In addition to offering a substantial arsenal, Helldivers 2 also allows the player to choose between several different armors. While they of course allow you to personalize your character, they also have their own statistics. We offer you a selection of the best armor in the game.
How to unlock armor?
In Helldivers II , you will have a lot of things to unlock. For example, you will be able to unlock new weapons , grenades and passive bonuses in the Battle Pass and the Battle Pass Premium, but also new strategies by increasing levels and spending Requisition tickets in the associated menu on your ship. In addition to all that, you can also personalize your character by changing his armor , his helmet and his cape.
These three items are available in both the classic Battle Pass and its Premium version . In other words, to unlock new armor, the easiest way is to spend medals and advance in the Battle Pass. Note, however, that there are also exclusive armors that can only be collected by spending super credits (the game's paid currency) via the pop-up store . The latter generally offers two armors and two associated helmets and is renewed every two days. Please note that while you will of course be able to pay with real money to unlock your favorites, you will also be able to find super credits in-game and in the normal Battle Pass.
What armor to choose in Helldivers 2?
In addition to allowing you to customize the appearance of your soldier, armor in Helldivers II has its own statistics and passive bonuses that can make a difference once on the field . Please note, we are talking here about the armor itself and not the helmets and capes which have no other function than to change the appearance of your character. Armor in Helldivers II generally falls into three categories:
- Light armor
- Intermediate armor
- Heavy armor
- Improved Protection (Fortified): Reduces crouching or prone recoil by 30% and increases explosion resistances by 50%
- Mechanical Assistance (Servo-Assisted): Increases throw range by 30% and defense against limb damage by 50%
- Scout: Adds a radar that detects enemies around markers placed on the map and reduces enemy detection range by 30%
- Engineering Kit: Reduces crouching or prone recoil by 30% and allows you to carry 2 additional grenades
- Democracy Protects: Adds a 50% chance of not dying when taking a fatal blow and prevents any bleeding damage in the event of bleeding to the torso
- Med-Kit: Allows you to carry 2 additional stims and increases the duration of stim effects by 2 seconds
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