Zelda: Tears of the Kingdom walkthrough

From there, go up the path until you reach a camp with a portcullis blocking the path. He collects weapons, climbs onto a tent, and, from there, uses Infiltration to reach the top floor. On the terrace, you will find Hozlar, who you must talk to to continue. Now it's time to return to Prunia, remember that you can teleport if you have made a nearby Sanctuary. Prunia will tell you that you can rest in the underground shelter, so do it.


Once down, talk to Aplan, next to the map, and exhaust the dialogue options to find out a little more, especially about the population centers. There is an effigy of the Goddess, a bed where you can rest to pass the time (and regain life), and a kitchen. You can accept a side quest by talking to the cook. Afterward, he goes up and goes to the watchtower marker. He talks to Prunia to watch a sequence.

Crisis At Hyrule Castle in Zelda: Tears of the Kingdom walkthrough

When finished, interact with the switch to search the watchtower, activate the teleport point, and obtain the parasail, which allows you to glide and take advantage of air currents to rise. Interact with the center's platform to map the area. Make sure to take down the parasail before you crash, return to Prunia, and talk to her.


This quest is left open, like Finding Zelda, but several new main quests have already been activated. This mission will be on hold until you activate the second part, possibly in several dozen hours.


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