Skip to main content

The Beggar's Tale in Dragon's Dogma 2: how to start and who to give the robe to

 

The Beggar's Tale in Dragon's Dogma 2: how to start and who to give the robe to

"A Beggar's Tale" is a side quest in Dragon's Dogma 2 , where players will decide the fate of a poor man making a living in the Vernworth Merchant District. In this guide we will describe a detailed walkthrough of the quest, and also tell you who is best to give the beggar’s clothes to.


How to start and complete the quest “The Beggar’s Tale”

To activate the task, you first need to complete the story quest “The Throne of the Lord”. Only after this will you be able to talk to the poor man in the Vernworth Shopping District.

If the conditions are met, go to the indicated area and find the beggar at the fountain. The guy will only appear during the daytime. Interact with him and pay 100 gold. This will activate the quest and hear the story, after which you can begin the quest.

The task requires you to track the movement of this character in order to find out his main way of earning money. However, if you don't want to waste time, go straight to Walter's Tavern, which is located in the slums.

How to start and complete the quest “The Beggar’s Tale”

If the poor man is not in the tavern, move to the location indicated on the map below and approach the locked door of the nearest house.

How to start and complete the quest “The Beggar’s Tale”

How to start and complete the quest “The Beggar’s Tale”

It will be locked, but you will hear the voice of a beggar outside the door. Just wait a few minutes, after which the guy will come out and you can inspect the room and pick up the clothes.

How to start and complete the quest “The Beggar’s Tale”

But the task will not end there. The player needs to decide what to do with the clothes - this is what will affect the ending and the overall reward for completing the quest.


Who should I give the beggar's robe to?

At the moment, there are three known endings that the player can get. Below we will talk about each of them in more detail.


Give clothes to Albert

Return to the beggar who will be waiting for you at Baldwin's estate and give him his robe. By choosing this option, the man will continue to lead a double life, and will also give you 5,000 gold. As a reward, you will receive 900 experience.


Give clothes to Selina

For this ending you need to go to the tavern and give the robe to Selina. Once you've done this, wait until the next morning and return to Albert's house. You won't find the man himself here, but the guard will tell you that Selina killed him and committed suicide. You will receive 3000 gold and 900 experience.


Give clothes to Hilda

This ending is considered the best, but in this case the player will not receive a single gold coin. Go to the Baldwin estate and tell Hilda about the events that took place. After this, you will have to wait until the morning and return to the girl. She will hand over 3 onyx stones, and for completing the task the player will receive 900 experience.

Comments